Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.03 @ 13:01:05 Player: tokkot Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (2561) 2561 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 6116 Bonus ------- High Alert Combat Kills 135 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 196/300 Energy 95/100 System Corruption 12% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- Backup Power I Backup Power I > --- PROPULSION (6) --- Medium Treads Compact Wheel Armored Huge Wheel VTOL Module > --- UTILITY (3) ------ Advanced Signal Interpreter Improved Targeting Computer System Backup Module > --- WEAPON (2) ------- Particle Gun Minigun > --- INVENTORY (4) ---- Improved Heat Sink Gauss Rifle Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Backup Power I Backup Power I > --- PROPULSION ------- Medium Treads Compact Wheel Armored Huge Wheel VTOL Module > --- UTILITY ---------- Advanced Signal Interpreter Improved Targeting Computer System Backup Module > --- WEAPON ----------- Particle Gun Minigun > --- INVENTORY -------- Improved Heat Sink Gauss Rifle Advanced Assault Cannon [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Energy Filter Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Slots Evolved 6 | . . 2 . . 2 2 Power 1 | . . . . . . 1 Propulsion 4 | . . 2 . . 1 1 Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Parts Attached 95 | 6 7 24 . 8 22 28 Power 9 | 1 . 2 . 1 1 4 Engine 5 | 1 . 2 . 1 1 . Core 4 | . . . . . . 4 Reactor . | . . . . . . . Propulsion 35 | 2 2 9 . 2 11 9 Treads 3 | 2 . . . . . 1 Leg 29 | . 2 9 . 2 11 5 Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 9 | 1 2 . . . 2 4 Device 2 | . . . . . . 2 Storage 3 | 1 1 . . . 1 . Processor 4 | . 1 . . . 1 2 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 42 | 2 3 13 . 5 8 11 Energy Gun 10 | 1 . 2 . 1 1 5 Energy Cannon 8 | . 1 5 . . 2 . Ballistic Gun 18 | 1 2 6 . 2 2 5 Ballistic Cannon 2 | . . . . . 1 1 Launcher 4 | . . . . 2 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 53 | . 1 10 . 4 18 20 Power 7 | . . 1 . . 1 5 Propulsion 25 | . . 4 . 2 11 8 Utility 4 | . . . . 1 1 2 Weapon 17 | . 1 5 . 1 5 5 Highest Loss Streak 12 | . 1 5 . 3 5 12 Average Slot Usage (%) 89 | . 98 97 100 95 87 69 Engine 9 | . 14 10 11 11 6 3 Core 1 | . . . . . . 6 Treads 7 | . 24 . . . . . Leg 25 | . 3 43 44 43 40 21 Device 1 | . . . . . . 4 Storage 10 | . 14 11 11 11 13 4 Processor 10 | . 12 11 11 8 9 10 Energy Gun 4 | . 2 6 . 5 3 5 Energy Cannon 4 | . 10 2 11 4 2 . Ballistic Gun 9 | . 14 12 11 9 8 2 Naked Turns . | . . . . . . . Heaviest Build 52 | 12 42 42 41 41 44 52 Greatest Support 70 | 40 40 40 40 40 60 70 Greatest Overweight (x) 12 | . 2 2 1 1 2 12 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 Average Capacity 10 | 5 10 12 12 12 12 9 Most Carried 12 | 5 12 12 11 12 12 12 Average Carried 8 | 3 8 11 10 11 9 6 Final Capacity 12 | 6 12 12 12 12 12 4 Final Carried 12 | 4 12 10 11 12 10 3 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Gar Mat Fac Matter Collected 1593 | 206 180 275 . 210 248 474 Remotely . | . . . . . . . Salvage Created 2880 | . 674 699 . 215 802 490 Parts 177 | . 39 43 . 17 53 25 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 2 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Combat Hostiles Destroyed 74 | . 15 15 . 12 21 11 Guns 37 | . 6 11 . 3 9 8 Cannons 25 | . 9 4 . . 10 2 AOE 10 | . . . . 