Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 15:05:19 Player: Phosphophyllite Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (120) 600 Value Destroyed (4553) 4553 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (635) 635 TOTAL SCORE: 12508 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 1106/1150 Matter 110/300 Energy 272/310 System Corruption 13% Temperature Cool (77) Movement Hovering (128) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (5) --- Medium Treads Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Spectral Analyzer Core Analyzer Advanced Recoil Stabilizer Improved Kinecellerator Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON (4) ------- Magnetic Acceleration Cannon Mass Driver (fused) Heavy Gauss Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Medium Treads Carbon-fiber Leg Flexi-carbon Leg Faulty Experimental Signal Interpreter Improved Utility Shielding Focal Shield Improved Force Field Advanced System Shield Heavy Flak Cannon Improved Proton Missile Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Medium Treads Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Large Storage Unit Spectral Analyzer 0b10 Alert Chip Core Analyzer Advanced Recoil Stabilizer Improved Kinecellerator Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle KE Penetrator Magnetic Acceleration Cannon Mass Driver > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Experimental Signal Interpreter Improved Utility Shielding Focal Shield Improved Force Field Advanced System Shield Heavy Flak Cannon Improved Proton Missile Launcher Phasing Sabre [Rating: 104] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Hover Unit Antigrav System Utility Large Storage Unit Device Focal Shield Storage Large Storage Unit Processor 0b10 Alert Chip Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Mass Driver Launcher Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . 1 Utility 6 | . . . . . 2 1 2 . . . . 1 . . . Weapon 2 | . . . . . 1 . . . . . . . . . 1 Parts Attached 101 | 7 5 3 . 4 15 4 8 2 8 6 . 14 13 2 10 Power 9 | 1 . . . 1 1 1 . . 1 . . 2 2 . . Engine 4 | 1 . . . 1 1 1 . . . . . . . . . Core 5 | . . . . . . . . . 1 . . 2 2 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 30 | 2 2 1 . 2 4 1 1 . 2 . . 6 6 . 3 Treads 16 | . 2 1 . . 4 1 1 . 2 . . 1 4 . . Leg 7 | 2 . . . . . . . . . . . 3 2 . . Wheel . | . . . . . . . . . . . . . . . . Hover 7 | . . . . 2 . . . . . . . 2 . . 3 Flight . | . . . . . . . . . . . . . . . . Utility 33 | 2 2 2 . . 3 2 6 1 1 4 . 1 2 2 5 Device 14 | 1 . 1 . . 1 2 3 1 . 1 . . . . 4 Storage 3 | 1 2 . . . . . . . . . . . . . . Processor 7 | . . . . . 2 . 2 . . 3 . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 9 | . . 1 . . . . 1 . 1 . . 1 2 2 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 29 | 2 1 . . 1 7 . 1 1 4 2 . 5 3 . 2 Energy Gun 1 | 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 21 | 1 1 . . . 6 . 1 1 3 1 . 5 2 . . Ballistic Cannon 3 | . . . . . . . . . . . . . 1 . 2 Launcher 2 | . . . . 1 . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . 2 1 1 . . 4 . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . System Corruption 10 | . . . . . . . . . . . . . 10 . . Parts Lost 28 | . . . . . 1 . 1 . 2 . . 8 9 . 7 Power 3 | . . . . . . . . . . . . . 2 . 1 Propulsion 9 | . . . . . . . . . 1 . . 4 2 . 2 Utility 9 | . . . . . 1 . 1 . 1 . . 2 2 . 2 Weapon 7 | . . . . . . . . . . . . 2 3 . 2 Highest Loss Streak 9 | . . . . . 1 . 1 . 2 . . 2 9 . 