Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 23:29:16 Player: Finn Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1141) 1141 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3826 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 7/300 Energy 2/290 System Corruption 1% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Machine Analyzer Visual Processing Unit Transmission Jammer Hacking Suite > --- WEAPON (2) ------- Proton Missile Launcher > --- INVENTORY (5) ---- Machine Analyzer Light EM Pulse Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Surge Thruster > --- UTILITY ---------- Machine Analyzer Visual Processing Unit Transmission Jammer Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Pulse Rifle Heavy Missile Launcher > --- INVENTORY -------- Heavy Ion Engine Machine Analyzer Light EM Pulse Cannon Mini Grenade Launcher [Rating: 33] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Surge Thruster Leg Aluminum Leg Wheel Compact Wheel Flight Unit Surge Thruster Utility Visual Processing Unit Device Transmission Jammer Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 1 1 Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 33 | 6 1 15 . 4 7 Power 7 | 1 . 2 . 3 1 Engine 5 | 1 . 2 . 1 1 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 6 | 2 . 3 . . 1 Treads . | . . . . . . Leg 1 | . . 1 . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 3 | . . 2 . . 1 Utility 7 | 1 . 4 . . 2 Device 2 | . . . . . 2 Storage 1 | 1 . . . . . Processor 3 | . . 3 . . . Hackware 1 | . . 1 . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 1 6 . 1 3 Energy Gun 3 | 1 . 1 . . 1 Energy Cannon 2 | . . 2 . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher 5 | . 1 1 . 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 19 | . 5 4 . 2 8 Power 3 | . 1 1 . . 1 Propulsion 6 | . 2 . . 1 3 Utility 2 | . . 1 . . 1 Weapon 8 | . 2 2 . 1 3 Highest Loss Streak 6 | . 4 4 . 1 6 To Critical Strikes . | . . . . . . Average Backups 3 | 1 2 2 5 5 4 Power . | . 1 . 1 1 1 Propulsion . | . . . 2 2 . Utility . | . . . . . . Weapon 1 | . 1 1 2 2 2 Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 70 | . 78 68 88 64 70 Engine 5 | . 13 9 11 3 . Core 3 | . . . . 6 6 Leg 3 | . . 8 11 4 . Wheel 4 | . 23 . . . . Flight 6 | . . . . . 15 Device 4 | . . . . . 11 Storage 2 | . 14 1 . . . Processor 15 | . . 20 33 27 15 Hackware 6 | . . 8 11 9 7 Energy Gun 6 | . 5 8 11 5 6 Energy Cannon 1 | . . 4 . . . Ballistic Gun 2 | . 13 . . . . Launcher 6 | . 7 5 11 9 4 Peak Build Rating 33 | 6 6 21 19 21 33 Average Rating 18 | 4 5 13 19 18 29 On Entrance 10 | . 6 1 19 19 16 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 21 | 12 13 14 14 14 21 Greatest Support 26 | 26 26 10 10 10 11 Greatest Overweight (x) 6 | 3 1 4 1 4 6 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 Most Carried 5 | 3 4 5 5 5 5 Average Carried 3 | 1 2 2 5 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 5 | 2 4 5 5 5 3 Class Distribution -------------------- 77% | Mutant 22% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 572 | 128 6 175 115 122 26 Remotely . | . . . . . . Salvage Created 1030 | 131 110 186 127 391 85 Parts 59 | 3 9 9 7 27 4 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 21 | . 4 4 3 7 3 Guns 3 | . . . 2 . 1 Cannons 1 | . . 1 . . . AOE 16 | . 4 3 1 6 2 Classes Destroyed 12 | 2 3 2 . 4 1 Worker 1 | . . . . 1 . Builder 2 | . . . . 2 . Tunneler 2 | 2 . . . . . Hauler 1 | . . . . 1 . Recycler 1 | 1 . . . . . Operator 2 | . 2 . . . . Watcher 3 | . 1 . . 1 1 Swarmer 2 | . . . . . 2 Grunt 13 | . 4 1 2 6 . Duelist 2 | . . 1 1 . . Sentry 3 | . . 2 . . 1 Hunter 1 | . . . . 1 . Best Kill Streak 6 | 3 5 2 3 6 2 Combat Bots Only 4 | . 4 2 3 3 2 Max Kills in Single Turn 2 | 1 1 1 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . 1 1 1 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 344 | . 69 58 1 35 181 Missed 137 | . 19 15 1 22 80 Hits 207 | . 50 43 . 13 101 Melee 14 | . . 14 . . . Projectile 193 | . 50 29 . 13 101 Critical Strikes 2 | . . 2 . . . Damage Taken 3133 | . 590 910 10 213 1410 Core 1452 | . 249 384 . 47 772 Absorbed by Shields . | . . . . . . Core Remaining (%) 48 | 100 . . 