8 2 . Classes Destroyed 7 | . 3 3 . . . 1 Worker 3 | . . 2 . . 1 . Recycler 3 | . . 1 . . 1 1 Watcher 4 | . 2 2 . . . . Swarmer 22 | . 2 4 . 6 6 4 Grunt 40 | . 13 8 . 5 11 3 Sentry 9 | . . 3 . 1 4 1 Programmer 3 | . . . . . . 3 Best Kill Streak 9 | . 4 9 . 8 9 6 Combat Bots Only 8 | . 4 5 . 8 7 4 Max Kills in Single Turn 4 | . 1 1 . 4 2 1 Gunslinging . | . . . . . . . Exploded 4 | . . . . 4 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Gar Mat Fac Damage Taken 6215 | . 453 1452 . 401 1681 2228 Core 1238 | . 65 235 . 77 158 703 Absorbed by Shields 12 | . . . . 12 . . Core Remaining (%) 66 | 100 74 . . 22 71 . Volleys Fired 260 | . 53 70 . 19 63 55 Largest 2 | . 2 2 . 2 2 2 Hottest 134 | . 76 112 . 89 112 134 Shots Fired 446 | . 97 131 . 32 107 79 Gun 326 | . 69 115 . 18 58 66 Cannon 110 | . 28 16 . 6 47 13 Launcher 10 | . . . . 8 2 . Special . | . . . . . . . Kinetic 269 | . 61 76 . 11 76 45 Thermal 113 | . 8 39 . 7 29 30 Explosive 10 | . . . . 8 2 . Electromagnetic 54 | . 28 16 . 6 . 4 Robot Hit Streak 21 | . 10 12 . 14 18 21 Robot Miss Streak 8 | . 5 6 . 3 8 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . . 2 . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 300 | . 61 84 . 15 79 61 Core Hits 156 | . 29 31 . 16 54 26 Critical Hits 7 | . . 3 . 1 2 1 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 5 | . . 2 . 1 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5776 | . 877 1297 . 940 1585 1077 Guns 2634 | . 325 757 . 132 627 793 Cannons 1887 | . 552 286 . 118 718 213 Explosions 1184 | . . 254 . 690 240 . Melee . | . . . . . . . Ramming 71 | . . . . . . 71 Kinetic 2267 | . 262 369 . 88 884 664 Thermal 1288 | . 63 388 . 44 461 332 Explosive 1184 | . . 254 . 690 240 . Electromagnetic 966 | . 552 286 . 118 . 10 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . . . 13 Average Corruption 9 | . . . . . . 9 Corruption Purged 2 | . . . . . . 2 Effects 32 | . . . . . . 32 Message Errors 6 | . . . . . . 6 Matter Fused 7 | . . . . . . 7 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 3 | . . . . . . 3 Misdirections 5 | . . . . . . 5 Targeting Errors 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 118 | . 3 95 . 18 . 2 Projectiles 3 | . 3 . . . . . Explosions 113 | . . 95 . 18 . . Melee 2 | . . . . . . 2 Knockbacks 14 | . . . . . 7 7 Impact . | . . . . . . . Kinetic 14 | . . . . . 7 7 Secondary . | . . . . . . . Self-Inflicted Damage 199 | . . 111 . 74 . 14 Shots 3 | . . 1 . 2 . . Rammed 9 | . . . . . . 9 Targets Rammed 19 | . . . . . . 19 Kicked 10 | . . . . . . 10 Crushed . | . . . . . . . Highest Temperature 633 | . 250 383 . 68 308 633 Average Temperature 110 | . 83 96 . 25 100 188 Received Heat Transfer 1725 | . 219 522 . 132 639 213 Effects 21 | . . . . . 1 20 Shutdowns 6 | . . . . . . 6 Energy Bleed 2 | . . . . . 1 1 Interference 6 | . . . . . . 6 Damage (minor) 1 | . . . . . . 1 Damage (major) 2 | . . . . . . 2 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 6 | . 5 . . 1 . . Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 7 | . . . . 1 . 6 Heat Transferred 2815 | . 185 854 . 111 925 740 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Peak Influence 703 | . 339 305 90 393 703 331 Initial 233 | . . 59 90 58 191 233 Average 156 | . 111 166 90 176 414 176 Maximum Alert Level 3 | . 1 1 . 1 3 1 Low Security (%) 69 | 100 88 71 100 54 13 52 Level 1 25 | . 11 28 . 