4 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Backups 14 | 4 10 14 15 15 14 14 14 15 14 14 15 14 11 11 14 Power 1 | . 1 1 1 1 1 2 2 2 2 2 2 2 1 1 1 Propulsion 2 | 2 3 3 3 3 2 1 2 3 2 2 2 1 2 3 2 Utility 5 | . 2 4 6 7 6 7 6 5 4 3 5 4 4 4 7 Weapon 4 | 1 3 5 4 4 3 3 3 4 5 6 6 6 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 27 | . 2 2 . . 6 2 4 . . 4 2 1 . . 4 Power 4 | . . . . . 1 . 2 . . . . . . . 1 Propulsion 2 | . 1 . . . . 1 . . . . . . . . . Utility 11 | . 1 . . . 2 1 2 . . 2 1 . . . 2 Weapon 10 | . . 2 . . 3 . . . . 2 1 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 100 100 99 98 99 99 99 99 100 97 88 98 92 Engine 5 | . 14 14 14 14 9 7 6 6 3 . . . . . . Core 2 | . . . . . . . . . 2 6 6 9 9 11 9 Treads 24 | . 25 28 28 22 26 29 26 26 25 26 26 17 9 23 15 Device 5 | . 14 8 . . 8 7 8 5 6 5 . 4 5 5 2 Storage 7 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 Processor 18 | . . . . . 9 15 23 26 26 26 33 29 24 23 18 Protection 6 | . . 5 14 14 9 7 6 6 5 5 6 4 1 9 11 Energy Gun 2 | . 14 14 14 14 . . . . . . . . . . . Ballistic Gun 16 | . 14 14 14 4 20 19 20 20 19 15 16 13 12 11 9 Slashing Weapon 1 | . . . . . 5 2 . . . 3 . 2 . . . Peak Build Rating 104 | 7 10 20 14 22 40 47 60 61 66 74 74 96 91 86 104 Average Rating 53 | 5 8 12 14 15 35 45 56 60 63 66 73 84 79 84 91 On Entrance 46 | . 7 9 14 14 22 38 47 60 61 65 74 73 90 82 86 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 87 | 14 30 34 34 34 43 46 50 51 54 50 52 64 66 68 87 Greatest Support 112 | 20 40 42 42 42 64 84 92 92 100 100 100 100 112 112 112 Greatest Overweight (x) 3 | . . . . 2 1 . . . . . . 2 2 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 12 15 Average Carried 14 | 5 10 14 15 15 14 14 14 15 14 14 14 14 11 11 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 13 11 12 12 Class Distribution -------------------- 22% | Mutant 19% | Scavenger-Gunner 14% | Skirmisher 10% | Derelict-Gunner 8% | Gunner 7% | Derelict-Mutant 5% | Assassin 4% | Scavenger-Skirmisher 4% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Gunner | -5/Proximity Caves Derelict-Assassin | -5/Factory Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Matter Collected 4205 | 277 63 80 . 40 474 407 312 370 369 50 144 763 547 24 285 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5274 | 48 97 116 . . 484 497 523 369 358 . 196 1498 729 . 359 Parts 310 | 10 9 1 . . 44 48 21 9 26 . 11 71 38 . 22 Haulers Intercepted 3 | . 1 . . . . . 1 . . . . 1 . . . Recyclers Shooed 4 | . . . . . . . 1 . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . 8 25 . 10 . 32 . . Prevented 7 | . . . . . . . . . 2 . 1 . 4 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Combat Hostiles Destroyed 94 | . 3 3 . . 12 8 7 7 9 . 8 13 17 . 7 Melee 1 | . . . . . . . . . . . . 1 . . . Guns 73 | . 3 3 . . 9 8 7 7 8 . 6 9 8 . 5 Cannons 8 | . . . . . . . . . . . . . 6 . 2 AOE 11 | . . . . . 3 . . . 1 . 2 3 2 . . Classes Destroyed 14 | 1 2 1 . . 4 3 1 1 . . . 1 . . . Worker 7 | . . . . . 1 2 1 . . . . 2 . . 1 Builder 5 | . . . . . 3 . . . . . . 1 . . 1 Tunneler 3 | 3 . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . 1 . . . . 1 . . . Recycler 4 | . . . . . . . . . . . . 4 . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . Watcher 3 | . . . . . . 2 . . . . . 1 . . . Swarmer 33 | . 3 . . . 6 . . . 4 . 8 4 8 . . Grunt 22 | . . 3 . . 4 3 2 6 . . . . 4 . . Duelist 2 | . . . . . . 1 . . . . . . 1 . . Sentry 8 | . . . . . 2 1 1 . . . . 2 2 . . Hunter 9 | . . . . . . . 1 . 4 . . 2 2 . . Programmer 19 | . . . . . . 3 3 . 1 . . 5 . . 