Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 22:43:16 Player: robocop Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (1626) 1626 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 3579 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 3% Temperature Cool (20) Movement Core (950) Ox18 Location -8/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (20) --- Wheel High-capacity Storage Unit Sensor Array Experimental Sensor Array Light Armor Plating Light Armor Plating Hacking Suite Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Grenade Launcher Enhanced Flamer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Autogun > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Sensor Array Experimental Sensor Array Hardened Light Armor Plating Hacking Suite Advanced Beam Cannon Advanced Beam Cannon Shotgun Improved Grenade Launcher Improved Grenade Launcher Enhanced Flamer Heavy Hammer [Rating: 20] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Special Weapon Enhanced Flamer Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 57 | 6 3 32 13 1 2 Power 8 | 1 . 3 4 . . Engine 7 | 1 . 3 3 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 23 | 2 . 17 4 . . Treads 12 | 2 . 7 3 . . Leg 8 | . . 8 . . . Wheel 3 | . . 2 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 3 1 1 . Device 1 | . . 1 . . . Storage 4 | 1 1 1 . 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 18 | 2 1 9 4 . 2 Energy Gun 3 | 1 . 2 . . . Energy Cannon 6 | . 1 2 2 . 1 Ballistic Gun 6 | 1 . 5 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon 2 | . . . 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 16 | . . 10 2 . 4 Power 2 | . . 2 . . . Propulsion 8 | . . 4 1 . 3 Utility 1 | . . . 1 . . Weapon 5 | . . 4 . . 1 Highest Loss Streak 4 | . . 4 2 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 91 91 98 100 88 Engine 8 | . 14 7 7 11 11 Core 1 | . . . 3 . . Treads 22 | . 28 12 31 22 14 Leg 5 | . . 12 . . . Wheel 3 | . . 5 1 11 7 Device 2 | . . 5 . . . Storage 11 | . 14 11 11 11 11 Processor 10 | . 6 11 11 11 11 Protection 6 | . . 3 10 11 11 Energy Gun 2 | . 7 2 . . . Energy Cannon 8 | . 6 7 10 11 14 Ballistic Gun 9 | . 14 10 9 . . Impact Weapon 1 | . . . 1 11 7 Naked Turns . | . . . . . . Heaviest Build 61 | 13 30 40 40 60 61 Greatest Support 63 | 40 40 63 63 10 10 Greatest Overweight (x) 19 | . . 8 3 5 19 Average Overweight (x) . | . . . . 3 12 Largest Inventory Capacity 20 | 8 15 15 15 20 20 Average Capacity 14 | 6 10 15 15 15 20 Most Carried 15 | 5 10 15 15 13 12 Average Carried 11 | 3 7 11 14 11 12 Final Capacity 20 | 8 15 15 15 20 20 Final Carried 15 | 4 10 15 11 12 12 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 1522 | 218 162 680 413 . 49 Remotely . | . . . . . . Salvage Created 2485 | . 240 1363 766 . 116 Parts 158 | . 14 86 51 . 7 Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 56 | . 8 23 23 . 2 Guns 25 | . 5 13 7 . . Cannons 28 | . 3 9 14 . 2 Classes Destroyed 13 | . 4 7 1 . 1 Worker 2 | . . 1 1 . . Builder 1 | . . 1 . . . Tunneler 3 | . . . 3 . . Hauler 3 | . . 3 . . . Recycler 3 | . . 2 1 . . Mechanic 1 | . 1 . . . . Operator 2 | . 1 1 . . . Watcher 3 | . . 3 . . . Swarmer 24 | . 6 5 13 . . Grunt 23 | . 2 12 8 . 1 Brawler 2 | . . 2 . . . Sentry 6 | . . 4 2 . . Hunter 1 | . . . . . 1 Best Kill Streak 4 | . 3 4 3 . 2 Combat Bots Only 4 | . 3 4 3 . 2 Max Kills in Single Turn 2 | . 1 2 2 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 372 | . 58 157 114 . 43 Missed 85 | . 14 40 21 . 10 Damage Taken 3314 | . 361 1431 972 . 550 Core 492 | . 75 226 122 . 69 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 18 | . . 18 . . . Core Remaining (%) 85 | 100 70 . . . . Volleys Fired 211 | . 30 114 61 . 6 Largest 2 | . 2 2 2 . 2 Hottest 136 | . 80 113 103 . 136 Shots Fired 411 | . 