Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 00:53:51 Player: Kate+Gabe4evr Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (169) 845 Value Destroyed (6166) 6166 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (3681) 3681 TOTAL SCORE: 15652 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1990 Follower Combat Kills 537 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -246 Cogmind --------- Core Integrity 0/1000 Matter 108/300 Energy 98/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Light Angular Momentum Engine Point Defense System Improved Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Core Analyzer Makeshift Light Armor Plating Relay Coupler [Hunter] > --- WEAPON ----------- Heavy Phase Cannon KE Penetrator Advanced Assault Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Light Angular Momentum Engine Light Treads Improved Treads Improved Treads Improved Treads Improved Cooling System Compact Matter Pod Improved Medium Armor Plating Improved Medium Armor Plating Shock Absorption System Point Defense System Makeshift Hacking Suite Relay Coupler [Grunt] Rocket Launcher Improved Remote Datajack Plasma Cutter [Rating: 72] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Core Analyzer Device Improved Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Relay Coupler [Hunter] Protection Utility Shielding Weapon Gauss Cannon Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Fac Gar Fac Slots Evolved 10 | . . 2 . . 2 2 2 . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . Utility 5 | . . . . . 1 2 1 . . 1 . . Weapon 3 | . . 1 . . 1 . . . . 1 . . Parts Attached 98 | 7 1 3 13 5 3 14 4 2 . 6 7 33 Power 9 | 2 . . 1 1 . 3 1 . . . . 1 Engine 5 | 2 . . . . . 2 1 . . . . . Core 4 | . . . 1 1 . 1 . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 29 | 2 . 1 7 . . . 1 2 . 1 3 12 Treads 29 | 2 . 1 7 . . . 1 2 . 1 3 12 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 24 | 1 1 . . . 2 5 1 . . 2 3 9 Device 8 | . 1 . . . 1 1 1 . . 1 . 3 Storage 3 | 1 . . . . . 1 . . . . . 1 Processor 3 | . . . . . 1 1 . . . . . 1 Hackware 1 | . . . . . . 1 . . . . . . Protection 9 | . . . . . . 1 . . . 1 3 4 Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 . 2 5 4 1 6 1 . . 3 1 11 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun 20 | 2 . 2 5 2 . 3 . . . . 1 5 Ballistic Cannon 10 | . . . . 1 1 1 1 . . 2 . 4 Launcher 2 | . . . . . . . . . . . . 2 Special Weapon 2 | . . . . . . 2 . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . . . 2 Corrupted Parts 4 | . . . . . . . . . . . 2 2 System Corruption 16 | . . . . . . . . . . . 3 13 Parts Lost 38 | . . . . 1 1 . . 2 . 3 2 29 Power . | . . . . . . . . . . . . . Propulsion 13 | . . . . . . . . 2 . 1 1 9 Utility 11 | . . . . . . . . . . 1 1 9 Weapon 14 | . . . . 1 1 . . . . 1 . 11 Highest Loss Streak 14 | . . . . 1 1 . . 2 . 3 1 14 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 92 95 100 100 99 96 99 99 100 99 99 90 Engine 4 | . 14 11 7 . . 4 6 6 6 5 5 3 Core 3 | . . . 3 11 9 2 . . . . . 1 Treads 26 | . 28 28 33 33 27 23 26 25 26 22 22 20 Device 8 | . 6 11 11 11 13 6 5 6 6 10 5 5 Storage 8 | . 14 11 11 11 9 7 6 6 6 5 5 5 Processor 6 | . . . . . 4 15 13 13 13 11 11 11 Hackware 2 | . . . . . . . 6 6 6 5 5 4 Protection 4 | . . . . . . 7 6 6 6 5 10 8 Energy Cannon 1 | . . . . . . . . . . . 5 4 Ballistic Gun 18 | . 28 33 33 30 17 11 13 13 13 10 5 5 Ballistic Cannon 9 | . . . . 2 18 14 13 13 13 17 17 12 Naked Turns 39 | . . . . . . . . . . . . 