Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.11 @ 14:39:38 Player: Lyft Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (112) 560 Value Destroyed (2890) 2890 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-76) -76 TOTAL SCORE: 7274 Bonus ------- High Alert Combat Kills 16 Friendly Fire -92 Cogmind --------- Core Integrity 0/850 Matter 127/300 Energy 100/100 System Corruption 20% Temperature Cool (117) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Treads Shock Rifle Flak Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Medium Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Sensor Array Corruption Screen > --- WEAPON ----------- EM Shotgun Enhanced Autogun Enhanced Autogun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Light Treads Improved Treads Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Light Armor Plating Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Shock Rifle Flak Gun Rocket Launcher Mini Grenade Launcher Remote Datajack [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Linear Gravjet Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 2 . . Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 1 . . Utility 3 | . . . 1 . 1 . 1 . . Weapon 2 | . . . . . 1 1 . . . Parts Attached 109 | 4 22 14 14 14 18 13 2 6 2 Power 11 | . 3 3 . 3 . 1 1 . . Engine 8 | . 3 2 . 2 . 1 . . . Core 3 | . . 1 . 1 . . 1 . . Reactor . | . . . . . . . . . . Propulsion 28 | 3 1 2 5 6 3 5 . 3 . Treads 17 | 1 . 1 4 4 2 3 . 2 . Leg . | . . . . . . . . . . Wheel 10 | 2 1 1 1 2 1 2 . . . Hover 1 | . . . . . . . . 1 . Flight . | . . . . . . . . . . Utility 28 | . 10 . 2 . 7 3 1 3 2 Device 12 | . 2 . 1 . 4 1 1 1 2 Storage 3 | . 3 . . . . . . . . Processor 4 | . 3 . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 9 | . 2 . 1 . 2 2 . 2 . Artifact . | . . . . . . . . . . Weapon 42 | 1 8 9 7 5 8 4 . . . Energy Gun 20 | 1 2 3 3 3 5 3 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 15 | . 3 3 3 2 3 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . 3 3 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 2 1 . . . Parts Lost 27 | . 1 4 4 5 3 2 . 8 . Power 1 | . . . . 1 . . . . . Propulsion 7 | . . 2 1 1 . 1 . 2 . Utility 6 | . . . . . 1 . . 5 . Weapon 13 | . 1 2 3 3 2 1 . 1 . Highest Loss Streak 7 | . 1 4 1 2 2 1 . 7 . Average Slot Usage (%) 93 | . 93 94 98 98 97 99 93 42 1 Engine 6 | . 14 1 . 8 9 7 1 . . Core 3 | . . 12 11 1 . . 4 2 . Treads 19 | . 14 11 25 22 18 24 20 9 . Wheel 8 | . 14 11 7 9 9 5 6 2 . Device 5 | . 1 . 5 11 6 7 13 6 1 Storage 19 | . 19 28 22 22 18 15 13 4 . Protection 4 | . 1 . 5 . 8 7 6 3 . Energy Gun 12 | . 13 14 15 13 15 7 6 2 . Ballistic Gun 11 | . 11 12 5 7 10 23 20 8 . Naked Turns 121 | . . . . . . . . 66 55 Heaviest Build 64 | 12 43 44 48 48 64 64 60 57 2 Greatest Support 86 | 10 16 20 20 40 46 86 12 27 3 Greatest Overweight (x) 14 | 1 2 14 4 4 3 4 4 13 . Average Overweight (x) 2 | 1 1 2 3 1 1 2 4 . . Largest Inventory Capacity 18 | 6 18 16 16 16 16 16 16 16 4 Average Capacity 14 | 6 12 16 16 16 16 16 16 8 4 Most Carried 16 | 6 16 16 16 16 16 16 16 16 4 Average Carried 13 | 6 10 14 13 14 15 15 15 8 4 Final Capacity 16 | 6 16 16 16 16 16 16 16 4 4 Final Carried 16 | 6 15 13 16 13 16 16 16 4 4 Class Distribution -------------------- 62% | Mutant 29% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Matter Collected 2245 | 242 336 245 312 379 150 581 . . . Remotely . | . . . . . . . . . . Salvage Created 3695 | 69 425 214 672 803 674 838 . . . Parts 222 | 1 35 13 57 43 32 41 . . . Haulers Intercepted 3 | . 