60 219 120 . 12 Gun 275 | . 43 172 60 . . Cannon 134 | . 17 47 58 . 12 Launcher . | . . . . . . Special 2 | . . . 2 . . Kinetic 249 | . 30 159 60 . . Thermal 149 | . 30 47 60 . 12 Explosive . | . . . . . . Electromagnetic 13 | . . 13 . . . Robot Hit Streak 20 | . 11 20 7 . 6 Robot Miss Streak 7 | . 4 4 7 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 248 | . 34 140 61 . 13 Core Hits 95 | . 11 52 28 . 4 Critical Kills 4 | . . 2 2 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 2 2 . . Meltdown 2 | . . 1 1 . . Destroy 2 | . . 1 1 . . Melee Attacks 11 | . . . 3 . 8 Impact 11 | . . . 3 . 8 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3984 | . 489 1860 1286 . 349 Guns 1792 | . 243 1180 369 . . Cannons 1850 | . 246 680 738 . 186 Explosions . | . . . . . . Melee 342 | . . . 179 . 163 Ramming . | . . . . . . Kinetic 1615 | . 175 1071 369 . . Thermal 1918 | . 314 680 738 . 186 Explosive . | . . . . . . Electromagnetic 109 | . . 109 . . . Impact 342 | . . . 179 . 163 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 3 3 3 Average Corruption 2 | . . 2 3 3 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 56 | . . 19 29 7 1 Message Errors 17 | . . 5 9 3 . Matter Fused 11 | . . 3 6 2 . Heat Flow Errors 6 | . . 2 3 1 . Energy Discharges 7 | . . 2 5 . . Parts Fused 2 | . . . 2 . . Data Loss (minor) 7 | . . 3 3 1 . Data Loss (major) 1 | . . 1 . . . Misfires 3 | . . 2 . . 1 Weapon Failures 2 | . . 1 1 . . Overload Shots . | . . . . . . Overflow Damage 104 | . . 3 92 . 9 Projectiles 20 | . . 3 17 . . Explosions . | . . . . . . Melee 84 | . . . 75 . 9 Knockbacks 3 | . . . 1 . 2 Impact 3 | . . . 1 . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 502 | . 144 366 502 81 393 Average Temperature 116 | . 56 70 145 41 207 Received Heat Transfer 1086 | . 24 486 279 . 297 Effects 13 | . . 1 12 . . Shutdowns 2 | . . . 2 . . Energy Bleed 2 | . . . 2 . . Interference 6 | . . 1 5 . . Short Circuit 1 | . . . 1 . . Damage (minor) 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions 4 | . . . 3 . 1 Robots Melted 2 | . . 1 1 . . Combat Hostiles 2 | . . 1 1 . . Parts Melted 10 | . 2 5 3 . . Heat Transferred 3628 | . 668 1295 1332 . 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Peak Influence 470 | . 151 359 470 . 50 Initial 139 | . . 59 139 . . Average 223 | . 77 206 317 . 38 Maximum Alert Level 2 | . . 1 2 . . Low Security (%) 33 | 100 100 35 1 . 100 Level 1 59 | . . 64 79 . . Level 2 7 | . . . 18 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 3 1 . . Investigation 3 | . . 2 1 . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 4 | . . 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 15 44 26 . 9 Peak Tracking Total 6 | . 3 6 4 . 5 Tactical Retreats 5 | . 1 2 1 . 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 5 | . 1 3 1 . . Terminals 4 | . 1 2 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 4 8 4 . . Successful 10 | . 3 5 2 . . Failed 6 | . 1 3 2 . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 9 | . 3 6 . . . Terminals 14 | . 4 6 4 . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 1 2 . . Record 2 | . . . 2 . . Part Schematic 1 | . 1 . . . . Branch Access Points 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 2 . . . Terminals 3 | . 1 2 . . . Botnet 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 2 1 . . Full Trace Events 3 | . . 2 1 . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 4321 | 115 526 1794 1548 278 60 Spaces Moved 1960 | 58 207 671 807 213 4 Core 7 | 4 . 1 . . 2 Treads 1292 | 54 207 335 696 . . Legs 260 | . . 260 . . . Wheels 401 | . . 75 111 213 2 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 100 125 125 155 Average Speed 159 | 152 160 171 155 129 581 Slowest Speed 1000 | 160 160 450 160 155 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 5 29 52 99 63 5 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . . 3 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 2765 | 82 342 1113 993 215 20 Wait 446 | 14 95 253 84 . . Move 1955 | 57 206 670 806 212 4 Hop . | . . . . . . Pick Up 43 | 5 6 23 8 1 . Fast Attach 19 | 5 2 8 4 . . Attach 19 | 1 . 13 5 . . Detach 8 | . . 4 4 . . Swap 19 | . 1 11 4 1 2 Drop 34 | . 2 17 14 1 . Fire 211 | . 30 114 61 . 6 Melee 11 | . . . 3 . 8 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 16) 604 | -10/Materials | Identified exit to Materials 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1282 | -9/Materials | Lost 4 parts (2n2w) 1724 | -9/Materials | Core integrity fell below 50% 2027 | -9/Materials | Repaired Sensor Array 2249 | -9/Materials | Identified exit to Mines 2436 | -9/Materials | Entered Mines 2517 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2520 | -9/Mines | Found Prototype Device 2675 | -9/Mines | Learned 4 Materials zone layouts 2729 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3135 | -9/Mines | Discovered new exit (range 10) 3175 | -9/Mines | Identified exit to Materials 3788 | -9/Mines | Core integrity fell below 20% 3853 | -9/Mines | Discovered exit to Materials (range 8) 3979 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3979 | -9/Mines | Discovered new exit (range 5) 3983 | -9/Mines | Identified exit to Exiles 3984 | -9/Mines | Entered Exiles 4018 | -9/Exiles | Met 8R-AWN 4037 | -9/Exiles | Met EX-HEX 4073 | -9/Exiles | Met EX-BIN 4106 | -9/Exiles | Met EX-DEC 4243 | -9/Exiles | Discovered new exit (range 12) 4260 | -9/Exiles | Identified exit to Mines 4262 | -9/Exiles | Entered Mines 4322 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04299_ G-47 Trooper overheating. 04301_ K-01 Serf collects debris. 04302_ Wheel destroyed. 04302_ G-47 Trooper overheating. 04304_ K-01 Serf collects debris. 04304_ Lgt. Treads destroyed. 04304_ Critical hit (Burn: +37). 04307_ K-01 Serf collects debris. 04308_ G-47 Trooper heat short circuits Aluminum Leg. 04308_ Lgt. Treads destroyed. 04311_ K-01 Serf collects debris. 04313_ C-30 ARC bursts open, deploying its payload. 04313_ G-47 Trooper unfolds itself. 04314_ K-01 Serf collects debris. 04320_ G-50 Soldier suffers critical hit (Burn). 04321_ K-01 Serf collects debris. 04322_ Particle Cannon destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????? ????????????????? | | ??????????????????????#? ????????????????? | | ??????????????????????# %????????????????? | | ??????????????????????? #???????????????? | | ??????????????????????? ???????????????? | | ??????????????????????? g #??????????????? | | ??????????????????????? g ??????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? g#??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ??????????????????????### ####???????????? | | ??????????????????????# *% #???????????? | | ??????????????????????# = #???????????? | | ??????????????????????# @ #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# g #???????????? | | ??????????????????????# " #???????????? | | ??????????????????????# k"" #???????????? | | ??????????????????????#!*g"" #???????????? | | ??????????????????????#%%= #???????????? | | ??????????????????????#=[ #???????????? | | ??????????????????????# #???????????? | | ??????????????????????#### ###???????????? | | ?????????????????????????? #?????????????? | | ?????????????????????????? ??????????????? | | ??????????????????????????#??????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed InsulationSurgeSword Manual? 0 Play Time 00:37:17 Cumulative 17.2 hours Start 2024.04.09 @ 22:04:26 End 2024.04.09 @ 22:43:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca94e9e1-425f-4139-a98e-b8f5d37ae0d2