39 Heaviest Build 99 | 14 15 18 20 25 34 75 77 77 77 99 99 99 Greatest Support 92 | 40 40 60 69 69 69 69 89 83 83 83 89 92 Greatest Overweight (x) 4 | 4 . . . . . 1 . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 20 20 20 20 20 20 Average Capacity 14 | 7 8 8 8 8 8 19 20 20 20 20 20 19 Most Carried 20 | 1 3 8 8 8 8 20 19 20 20 20 20 20 Average Carried 12 | . 1 6 7 7 7 13 18 18 20 19 19 18 Final Capacity 20 | 8 8 8 8 8 8 20 20 20 20 20 20 5 Final Carried 20 | 1 3 8 8 8 8 20 19 20 20 19 20 5 Class Distribution -------------------- 56% | Gunner 34% | Scavenger-Gunner 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -9/Garrison Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Fac Gar Fac Matter Collected 5483 | 229 99 138 369 709 248 446 . 264 . 304 730 1947 Remotely . | . . . . . . . . . . . . . Salvage Created 7725 | . 182 288 704 996 210 605 . 186 . 543 563 3448 Parts 365 | . 16 16 39 63 6 25 . 5 . 20 13 162 Haulers Intercepted 4 | . . 1 1 . . 2 . . . . . . Recyclers Shooed 12 | . . . 3 . . 1 . . . 3 . 5 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 7 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Fac Gar Fac Combat Hostiles Destroyed 125 | . 2 3 10 26 5 8 . 4 . 6 18 43 Guns 63 | . 2 3 10 26 2 . . 3 . 2 1 14 Cannons 59 | . . . . . 3 8 . 1 . 4 17 26 AOE 2 | . . . . . . . . . . . . 2 Classes Destroyed 17 | . 3 3 . 3 . . . 1 . 2 1 4 Worker 11 | . . . . . . . . . . 3 . 8 Builder 12 | . . . . . . . . . . . . 12 Tunneler 1 | . . . . . . . . . . . . 1 Hauler 4 | . . 1 1 . . 2 . . . . . . Recycler 16 | . 1 1 2 . . 3 . . . 1 . 8 Mechanic 1 | . . . . . . . . . . . . 1 Operator 3 | . . 1 1 . 1 . . . . . . . Watcher 3 | . 1 . . . . . . . . . . 2 Swarmer 15 | . . . . 7 . . . 1 . . . 7 Grunt 57 | . 2 1 5 10 5 6 . 1 . 2 8 17 Brawler 5 | . . . . 2 . . . . . 1 . 2 Duelist 3 | . . . . . . . . 1 . 1 . 1 Sentry 24 | . . 2 5 6 . 1 . 1 . 3 1 5 Specialist 4 | . . . . . . . . . . . . 4 Programmer 9 | . . . . 1 . 1 . . . . . 7 Behemoth 1 | . . . . . . . . . . 1 . . Assembled 9 | . . . . . . . . . . . 9 . Best Kill Streak 17 | . 2 2 2 5 3 5 . 4 . 3 5 17 Combat Bots Only 9 | . 2 1 2 5 3 3 . 4 . 3 5 9 Max Kills in Single Turn 5 | . 1 1 1 1 1 1 . 1 . 2 2 5 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Fac Gar Fac Hostile Shots Fired 638 | . 5 14 32 81 23 45 . 28 . 45 36 329 Missed 209 | . 1 9 9 22 9 18 . 10 . 17 12 102 Damage Taken 8075 | . 46 81 326 681 211 299 . 360 . 690 513 4868 Core 1344 | . . . 68 141 18 28 . 79 . 19 . 991 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 55 | . . . . . . . . 8 . 19 9 19 Core Remaining (%) 88 | 100 100 . . 47 96 96 . . 90 . . . Volleys Fired 318 | . 8 12 30 70 9 22 . 8 . 20 26 113 Largest 5 | . 2 3 3 3 4 4 . 4 . 5 5 5 Hottest 285 | . 40 63 69 69 142 152 . 152 . 262 276 285 Shots Fired 1092 | . 16 36 90 202 32 74 . 32 . 100 118 392 Gun 609 | . 16 36 90 200 14 32 . 16 . 32 23 150 Cannon 479 | . . . . 2 18 40 . 16 . 68 95 240 Launcher 2 | . . . . . . . . . . . . 2 Special 2 | . . . . . . 2 . . . . . . Kinetic 981 | . 16 36 90 202 32 72 . 32 . 92 95 314 Thermal 107 | . . . . . . . . . . 8 23 76 Explosive 2 | . . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 21 | . 6 10 12 11 10 9 . 14 . 8 14 21 Robot Miss Streak 8 | . 2 3 3 3 3 2 . 1 . 2 4 8 Penetration Max 1 | . . . . . 1 . . . . 1 . 1 Secondary Targets 6 | . . . . 4 . . . . . . . 2 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . 1 Shots Hit Robots 623 | . 11 25 60 114 20 47 . 22 . 