1 . 1 . 1 . . . . Recyclers Shooed 5 | . . 1 2 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Combat Hostiles Destroyed 85 | . 10 15 16 17 12 15 . . . Guns 60 | . 5 4 16 12 8 15 . . . AOE 24 | . 5 11 . 5 3 . . . . Classes Destroyed 13 | 1 5 1 3 . 1 2 . . . Worker 9 | . 3 . 2 4 . . . . . Builder 2 | . . . 1 1 . . . . . Hauler 3 | . 1 . 1 . 1 . . . . Recycler 3 | 1 . . . 1 1 . . . . Operator 2 | . . . 1 . . 1 . . . Watcher 8 | . 2 . 4 . . 2 . . . Swarmer 21 | . 3 3 8 3 2 2 . . . Grunt 42 | . 7 4 4 10 8 9 . . . Brawler 2 | . . . . . 1 1 . . . Duelist 1 | . . . . . . 1 . . . Sentry 10 | . . . 4 4 1 1 . . . Programmer 1 | . . . . . . 1 . . . Assembled 8 | . . 8 . . . . . . . Best Kill Streak 8 | 1 4 8 6 8 7 7 . . . Combat Bots Only 8 | . 3 8 6 4 7 6 . . . Max Kills in Single Turn 3 | 1 3 3 2 3 2 1 . . . Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 3 . 2 2 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Damage Taken 4972 | . 412 542 739 930 518 770 . 550 511 Core 1315 | . 82 144 69 94 65 . . 350 511 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 71 | 100 . 9 . 59 88 100 . . . Volleys Fired 261 | 2 40 24 69 61 23 42 . . . Largest 4 | 2 2 2 2 2 3 4 . . . Hottest 128 | 60 80 105 128 101 113 123 . . . Shots Fired 590 | 4 72 44 122 118 62 168 . . . Gun 576 | 4 67 36 121 118 62 168 . . . Cannon . | . . . . . . . . . . Launcher 14 | . 5 8 1 . . . . . . Special . | . . . . . . . . . . Kinetic 297 | 2 28 14 35 73 19 126 . . . Thermal 63 | . . 7 44 12 . . . . . Explosive 14 | . 5 8 1 . . . . . . Electromagnetic 216 | 2 39 15 42 33 43 42 . . . Robot Hit Streak 17 | 2 10 8 17 14 15 12 . . . Robot Miss Streak 7 | 2 3 2 4 6 7 5 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . . 1 1 1 2 2 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . . Shots Hit Robots 432 | 2 45 29 79 98 48 131 . . . Core Hits 220 | 2 21 27 35 38 31 65 . 1 . Critical Hits 3 | . . 1 1 1 . . . . . Critical Kills 2 | . . . 1 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7277 | 29 959 1030 1243 1422 1013 1559 . 22 . Guns 5448 | 29 503 304 1197 1106 750 1559 . . . Cannons . | . . . . . . . . . . Explosions 1804 | . 456 726 46 316 260 . . . . Melee . | . . . . . . . . . . Ramming 25 | . . . . . 3 . . 22 . Kinetic 2395 | 16 144 63 286 591 150 1145 . . . Thermal 1352 | . 46 83 528 435 260 . . . . Explosive 1216 | . 410 726 46 34 . . . . . Electromagnetic 2289 | 13 359 158 383 362 600 414 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . 4 7 . . . . . 20 20 Average Corruption 8 | . 3 5 . . . . . 15 20 Corruption Purged . | . . . . . . . . . . Effects 32 | . 1 15 . . . . . 9 7 Message Errors 5 | . . 2 . . . . . 2 1 Matter Fused 8 | . . 6 . . . . . 2 . Heat Flow Errors 6 | . 1 3 . . . . . 1 1 Energy Discharges 2 | . . 2 . . . . . . . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . 1 . . . . . . . Alerts 2 | . . . . . . . . 1 1 Misdirections 6 | . . . . . . . . 2 4 Weapon Failures 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 45 | . 3 8 34 . . . . . . Projectiles . | . . . . . . . . . . Explosions 45 | . 3 8 34 . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 298 | . 26 68 . 62 131 . . 11 . Shots 10 | . 1 3 . 3 3 . . . . Rammed 3 | . . . . . 1 . . 2 . Targets Rammed 3 | . . . . . 1 . . 