7 Mutant 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | 2 3 2 . . 6 5 4 3 4 . 3 7 5 . 4 Combat Bots Only 5 | . 3 2 . . 5 4 3 3 4 . 3 4 5 . 4 Max Kills in Single Turn 5 | 2 2 2 . . 5 1 1 1 1 . 2 2 2 . 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . 1 . 2 2 1 . . Melee 1 | . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Hostile Shots Fired 617 | . 13 20 . 1 31 43 36 33 86 . 16 155 107 . 76 Missed 180 | . 7 2 . 1 12 15 12 5 30 . 4 38 32 . 22 Hits 437 | . 6 18 . . 19 28 24 28 56 . 12 117 75 . 54 Melee 2 | . . . . . . . . . . . . . 2 . . Projectile 435 | . 6 18 . . 19 28 24 28 56 . 12 117 73 . 54 Critical Strikes 17 | . . 1 . . 1 1 . 1 1 . . 6 2 . 4 Damage Taken 7268 | . 42 300 . . 293 309 363 495 741 . 181 1908 1483 . 1153 Core 536 | . . 34 . . 15 21 . 19 47 . . 151 205 . 44 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 78 | . . . . . . . . . . . . . . . 78 Ignored by Resistances 599 | . . . . . . . . . 183 . . 267 149 . . Regen/Repaired (Parts) 292 | . . . . . . . . . . . . 292 . . . Core Remaining (%) 89 | 100 . . . 86 97 97 . . . . 92 . . 64 . Volleys Fired 238 | 5 6 10 . . 25 25 25 21 23 . 9 42 28 . 19 Largest 4 | 2 2 2 . . 3 3 3 3 3 . 3 3 3 . 4 Hottest 152 | 60 60 63 . . 75 75 75 81 103 . 93 103 108 . 152 Shots Fired 668 | 10 12 20 . . 71 75 75 63 65 . 21 104 80 1 71 Gun 598 | 10 12 20 . . 69 75 75 63 62 . 18 99 61 1 33 Cannon 53 | . . . . . . . . . . . . . 15 . 38 Launcher 17 | . . . . . 2 . . . 3 . 3 5 4 . . Special . | . . . . . . . . . . . . . . . . Kinetic 630 | 5 6 10 . . 69 75 75 63 62 . 18 99 76 1 71 Thermal 21 | 5 6 10 . . . . . . . . . . . . . Explosive 2 | . . . . . 2 . . . . . . . . . . Electromagnetic 15 | . . . . . . . . . 3 . 3 5 4 . . Robot Hit Streak 23 | 1 5 8 . . 13 10 15 23 13 . 8 21 14 . 5 Robot Miss Streak 6 | 1 1 2 . . 5 6 3 4 3 . 2 3 5 . 5 Penetration Max 1 | . . . . . . . . 1 1 . . 1 1 . 1 Secondary Targets 11 | . 1 1 . . 1 1 1 . 2 . 1 3 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 . 1 . 1 1 . . . Shots Hit Robots 416 | 5 8 17 . . 47 45 48 51 40 . 11 82 34 . 28 Core Hits 263 | 4 5 8 . . 27 24 24 39 32 . 8 45 32 . 15 Critical Kills 9 | . . . . . . . 1 1 1 . . 5 . . 1 Critical Parts Destroyed 14 | . . 1 . . . . . 2 1 . . 8 2 . . Critical Strikes 28 | . . 1 . . . . 1 3 2 . . 15 4 . 2 Destroy 25 | . . 1 . . . . 1 3 2 . . 14 3 . 1 Blast 2 | . . . . . . . . . . . . . 1 . 1 Sever 1 | . . . . . . . . . . . . 1 . . . Melee Attacks 54 | . . . . . 22 9 . . . 1 . 22 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 54 | . . . . . 22 9 . . . 1 . 22 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9634 | 59 112 231 . . 1084 834 902 985 707 . 350 1874 1354 . 1142 Guns 7204 | 59 112 231 . . 787 834 890 985 661 . 250 1137 738 . 520 Cannons 836 | . . . . . . . . . . . . . 275 . 561 Explosions 1037 | . . . . . 235 . . . 46 . 100 254 341 . 61 Melee 519 | . . . . . 62 . . . . . . 457 . . . Ramming 38 | . . . . . . . 12 . . . . 26 . . . Kinetic 7877 | 37 69 133 . . 787 834 890 985 661 . 250 1137 1013 . 1081 Thermal 203 | 22 43 98 . . . . . . . . . 40 . . . Explosive 296 | . . . . . 235 . . . . . . . . . 61 Electromagnetic 701 | . . . . . . . . . 46 . 100 214 341 . . Impact . | . . . . . . . . . . . . . . . . Slashing 519 | . . . . . 62 . . . . . . 457 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 1 1 . . . . 7 18 18 13 Average Corruption 7 | . . . . . . 1 1 . . . . 3 15 18 6 Corruption Purged 2 | . . . . . . 1 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 93 | . . . . . . 7 . . . . . 