60 49 215 Core Hits 313 | . 5 10 27 42 11 21 . 10 . 29 28 130 Critical Kills 2 | . . . . 1 . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . 3 Critical Strikes 40 | . . . . 1 2 6 . 2 . 2 3 24 Meltdown 1 | . . . . . . . . . . . . 1 Destroy 4 | . . . . 1 . . . . . . . 3 Blast 35 | . . . . . 2 6 . 2 . 2 3 20 Melee Attacks 2 | . . . . 2 . . . . . . . . Impact 2 | . . . . 2 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16775 | . 148 332 924 1734 486 1112 . 523 7 1843 1376 8290 Guns 7133 | . 145 332 883 1734 182 401 . 271 . 484 233 2468 Cannons 8433 | . . . . . 295 707 . 252 . 1325 1143 4711 Explosions 1085 | . . . . . . . . . . . . 1085 Melee . | . . . . . . . . . . . . . Ramming 124 | . 3 . 41 . 9 4 . . 7 34 . 26 Kinetic 13316 | . 145 332 883 1734 477 1108 . 523 . 1591 1001 5522 Thermal 2284 | . . . . . . . . . . 218 375 1691 Explosive 856 | . . . . . . . . . . . . 856 Electromagnetic 195 | . . . . . . . . . . . . 195 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 26 | . . . . 1 . . . . . . 3 26 Average Corruption 4 | . . . . 1 . . . . . . 2 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 76 | . . . . 17 . . . . . . 5 54 Message Errors 12 | . . . . 2 . . . . . . . 10 Matter Fused 15 | . . . . 5 . . . . . . 3 7 Heat Flow Errors 10 | . . . . 1 . . . . . . 1 8 Energy Discharges 11 | . . . . 5 . . . . . . . 6 Parts Rejected 2 | . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . 1 . . . . . . . 4 Data Loss (major) 3 | . . . . 1 . . . . . . 1 1 Misfires 3 | . . . . 1 . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 11 | . . . . 1 . . . . . . . 10 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 355 | . . . . . . 10 . 10 2 . 21 312 Projectiles 245 | . . . . . . 10 . 10 . . 21 204 Explosions 108 | . . . . . . . . . . . . 108 Melee 2 | . . . . . . . . . 2 . . . Knockbacks 29 | . . . . . 1 1 . 3 . 6 2 16 Impact . | . . . . . . . . . . . . . Kinetic 25 | . . . . . 1 1 . 2 . 6 2 13 Secondary 4 | . . . . . . . . 1 . . . 3 Self-Inflicted Damage 96 | . . . . . . . . . . . . 96 Shots 2 | . . . . . . . . . . . . 2 Rammed 24 | . . . 13 . 1 1 . . 1 4 . 4 Targets Rammed 25 | . 1 . 13 . 1 1 . . 1 4 . 4 Kicked . | . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . Highest Temperature 662 | . 2 . . 241 33 203 . 3 . 231 292 662 Average Temperature 134 | . 2 . . 124 16 43 . 3 . 59 106 168 Received Heat Transfer 1821 | . 27 9 120 267 144 90 . 45 . 156 129 834 Effects 27 | . . . . . . . . . . . . 27 Shutdowns 4 | . . . . . . . . . . . . 4 Interference 4 | . . . . . . . . . . . . 4 Matter Decay 2 | . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 13 | . . . . . . . . . . . . 13 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 3 | . . . . . . . . . . . . 3 Heat Transferred 2305 | . . . . . . . . . . 222 369 1714 Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Fac Gar Fac Peak Influence 1937 | . 77 201 308 1029 616 257 80 . . 180 962 1937 Initial 501 | . . 32 84 200 501 196 80 . . 56 87 494 Average 484 | . 36 100 217 656 536 146 80 . . 81 505 1073 Maximum Alert Level 5 | . . 1 1 3 2 1 . . . . 3 5 Low Security (%) 33 | 100 100 94 30 3 . 94 100 . . 100 7 . Level 1 16 | . . 5 69 12 . 5 . . . . 27 . Level 2 26 | . . . . 42 100 . . . . . 37 39 Level 3 15 | . . . . 40 . . . . . . 28 16 Level 4 2 | . . . . . . . . . . . . 14 Level 5 2 | . . . . . . . . . . . . 16 High Security 2 | . . . . . . . . . . . . 13 Max Security . | . . . . . . . . . . . . . Squads Dispatched 32 | . . 1 3 . 1 2 . . . 3 . 