Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.19 @ 17:02:12 Player: HorseLips Result: Destroyed by AS-SJC(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (409) 409 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-13) -13 TOTAL SCORE: 906 Bonus ------- Friendly Fire -13 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 227/250 System Corruption 0% Temperature Cool (0) Movement Core (1450) Ox28 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Wheel Compact Wheel Heat Sink Light Humpback Medium Matter Pod (100) Structural Scanner Utility Shielding Weapon Shielding Weapon Shielding Rocket Launcher Flail Makeshift Sword Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Compact Wheel EM Shotgun EM Shotgun Rocket Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Protection Weapon Shielding Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Impact Weapon Flail Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 10 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun 5 | 1 4 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . 2 2 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 8 | 3 8 11 Power . | . 1 1 Propulsion 2 | 3 2 2 Utility 3 | . 3 6 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 11 | . 3 8 Power 1 | . . 1 Propulsion 4 | . 2 2 Utility 3 | . . 3 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 98 Engine 14 | . 14 14 Treads 27 | . 28 26 Storage 17 | . 17 14 Protection 9 | . 8 14 Energy Gun 27 | . 27 27 Peak Build Rating 10 | 6 10 10 Average Rating 9 | 4 9 9 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 93 | 14 93 92 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 28 | 4 2 28 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 7 22 25 Most Carried 14 | 6 12 14 Average Carried 9 | 4 8 11 Final Capacity 25 | 8 25 25 Final Carried 14 | 6 11 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 470 | 219 231 20 Remotely . | . . . Salvage Created 639 | . 609 30 Parts 52 | . 48 4 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 11 | . . 11 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 13 2 Guns 12 | . 11 1 AOE 3 | . 2 1 Classes Destroyed 6 | . 6 . Worker 1 | . 1 . Builder 2 | . 2 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 8 | . 6 2 Grunt 7 | . 7 . Best Kill Streak 6 | . 6 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 87 | . 55 32 Missed 23 | . 15 8 Hits 64 | . 40 24 Projectile 64 | . 40 24 Damage Taken 948 | . 419 529 Core 260 | . 72 188 Absorbed by Shields . | . . . Redirected to Shielding 48 | . . 48 Regen/Repaired (Parts) 36 | . 36 . Core Remaining (%) 100 | 100 . . Volleys Fired 53 | . 39 14 Largest 2 | . 2 2 Hottest 90 | . 90 90 Shots Fired 104 | . 76 28 Gun 104 | . 76 28 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 104 | . 76 28 Robot Hit Streak 18 | . 7 18 Robot Miss Streak 6 | . 6 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 79 | . 54 25 Core Hits 37 | . 35 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 7 | . 7 . Impact 7 | . 7 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1031 | . 924 107 Guns 778 | . 729 49 Cannons . | . . . Explosions 253 | . 195 58 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 253 | . 195 58 Explosive . | . . . Electromagnetic 778 | . 729 49 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 20 | . 20 . Projectiles . | . . . Explosions 20 | . 20 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 30 | . . 30 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 258 | . 258 2 Average Temperature 69 | . 69 2 Received Heat Transfer 264 | . 162 102 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted 2 | . 2 . Combat Hostiles 2 | . 2 . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 3 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 400 | . 250 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 3 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 153 | . 153 . Initial . | . . . Average 32 | . 33 . Influence Increases 463 | . 413 50 Destroy 0b10 Robot/C 300 | . 260 40 Destroy 0b10 Robot/NC 35 | . 35 . Destroy Leader 66 | . 56 10 Successful Hack 7 | . 7 . Destroy Structure 10 | . 10 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 463 | . 412 51 Entered New Map 1 | . . 1 Time Decay 442 | . 392 50 Lost Part 20 | . 20 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 22 7 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 8 | . 8 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 2 | . 2 . Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 70 | . 70 . Structural 70 | . 70 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2563 | 90 1994 479 Spaces Moved 815 | 46 634 135 Core 19 | 18 . 1 Treads 796 | 28 634 134 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 284 | 165 283 329 Slowest Speed 1450 | 250 320 1450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 2 | . 2 . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 92 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . 4 . Terrain Destroyed 13 | . 11 2 Melee 4 | . 4 . Projectile . | . . . AOE 9 | . 7 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 954 | 57 746 151 Wait 32 | . 32 . Move 813 | 45 633 135 Hop . | . . . Pick Up 18 | 6 10 2 Fast Attach 11 | 6 5 . Attach 6 | . 6 . Detach 4 | . 4 . Swap 1 | . 1 . Drop 7 | . 7 . Fire 53 | . 39 14 Melee 7 | . 7 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire 2 | . 2 . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 13) 955 | -10/Materials | Discovered new exit (range 3) 1295 | -10/Materials | Repaired EM Shotgun 1527 | -10/Materials | Discovered new exit (range 11) 2085 | -10/Materials | Entered Subcaves 2086 | -10/Subcaves | Approached by a straggling Scientist 2269 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 2272 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2519 | -10/Subcaves | Disturbed a concealed Subdweller 2531 | -10/Subcaves | Core integrity fell below 50% 2552 | -10/Subcaves | Disturbed a concealed Subdweller 2555 | -10/Subcaves | Core integrity fell below 20% 2564 | -10/Subcaves | Destroyed by AS-SJC(R) with Subdweller Machine Gun Last Messages --------------- Lgt. Ion Engine fries itself beyond repair. Acquired 3 matter. Acquired Mak. Sword. HV Slug penetrates HA-29V(R). HA-29V(R) destroyed. HV Slug penetrates TX-B1Q(R). TX-B1Q(R) suffers critical hit (Destroy). TX-B1Q(R) destroyed. Acquired Lgt. Humpback. Acquired 8 matter. RR-9XV(R) angrily emerges from the Twisted Machinery. Lgt. Treads destroyed. HV Slug penetrates Twisted Machinery. AS-SJC(R) angrily emerges from the Twisted Machinery. KC-TJA(h) suffers critical hit (Destroy). KC-TJA(h) destroyed. Lgt. Treads destroyed. EM Shotgun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "?????????????????????????????????????? ????????? | | ""???????????????????????????????????? ?????????? | | "#??????????????????????????????????? #?????????? | | #??????????????????????????????????? #?????????? | | #??????????????????????????????????? #?????????? | | ???????###?????????????????????????? #???? ???? | | ??????## ##???????????????????????? ### ??? | | ?????## ##??????????????????????? ??? | | ?????# #######???????????####?# ?? | | ###### # # #########???# ## ?? | | # ## ! ##### ?? | | ####% ## # ## ##????????? | | # ##<< R ! #??????????????? | | ### ## #<$$ R%@%& #??????????????? | | #?## #<$$&# # ###= #??????????????? | | #??# ## ##"" # ###?#% #??????????????? | | #### ## #### ## &[& ???????????? | | # #??##### # % ???????? | | ### ### #???????###### ???? | | ??#####?###????????????## ## # ##??? | | ????????????????????????# #### ## #???? | | ????????????????????????## ??# #?# ???? | | ????????????????????????? ??# $?? ???? | | ???????????????????????? ? ??# ?? ## ????? | | ??????????????????????? ?? ? #???##? ## ????? | | ??????????????????????#??? ? #???????##??????? | | ?????????????????????????? ?# ##???????????????? | | ?????????????????????????? ?##?????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Shotgun | 28% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageSchematicReprisal Manual? 0 Play Time 00:17:12 Cumulative 22.6 hours Start 2026.08.19 @ 16:47:19 End 2026.08.19 @ 17:02:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bfd194a1-6679-4f80-8a75-7ae941ebe4fb