Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 04:55:37 Player: mischief_2000 Result: Destroyed by EQ-065 with Heavy Dispersion Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (286) 1430 Value Destroyed (16184) 16184 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (20060) 20060 TOTAL SCORE: 46934 Bonus ------- High Alert Combat Kills 577 Follower Combat Kills 3825 Entered Garrisons 1400 Used RIF Installer 4500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -242 Cogmind --------- Core Integrity 0/1600 Matter 76/300 Energy 662/840 System Corruption 50% Temperature Cool (9) Movement Treading (135) Location -1/Command Parts ------- > --- POWER (3) -------- Zero-point Reactor > --- PROPULSION (7) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Leg > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Experimental Cooling System Huge Storage Unit Experimental Energy Well (fused) Improved Kinecellerator Centrium Medium Armor Plating Centrium Medium Armor Plating EM Shield Advanced Point Defense System > --- WEAPON (3) ------- Enhanced Hardcell Cannon Graviton Cannon Graviton Cannon > --- INVENTORY (25) --- High-capacity Storage Unit Small Battery (100) Long-range Terrain Scanner Gamma Rifle Enhanced Gamma Rifle Enhanced Hardcell Cannon Advanced Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Myomer Leg Enhanced Multireflex Exoskeleton Enhanced Multireflex Exoskeleton Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Experimental Energy Well Precision Matter Filter Experimental Phase Shifter Centrium Heavy Armor Plating EM Shield Advanced Point Defense System Experimental System Purifier > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Hardcell Cannon Graviton Cannon > --- INVENTORY -------- Micro Antimatter Reactor Zero-point Reactor Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Leg Experimental Biometal Leg Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Small Battery Experimental Energy Well Long-range Terrain Scanner Gamma Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Graviton Cannon Gamma Bomb Array Advanced Remote Datajack Plasma Cutter Gamma Refractor [Rating: 221] Favorites ----------- Power Light Antimatter Reactor Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Multireflex Exoskeleton Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Relay Coupler [Grunt] Protection Centrium Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Com Slots Evolved 18 | . . 2 . 2 . . . 2 . . 2 . 2 . 2 . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Propulsion 5 | . . 1 . 1 . . . . . . . . . . . . . . 1 2 . Utility 10 | . . . . 1 . . . 2 . . 2 . 2 . 2 . 1 . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 293 | 7 12 5 5 24 12 16 9 9 3 16 2 13 4 13 6 13 3 11 35 19 56 Power 33 | 1 . 1 . 4 2 1 . . 1 1 . 2 . . . 1 1 3 4 3 8 Engine 9 | 1 . 1 . 1 1 1 . . 1 1 . 2 . . . . . . . . . Core 4 | . . . . 3 1 . . . . . . . . . . . . . . . . Reactor 20 | . . . . . . . . . . . . . . . . 1 1 3 4 3 8 Propulsion 65 | 2 6 2 1 7 4 7 3 2 . 1 . 1 1 2 1 1 . . 10 4 10 Treads 42 | . 5 2 1 7 4 5 3 2 . 1 . 1 1 2 1 1 . . 4 . 2 Leg 17 | 2 . . . . . . . . . . . . . . . . . . 3 4 8 Wheel 3 | . . . . . . . . . . . . . . . . . . . 3 . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . . Flight 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Utility 130 | 2 3 . . 4 2 1 4 7 2 7 2 9 2 10 5 9 2 8 14 9 28 Device 41 | 1 1 . . 1 . 1 . 5 . . . . . 2 . 1 1 2 7 4 15 Storage 7 | 1 2 . . 1 . . . . . . . . . . 2 . . . . . 1 Processor 12 | . . . . 1 1 . 1 2 1 1 . . . . . . . . 1 2 2 Hackware 59 | . . . . . 1 . 3 . . 6 2 9 2 8 3 7 . 5 5 3 5 Protection 11 | . . . . 1 . . . . 1 . . . . . . 1 1 1 1 . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 3 2 4 9 4 7 2 . . 7 . 1 1 1 . 2 . . 7 3 10 Energy Gun 4 | 1 . . . . . 2 . . . . . . . . . . . . . . 1 Energy Cannon 12 | . . . . . 3 1 . . . . . . . . . . . . 2 2 4 Ballistic Gun 18 | 1 3 2 1 4 . 3 1 . . 2 . . . . . . . . 1 . . Ballistic Cannon 19 | . . . 3 4 . 1 . . . 2 . 1 . . . 1 . . 3 . 4 Launcher 5 | . . . . 1 . . 1 . . 1 . . . . . . . . 1 . 1 Special Weapon 6 | . . . . . . . . . . 2 . . 1 1 . 1 . . . 1 . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . 1 1 . . . 5 . . . . . . . 1 . . 1 1 4 . 12 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . 1 . 5 System Corruption 30 | . . . . . . . . . . . . . . . . . . . 3 . 27 Parts Lost 68 | . 2 . . . . . 2 1 . 1 . . . 1 1 . . 3 16 1 40 Power 10 | . . . . . . . . . . . . . . . . . . 1 2 . 7 Propulsion 16 | . . . . . . . 1 1 . . . . . . . . . . 5 . 9 Utility 29 | . 1 . . . . . . . . 1 . . . 1 . . . 2 7 1 16 Weapon 13 | . 1 . . . . . 1 . . . . . . . 1 . . . 2 . 8 Highest Loss Streak 13 | . 1 . . . . . 2 1 . 1 . . . 1 1 . . 1 11 1 13 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Average Backups 21 | 4 12 19 19 24 24 24 23 24 24 24 20 21 22 22 21 22 22 21 20 20 17 Power . | . 1 1 1 1 1 1 1 1 1 . . . 1 1 2 1 . . . . 1 Propulsion 4 | 2 5 8 8 7 8 5 4 3 3 2 2 2 3 4 4 4 4 4 3 3 3 Utility 9 | . 2 2 2 5 7 11 10 14 13 12 10 10 11 10 8 10 11 12 10 9 6 Weapon 5 | 1 3 8 8 9 7 6 5 4 4 5 6 5 4 5 5 4 4 3 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 71 | 1 4 6 1 11 3 4 3 1 1 11 . 4 . 3 . 4 1 . 6 1 6 Power 4 | . . . . 1 . . 2 . . . . . . . . 1 . . . . . Propulsion 14 | 1 1 . . 4 3 2 . . . . . . . 1 . . . . 2 . . Utility 30 | . 2 1 . 3 . 1 . . 1 10 . 1 . 2 . 3 . . 1 . 5 Weapon 23 | . 1 5 1 3 . 1 1 1 . 1 . 3 . . . . 1 . 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 99 100 98 99 99 99 97 99 97 90 90 93 84 80 83 82 84 83 86 78 Engine 4 | . 