22 Investigation 1 | . . . 1 . . . . . . . . . Extermination 5 | . . . . . . 1 . . . . . 4 Reinforcement 11 | . . 1 1 . 1 1 . . . . . 7 Assault 10 | . . . . . . . . . . . . 10 Garrison 5 | . . . 1 . . . . . . 3 . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Fac Gar Fac Distress Signals 6 | . . 1 3 . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 238 | . 5 7 29 27 7 11 . 5 . 9 35 103 Peak Tracking Total 20 | . 3 2 4 5 3 5 . 5 . 3 5 20 Tactical Retreats 14 | . . . 2 1 1 1 . . . . . 9 Traps | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Fac Gar Fac Traps Triggered 7 | . . . 1 . . . . . . . 5 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Fac Gar Fac Machines Disabled 20 | . . . . 1 . 1 . 1 . 4 2 11 Max in Single Turn 2 | . . . . 1 . 1 . 1 . 2 1 1 Garrison Relay 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Fac Gar Fac Machines Accessed 10 | . . . 3 4 1 . . . . 1 1 . Terminals 8 | . . . 2 4 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . 1 . . Total Hacks 19 | . . . 9 7 1 . . . . 1 1 . Successful 5 | . . . 3 1 . . . . . 1 . . Failed 14 | . . . 6 6 1 . . . . . 1 . Catastrophic 2 | . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 17 | . . . 8 7 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . 1 . . Terminal Hacks 3 | . . . 2 1 . . . . . . . . Open Door 2 | . . . 2 . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . 1 . . Unlock Access 2 | . . . 1 . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . . . 2 2 . . . . . 1 1 . Full Trace Events 2 | . . . 1 1 . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Fac Gar Fac Used RIF Installer 1 | . . . . 1 . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . disable_weapons 1 | . . . . . . 1 . . . . . . Relay Couplers Released 11 | . . . . 3 . . . . . . 8 . Machine Destruction 4 | . . . . . . . . . . . 4 . Programmers 7 | . . . . 3 . . . . . . 4 . Attached 1 | . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . 1 . . . . 1 . 1 . . Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Fac Gar Fac Total Allies 17 | . . . 10 . . . . 1 . 1 2 3 Largest Group 10 | . . . 10 2 . . . 1 1 1 2 4 Highest-Rated Group 173 | . . . 88 16 . . . 16 16 30 142 173 Highest-Rated Ally 80 | . . . 16 8 . . . 16 16 30 80 80 Total Orders . | . . . . . . . . . . . . . Ally Attacks 125 | . . . 47 5 . . . . . . 38 35 Total Damage 2479 | . . . 470 41 . . . . . . 1204 764 Kills 34 | . . . 7 . . . . . . . 17 10 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Fac Gar Fac Turns Passed 9296 | 89 345 288 1160 2021 431 1012 127 335 24 722 1207 1535 Spaces Moved 4148 | 54 190 114 575 973 243 465 75 188 15 253 445 558 Core 148 | 27 . . . . . . . . . . . 121 Treads 4000 | 27 190 114 575 973 243 465 75 188 15 253 445 437 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 240 240 50 Average Speed 181 | 146 160 160 160 160 160 194 160 160 160 240 240 196 Slowest Speed 250 | 250 160 160 160 160 160 240 160 160 160 240 240 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 37 18 79 72 24 13 3 41 5 9 62 21 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 . . 1 1 1 1 1 . . . Scrap Searched 3 | . . . . . . . . 3 . . . . Spaces Dug 6 | . . . . . . . . . . . . 6 Terrain Destroyed 183 | . . . . . 10 8 . 6 . 9 23 127 Melee . | . . . . . . . . . . . . . Projectile 150 | . . . . . 10 8 . 6 . 9 23 94 AOE 33 | . . . . . . . . . . . . 33 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Fac Gar Fac Total 5194 | 60 214 192 747 1297 265 524 82 202 15 312 525 759 Wait 484 | . 