45 34 47 Level 2 5 | . . . . . 51 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 1 . . 2 4 Investigation 4 | . 2 1 . . . 1 Extermination 3 | . . . . . . 3 Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Gar Mat Fac Distress Signals 6 | . 2 1 . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 25 23 . 12 31 21 Peak Tracking Total 11 | . 7 7 . 6 11 5 Tactical Retreats 15 | . 3 4 . . 4 4 Traps | -11 -10 -9 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Traps Triggered 7 | . 2 1 . 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Gar Mat Fac Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Gar Mat Fac Machines Accessed 20 | . 5 5 2 . 3 5 Terminals 12 | . 3 4 1 . 1 3 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . . 1 Recycling Units 2 | . 1 . . . 1 . Scanalyzers 3 | . . 1 . . 1 1 Garrison Access 1 | . . . 1 . . . Total Hacks 42 | . 9 8 5 . 7 13 Successful 29 | . 8 5 3 . 5 8 Failed 13 | . 1 3 2 . 2 5 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 24 | . 5 6 4 . 3 6 Fabricators . | . . . . . . . Repair Stations 4 | . 2 . . . . 2 Recycling Units 3 | . 2 . . . 1 . Scanalyzers 10 | . . 2 . . 3 5 Garrison Access 1 | . . . 1 . . . Terminal Hacks 12 | . 4 3 2 . 1 2 Record 1 | . . . . . 1 . Part Schematic 1 | . . . 1 . . . Prototype ID Bank 2 | . 1 1 . . . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . Alert Level 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . Zone Layout 3 | . . . 1 . . 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 2 . . . . 1 Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Refit 1 | . . . . . . 1 Recycling Unit Hacks 3 | . 2 . . . 1 . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . . . . . 1 . Scanalyzer 10 | . . 2 . . 3 5 Insert Component 5 | . . 1 . . 2 2 Analyze 5 | . . 1 . . 1 3 Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . 2 1 . 1 4 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 1 1 . 1 2 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 184 | . 184 . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed 4 | . . 1 . . 1 2 Part Schematics Acquired 4 | . . 1 . . 1 2 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -9 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Gar Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Gar Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Gar Mat Fac Turns Passed 4466 | 664 1093 927 61 268 478 975 Spaces Moved 2119 | 114 507 497 41 130 219 611 Core 9 | 6 . . . . . 3 Treads 560 | 108 451 . . . . 1 Legs 1269 | . 56 497 41 130 219 326 Wheels 280 | . . . . . . 280 Hover . | . . . . . . . Flight 1 | . . . . . . 1 Fastest Speed 50 | 50 160 120 150 120 120 100 Average Speed 140 | 154 174 128 150 149 122 122 Slowest Speed 650 | 160 180 180 150 150 180 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 20 79 36 8 48 35 19 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . . . 4 . . Terrain Destroyed 82 | . . 36 . 35 11 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 82 | . . 36 . 35 11 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Gar Mat Fac Total 3197 | 600 634 666 41 170 324 762 Wait 618 | 475 49 61 . 1 6 26 Move 2113 | 113 506 496 40 129 218 611 Hop . | . . . . . . . Pick Up 57 | 6 14 8 1 4 11 13 Fast Attach 26 | 4 1 5 . . 9 7 Attach 43 | 2 2 8 . 3 9 19 Detach 4 | . . . . . . 4 Swap 26 | . 4 11 . 5 4 2 Drop 22 | . 5 7 . . 4 6 Fire 260 | . 53 70 . 