26 44 5 11 Message Errors 23 | . . . . . . 2 . . . . . 7 8 3 3 Matter Fused 13 | . . . . . . . . . . . . 6 5 . 2 Heat Flow Errors 6 | . . . . . . . . . . . . 1 3 1 1 Energy Discharges 7 | . . . . . . . . . . . . 3 4 . . Parts Rejected 2 | . . . . . . . . . . . . . 1 . 1 Parts Fused 2 | . . . . . . . . . . . . . 2 . . Data Loss (minor) 15 | . . . . . . 1 . . . . . 6 7 . 1 Data Loss (major) 5 | . . . . . . 1 . . . . . 1 3 . . Misfires 7 | . . . . . . 1 . . . . . . 5 1 . Alerts 2 | . . . . . . 1 . . . . . . 1 . . Weapon Failures 11 | . . . . . . 1 . . . . . 2 5 . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 127 | . . . . . . . . . . . . 81 . . 46 Projectiles 46 | . . . . . . . . . . . . . . . 46 Explosions 6 | . . . . . . . . . . . . 6 . . . Melee 75 | . . . . . . . . . . . . 75 . . . Knockbacks 5 | . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 243 | . . . . . 29 . . . 24 . . . 97 . 93 Shots 8 | . . . . . 1 . . . 2 . . . 4 . 1 Rammed 2 | . . . . . . . 1 . . . . 1 . . . Targets Rammed 5 | 1 . . . . . . 1 . . . . 3 . . . Kicked 3 | 1 . . . . . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 523 | . . 144 . . 351 287 161 224 55 . 63 158 280 214 523 Average Temperature 105 | . . 55 . . 109 80 57 82 21 . 21 57 82 117 251 Received Heat Transfer 1166 | . . 168 . . 153 63 30 299 12 . . 54 351 . 36 Effects 23 | . . . . . . . . . . . . . 3 . 20 Shutdowns 11 | . . . . . . . . . . . . . . . 11 Energy Bleed 5 | . . . . . . . . . . . . . 1 . 4 Interference 2 | . . . . . . . . . . . . . 2 . . Short Circuit 3 | . . . . . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Fried 5 | . . . . . . . . . . . . 2 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 425 | 50 100 225 . . . . . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 2 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . . . . 100 . . 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 184 | 5 60 50 . . 116 97 80 . . . . 184 . . 105 Initial 45 | . . . . . . 3 45 . . . . 18 . . . Average 14 | . 14 7 . . 16 8 13 . . . . 33 . . 11 Influence Increases 2443 | 15 101 106 . . 313 207 171 104 188 . 156 454 364 . 264 Destroy 0b10 Robot/C 1536 | . 60 80 . . 192 128 112 96 144 . 128 208 272 . 116 Destroy 0b10 Robot/NC 108 | 15 5 . . . 20 16 8 . . . . 36 . . 8 Destroy Leader 340 | . 12 20 . . 40 44 42 8 32 . 16 60 32 . 34 Allied During Kill 6 | . . 6 . . . . . . . . . . . . . Successful Hack 101 | . 24 . . . 21 9 8 . . . . 26 . . 13 Disable Machine 66 | . . . . . . . . . . . . 36 . . 30 Destroy Structure 187 | . . . . . 40 10 1 . . . . 88 . . 48 Partial Spotted 15 | . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 84 | . . . . . . . . . 12 . 12 . 60 . . Influence Decreases 2356 | 15 101 82 24 . 304 122 265 104 188 . 126 304 522 22 177 Entered New Map 163 | . . . 24 . . 6 49 . . . . 12 67 5 . Time Decay 1826 | 15 101 82 . . 181 116 206 104 178 . 126 228 365 17 107 Lost Part 240 | . . . . . 10 . 10 . . . . 60 90 . 70 Lost Ally 10 | . . . . . . . . . 10 . . . . . . Purge Threat 117 | . . . . . 113 . . . . . . 4 . . . Squads Dispatched 19 | . 2 . . . 2 4 4 . . . . 4 . . 3 Investigation 2 | . 1 . . . . . . . . . . 1 . . . Extermination 10 | . . . . . . 3 3 . . . . 2 . . 2 Reinforcement 7 | . 1 . . . 2 1 1 . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Distress Signals 5 | . 2 . . . 1 . 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 134 | . 8 4 . 2 20 13 8 7 11 . 6 21 22 . 12 Peak Tracking Total 7 | . 5 2 . 2 6 3 3 3 4 . 4 4 7 . 6 Tactical Retreats 6 | . . . . 1 . . . . 1 . 