2 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 403 | 20 274 337 297 13 403 269 . 110 175 Average Temperature 96 | 15 47 109 109 9 140 84 . 62 137 Received Heat Transfer 1629 | . 201 93 195 426 189 318 . . 207 Effects 9 | . . 3 1 . 2 3 . . . Shutdowns 2 | . . 1 . . 1 . . . . Energy Bleed 2 | . . . 1 . 1 . . . . Interference 5 | . . 2 . . . 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 4 | . 2 . . 1 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . Heat Transferred 2352 | . 100 185 1147 570 350 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . 1 . . 3 4 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Peak Influence 669 | 5 223 186 329 669 357 278 114 39 10 Average Influence 164 | 2 63 130 156 268 286 131 106 18 9 Maximum Alert Level 2 | . 1 . 1 2 1 1 . . . Low Security (%) 64 | 100 92 100 66 34 11 77 100 100 100 Level 1 33 | . 7 . 33 52 88 22 . . . Level 2 2 | . . . . 13 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 1 1 4 5 2 8 . . 1 Investigation 9 | . 1 1 2 1 1 2 . . 1 Extermination 1 | . . . . . . 1 . . . Reinforcement 7 | . . . 2 2 1 2 . . . Assault . | . . . . . . . . . . Garrison 5 | . . . . 2 . 3 . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Distress Signals 10 | . 2 . 2 4 . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 146 | . 18 21 23 23 18 25 . 12 6 Peak Tracking Total 14 | . 3 14 6 7 6 7 . 6 6 Tactical Retreats 8 | . 1 1 1 . 2 1 . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Traps Triggered 5 | . 2 . . . . 2 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Machines Disabled 5 | . 1 . . 2 2 . . . . Max in Single Turn 1 | . 1 . . 1 1 . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Machines Accessed 27 | . 5 2 3 6 5 4 1 . 1 Terminals 16 | . 4 1 . 4 4 2 . . 1 Fabricators 2 | . . . . . . 1 1 . . Repair Stations 2 | . 1 . . 1 . . . . . Recycling Units 2 | . . . 1 . 1 . . . . Scanalyzers 3 | . . . 2 . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 61 | . 14 2 5 14 13 7 1 . 5 Successful 36 | . 6 2 3 8 9 3 1 . 4 Failed 25 | . 8 . 2 6 4 4 . . 1 Catastrophic 3 | . 1 . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 39 | . 14 . 1 4 10 7 1 . 2 Terminals 42 | . 12 1 . 8 11 5 . . 5 Fabricators 2 | . . . . . . 1 1 . . Repair Stations 7 | . 2 . . 5 . . . . . Recycling Units 3 | . . . 1 . 2 . . . . Scanalyzers 5 | . . . 4 . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 14 | . 4 2 . 1 4 . . . 3 Record 3 | . . . . . . . . . 3 Robot Analysis 4 | . 2 . . . 2 . . . . Open Door 2 | . . 1 . 1 . . . . . Branch Access Points 3 | . 2 . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . Scan Component 2 | . . . . 2 . . . . . Repair 2 | . . . . 2 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 15 | . 2 . 1 3 4 3 1 . 1 Terminals 9 | . 2 . . 1 3 2 . . 1 Track 2 | . . . . . 1 1 . . . Assimilate 1 | . . . . . 1 . . . . Botnet 6 | . 2 . . 1 1 1 . . 1 Fabricators 1 | . . . . . . . 1 . . Haulers 1 | . . . . . . . 1 . . Repair Stations 1 | . . . . 1 . . . . . Mechanics 1 | . . . . 1 . . . . . Recycling Units 1 | . . . . . 1 . . . . Recyclers 1 | . . . . . 1 . . . . Scanalyzers 2 | . . . 1 . . 1 . . . Researchers 2 | . . . 1 . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . Jam 1 | . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 4 . 1 3 3 3 1 . 1 Full Trace Events 4 | . 1 . . 1 1 . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . Time 64 | . . . . 