Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 23:51:24 Player: opdo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (8) 40 Value Destroyed (120) 120 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 4104 Bonus ------- Follower Combat Kills 74 Registered with UFD 300 Friendly Fire -10 Cogmind --------- Core Integrity 795/850 Matter 220/300 Energy 460/460 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Ion Engine Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Cooling System Advanced Terrain Scanner Experimental Terrain Scanner Improved Terrain Scan Processor Improved Propulsion Shielding > --- WEAPON (3) ------- Flak Gun Companion Sword > --- INVENTORY (5) ---- Fission Core Improved Gravmag System Xenon Bombardment Thruster Gatling Laser DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Ion Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Advanced Sensor Array Advanced Terrain Scanner Experimental Terrain Scanner Improved Terrain Scan Processor Improved Propulsion Shielding > --- WEAPON ----------- Flak Gun Flak Gun Companion Sword > --- INVENTORY -------- Fission Core Improved Gravmag System Xenon Bombardment Thruster Gatling Laser DRS Beacon [Rating: 57] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Improved Propulsion Shielding Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Propulsion Shielding Weapon Flak Gun Energy Gun Medium Laser Ballistic Gun Flak Gun Launcher Grenade Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Parts Attached 42 | 7 1 9 5 13 7 Power 4 | 1 . . . 1 2 Engine 2 | 1 . . . . 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 13 | 2 . 2 3 6 . Treads . | . . . . . . Leg 7 | 2 . . 1 4 . Wheel 2 | . . 2 . . . Hover 4 | . . . 2 2 . Flight . | . . . . . . Utility 13 | 2 1 3 1 2 4 Device 5 | 1 . . . 1 3 Storage 2 | 1 . 1 . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 4 | . . 2 1 1 . Artifact . | . . . . . . Weapon 12 | 2 . 4 1 4 1 Energy Gun 5 | 2 . 2 1 . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . . . . 3 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 7 | . . . 5 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 3 | . . . 2 . 1 Weapon 2 | . . . 1 . 1 Highest Loss Streak 5 | . . . 5 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 100 91 65 97 77 Engine 5 | . 14 11 9 1 6 Core 7 | . . . . 12 6 Leg 21 | . 28 23 11 23 13 Wheel 1 | . . 3 9 . . Hover 2 | . . . . 3 . Device 9 | . . . . 13 25 Storage 3 | . 14 11 4 . . Processor 3 | . 14 9 . . 1 Protection 9 | . . 3 10 13 6 Energy Gun 9 | . 28 22 14 2 . Ballistic Gun 12 | . . . . 21 9 Launcher 1 | . . 3 5 . . Slashing Weapon 2 | . . . . 4 6 Peak Build Rating 57 | 7 8 30 30 32 57 Average Rating 23 | 4 7 14 21 26 51 On Entrance 13 | . 7 8 30 7 31 Naked Turns . | . . . . . . Heaviest Build 55 | 12 12 55 55 21 34 Greatest Support 34 | 20 20 26 26 34 30 Greatest Overweight (x) 6 | 2 . 4 2 6 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 7 8 7 7 5 5 Most Carried 8 | 4 8 8 7 5 5 Average Carried 5 | 3 7 6 4 4 2 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 4 8 4 4 4 5 Class Distribution -------------------- 84% | Mutant 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 625 | 139 20 19 130 317 . Remotely . | . . . . . . Salvage Created 99 | 23 47 29 . . . Parts 11 | 3 5 3 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . 4 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 3 | . . 3 . . . Guns 1 | . . 1 . . . AOE 2 | . . 2 . . . Classes Destroyed 4 | 1 1 2 . . . Tunneler 2 | 1 1 . . . . Turret 2 | . . 2 . . . Watcher 1 | . 1 . . . . Swarmer 3 | . . 3 . . . Best Kill Streak 5 | 1 1 5 . . . Combat Bots Only 3 | . . 3 . . . Max Kills in Single Turn 2 | 1 1 2 . . . Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 152 | . . 74 54 . 24 Missed 61 | . . 37 15 . 9 Damage Taken 1165 | . . 290 591 . 284 Core 211 | . . 36 120 . 55 Absorbed by Shields . | . . . . . . Redirected to Shielding 24 | . . . . . 24 Core Remaining (%) 68 | 100 . . . 