1 . 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Traps Triggered 6 | . 1 1 . . . . . . . . . 4 . . . Indirectly 1 | . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Machines Disabled 7 | . . . . . . . . 1 . . . 3 1 . 2 Max in Single Turn 1 | . . . . . . . . 1 . . . 1 1 . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Machines Accessed 36 | . 2 1 4 . 9 6 4 1 1 . . 5 . . 3 Terminals 21 | . 2 . . . 7 3 2 1 . . . 3 . . 3 Fabricators 2 | . . . . . . 1 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 1 . . . . 1 . . . Total Hacks 124 | . 11 1 27 . 38 13 11 1 1 . . 12 . . 9 Successful 77 | . 9 1 27 . 20 4 5 1 1 . . 7 . . 2 Failed 47 | . 2 . . . 18 9 6 . . . . 5 . . 7 Catastrophic 10 | . . . . . 3 3 . . . . . 3 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 67 | . 10 . 1 . 24 7 8 . . 1 . 8 . . 8 Terminals 77 | . 11 . . . 31 8 9 1 . . . 8 . . 9 Fabricators 4 | . . . . . . 3 1 . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 3 . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . Garrison Access 7 | . . . . . 4 1 1 . . . . 1 . . . Terminal Hacks 47 | . 4 1 27 . 8 1 2 1 1 . . 1 . . 1 Record 33 | . 1 . 26 . 1 1 2 1 . . . . . . 1 Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . Open Door 2 | . . 1 . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 25 | . 5 . . . 10 3 2 . . . . 4 . . 1 Terminals 24 | . 5 . . . 10 3 1 . . . . 4 . . 1 Assimilate 3 | . . . . . 1 1 . . . . . 1 . . . Botnet 13 | . 2 . . . 4 2 1 . . . . 3 . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . Skim 7 | . 2 . . . 5 . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . . . 9 6 2 . . . . 5 . . 3 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . . . . 15 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . Time 19 | . . . . . . . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Total Allies 6 | . . 3 . 2 . 1 . . . . . . . . . Largest Group 4 | . . 3 2 4 1 1 1 1 1 . . . . . . Highest-Rated Group 70 | . . 40 32 70 7 10 10 9 9 . . . . . . Highest-Rated Ally 31 | . . 16 16 31 7 10 10 9 9 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 22 | . . 16 . 6 . . . . . . . . . . . Total Damage 215 | . . 149 . 66 . . . . . . . . . . . Kills 3 | . . 1 . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Active Infowar (turns) 12149 | 52 404 442 . . . 1861 682 1943 1164 1903 508 1380 954 174 682 Optics 3807 | . . . . . . . . . . 109 508 1380 954 174 682 Sensors 178 | . . 178 . . . . . . . . . . . . . Terrain 1861 | . . . . . . 1861 . . . . . . . . . Seismic 720 | 52 404 264 . . . . . . . . . . . . . Machine Analysis 7863 | . . . . . . . 682 1943 1164 1903 508 1380 283 . . Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . 1 1 3 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Turns Passed 16453 | 103 404 718 1070 296 1984 1974 1196 1943 1164 1903 508 1380 954 174 682 Spaces Moved 9055 | 60 174 395 703 189 900 986 722 1193 670 1182 210 653 573 107 338 Core 3 | 3 . . . . . . . . . . . . . . . Treads 8436 | . 153 395 703 147 890 986 722 1193 670 1182 210 552 313 107 213 Legs 439 | 57 21 . . . . . . . . . . 101 260 . . Wheels . | . . . . . . . . . . . . . . . . Hover 177 | . . . . 42 10 . . . . . . . . . 125 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 152 152 147 147 150 155 155 155 158 158 120 120 160 128 Average Speed 154 | 116 155 156 152 152 154 154 155 155 157 158 158 161 145 160 153 Slowest Speed 320 | 120 160 160 152 240 155 155 155 155 163 158 158 260 320 160 276 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 34 69 92 46 59 26 16 98 77 88 41 19 83 29 9 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 6 | . . . . . 