4 91 . Volleys Fired 78 | 10 13 24 3 16 12 Largest 2 | 2 2 2 2 2 1 Hottest 119 | 70 70 119 99 99 63 Shots Fired 128 | 20 26 36 6 28 12 Gun 80 | 20 16 22 3 10 9 Cannon 7 | . . 7 . . . Launcher 41 | . 10 7 3 18 3 Special . | . . . . . . Kinetic 34 | 10 13 11 . . . Thermal 40 | 10 3 11 3 10 3 Explosive 17 | . 10 . . 5 2 Electromagnetic 37 | . . 14 3 13 7 Robot Hit Streak 10 | 4 5 10 5 7 7 Robot Miss Streak 2 | 1 1 2 1 1 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 81 | 13 8 28 3 20 9 Core Hits 55 | 4 16 7 4 18 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 2 | . . 2 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3251 | 162 465 556 131 1173 764 Guns 721 | 162 33 202 53 153 118 Cannons 125 | . . 125 . . . Explosions 2394 | . 426 226 78 1020 644 Melee . | . . . . . . Ramming 11 | . 6 3 . . 2 Kinetic 159 | 76 21 62 . . . Thermal 590 | 86 12 218 53 168 53 Explosive 1480 | . 426 . . 456 598 Electromagnetic 1011 | . . 273 78 549 111 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 . 1 Average Corruption 1 | . . 1 2 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . 3 . . 4 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . 1 . . . Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . 1 . . 1 Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 161 | . 21 . . 14 126 Projectiles . | . . . . . . Explosions 161 | . 21 . . 14 126 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 488 | . 120 47 10 . 311 Shots 11 | . 5 1 1 . 4 Rammed 8 | . 4 3 . . 1 Targets Rammed 8 | . 4 3 . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 214 | 72 23 214 90 90 50 Average Temperature 30 | 32 9 40 48 28 16 Received Heat Transfer 558 | . 141 153 . 108 156 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 2 | . . 1 . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1284 | 259 37 383 111 383 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 . 1 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 98 | 100 100 100 100 84 100 Level 1 1 | . . . . 15 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 213 | 10 150 40 95 213 89 Initial 87 | . 6 18 10 33 87 Average 37 | . 69 10 72 127 22 Influence Increases 1011 | 15 204 162 85 290 255 Destroy 0b10 Robot/C 420 | . 80 80 60 140 60 Destroy 0b10 Robot/NC 60 | 15 15 . . 25 5 Destroy Leader 108 | . 22 30 10 24 22 Successful Hack 53 | . 12 7 . 1 33 Disable Machine 195 | . 30 45 15 45 60 Destroy Structure 130 | . 45 . . 55 30 Lose Combat Pursuer 45 | . . . . . 45 Influence Decreases 903 | 5 170 177 29 182 340 Entered New Map 207 | . 4 26 19 52 106 Time Decay 606 | 5 116 151 10 110 214 Lost Part 90 | . 50 . . 20 20 Squads Dispatched 10 | . 5 . . 1 4 Investigation 2 | . 2 . . . . Extermination 2 | . . . . . 2 Reinforcement 6 | . 3 . . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 23 6 3 8 11 Peak Tracking Total 11 | . 11 2 3 3 5 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . 1 2 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 7 | . 1 6 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 13 | . 2 3 1 3 4 Max in Single Turn 3 | . 1 1 1 2 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 15 | . 4 4 . 3 4 Terminals 12 | . 4 3 . 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Total Hacks 25 | . 6 10 . 4 5 Successful 17 | . 4 6 . 4 3 Failed 8 | . 2 4 . . 2 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . 6 7 . 3 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 3 . . . Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Terminal Hacks 14 | . 4 5 . 3 2 Record 1 | . . . . 1 . Emergency Access Points 3 | . 1 1 . . 1 Locate Traps 4 | . 1 2 . . 1 Reprogram Traps 2 | . 1 1 . . . Recall Reinforcements 1 | . 1 . . . . Zone Layout 3 | . . 1 . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 2 | . . . . 1 1 Retrieve Study 2 | . . . . 1 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 11 | . 3 3 . 1 4 Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . 1 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . 1 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1481 | . . 404 32 233 812 Optics 1387 | . . 310 32 233 812 Machine Analysis 1410 | . . 333 32 233 812 Jamming 741 | . . . . . 741 ECM 13 | . . . . . 