37 . Volleys Fired 27 | 2 4 13 6 . 2 Largest 3 | 2 2 3 2 . 2 Hottest 120 | 90 90 120 90 . 56 Shots Fired 56 | 4 8 28 12 . 4 Gun 46 | 4 8 18 12 . 4 Cannon . | . . . . . . Launcher 10 | . . 10 . . . Special . | . . . . . . Kinetic 4 | . . . . . 4 Thermal 42 | 4 8 18 12 . . Explosive 10 | . . 10 . . . Electromagnetic . | . . . . . . Robot Hit Streak 5 | 1 3 5 2 . 3 Robot Miss Streak 8 | 1 2 2 2 . 8 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 28 | 2 5 11 7 . 3 Core Hits 14 | 1 2 9 . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 524 | 21 63 320 80 . 40 Guns 313 | 21 63 109 80 . 40 Cannons . | . . . . . . Explosions 211 | . . 211 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 40 | . . . . . 40 Thermal 273 | 21 63 109 80 . . Explosive 211 | . . 211 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 10 | . . 10 . . . Projectiles . | . . . . . . Explosions 10 | . . 10 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 73 | . . 73 . . . Shots 3 | . . 3 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 342 | 60 90 66 342 . . Average Temperature 107 | 30 42 30 186 . . Received Heat Transfer 528 | . . 156 261 . 111 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 793 | 50 161 359 223 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 134 | 5 40 . 134 . 95 Initial 3 | . 3 . . . . Average 41 | . 28 . 57 . 44 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 20 | . 1 8 5 . 6 Peak Tracking Total 6 | . 1 6 6 . 3 Tactical Retreats 4 | . . 1 2 . 1 Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . . 1 . Triggered . | . . . . . . Most Traps Carried 1 | . . . . 1 . Objects Rigged 6 | . . . 6 . . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 5 | . . 5 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 17 | . 4 2 6 4 1 Terminals 5 | . 3 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 1 . 4 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 55 | . 16 13 12 10 4 Successful 43 | . 12 13 8 10 . Failed 12 | . 4 . 4 . 4 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 21 | . 8 . 10 . 3 Terminals 19 | . 14 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 2 . 7 . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . . 4 Terminal Hacks 32 | . 7 13 2 10 . Record 16 | . . 12 . 4 . Robot Analysis 4 | . . . . 4 . Prototype ID Bank 3 | . 2 . 1 . . Open Door 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Recycling Unit Index 1 | . 1 . . . . Security Status 1 | . 1 . . . . Zone Layout 3 | . 2 . 1 . . Derelict Proto ID Bank 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . . . 1 . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 3 . 5 . . Terminals 4 | . 3 . 1 . . Track 1 | . 1 . . . . Botnet 1 | . 1 . . . . Detonate 1 | . . . 1 . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . 4 . . Tunnel 4 | . . . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . 2 . 1 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . 7 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 15 | . . . . . 15 Total Damage 775 | . . . . . 775 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total 4 | . . . . 4 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 3706 | 59 458 427 477 1982 303 Spaces Moved 2703 | 35 168 243 372 1698 187 Core 119 | 9 . . 91 19 . Treads . | . . . . . . Legs 1795 | 26 168 161 35 1218 187 Wheels 327 | . . 82 245 . . Hover 462 | . . . 1 461 . Flight . | . . . . . . Fastest Speed 50 | 50 120 105 56 56 120 Average Speed 113 | 110 120 119 114 107 147 Slowest Speed 350 | 190 120 260 190 350 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 31 18 44 84 5 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . 4 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 9 | . . . . 9 . Spaces Dug . | . . . . . . Terrain Destroyed 29 | . . 29 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 29 | . . 29 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 3288 | 47 417 354 409 1853 208 Wait 475 | . 237 88 24 117 9 Move 2698 | 34 167 242 371 1697 187 Hop . | . . . . . . Pick Up 24 | 4 6 . 