3 . . . . 1 1 . 1 . . Known Exits Taken 2 | . . . . . 1 . . . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 . Scrap Searched 20 | . . . . 1 . . . 4 6 3 2 . 2 2 . Spaces Dug 39 | . . . . . 21 9 . . . . . 9 . . . Terrain Destroyed 130 | . . . . . 38 9 . . 2 . 2 39 13 . 27 Melee 39 | . . . . . 21 9 . . . . . 9 . . . Projectile 38 | . . . . . . . . . 2 . 2 . 12 . 22 AOE 51 | . . . . . 17 . . . . . . 29 . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Total 10988 | 79 296 477 705 195 1441 1398 780 1251 733 1220 369 856 629 109 450 Wait 1354 | . 101 59 . 1 444 355 5 31 22 14 144 96 6 . 76 Move 9040 | 59 173 394 702 188 899 985 721 1192 669 1181 209 652 572 106 338 Hop . | . . . . . . . . . . . . . . . . Pick Up 73 | 7 8 5 1 1 16 8 7 2 2 6 2 4 1 . 3 Fast Attach 43 | 7 . . . . 2 1 2 1 . 3 . 14 5 2 6 Attach 27 | . . . . . 5 1 3 . 2 . . 4 8 . 4 Detach 9 | . . . . . 1 . 2 . . . . . 3 1 2 Swap 72 | . 5 3 . 4 13 7 5 1 8 5 3 11 5 . 2 Drop 70 | . 3 6 1 1 14 7 9 3 6 10 2 8 . . . Fire 238 | 5 6 10 . . 25 25 25 21 23 . 9 42 28 . 19 Melee 54 | . . . . . 22 9 . . . 1 . 22 . . . Ram . | . . . . . . . . . . . . . . . . Kick 3 | 1 . . . . . . . . . . . 2 . . . Crush 2 | . . . . . . . 1 . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 3 | . . . 1 . . . . . 1 . . . 1 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 15) 508 | -10/Materials | Entered Mines 536 | -10/Mines | Learned Materials terminal intel 580 | -10/Mines | Learned Materials security intel 667 | -10/Mines | Discovered new exit (range 4) 768 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 772 | -10/Mines | Found Prototype Device 772 | -10/Mines | Identified Exp. Sensor Array 934 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1006 | -10/Mines | Discovered new exit (range 16) 1027 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1219 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1220 | -10/Mines | Discovered new exit (range 5) 1226 | -10/Mines | Entered Exiles 1226 | -10/Exiles | Accompanied by 2 allies 1263 | -10/Exiles | Met 8R-AWN 1289 | -10/Exiles | Met EX-HEX 1357 | -10/Exiles | Met EX-DEC 1379 | -10/Exiles | Visited The Gauntlet 1648 | -10/Exiles | Met EX-BIN 1675 | -10/Exiles | Aligned with FarCom system 1676 | -10/Exiles | Given EX-Vault access code 1736 | -10/Exiles | Opened EX-Vault 1754 | -10/Exiles | Found 0b10 Alert Chip 1787 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1889 | -10/Exiles | Discovered new exit (range 10) 2296 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2296 | -10/Exiles | Entered Mines 2296 | -9/Mines | Accompanied by 2 allies 2348 | -9/Mines | Assembled infested the area 2350 | -9/Mines | Found a hidden stash of uninstalled traps 2353 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2556 | -9/Mines | Discovered new exit (range 13) 2592 | -9/Mines | Entered Materials 2592 | -8/Materials | Accompanied by 1 ally 2592 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2594 | -8/Materials | Loaded intel: 11 terminal locations 4377 | -8/Materials | Learned location of Lower Caves (-6) 4381 | -8/Materials | Build established: Skirmisher 4414 | -8/Materials | Learned location of Recycling (-7) 4439 | -8/Materials | Learned 2 Lower Caves zone layouts 4452 | -8/Materials | Learned Storage trap positions 4457 | -8/Materials | Identified exit to Factory 4461 | -8/Materials | Learned 4 Factory zone layouts 4473 | -8/Materials | Learned Factory trap positions 4576 | -8/Materials | Entered Factory 4576 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4577 | -7/Factory | Identified exit to Lower Caves 4579 | -7/Factory | Loaded intel: 91 trap records 6319 | -7/Factory | Build established: Assassin 6513 | -7/Factory | Discovered new exit (range 16) 6550 | -7/Factory | Entered another Factory area 6550 | -6/Factory | Accompanied by 1 ally 6550 | -6/Factory | Evolved 2 slots: Utility x2 6834 | -6/Factory | Build established: Gunner 7481 | -6/Factory | Discovered new exit (range 3) 7635 | -6/Factory | Build established: Scavenger-Skirmisher 7746 | -6/Factory | Entered Lower Caves 7746 | -6/Lower Caves | Accompanied by 1 ally 7779 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 8034 | -6/Lower Caves | Build established: Scavenger-Gunner 8106 | -6/Lower Caves | Discovered new exit (range 7) 8637 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9689 | -6/Lower Caves | Entered another Lower Caves area 9689 | -6/Lower Caves | Accompanied by 1 ally 9878 | -6/Lower Caves | Encountered a Warlord checkpoint 9892 | -6/Lower Caves | Learned Factory garrison access intel 9993 | -6/Lower Caves | Spotted B-75 Beast 10355 | -6/Lower Caves | Found DCF Scrap (12 items) 10500 | -6/Lower Caves | Discovered new exit (range 16) 10676 | -6/Lower Caves | Build established: Derelict-Gunner 10853 | -6/Lower Caves | Entered Zion 10918 | -6/Zion | Discovered new exit (range 12) 11006 | -6/Zion | Received a hallucinogenic algorithm 11006 | -6/Zion | Ran a hallucination algorithm 11080 | -6/Zion | Learned location of Armory (-3) 11113 | -6/Zion | Learned Factory fabricator intel 11245 | -6/Zion | Learned 4 Factory zone layouts 11326 | -6/Zion | Found CR-A16's Pointy Stick 11362 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11453 | -6/Zion | Learned Factory garrison access intel 11873 | -6/Zion | Found Prototype Device 11873 | -6/Zion | Identified Bomb Factory No. 2 11903 | -6/Zion | Build established: Derelict-Mutant 12272 | -6/Zion | Rebuked by Imprinter 12636 | -6/Zion | Found Prototype Processor 12636 | -6/Zion | Identified Exp. Targeting Computer 12639 | -6/Zion | Found Prototype Processor 12639 | -6/Zion | Identified Exp. Target Analyzer 12647 | -6/Zion | Found Prototype Processor 12647 | -6/Zion | Identified Spectral Analyzer 12756 | -6/Zion | Entered Proximity Caves 12757 | -5/Proximity Caves | Identified exit to Factory 13060 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13117 | -5/Proximity Caves | Build established: Derelict-Gunner 13264 | -5/Proximity Caves | Entered Factory 13264 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13266 | -5/Factory | Loaded intel: 6 fabricator locations 13267 | -5/Factory | Loaded intel: 4 garrison access locations 13606 | -5/Factory | Build established: Derelict-Assassin 14295 | -5/Factory | Repaired Arm. Treads 14500 | -5/Factory | Spotted B-75 Beast 14628 | -5/Factory | Discovered new exit (range 7) 14644 | -5/Factory | Entered Upper Caves 14706 | -5/Upper Caves | Learned Factory terminal intel 14865 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14883 | -5/Upper Caves | System corruption reached 10% 14958 | -5/Upper Caves | Lost 9 parts (2p2n2u3w) 15036 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15207 | -5/Upper Caves | Build established: Gunner 15590 | -5/Upper Caves | Discovered new exit (range 6) 15598 | -5/Upper Caves | Entered another Upper Caves area 15764 | -5/Upper Caves | Discovered new exit (range 5) 15772 | -5/Upper Caves | Entered Factory 15772 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15773 | -4/Factory | Loaded intel: 26 terminal locations 15774 | -4/Factory | Loaded intel: 4 garrison access locations 15782 | -4/Factory | Found Prototype Processor 16252 | -4/Factory | Lost 4 parts (2n2u) 16380 | -4/Factory | System corruption reached 10% 16454 | -4/Factory | Self-destructed Last Messages --------------- 16441_ Nuclear Reactor explodes. 