19 63 55 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 18 | . . . . . . 18 Crush . | . . . . . . . Escape Stasis 9 | . . . . 9 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -9/Garrison -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 665 | -11/Scrapyard | Entered Materials 666 | -10/Materials | Build established: Mutant 793 | -10/Materials | Discovered new exit (range 12) 1167 | -10/Materials | Discovered new exit (range 10) 1351 | -10/Materials | Discovered new exit (range 8) 1404 | -10/Materials | Repaired Lgt. Assault Rifle 1482 | -10/Materials | Discovered new exit (range 5) 1666 | -10/Materials | Discovered new exit (range 12) 1758 | -10/Materials | Entered another Materials area 1758 | -9/Materials | Evolved 2 slots: Propulsion x2 2014 | -9/Materials | Identified exit to Mines 2014 | -9/Materials | Identified exit to Storage 2099 | -9/Materials | Lost 3 parts (1p1n1w) 2238 | -9/Materials | Build established: Scavenger-Mutant 2561 | -9/Materials | Core integrity fell below 50% 2597 | -9/Materials | Lost 5 parts (3n2w) 2685 | -9/Materials | Entered Storage 2743 | -9/Storage | Identified exit to Garrison 2746 | -9/Storage | Entered Garrison 2776 | -9/Garrison | Triggered checkpoint 2856 | -9/Garrison | Triggered checkpoint 2870 | -9/Garrison | Triggered checkpoint 2903 | -9/Garrison | Lost 3 parts (2n1w) 2917 | -9/Garrison | Destroyed 8 combat bots 2993 | -9/Garrison | Discovered new exit (range 15) 3014 | -9/Garrison | Entered Materials 3014 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3218 | -8/Materials | Lost 5 parts (3n2w) 3295 | -8/Materials | Destroyed 7 combat bots 3302 | -8/Materials | Lost 4 parts (4n) 3422 | -8/Materials | Lost 5 parts (1p2n2w) 3468 | -8/Materials | Discovered new exit (range 17) 3492 | -8/Materials | Lost 3 parts (2n1w) 3492 | -8/Materials | Entered Factory 3492 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3811 | -7/Factory | Core integrity fell below 50% 3898 | -7/Factory | Lost 12 parts (2p5n2u3w) 4063 | -7/Factory | Core integrity fell below 20% 4142 | -7/Factory | System corruption reached 10% 4145 | -7/Factory | Lost 6 parts (1p3n2w) 4467 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04304_ P-60 Hacker destroyed. 04308_ System corrupted: Component data lost. 04310_ Acquired 37 matter. 04311_ U-05 Engineer builds a Door. 04347_ System corrupted: Matter fused (-6). 04362_ System corrupted: FCS attempts to trigger Particle Gun. 04362_ System corrupted: Particle Gun misfires. 04378_ Triggered Shock Trap. 04378_ The floor emits a surge of raw power. 04378_ System corrupted (+2). 04384_ Acquired Arm. Huge Wheel. 04394_ I8Y N|IBSKK|YFBT7FAVS2RNIGRD7 04398_ System Backup Module purges 1% of system corruption (12%). 04408_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power I x2 04414_ ,Y#EQQ3YF7C0#K>1G=QQ5|DTSPMXX 04447_ Acquired Med. Treads. 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Nuclear Core | -9/Materials | Scanalyzed Hvy. Armor Plating | -9/Storage | Hacked Aluminum Leg | -8/Materials | Scanalyzed Flak Cannon | -7/Factory | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Power Corrupts System Compromised Challenges ------------ None Game ------ Seed MyomerSwordGun Manual? 0 Play Time 01:26:27 Cumulative 7.2 hours Start 2021.09.28 @ 21:02:30 End 2021.10.03 @ 13:01:05 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55b3467a-24a1-41af-a275-f669518edcbc