3 8 3 Fast Attach 25 | 7 . 5 3 7 3 Attach 6 | . . 1 1 1 3 Detach . | . . . . . . Swap 11 | . 1 3 1 5 1 Drop 21 | . 2 2 . 17 . Fire 27 | 2 4 13 6 . 2 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . 1 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / *Sub) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 4) 518 | -10/Materials | Entered Subcaves 554 | -10/Subcaves | Visited Clippyterm 558 | -10/Subcaves | Learned Factory trap positions 558 | -10/Subcaves | Learned Factory emergency access door positions 688 | -10/Subcaves | Visited 4L-MR0's lab 813 | -10/Subcaves | Found Tower Shield 814 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 898 | -10/Subcaves | Discovered new exit (range 15) 945 | -10/Subcaves | Entered Recycling 1011 | -8/Recycling | Scanned before Scraplab entrance 1180 | -8/Recycling | Build established: Tank 1203 | -8/Recycling | Discovered new exit (range 16) 1293 | -8/Recycling | Core integrity fell below 50% 1324 | -8/Recycling | Lost 5 parts (2n2u1w) 1406 | -8/Recycling | Entered Scraplab 1419 | -8/Recycling | Discovered new exit (range 2) 1422 | -8/Recycling | Entered Scraptown 1533 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1550 | -8/Scraptown | Visited Assassins FH 1565 | -8/Scraptown | Visited Bundlers 1567 | -8/Scraptown | Build established: Mutant 1628 | -8/Scraptown | Visited UFD Registry 1636 | -8/Scraptown | Visited Cyclists 1656 | -8/Scraptown | Registered with UFD as "Longtube" 1666 | -8/Scraptown | Entered Cyclist Reading Room 1684 | -8/Scraptown | Visited Supply Room 1923 | -8/Scraptown | Visited Red Mages 1957 | -8/Scraptown | Visited Spacefarers 2273 | -8/Scraptown | Visited Analyses Database 2300 | -8/Scraptown | Visited Science Guys 2347 | -8/Scraptown | Warned about trapping Scraptown 2372 | -8/Scraptown | Visited Curators Association 2613 | -8/Scraptown | Visited Botcube Research 2635 | -8/Scraptown | Visited Infowarlord's Domain 2646 | -8/Scraptown | Found Exp. Terrain Scanner 2670 | -8/Scraptown | Visited Scrap Suit Storage 2721 | -8/Scraptown | Visited Derelict Rescue Squad 2736 | -8/Scraptown | Found DRS Beacon 2759 | -8/Scraptown | Visited Sword Containment 2805 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2818 | -8/Scraptown | Found DCF Scrap (30 items) 2854 | -8/Scraptown | Visited Cartography Club 3062 | -8/Scraptown | Found Botcube 3141 | -8/Scraptown | Botcube activated 3280 | -8/Scraptown | Discovered new exit (range 3) 3404 | -8/Scraptown | Entered Factory 3404 | -6/Factory | Accompanied by 1 ally 3404 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3405 | -6/Factory | Loaded intel: 88 trap records 3701 | -6/Factory | Garrison activated, responded to threat 3707 | -6/Factory | Self-destructed Last Messages --------------- ALERT: All DSF locations entering lockdown mode. ALERT: Hostile activity reported, dispatching reinforcements to area. Acquired Imp. Cooling System. Acquired Xenon Bombardment Thruster. Acquired Gatling Laser. Acquired Flak Gun. Acquired Imp. Terrain Scan Processor. Acquired Imp. Gravmag System. Connecting with Garrison Access... Current location identified: Factory ALERT: Suspicious activity at Garrison Access F004. Dispatching Investigation squad. Critical hit (Burn: +37). G-67 Veteran suffers critical hit (Burn). G-67 Veteran calls for garrison reinforcements. ALERT: Activating Garrison Access F004. Adv. Sensor Array destroyed. Flak Gun destroyed. 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"? ## ### """ # | | ?# #?""???"??## #?# """ # | | ?# #?? ? ## ### """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 110 Armor Coverage 2150 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed AssaultDroneRegenerator Manual? 0 Play Time 00:22:49 Cumulative 58.0 hours Start 2024.09.28 @ 13:19:35 End 2024.11.20 @ 23:51:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 171 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b98af250-5cf3-47df-91b7-52785596f07d