13 57 100 237 6 7 . . . 6 24 34 Move 4134 | 53 189 113 574 971 242 464 74 187 14 252 443 558 Hop . | . . . . . . . . . . . . . Pick Up 50 | . 2 6 2 5 3 9 2 3 . 8 6 4 Fast Attach 25 | 6 1 1 1 1 . 4 . . . . 1 10 Attach 31 | . . 1 . 1 2 2 2 2 . 5 2 14 Detach 8 | . . . . . . 3 . . . . 1 4 Swap 42 | 1 . 1 12 3 1 8 2 . . 1 4 9 Drop 49 | . . 1 14 7 1 4 2 . . 5 7 8 Fire 318 | . 8 12 30 70 9 22 . 8 . 20 26 113 Melee 2 | . . . . 2 . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 25 | . 1 . 13 . 1 1 . . 1 4 . 4 Escape Stasis 11 | . . . . . . . . . . . 11 . Rewire 14 | . . . 1 . . . . 2 . 11 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison (discovered 2 exits: [*Fac x2]) -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 13) 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 602 | -9/Materials | Discovered new exit (range 12) 723 | -9/Materials | Entered Storage 736 | -9/Storage | Build established: Gunner 1364 | -9/Storage | Build established: Scavenger-Gunner 1395 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1499 | -9/Storage | Lost 4 allies 1652 | -9/Storage | Learned location of Armory (-3) 1796 | -9/Storage | Identified exit to Garrison 1844 | -9/Storage | Discovered new exit (range 8) 1873 | -9/Storage | Garrison activated, responded to threat 1883 | -9/Storage | Entered Garrison 1883 | -9/Garrison | Accompanied by 2 allies 2023 | -9/Garrison | Triggered checkpoint 2237 | -9/Garrison | Triggered checkpoint 2400 | -9/Garrison | Triggered checkpoint 2589 | -9/Garrison | Discovered new exit (range 11) 2600 | -9/Garrison | Discovered new exit (range 12) 2600 | -9/Garrison | Discovered new exit (range 63) 2600 | -9/Garrison | Discovered new exit (range 90) 2717 | -9/Garrison | Triggered checkpoint 2810 | -9/Garrison | Triggered checkpoint 3337 | -9/Garrison | Triggered checkpoint 3381 | -9/Garrison | Triggered checkpoint 3403 | -9/Garrison | Core integrity fell below 50% 3494 | -9/Garrison | Installed Relay Interface Framework 3782 | -9/Garrison | Build established: Gunner 3904 | -9/Garrison | Entered Materials 3904 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4201 | -8/Materials | Discovered new exit (range 3) 4335 | -8/Materials | Entered Factory 4335 | -7/Factory | Evolved 2 slots: Utility x2 5323 | -7/Factory | Discovered new exit (range 15) 5347 | -7/Factory | Entered another Factory area 5347 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5377 | -6/Factory | Discovered new exit (range 13) 5474 | -6/Factory | Entered Lower Caves 5476 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5761 | -6/Lower Caves | Learned 8 Factory zone layouts 5791 | -6/Lower Caves | Discovered new exit (range 11) 5809 | -6/Lower Caves | Entered another Lower Caves area 5809 | -6/Lower Caves | Accompanied by 1 ally 5811 | -6/Lower Caves | Discovered new exit (range 9) 5833 | -6/Lower Caves | Entered Factory 5833 | -5/Factory | Accompanied by 1 ally 5833 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6460 | -5/Factory | Spotted B-75 Beast 6486 | -5/Factory | Destroyed B-75 Beast 6513 | -5/Factory | Lost 3 parts (1n1u1w) 6552 | -5/Factory | Identified exit to Garrison 6555 | -5/Factory | Entered Garrison 6599 | -5/Garrison | Assembled breached garrison interior 6687 | -5/Garrison | Garrison Relay disabled 7071 | -5/Garrison | Discovered new exit (range 12) 7125 | -5/Garrison | Found embedded Infiltrators 7400 | -5/Garrison | Discovered new exit (range 9) 7762 | -5/Garrison | Entered Factory 7762 | -5/Factory | Accompanied by 1 ally 7998 | -5/Factory | Allied Derelicts emerged from ambush trap array 8205 | -5/Factory | Garrison activated, responded to threat 8352 | -5/Factory | Lost 3 allies 8499 | -5/Factory | Build established: Scavenger-Gunner 8662 | -5/Factory | First assault squad dispatched 8859 | -5/Factory | System corruption reached 10% 8868 | -5/Factory | Destroyed 9 combat bots 8874 | -5/Factory | Found Prototype Launcher 8874 | -5/Factory | Identified Mni. Smartbomb Launcher 8929 | -5/Factory | Lost 3 parts (1n1u1w) 9090 | -5/Factory | High security lockdown imminent 9170 | -5/Factory | High security lockdown engaged 9191 | -5/Factory | Lost 14 parts (4n3u7w) 9236 | -5/Factory | Core integrity fell below 50% 9251 | -5/Factory | Core integrity fell below 20% 9280 | -5/Factory | Lost 7 parts (2n4u1w) 9297 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- [Achievement: Hunted] 09232_ Imp. Medium Armor Plating blown off. 09232_ Rnf. Fission Core blown off. 09232_ Mass Driver blown off. 09232_ Imp. Treads blown off. 09232_ E-15 Imp destroyed. 09232_ Imp. Heat Sink destroyed. 09233_ Dropped Hcp. Storage Unit. 09237_ Acquired 2 matter. 09240_ TPZ7>MTED 09249_ Adv. Targeting Computer destroyed. 09256_ Acquired Prototype Device. 09256_ Identified Prc. Matter Filter. 09256_ Core Analyzer broken. 09256_ Faulty integration triggers power surge. 09258_ Dropped Faulty Prc. Matter Filter. 09258_ Discarded Broken Core Analyzer. 09272_ System corrupted: Energy discharge (-36). 09290_ ALERT: Assault forces dispatched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###+###??????????????###+##### | | ????????????????????# #??????????????# | | ????????????????????# #???? ?????????# | | ????????????????????# #???"""????????+ | | ????????????????????# #???"""????????# | | ????????????????#???# #?? 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"""" "?????# #?? | | ?????????????????? # # """" """" ?# #?? | | ??????????????????? # s @# # #?? | | ????????????????????+ s + # #?? | | ????????????????????#ss #########??????# #?? | | ????????????????????# #??????????????# ##? | | ????????????????????# #??????????????# T#? | | ????????????????????# #??????????????# #? | | ????????????????????# #?????????###### ##? | | ????????????????????# #?????????+ #?? | | ????????????????????# #?????????###### #?? | | ????????????????????# #??????????????# #?? | | ????????????????????# #??????????????# #?? | | ????????????????????# ###+############ #?? | | ????????????????????# #?? | | ????????????????????# #?? | | ????????????????????# +?? | | ????????????????????+ #?? | | ????????????????????# #?? | | ????????????????????# ################ #?? | | ????????????????????# #??????????????# #?? | | ????????????????????# #??????????????# #?? | | ????????????????????# #??????????????# #?? | | ????????????????????# #??????????????# #?? | | ????????????????????# #??????????????# #?? | | ????????????????????# #??????????????# #?? | | ????????????????????# #??????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 19 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 4 Matter Filtering 30 Relay Coupler Types 1 Relay Coupler Value 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed FlightMetaShotgun Manual? 0 Play Time 01:05:28 Cumulative 12.2 hours Start 2024.04.27 @ 20:46:03 End 2024.04.28 @ 00:53:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f911fb79-ef39-4235-b822-c152ea0cab90