14 11 11 4 2 9 9 7 7 7 6 6 5 5 5 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 4 7 9 10 12 9 Treads 22 | . 24 33 33 35 36 35 36 29 30 30 26 26 23 16 10 10 9 9 7 . 1 Leg 1 | . 3 . . . . . . . . . . . . . . . . . 2 15 15 Device 8 | . 9 11 11 9 8 9 8 13 18 3 . . . . 5 5 7 6 7 17 23 Storage 7 | . 16 11 11 10 9 9 9 7 7 7 6 6 5 5 10 5 4 4 4 4 5 Processor 4 | . . . . 4 9 9 7 13 7 15 13 5 . . . . . . 1 5 3 Hackware 16 | . . . . . . . 1 . . 11 23 31 46 42 38 42 38 37 28 17 6 Protection 1 | . . . . 2 . . . . 3 . . . . . . 3 4 6 5 2 1 Energy Cannon 2 | . . . . . 5 8 7 7 5 3 . . . . . . . . 1 2 5 Ballistic Gun 6 | . 18 32 30 6 . 3 18 15 15 11 . . . . . . . . . 1 . Ballistic Cannon 7 | . . . 2 20 20 14 . . . 2 6 6 5 5 5 5 4 4 5 5 3 Special Weapon 1 | . . . . . . . . . . 1 6 6 3 5 5 4 4 2 1 1 . Peak Build Rating 221 | 7 12 17 18 29 29 34 37 48 49 64 70 73 81 102 112 121 138 145 173 198 221 Average Rating 73 | 5 8 15 17 25 28 30 34 44 47 53 68 69 78 88 104 115 131 140 139 188 179 On Entrance 69 | . 7 12 17 18 28 28 34 37 45 49 63 70 73 81 102 106 118 138 143 173 183 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . . . . . . . 9 . 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 212 | 15 71 57 60 140 102 106 104 110 112 121 119 120 123 124 130 145 164 175 200 201 212 Greatest Support 198 | 20 40 60 60 86 86 83 86 88 88 88 87 87 92 150 150 150 150 150 180 198 198 Greatest Overweight (x) 35 | . 1 . . 1 1 35 1 1 1 1 1 1 1 1 . . 1 1 11 1 2 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 1 1 1 . . . . 1 2 . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 16 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 12 19 19 24 24 24 23 24 24 24 23 24 24 24 24 24 24 23 22 24 18 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 20 20 20 25 25 25 25 24 25 25 23 25 25 25 25 25 25 25 25 25 8 Class Distribution -------------------- 29% | Botlord-Tank 21% | Scavenger-Gunner 12% | Bothacker-Gunner 10% | Botlord-Gunner 6% | Scavenger-Skirmisher 5% | Scavenger-Tank 3% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Gunner | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Tank | -7/Storage Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -6/Factory Botlord-Gunner | -6/Garrison Botlord-Gunner | -5/Factory Botlord-Tank | -5/Garrison Botlord-Tank | -4/Factory Botlord-Tank | -4/Garrison Botlord-Tank | -3/Research Botlord-Tank | -3/Garrison Botlord-Tank | -2/Research Botlord-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Com Matter Collected 13707 | 315 45 599 298 1764 730 637 241 248 302 731 . 364 153 691 186 892 68 1026 1618 1109 1690 Remotely 194 | . . . . . . . . 59 135 . . . . . . . . . . . . Salvage Created 10620 | 174 249 728 214 1576 552 566 479 98 342 434 . 240 219 494 2 365 . 385 1255 1036 1212 Parts 570 | 11 22 44 14 104 48 41 38 4 15 30 . 13 13 20 . 11 . 11 36 55 40 Haulers Intercepted 12 | . 1 1 . 4 . 4 . . 1 . . . . . . . . . 1 . . Recyclers Shooed 5 | . . 1 . 2 . . . . 1 . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Com Combat Hostiles Destroyed 209 | . 9 13 7 31 22 5 19 . 5 9 . 6 3 7 . 5 . 9 26 15 18 Guns 48 | . 7 13 7 8 . . 6 . 2 4 . . . . . . . . . 1 . Cannons 121 | . . . . 20 21 4 1 . 1 3 . 6 1 7 . 2 . 9 16 13 17 AOE 37 | . 2 . . 3 1 1 12 . 2 2 . . 2 . . 3 . . 9 . . Classes Destroyed 21 | 3 4 1 1 6 . . 2 . . . . . . 1 . . . . 1 . 2 Worker 13 | 1 . . 2 9 . 1 . . . . . . . . . . . . . . . Builder 11 | . . . . 4 . 3 . . . . . . 1 . . . . . 2 1 . Tunneler 6 | 4 . . . . . 1 . . . . . . 1 . . . . . . . . Hauler 12 | . 1 1 . 4 . 4 . . 1 . . . . . . . . . 1 . . Recycler 14 | 1 . 2 . 3 . 1 . 1 1 . . . 1 . . . . . 2 2 . Mechanic 3 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . Operator 2 | . . . . 2 . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 Watcher 15 | . 1 1 . 5 . 3 . 1 . . . . 1 . . 2 . . . . 1 Swarmer 54 | . 6 3 1 2 9 2 6 . . 1 . . 4 . . 4 . 1 10 5 . Grunt 65 | . 3 5 3 20 5 . 7 . 3 3 . 3 . 1 . 2 . 6 2 . 2 Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . Duelist 3 | . . . . 2 . . . . . . . . . . . 1 . . . . . Sentry 24 | . . 5 . 5 5 2 2 . 1 . . . . . . . . . 4 . . Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . . . Specialist 9 | . . . . . . . 1 . . 3 . 2 . . . . . 2 1 . . Hunter 14 | . . . . 1 3 1 . . . . . . . 2 . . . . 4 3 . Programmer 30 | . . . . . . . 3 . 1 2 . 2 . 3 . . . . 4 7 8 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . Enhanced Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . 5 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . 2 Assembled 3 | . . . 3 . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 7 6 3 6 4 3 14 1 3 2 . 2 3 1 . 3 . 3 13 3 5 Combat Bots Only 14 | . 5 6 3 4 4 2 14 . 3 2 . 2 3 1 . 3 . 3 13 3 5 Max Kills in Single Turn 4 | 1 2 1 2 3 1 2 4 1 2 1 . 1 4 1 . 3 . 1 4 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 1 1 1 4 . 1 1 . . 2 . . 2 . . 4 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Com Hostile Shots Fired 1888 | . 66 47 19 133 88 17 91 . 25 37 4 27 4 38 13 13 . 111 360 172 623 Missed 624 | . 23 10 6 40 27 5 26 . 6 14 1 2 . 14 1 2 . 43 149 59 196 Intercepted 19 | . . . . . . . . . . . . . . . . . . . . . 19 Deflected 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hits 1264 | . 43 37 13 93 61 12 65 . 19 23 3 25 4 24 12 11 . 68 211 113 427 Melee 8 | . . . 4 3 . . . . . . . . . . . . . 1 . . . Projectile 1256 | . 43 37 9 90 61 12 65 . 19 23 3 25 4 24 12 11 . 67 211 113 427 AOE 17 | . . . . . . . . . . . . . . 2 . . . . . . 15 Critical Strikes 67 | . . 1 . 2 1 1 2 . 2 . . 2 . 3 1 1 . 3 12 4 32 Part Disruptions 16 | . . . . . . . . . . . . . . . . . . . . . 