16441_ Destroyed Welding Torch. 16441_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 16441_ K-01 Serf collects debris. 16442_ Overheating: Energy bleed (-66). 16443_ Neutrino Core destroyed. 16444_ Slug penetrates Earth. 16444_ Slug penetrates P-70 Sage. 16444_ P-70 Sage destroyed. 16445_ K-01 Serf collects debris. 16445_ Gauss Rifle destroyed. 16445_ Slug penetrates Wall. 16449_ K-01 Serf collects debris. 16450_ Acquired Hvy. Gauss Cannon. 16450_ Slug penetrates Wall. 16450_ U-05 Engineer builds a Wall. 16451_ Penetrated by Slug. 16452_ K-01 Serf collects debris. 16452_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????? #????##???????? | | ?????????????????????T????????? ?? #???? #???????? | | ????????????????????""????????? ? #???# #???????? | | ??????????????#???????????????? ############### | | ??????????????# ???????????????? # | | ??????????????# ??????????????? # ? | | ????????????### ???????????????? # ??? | | ?????????????s/ ?????????????? # ????? | | ??????????s??s# ????????????? # % ??????? | | ??????????s???# ????????????h # %#???????? | | ??????????????# ############h### #???????? | | ????????????s?# ######### | | ??????????????# w %# | | ??????????????# u =# | | ??????????????# R # | | ??????????????# # | | ??????????????####+#####+## #u### # | | ??"""?????????????????# @ # # | | ??"T"?????????????????# "" # # | | ??????????????????????# "" # # | | ??????????????????????# "" # # | | ??????????????????????# S # # | | ??????????????????????# "" # # | | ??????????????????????# "" # #?? ? | | ??????????????????????# " # #####+### | | ??????????????????????# # | | ??????????????????????# = ! ! # | | ??????????????????????# !! # | | ??????????????????????# !% !! # | | ??????????????????????#";|Y######### | | ??????????????????????## #%#???????###########+### | | ???????????????????????# #u#????????????# | | ???????????????????????# # #????????????# | | ???????????????????????### ?????????????# | | ????????????????????????? ?????????????# """ """ | | ????????????????????????? ?????????????# """ """ | | ????????????????????????? !?????????????# """ """ | | ????????????????????????? ?????????????# | | ????????????????????????? ?????????????# """ """ | | ????????????????????????###?????????????# """ """ | | ????????????????????????????????????????# """ """ | | ????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 8 Kinecelleration 40 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Imp. Transmission Jammer | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive IFF Parser | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive R-10 Processor | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 2% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumSignalBooster Manual? 0 Play Time 02:28:57 Cumulative 51.9 hours Start 2025.08.04 @ 19:18:38 End 2025.08.09 @ 15:05:19 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 49 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 36 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cd77f0d-c6a2-45c6-b10d-ad5202c937f2