64 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Total Allies 2 | . . . . . 1 . . 1 . Largest Group 1 | . . . . . 1 . . 1 . Highest-Rated Group 31 | . . . . . 10 . . 31 . Highest-Rated Ally 31 | . . . . . 10 . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 19 | . . . . . . . . 19 . Total Damage 323 | . . . . . . . . 323 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Robot Analysis Total 4 | . 2 . . . 2 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Turns Passed 4900 | 21 675 568 761 749 807 988 44 214 73 Spaces Moved 2675 | 11 436 285 376 275 384 565 32 205 106 Core 282 | . . 11 . . . . . 165 106 Treads 895 | . . 83 89 252 325 119 . 27 . Legs . | . . . . . . . . . . Wheels 1498 | 11 436 191 287 23 59 446 32 13 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 90 90 120 120 120 130 130 130 50 50 Average Speed 138 | 90 112 167 138 175 172 136 130 98 50 Slowest Speed 750 | 90 120 750 200 200 180 160 130 700 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . Exploration Rate (%) 36 | 2 65 72 45 50 40 15 1 74 3 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 167 | . 41 75 6 28 17 . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 167 | . 41 75 6 28 17 . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Total 3398 | 16 555 331 495 427 482 716 35 215 126 Wait 223 | . 22 . 21 58 31 75 . . 16 Move 2667 | 10 435 284 375 274 383 564 32 204 106 Hop . | . . . . . . . . . . Pick Up 73 | . 19 4 12 11 14 10 1 2 . Fast Attach 17 | . 4 1 . . 5 . . 5 2 Attach 42 | . 9 5 7 7 7 5 1 1 . Detach 6 | . 4 1 1 . . . . . . Swap 50 | 4 9 8 7 7 6 8 1 . . Drop 56 | . 13 4 3 9 12 12 . 1 2 Fire 261 | 2 40 24 69 61 23 42 . . . Melee . | . . . . . . . . . . Ram 2 | . . . . . . . . 2 . Kick . | . . . . . . . . . . Crush 1 | . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 22 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 8) 478 | -10/Materials | Identified exit to Mines 697 | -10/Materials | Entered Mines 767 | -10/Mines | Met a Derelict shopkeep closing up shop 857 | -10/Mines | Discovered new exit (range 5) 978 | -10/Mines | Found a hidden stash of uninstalled traps 980 | -10/Mines | Assembled infested the area 993 | -10/Mines | Core integrity fell below 50% 998 | -10/Mines | Crushed by falling debris 999 | -10/Mines | Core integrity fell below 20% 1025 | -10/Mines | Destroyed 8 combat bots 1027 | -10/Mines | Lost 4 parts (2n2w) 1251 | -10/Mines | Discovered new exit (range 6) 1265 | -10/Mines | Entered Materials 1265 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1266 | -9/Materials | Identified exit to Mines 1938 | -9/Materials | Discovered new exit (range 9) 2026 | -9/Materials | Entered Storage 2097 | -9/Storage | Repaired Nuclear Core 2125 | -9/Storage | Repaired Lgt. Treads 2460 | -9/Storage | Garrison activated, responded to threat 2614 | -9/Storage | Garrison activated, responded to threat 2759 | -9/Storage | Discovered new exit (range 9) 2775 | -9/Storage | Entered Materials 2775 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3160 | -8/Materials | Discovered new exit (range 12) 3288 | -8/Materials | Destroyed 7 combat bots 3490 | -8/Materials | Build established: Tank 3572 | -8/Materials | Discovered new exit (range 7) 3582 | -8/Materials | Entered Factory 3582 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4190 | -7/Factory | Garrison activated, responded to threat 4369 | -7/Factory | Discovered new exit (range 4) 4528 | -7/Factory | Build established: Scavenger-Tank 4570 | -7/Factory | Entered another Factory area 4570 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4614 | -6/Factory | Sucked down chute 4614 | -6/Factory | Entered Waste 4615 | -6/Waste | Met a frightened Derelict 4629 | -6/Waste | EMP discharged 4629 | -6/Waste | System corruption reached 10% 4643 | -6/Waste | Spotted C-40 Crusher 4660 | -6/Waste | Spotted C-40 Crusher 4660 | -6/Waste | Spotted C-40 Crusher 4664 | -6/Waste | Spotted C-40 Crusher 4688 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4691 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4694 | -6/Waste | Spotted C-40 Crusher 4694 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4699 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4702 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4718 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4728 | -6/Waste | Spotted C-40 Crusher 4729 | -6/Waste | EMP discharged 4749 | -6/Waste | Lost 7 parts (2n4u1w) 4800 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4823 | -6/Waste | Discovered new exit (range 10) 4828 | -6/Waste | Entered Factory 4867 | -6/Factory | Spotted B-75 Beast 4874 | -6/Factory | Core integrity fell below 50% 4898 | -6/Factory | Core integrity fell below 20% 4901 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- >>Query(Titan) The largest [ISC] spacecraft ever manufactured, built specifically for exploring extra-solar space. Although powered by subluminal drives capable of reaching only 17% the speed of light, each ship is capable of perpetually sustaining a crew of thousands, making interstellar space travel a possibility for the first time in [Human] history. 04831_ ALERT: Suspicious activity at Terminal F017. Dispatching Investigation squad. 04833_ System corrupted: IFF burst signal emitted. 04853_ I84 UR3XJKQ3CBD0R/07XXMEE2&JC> 04858_ Acquired Imp. Transmission Jammer. 04870_ K-01 Serf cleans the Fusion Modulator. 04871_ Acquired Adv. Sensor Array. 04874_ K-01 Serf cleans the Fusion Modulator. 04876_ Dropped Adv. Sensor Array. 04876_ Dropped Imp. Transmission Jammer. 04877_ K-01 Serf cleans the Fusion Modulator. 04890_ U-05 Engineer builds a Wall. 04896_ System corrupted: Heat flow error (+203). 04898_ U-05 Engineer builds a Wall. 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""" + BB #???????????????? | | ??? # BB #???????????????? | | ??############ ########;;u#######????????????? | | ????# # #???# #????????????? | | ????#""" # #???# g #????????????? | | ????#""" # #???# #????????????? | | ????#""" # #???#gg""" """ !#????????????? | | ????# + #???# @""" """ #????????????? | | ????#""" "# #???# """ """ !!#????????????? | | ????#""" T# #???# g #????????????? | | ????#""" "# #???# """ """ #????????????? | | ????# #######???# """ """ #????????????? | | ????##########?????????# """ """ #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????##############????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Corruption Prevention 20 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Everything Is Under Control Hey, That's Mine! I Survived The Infestation Unlikely Earthworm Challenges ------------ None Game ------ Seed IntegrityImprinterTendrils Manual? 0 Play Time 01:19:04 Cumulative 8.2 hours Start 2020.07.11 @ 13:21:19 End 2020.07.11 @ 14:39:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e3bf8b1-dfa7-47a2-89ce-6a4ef5348589