16 Damage Taken 26689 | . 512 490 188 1465 842 166 910 81 120 324 56 382 72 600 384 270 . 1362 4554 1701 12210 Core 2993 | . 99 114 . 152 71 50 96 . . 14 18 19 12 80 . 37 . 148 453 82 1548 Absorbed by Shields 3978 | . . . . . . . . . 60 56 . 115 . 39 . 10 . 358 402 671 2267 Ignored by Resistances 1337 | . . . . . . . . . . . . . . . 43 38 . 95 . . 1161 Regen/Repaired (Parts) 568 | . 131 . . 125 . 52 . . . . . . . . . . . . . . 260 Core Remaining (%) 79 | 100 60 . 71 . . . 32 . . 98 . 95 . 90 . 96 . 88 68 . . Volleys Fired 996 | 15 32 38 16 114 65 25 31 3 12 51 6 32 6 117 18 67 3 62 89 53 141 Largest 3 | 2 2 3 3 3 3 3 3 3 3 3 1 1 2 1 1 1 1 2 3 3 3 Hottest 360 | 70 70 69 69 99 141 130 115 115 115 120 70 70 106 70 70 70 70 106 283 291 360 Shots Fired 1920 | 30 63 114 48 342 181 77 73 5 36 83 6 32 7 117 18 69 3 63 121 107 325 Gun 518 | 30 63 114 48 108 . 8 43 2 24 36 . . . . . . . . 1 16 25 Cannon 1127 | . . . . 229 176 67 22 3 10 33 1 17 1 32 3 40 1 29 104 81 278 Launcher 50 | . . . . 5 5 2 8 . 2 3 . . 4 . . 2 . 4 6 . 9 Special 225 | . . . . . . . . . . 11 5 15 2 85 15 27 2 30 10 10 13 Kinetic 1224 | 15 32 114 48 337 126 49 43 2 24 50 1 17 1 32 3 40 1 29 80 67 113 Thermal 468 | 15 31 . . . 50 26 22 3 10 19 . . . 67 . 20 . . 25 21 159 Explosive 41 | . . . . 5 5 2 8 . 2 3 . . 4 . . 2 . 4 6 . . Electromagnetic 49 | . . . . . . . . . . . . . . . . . . . . 9 40 Robot Hit Streak 32 | 4 6 14 8 13 18 9 8 5 7 11 3 10 4 32 9 12 4 21 12 8 19 Robot Miss Streak 8 | 3 5 3 4 3 3 6 3 . 2 4 2 2 1 4 2 2 . 2 5 8 6 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . 1 . . Secondary Targets 5 | . . 2 2 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1102 | 15 29 78 25 196 79 41 31 2 19 32 4 22 2 102 13 34 2 42 69 54 211 Core Hits 504 | 7 15 27 13 94 34 25 36 2 14 18 . 6 12 38 7 21 . 10 39 23 63 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Critical Parts Destroyed 4 | . . 1 . 2 . . . . . 1 . . . . . . . . . . . Critical Strikes 41 | 1 1 1 . 12 2 1 . . . 2 . 3 . 3 . . . 2 3 4 6 Burn 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Destroy 4 | . . 1 . 2 . . . . . 1 . . . . . . . . . . . Blast 27 | . . . . 10 2 1 . . . 1 . 3 . . . . . 2 2 3 3 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Sever 3 | . . . . . . . . . . . . . . 3 . . . . . . . Melee Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36288 | 157 669 1203 381 4591 1846 869 1634 55 649 711 78 915 572 2429 179 1701 . 1584 4915 1941 9209 Guns 4746 | 157 358 1203 381 1172 . 33 450 . 268 324 . . . . . . . . 28 202 170 Cannons 25608 | . . . . 2901 1787 788 148 55 183 224 78 915 87 1717 102 1161 . 1331 3957 1739 8435 Explosions 4989 | . 311 . . 518 59 48 1036 . 198 163 . . 485 . 77 319 . 253 918 . 604 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 27 | . . . . . . . . . . . . . . . . 15 . . 12 . . Kinetic 22250 | 57 196 1203 381 4073 1162 491 450 . 268 388 78 915 87 1717 102 1161 . 1331 3469 1188 3533 Thermal 8293 | 100 162 . . . 625 330 148 55 183 160 . . . 712 . 206 . . 516 557 4539 Explosive 4308 | . 311 . . 518 59 48 1036 . 198 163 . . 485 . . 319 . 253 918 . . Electromagnetic 1410 | . . . . . . . . . . . . . . . 77 . . . . 196 1137 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 50 | . . . . 2 2 5 5 . . . . . . 3 2 2 . 2 10 4 50 Average Corruption 4 | . . . . 2 2 2 5 . . . . . . 2 1 2 . 1 6 2 18 Corruption Purged 17 | . . . . . . . . . . . . . . . . . . . . . 17 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 249 | . . . . . 20 30 28 . . . . . . 22 1 21 . 17 32 2 76 Message Errors 53 | . . . . . 7 5 4 . . . . . . 4 1 4 . 1 6 1 20 Matter Fused 61 | . . . . . 3 9 5 . . . . . . 6 . 9 . 9 7 1 12 Heat Flow Errors 32 | . . . . . 2 6 2 . . . . . . 6 . 2 . 3 3 . 8 Energy Discharges 28 | . . . . . 2 2 7 . . . . . . 2 . 1 . 1 4 . 9 Parts Rejected 3 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 Parts Fused 4 | . . . . . . . 2 . . . . . . . . . . . . . 2 Data Loss (minor) 27 | . . . . . 2 5 3 . . . . . . 3 . 1 . 1 7 . 5 Data Loss (major) 6 | . . . . . 2 . 1 . . . . . . . . 1 . . 2 . . Misfires 11 | . . . . . . 2 3 . . . . . . . . 2 . 1 2 . 1 Alerts 6 | . . . . . 2 1 . . . . . . . . . 1 . . 1 . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 16 | . . . . . . . . . . . . . . . . . . 1 . . 15 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1476 | . 195 . . 9 23 4 . . 10 . 18 . 99 266 87 152 . 14 245 132 222 Projectiles 1159 | . . . . 9 23 4 . . 10 . 18 . 62 266 87 140 . 14 172 132 222 Explosions 317 | . 195 . . . . . . . . . . . 37 . . 12 . . 73 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 99 | . . . . 19 15 2 . . . . 1 4 . 12 . 3 . 8 14 7 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 89 | . . . . 18 11 2 . . . . 1 3 . 10 . 2 . 8 14 6 14 Secondary 10 | . . . . 1 4 . . . . . . 1 . 2 . 1 . . . 1 . Self-Inflicted Damage 511 | . 97 . . . 14 25 160 . . . . . . . . 35 . 43 89 . 48 Shots 19 | . 1 . . . 1 1 6 . . . . . . . . 1 . 1 2 . 6 Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 644 | 45 210 127 52 340 264 248 187 30 105 210 8 71 6 246 . 219 18 257 435 315 644 Average Temperature 73 | 14 49 37 18 83 80 45 52 22 36 37 6 22 4 49 . 20 13 58 102 126 123 Received Heat Transfer 3988 | . 126 186 18 666 180 27 207 . 21 40 27 142 . 39 39 294 . 145 674 9 1148 Effects 17 | . . . . 4 . . . . . . . . . . . . . . 6 . 7 Shutdowns 6 | . . . . . . . . . . . . . . . . . . . 4 . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Interference 7 | . . . . 3 . . . . . . . . . . . . . . 2 . 2 Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 6 | . . . . . . . . . . . . . . . . . . . . 