13 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2185 | 98 372 638 32 233 812 Spaces Moved 1342 | 47 318 297 13 109 558 Core 173 | 21 2 34 . 66 50 Treads . | . . . . . . Legs 315 | . . 259 13 43 . Wheels 342 | 26 316 . . . . Hover . | . . . . . . Flight 512 | . . 4 . . 508 Fastest Speed 29 | 50 90 50 190 100 29 Average Speed 124 | 112 92 177 190 157 106 Slowest Speed 275 | 200 100 205 190 250 275 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 72 38 8 16 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 142 | . 52 . . 58 32 Melee . | . . . . . . Projectile . | . . . . . . AOE 142 | . 52 . . 58 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1732 | 71 368 370 15 141 767 Wait 211 | 1 29 13 . 9 159 Move 1337 | 46 317 296 12 108 558 Hop . | . . . . . . Pick Up 32 | 8 2 14 . 1 7 Fast Attach 1 | . . . . . 1 Attach 29 | 6 . 14 . . 9 Detach 2 | . . 1 . . 1 Swap 11 | . 1 3 . 5 2 Drop 4 | . . . . 2 2 Fire 78 | 10 13 24 3 16 12 Melee 2 | . . 2 . . . Ram 8 | . 4 3 . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire 2 | . 2 . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 6) 366 | -10/Materials | Discovered new exit (range 13) 456 | -10/Materials | Discovered new exit (range 16) 465 | -10/Materials | Core integrity fell below 50% 470 | -10/Materials | Core integrity fell below 20% 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Utility x2 499 | -9/Materials | Lost 4 parts (1p1n2w) 548 | -9/Materials | Core integrity fell below 50% 569 | -9/Materials | Core integrity fell below 20% 579 | -9/Materials | Lost 4 parts (1p1u2w) 1090 | -9/Materials | Discovered new exit (range 10) 1109 | -9/Materials | Entered Mines 1109 | -9/Mines | Discovered new exit (range 12) 1111 | -9/Mines | Learned location of Recycling (-7) 1141 | -9/Mines | Entered Materials 1141 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1347 | -8/Materials | Discovered new exit (range 15) 1374 | -8/Materials | Entered Factory 1374 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2002 | -7/Factory | Build established: Infiltrator-Mutant 2110 | -7/Factory | Cargo convoy interrupted 2170 | -7/Factory | Core integrity fell below 50% 2186 | -7/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- payload. 02136_ S-27 Virus unfolds itself. 02141_ |GP#DYEZMY7VGWGUIB2IFCL3RUL 02144_ Cesium-ion Thruster destroyed. 02144_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 02146_ Hvy. Missile Launcher+ destroyed. 02147_ Nuclear Core destroyed. 02151_ Surge Thruster destroyed. 02151_ Pulse Rifle destroyed. 02177_ Adv. ECM Suite destroyed. 02181_ S-27 Virus destroyed. 02186_ Destroyed VTOL Module. 02186_ Nuclear Reactor explodes. 02186_ Destroyed Lgt. Nuclear Core. 02186_ Destroyed Shock Rifle. 02186_ Destroyed VTOL Module. 02186_ S-27 Virus destroyed. 02186_ Nuclear Reactor explodes. 02186_ S-27 Virus destroyed. 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""" #??##????????????????? | | ?""""?""""????"""?"""?""" #??????????????"""???? | | ?""""?""""????"""?"""?""" #??????????????"""???? | | ?""""?""""??????????????? #??????????????"""???? | | ?""""?""""????"""?"""?""" #????????????????????? | | ??????????????"""?"""?""" ?????????????????????? | | ??????????????"""?"""?""" ???"?"?"?"?"?????????? | | ""T""??????????????????????????"?"?"?"?"?????????? | | """""?????????????????"""??????"?"?"?"?"?????????? | | ??????????????????????"""??????"?"?"?"?"?????????? | | ??????????????????????"""??????"?"?"?"?"?????????? | | ???????????????????????????????"?"?"?"?"?????????? | | ???????????????????????????????"?"?"?"?"?????????? | | ???????????????????????????????"?"?"?"?"?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 153 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mni. Grenade Launcher | -8/Materials | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- We Love MA Challenges ------------ None Game ------ Seed DispersionCarbideFist Manual? 0 Play Time 00:19:19 Cumulative 36.9 hours Start 2026.09.05 @ 18:37:10 End 2026.09.05 @ 23:29:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 75 Adventurer 15 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8ee1469-c9de-490a-b375-672e5f5d83b1