6 . Longest Duration 6 | . . . . . . . . . . . . . . . . . . . . 6 . Robots Disrupted 5 | . . . . . . . . . . . . . . . 1 . . . . . 4 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . 3 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 6 | . . . . . . . . . . . . . . . . . . . . 1 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Melted 8 | 1 . . . . 1 . . . . . . . . . . . . . 2 . 4 Heat Transferred 9969 | 370 555 . . . 905 518 185 74 222 222 . . . 2368 . 703 . . 444 444 2959 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Com Maximum Alert Level 4 | . . . . 2 4 2 3 1 . 3 2 2 1 2 1 3 2 1 2 1 . Low Security (%) 37 | 100 100 100 100 81 . . 11 50 100 26 . . . . 55 2 . 7 48 3 100 Level 1 32 | . . . . 5 10 46 27 49 . 19 . 42 100 71 44 15 50 92 48 96 . Level 2 21 | . . . . 13 37 53 44 . . 21 100 57 . 28 . 52 50 . 3 . . Level 3 7 | . . . . . 42 . 16 . . 32 . . . . . 29 . . . . . Level 4 . | . . . . . 10 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1159 | 5 165 199 137 525 1159 564 754 395 106 877 459 635 393 613 321 841 472 329 411 338 186 Initial 564 | . . 22 67 . 329 564 190 395 20 34 459 318 333 207 321 93 472 247 177 208 163 Average 316 | 1 70 129 19 145 726 399 515 205 68 462 442 426 314 363 188 569 402 270 236 273 98 Influence Increases 9552 | 30 279 367 145 1049 850 285 604 28 163 933 36 477 210 496 168 808 18 720 953 448 485 Destroy 0b10 Robot/C 4260 | . 180 260 80 620 500 100 380 . 100 440 20 160 60 180 . 100 . 225 390 225 240 Destroy 0b10 Robot/NC 394 | 30 10 20 10 140 5 70 . 10 10 . . . 20 15 . 10 . . 20 20 4 Destroy Leader 702 | . 44 74 10 158 20 54 30 2 32 30 10 . 2 30 . . . 16 90 50 50 Allied During Kill 673 | . . . . . 4 . 2 . . 87 6 49 35 31 . 110 . 228 58 5 58 Successful Hack 113 | . . 12 . 12 26 9 6 . . 14 . . . 16 . 14 . . . 4 . Disable Machine 438 | . 15 . . 75 . 30 . 15 . . . . 45 . 120 30 . . 60 12 36 Anti-Garrison Action 1539 | . . . . . 200 . 100 . . 300 . 250 . 200 . 225 . 151 113 . . Destroy Structure 1292 | . 15 1 . 44 95 22 56 1 21 62 . 3 48 24 48 319 18 100 222 96 97 Lose Combat Pursuer 141 | . 15 . 45 . . . 30 . . . . 15 . . . . . . . 36 . Influence Decreases 9533 | 30 226 245 320 542 198 1151 143 737 155 109 458 297 548 180 648 100 529 733 922 540 722 Entered New Map 3522 | . . 31 108 . 178 595 103 359 25 19 418 137 302 90 292 40 369 83 140 140 93 Time Decay 4031 | 30 206 214 212 542 . 556 . 368 130 . 40 . 206 . 246 . 160 . 452 310 359 Lost Part 430 | . 20 . . . . . 20 10 . 10 . . . 10 10 . . 30 160 10 150 Lost Ally 1550 | . . . . . 20 . 20 . . 80 . 160 40 80 100 60 . 620 170 80 120 Squads Dispatched 29 | . 2 . . 5 . . . 2 1 . 1 . 2 . 2 . 1 . 7 2 4 Investigation 6 | . 1 . . 2 . . . 1 . . . . . . . . . . . 1 1 Extermination 9 | . . . . . . . . 1 1 . . . 1 . 1 . . . 2 1 2 Reinforcement 10 | . 1 . . 3 . . . . . . 1 . . . 1 . 1 . 2 . 1 Assault 2 | . . . . . . . . . . . . . . . . . . . 2 . . Garrison 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 74 | . . . . . . . . . . . . 5 7 3 12 20 3 19 4 . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Com Distress Signals 16 | . . 2 . 4 . . . . . . . 1 . . 2 . . . 1 1 5 Communications Jammed 326 | . . . . . . . . . . . . . 68 16 2 9 . . 113 34 84 Distress Signals 325 | . . . . . . . . . . . . . 68 16 1 9 . . 113 34 84 Times Spotted 441 | . 16 15 8 41 30 8 23 1 5 29 3 21 11 23 15 22 . 49 36 23 62 Peak Tracking Total 14 | . 5 3 4 4 4 2 14 1 3 6 2 4 5 3 4 5 . 12 5 4 8 Tactical Retreats 7 | . 1 . 1 . . . 1 . . . . 1 . . . . . . . 3 . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Com Traps Triggered 32 | . 1 . . 1 4 2 1 1 . 5 . 7 . . . . . 7 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Com Machines Disabled 51 | . 1 . . 5 3 2 2 1 . 4 . 3 3 2 8 5 . 2 6 1 3 Max in Single Turn 5 | . 1 . . 2 1 1 1 1 . 1 . 1 2 1 5 1 . 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Garrison Relay 19 | . . . . . 2 . 2 . . 4 . 3 . 3 . 3 . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Com Machines Accessed 46 | . 2 3 1 7 2 6 2 1 4 1 1 1 1 2 1 1 2 . 1 4 3 Terminals 28 | . 1 3 . 2 2 3 2 1 2 1 . 1 . 2 . 1 1 . 1 3 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . 1 . 1 . . . . . . . . . . . . . . 1 Recycling Units 3 | . . . . 1 . 1 . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . 1 . . 1 . 1 . 1 . 1 . 1 . . 1 . Total Hacks 87 | . 5 7 1 18 4 11 5 3 5 1 1 1 1 5 1 2 2 . 1 7 6 Successful 47 | . 3 3 1 13 2 6 2 . 2 1 1 1 1 1 1 1 1 . . 5 2 Failed 40 | . 2 4 . 5 2 5 3 3 3 . . . . 4 . 1 1 . 1 2 4 Catastrophic 14 | . 1 2 . 3 . . 1 . 2 . . . . 2 . . 1 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 18 | . 3 5 . 3 . 5 . . . . . . . . . . . . . . 2 Terminals 56 | . 3 7 . 4 4 7 5 3 3 1 . 1 . 5 . 2 1 . 1 5 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . 2 . . 5 . 2 . . . . . . . . . . . . . . 2 Recycling Units 4 | . . . . 2 . 1 . . 1 . . . . . . . . . . . . Scanalyzers 6 | . . . . 6 . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . 1 . . 1 . 1 . 1 . 1 . 1 . . 2 . Terminal Hacks 18 | . 1 2 1 1 2 1 2 . . 1 . 1 . 1 . 1 . . . 3 1 Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . Open Door 6 | . . . 1 . . . 1 . . . . . . . . . . . . 3 1 Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . 1 . . . . 1 . 1 . . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . 4 . 2 . . . . . . . . . . . . . . . Scan Component 4 | . 1 . . 2 . 1 . . . . . . . . . . . . . . . Repair 4 | . 1 . . 2 . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . 1 . . 1 . . . . . . . . . . . . Report Inventory 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . 6 . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . 1 . 1 . . 1 . 1 . 1 . 1 . 1 . . 2 . Unlock Access 7 | . . . . 1 . 1 . . 1 . 1 . 1 . 1 . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 3 | . . 1 . . . 1 . . . . . . . . . . . . . . 1 Terminals 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Botnet 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 3 . 5 2 3 1 1 3 . . 1 . 2 . 1 2 . 1 1 3 Full Trace Events 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . 2 . 1 . . . . . . . . . . . . . . . Time 116 | . 26 . . 58 . 32 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Com Used RIF Installer 9 | . . . . . 1 . 1 . . 1 . 2 . 1 . 1 . 2 . . . Code Merge 1 | . . . . . . . . . . . . . . 1 . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . 1 . . . . . Signal Jammer 1 | . . . . . . . 1 . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . 1 . . . Autoassimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 106 | . . . . . . . . . . 7 2 14 2 12 14 12 2 21 7 7 6 Non-combat 8 | . . . . . . . . . . . . . 1 . 3 . . . 1 3 . Combat 98 | . . . . . . . . . . 7 2 14 1 12 11 12 2 21 6 4 6 Autoassimilated 18 | . . . . . . . . . . . . 2 1 1 3 6 . 3 . 1 1 Robot Hacks Applied 91 | . . . . . . . . . . 7 2 12 1 12 11 7 2 19 7 6 5 find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . . drop_inventory 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . emergency_deploy 2 | . . . . . . . . . . . . . . . . . . 2 . . . spike_heat 8 | . . . . . . . . . . . . 2 . . . 1 . 3 . 1 1 disable_weapons 1 | . . . . . . . . . . . . . . . 1 . . . . . . reboot_system 8 | . . . . . . . . . . 3 . 1 . 1 . 1 1 . 1 . . go_dormant 6 | . . . . . . . . . . . 1 . . 2 . . . 2 1 . . streamctrl_high 4 | . . . . . . . . . . 1 . . . . . . . 1 1 1 . formatsys_low 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . formatsys_high 55 | . . . . . . . . . . 3 1 9 . 9 8 5 1 11 2 2 4 formatsys_deep 1 | . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 90 | . . . . . 6 . 7 . . 20 . 13 . 9 3 17 . 8 3 4 . Machine Destruction 75 | . . . . . 6 . 7 . . 16 . 13 . 9 . 13 . 8 3 . . Programmers 15 | . . . . . . . . . . 4 . . . . 3 4 . . . 4 . Attached 53 | . . . . . . . 1 . . 6 1 9 2 8 3 7 . 5 4 3 4 Merged Code Value 201 | . . . . . . . . . . . . . . 103 7 58 . 33 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . 1 . . . . 4 . . . . . . . 3 . . 4 Allies Hacked 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Com Total Allies 99 | . . . . . 1 . 1 . . 8 1 11 1 10 12 13 1 18 9 4 9 Largest Group 23 | . . . . . 1 . 1 . . 4 3 6 5 8 15 23 20 21 5 3 6 Highest-Rated Group 1308 | . . . . . 34 . 31 . . 96 69 157 157 309 841 1308 1227 1227 311 162 294 Highest-Rated Ally 212 | . . . . . 34 . 31 . . 24 29 32 32 85 142 142 142 142 183 69 212 Total Orders 10 | . . . . . . . . . . . . . . . . . . . 1 9 . EXPLORE 8 | . . . . . . . . . . . . . . . . . . . 1 7 . RETURN 2 | . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 654 | . . . . . 3 . 4 . . 60 4 61 19 38 38 80 26 153 76 14 78 Total Damage 23581 | . . . . . 272 . 54 . . 1503 98 1381 820 870 941 2693 984 5627 2463 582 5293 Kills 112 | . . . . . 3 . . . . 14 1 7 7 5 12 21 3 26 5 2 6 Allies Corrupted 5 | . . . . . . . . . . . . . . . . 1 . . . . 4 Allies Melted 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Com Active Infowar (turns) 7555 | 122 404 448 1585 2391 942 . . 746 . . . . . . . . . . 27 437 453 Optics 2705 | . . . . 1306 942 . . 457 . . . . . . . . . . . . . Sensors 1238 | . . . . . . . . 321 . . . . . . . . . . 27 437 453 Seismic 4525 | 122 404 448 1585 1966 . . . . . . . . . . . . . . . . . Jamming 211 | . . . . . . . . 211 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . 1 7 . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . 1 5 . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Com Turns Passed 22576 | 211 576 448 1585 2391 1385 1621 934 852 267 1769 92 1351 424 1339 536 1694 320 1560 1133 684 1404 Spaces Moved 8868 | 128 237 200 721 761 470 592 344 347 93 638 33 516 169 518 306 772 113 555 416 359 580 Core 7 | 6 . . . . . 1 . . . . . . . . . . . . . . . Treads 7528 | . 198 200 721 761 470 591 344 347 93 638 33 516 169 518 306 772 113 555 145 . 38 Legs 1146 | 122 39 . . . . . . . . . . . . . . . . . 84 359 542 Wheels 187 | . . . . . . . . . . . . . . . . . . . 187 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 240 240 240 235 238 235 235 235 233 160 160 160 160 240 145 120 110 Average Speed 200 | 116 182 160 160 238 240 242 240 237 238 237 235 235 234 182 160 160 209 240 186 128 138 Slowest Speed 1800 | 120 240 160 160 240 240 1800 240 240 238 238 235 235 235 235 160 160 240 240 317 197 295 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 7 38 23 83 57 60 44 48 9 20 63 1 70 7 71 14 87 6 77 11 27 21 Regions Visited 21 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 . 1 . 1 . 1 1 . 1 . 1 . 1 . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . . 3 . . . . . . . . . . . . . . . . . . Spaces Dug 24 | . . . . . 1 . . . . . . . . . . 14 1 3 1 4 . Terrain Destroyed 387 | . 14 . . 38 34 19 19 . 24 2 . 3 23 4 . 31 1 32 77 40 26 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . Projectile 163 | . . . . 15 . 4 . . 4 2 . 3 . 4 . 20 1 11 33 40 26 AOE 223 | . 14 . . 23 33 15 19 . 20 . . . 23 . . 11 . 21 44 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Com Total 12079 | 158 324 269 1126 1088 592 732 415 372 121 843 43 625 187 726 343 1131 196 734 638 505 911 Wait 1221 | . 6 4 373 136 5 39 6 3 3 26 2 24 2 50 6 256 73 69 49 30 59 Move 8852 | 127 236 199 720 761 469 592 343 346 93 637 33 515 169 517 305 770 112 554 416 358 580 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 217 | 8 24 8 6 21 5 13 10 3 3 18 . 16 2 4 4 9 3 7 22 11 20 Fast Attach 152 | 7 4 4 . 6 5 18 2 7 3 4 . 3 2 11 3 6 1 4 18 13 31 Attach 112 | . 4 2 5 4 1 . 7 2 . 5 2 6 2 2 3 3 2 4 17 5 36 Detach 6 | . 1 . . 1 . . . . . . . . . . . . . . . . 4 Swap 131 | . 4 2 . 20 11 9 5 . 2 18 . 4 2 5 1 7 . 7 4 12 18 Drop 279 | 1 13 12 6 25 15 36 9 8 5 25 . 13 2 15 3 12 2 9 23 23 22 Fire 996 | 15 32 38 16 114 65 25 31 3 12 51 6 32 6 117 18 67 3 62 89 53 141 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis 39 | . . . . . 8 . 2 . . 9 . 12 . . . . . 8 . . . Rewire 72 | . . . . . 7 . . . . 50 . . . 5 . . . 10 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 2 exits: *Res x2) -2/Research -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 212 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 13) 710 | -10/Materials | Repaired Lgt. Treads 712 | -10/Materials | Derelicts attacked the area 788 | -10/Materials | Entered another Materials area 788 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1102 | -9/Materials | Identified exit to Mines 1236 | -9/Materials | Entered Mines 1276 | -9/Mines | Assembled infested the area 1281 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1314 | -9/Mines | Build established: Scavenger-Gunner 1315 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1888 | -9/Mines | Discovered new exit (range 11) 2399 | -9/Mines | Discovered new exit (range 8) 2513 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2821 | -9/Mines | Entered Materials 2821 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3467 | -8/Materials | Build established: Scavenger-Tank 3683 | -8/Materials | Repaired Imp. Light Cannon+ 3711 | -8/Materials | Repaired Lgt. Treads 4219 | -8/Materials | Build established: Scavenger-Skirmisher 5212 | -8/Materials | Identified exit to Garrison 5212 | -8/Materials | Entered Garrison 5348 | -8/Garrison | Build established: Skirmisher 5417 | -8/Garrison | Garrison Relay disabled 5756 | -8/Garrison | Triggered checkpoint 5776 | -8/Garrison | Triggered checkpoint 5812 | -8/Garrison | Triggered checkpoint 6024 | -8/Garrison | Triggered checkpoint 6135 | -8/Garrison | Discovered new exit (range 28) 6135 | -8/Garrison | Discovered new exit (range 69) 6135 | -8/Garrison | Discovered new exit (range 73) 6205 | -8/Garrison | Garrison Relay disabled 6405 | -8/Garrison | Build established: Scavenger-Gunner 6441 | -8/Garrison | Installed Relay Interface Framework 6597 | -8/Garrison | Entered Materials 7677 | -8/Materials | Repaired Rocket Launcher 8075 | -8/Materials | Discovered new exit (range 10) 8218 | -8/Materials | Identified exit to Garrison 8218 | -8/Materials | Entered Garrison 8255 | -8/Garrison | Discovered new exit (range 60) 8255 | -8/Garrison | Discovered new exit (range 69) 8255 | -8/Garrison | Discovered new exit (range 104) 8325 | -8/Garrison | Core integrity fell below 50% 8335 | -8/Garrison | Rescued a captive Derelict 8348 | -8/Garrison | Triggered checkpoint 8567 | -8/Garrison | Triggered checkpoint 8570 | -8/Garrison | Triggered checkpoint 8623 | -8/Garrison | Destroyed 14 combat bots 8790 | -8/Garrison | Garrison Relay disabled 9014 | -8/Garrison | Garrison Relay disabled 9061 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 9109 | -8/Garrison | Build established: Bothacker-Gunner 9152 | -8/Garrison | Entered Factory 9152 | -7/Factory | Evolved 2 slots: Utility x2 9194 | -7/Factory | Discovered new exit (range 19) 9284 | -7/Factory | Discovered new exit (range 10) 9826 | -7/Factory | Identified exit to Storage 9848 | -7/Factory | Identified exit to Factory 10004 | -7/Factory | Entered Storage 10271 | -7/Storage | Identified exit to Garrison 10271 | -7/Storage | Entered Garrison 10305 | -7/Garrison | Triggered checkpoint 10373 | -7/Garrison | Triggered checkpoint 10430 | -7/Garrison | Lost 3 allies 10637 | -7/Garrison | Triggered checkpoint 10661 | -7/Garrison | Garrison Relay disabled 10867 | -7/Garrison | Triggered checkpoint 10905 | -7/Garrison | Triggered checkpoint 10910 | -7/Garrison | Triggered checkpoint 10913 | -7/Garrison | Triggered checkpoint 11027 | -7/Garrison | Discovered exit to Factory (range 10) 11075 | -7/Garrison | Triggered checkpoint 11098 | -7/Garrison | Garrison Relay disabled 11289 | -7/Garrison | Triggered checkpoint 11334 | -7/Garrison | Garrison Relay disabled 11354 | -7/Garrison | P-70 Sage assimilated allied Shotgunner 4d 11529 | -7/Garrison | Discovered exit to Factory (range 10) 11880 | -7/Garrison | Discovered exit to Factory (range 3) 11941 | -7/Garrison | Triggered checkpoint 11941 | -7/Garrison | Garrison Relay disabled 11978 | -7/Garrison | Expanded RIF knowledge: Structural Interface 12040 | -7/Garrison | Entered Factory 12040 | -6/Factory | Accompanied by 2 allies 12040 | -6/Factory | Evolved 2 slots: Utility x2 12132 | -6/Factory | Identified exit to Garrison 12132 | -6/Factory | Entered Garrison 12132 | -6/Garrison | Accompanied by 3 allies 12187 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 12232 | -6/Garrison | Triggered checkpoint 12255 | -6/Garrison | Garrison Relay disabled 12478 | -6/Garrison | Build established: Botlord-Gunner 12482 | -6/Garrison | Triggered checkpoint 12523 | -6/Garrison | Triggered checkpoint 12569 | -6/Garrison | Lost 5 allies 12576 | -6/Garrison | Triggered checkpoint 12669 | -6/Garrison | Triggered checkpoint 12710 | -6/Garrison | Garrison Relay disabled 12818 | -6/Garrison | Discovered new exit (range 13) 12989 | -6/Garrison | Garrison Relay disabled 13028 | -6/Garrison | Triggered checkpoint 13167 | -6/Garrison | Discovered new exit (range 2) 13210 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 13297 | -6/Garrison | Found Relay Coupler [Proto] 13301 | -6/Garrison | Found Relay Coupler [Proto] 13304 | -6/Garrison | Found Relay Coupler [Proto] 13308 | -6/Garrison | Found Relay Coupler [Proto] 13483 | -6/Garrison | Entered Factory 13483 | -5/Factory | Accompanied by 5 allies 13483 | -5/Factory | Evolved 2 slots: Utility x2 13888 | -5/Factory | P-70 Sage assimilated allied Guardian 5c 13891 | -5/Factory | Garrison activated, responded to threat 13907 | -5/Factory | Identified exit to Garrison 13907 | -5/Factory | Entered Garrison 13907 | -5/Garrison | Accompanied by 2 allies 13940 | -5/Garrison | Expanded RIF knowledge: Code Merge 14261 | -5/Garrison | Garrison Relay disabled 14289 | -5/Garrison | Triggered checkpoint 14720 | -5/Garrison | Triggered checkpoint 14720 | -5/Garrison | Spotted B-75 Beast 14726 | -5/Garrison | Assimilated Beast 6a with formatsys_high 14746 | -5/Garrison | Build established: Botlord-Tank 14800 | -5/Garrison | Discovered new exit (range 10) 14834 | -5/Garrison | Learned Factory security intel 14845 | -5/Garrison | Triggered checkpoint 14870 | -5/Garrison | Garrison Relay disabled 14959 | -5/Garrison | Triggered checkpoint 15085 | -5/Garrison | Triggered checkpoint 15163 | -5/Garrison | Triggered checkpoint 15163 | -5/Garrison | Garrison Relay disabled 15217 | -5/Garrison | Discovered new exit (range 11) 15246 | -5/Garrison | Entered Factory 15246 | -4/Factory | Accompanied by 8 allies 15246 | -4/Factory | Evolved 2 slots: Utility x2 15520 | -4/Factory | Spotted B-86 Titan 15525 | -4/Factory | Assimilated Titan 7a with formatsys_high 15644 | -4/Factory | Lost 3 allies 15734 | -4/Factory | Identified exit to Garrison 15782 | -4/Factory | Entered Garrison 15782 | -4/Garrison | Accompanied by 15 allies 15822 | -4/Garrison | Triggered checkpoint 15847 | -4/Garrison | Garrison Relay disabled 15940 | -4/Garrison | Spotted B-86 Titan 15943 | -4/Garrison | Allies destroyed Titan 7a 15959 | -4/Garrison | Assimilated Titan 7b with formatsys_high 15970 | -4/Garrison | Triggered checkpoint 15982 | -4/Garrison | Lost 3 allies 15989 | -4/Garrison | Triggered checkpoint 15992 | -4/Garrison | Triggered checkpoint 16220 | -4/Garrison | Discovered new exit (range 14) 16265 | -4/Garrison | Garrison Relay disabled 16382 | -4/Garrison | Triggered checkpoint 16518 | -4/Garrison | Triggered checkpoint 16701 | -4/Garrison | Discovered new exit (range 10) 16714 | -4/Garrison | Triggered checkpoint 16736 | -4/Garrison | Garrison Relay disabled 16883 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 16970 | -4/Garrison | Discovered new exit (range 13) 17070 | -4/Garrison | Found embedded Infiltrators 17476 | -4/Garrison | Entered Research 17476 | -3/Research | Accompanied by 19 allies 17476 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17686 | -3/Research | Spotted B-86 Titan 17715 | -3/Research | Identified exit to Garrison 17796 | -3/Research | Entered Garrison 17796 | -3/Garrison | Accompanied by 20 allies 17943 | -3/Garrison | Lost 7 allies 18037 | -3/Garrison | Triggered checkpoint 18043 | -3/Garrison | Triggered checkpoint 18048 | -3/Garrison | Triggered checkpoint 18051 | -3/Garrison | Triggered checkpoint 18104 | -3/Garrison | Lost 12 allies 18174 | -3/Garrison | Triggered checkpoint 18423 | -3/Garrison | Expanded RIF knowledge: Program Shield 18666 | -3/Garrison | Discovered new exit (range 9) 18711 | -3/Garrison | Spotted Striker 18711 | -3/Garrison | Spotted Striker 18769 | -3/Garrison | Allies destroyed Striker 18770 | -3/Garrison | Allies destroyed Striker 18792 | -3/Garrison | Lost 3 allies 19030 | -3/Garrison | Discovered new exit (range 13) 19068 | -3/Garrison | Expanded RIF knowledge: Zone Cloak 19191 | -3/Garrison | Lost 3 allies 19218 | -3/Garrison | Triggered checkpoint 19232 | -3/Garrison | Garrison Relay disabled 19356 | -3/Garrison | Entered Research 19356 | -2/Research | Accompanied by 5 allies 19356 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 19507 | -2/Research | Spotted B-90 Cyclops 19543 | -2/Research | Destroyed B-90 Cyclops 19671 | -2/Research | Garrison activated, responded to threat 19739 | -2/Research | Lost 3 allies 19803 | -2/Research | Lost 11 parts (1p3n5u2w) 19862 | -2/Research | Assimilated Heavy ARC 9a with formatsys_deep 19918 | -2/Research | Found Gamma Bomb Array 19973 | -2/Research | Lost 4 allies 19990 | -2/Research | Destroyed 13 combat bots 20103 | -2/Research | System corruption reached 10% 20154 | -2/Research | Found Prototype Hackware 20154 | -2/Research | Identified Exp. Hacking Suite 20167 | -2/Research | Found Prototype Device 20167 | -2/Research | Identified Thermal Barrier 20469 | -2/Research | Discovered new exit (range 7) 20480 | -2/Research | Identified exit to Access 20489 | -2/Research | Entered Access 20489 | -1/Access | Evolved 2 slots: Propulsion x2 20860 | -1/Access | Found Unknown Device 20860 | -1/Access | Identified Quantum Capacitor 21051 | -1/Access | Lost 3 allies 21055 | -1/Access | Spotted B-99 Colossus 21165 | -1/Access | Discovered new exit (range 7) 21172 | -1/Access | Identified exit to Command 21173 | -1/Access | Entered Command 21399 | -1/Command | Build established: Botlord-Skirmisher 21406 | -1/Command | Lost 3 allies 21495 | -1/Command | Found Prototype Processor 21495 | -1/Command | Identified Exp. Targeting Computer 21544 | -1/Command | Lost 4 allies 21579 | -1/Command | System corruption reached 10% 21807 | -1/Command | Spotted M Guard 21808 | -1/Command | Autoassimilated M Guard with RIF 21809 | -1/Command | Spotted M Guard 21813 | -1/Command | Spotted Combat Programmer 21813 | -1/Command | Spotted Combat Programmer 21852 | -1/Command | Destroyed Combat Programmer 21855 | -1/Command | Destroyed Combat Programmer 21863 | -1/Command | Assimilated M Guard with formatsys_high 21881 | -1/Command | Lost 8 parts (2p2n4u) 21918 | -1/Command | Met MAIN.C 21927 | -1/Command | 0b10 Conduit disabled 22001 | -1/Command | Lost 6 parts (1p2n1u2w) 22006 | -1/Command | Destroyed MAIN.C Shell 22009 | -1/Command | MAIN.C activated Command garrisons 22010 | -1/Command | Surrendered to MAIN.C 22010 | -1/Command | Loaded intel: 66 machine locations 22010 | -1/Command | Loaded intel: 99 trap records 22010 | -1/Command | Identified exit to Surface 22010 | -1/Command | Discovered exit to Surface (range 77) 22010 | -1/Command | Discovered exit to Surface (range 49) 22090 | -1/Command | Found Prototype Reactor 22090 | -1/Command | Identified Vortex Chain Reactor 22093 | -1/Command | Found Prototype Reactor 22095 | -1/Command | Found Prototype Device 22095 | -1/Command | Identified Exp. Phase Shifter 22097 | -1/Command | Found Prototype Protection 22097 | -1/Command | Identified Centrium Heavy Armor Plating 22112 | -1/Command | Found Prototype Device 22112 | -1/Command | Identified Exp. System Purifier 22143 | -1/Command | Found Gamma Refractor 22148 | -1/Command | Build established: Scavenger-Tank 22207 | -1/Command | MAIN.C activated Command garrisons 22246 | -1/Command | Unknown forces attacked Command 22246 | -1/Command | Spotted EQ-003 22246 | -1/Command | Spotted EQ-001 22246 | -1/Command | Spotted EQ-002 22246 | -1/Command | Spotted EQ-006 22246 | -1/Command | Spotted EQ-000 22246 | -1/Command | Spotted EQ-004 22246 | -1/Command | Spotted EQ-005 22269 | -1/Command | All MAIN.C guards destroyed 22302 | -1/Command | Core integrity fell below 50% 22306 | -1/Command | Identified Zero-point Reactor 22333 | -1/Command | Spotted EQ-021 22333 | -1/Command | Spotted EQ-023 22333 | -1/Command | Spotted EQ-022 22333 | -1/Command | Spotted EQ-019 22333 | -1/Command | Spotted EQ-020 22343 | -1/Command | Destroyed EQ-019 22347 | -1/Command | Spotted EQ-018 22363 | -1/Command | Lost 13 parts (2p3n5u3w) 22389 | -1/Command | System corruption reached 30% 22401 | -1/Command | Spotted EQ-012 22412 | -1/Command | Destroyed EQ-012 22423 | -1/Command | Spotted EQ-016 22437 | -1/Command | Lost 4 allies 22440 | -1/Command | Spotted EQ-014 22454 | -1/Command | Spotted EQ-039 22454 | -1/Command | Spotted EQ-038 22464 | -1/Command | Spotted EQ-056 22466 | -1/Command | Triggered Gamma Refractor 22469 | -1/Command | Destroyed EQ-038 22474 | -1/Command | Core integrity fell below 20% 22475 | -1/Command | Spotted EQ-046 22514 | -1/Command | Destroyed EQ-046 22523 | -1/Command | Found Corrupted Prototype Energy Gun 22540 | -1/Command | Spotted EQ-049 22543 | -1/Command | Destroyed EQ-049 22544 | -1/Command | Lost 9 parts (2p1n4u2w) 22577 | -1/Command | Destroyed by EQ-065 with Heavy Dispersion Rifle Last Messages --------------- EQ-061 warps into view. EQ-065 warps into view. 22569_ Slug penetrates Alpha 7. 22569_ Alpha 7 suffers critical hit (Destroy). 22570_ System corrupted: Enh. Nova Cannon failed to cycle. 22570_ EQ-061 knocked back. 22571_ Penetrated by Slug. 22571_ Critical hit (Destroy). 22571_ Exp. Biometal Leg destroyed. 22571_ Enh. Nova Cannon destroyed. 22571_ Slug penetrates Alpha 7. 22571_ Alpha 7 suffers critical hit (Destroy). 22574_ System corrupted: Graviton Cannon jammed. 22574_ EQ-061 Prototype Device blasted off. 22574_ EQ-061 knocked back. 22574_ Slug penetrates Alpha 7. 22575_ Penetrated by Slug. 22577_ EQ-061 knocked back. 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" " #?#?#######################?#?? | | #???# #? " " " #?#?????????????????????????#?? | | #???#+###""""# #?###########################?? | | #???# # #?????????????????????????????? | | #???# # #?????????????????????????????? | | ##### + #?????????????????????????????? | | + + "" # #?????????????????????????????? | | ##### """" #^^^ #?????????????????????????????? | | ####?# """" # #?????????????????????????????? | | #?# "" # #?????????????????????????????? | | #?# # #?????????????????????????????? | | #?# # #?????????????????????????????? | | ########+### #?????????????????????????????? | | + #?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | #### #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #####""" """## #?????????????????????????????? | | #???#"""T"""## #???###???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 185 Energy Generation 75 Energy Capacity 1390 Matter Stores 300 Matter Capacity 600 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Resistance: TH 30 Resistance: EM 25 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 60 Target Analysis 12 Core Analysis 6 Recoil Reduction 5 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 26 Relay Coupler Types 8 Relay Coupler Value 240 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 6% | -10/Materials Imp. Light Cannon | 52% | -8/Materials Lgt. Treads | 56% | -8/Materials Rocket Launcher | 25% | -8/Materials Studied --------- Imp. Light Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Collector Hackerman Powerful Protocols Pwned Challenges ------------ None Game ------ Seed AntisysActiveAutobeam Manual? 0 Play Time 04:05:26 Cumulative 466.2 hours Start 2026.09.12 @ 03:31:13 End 2026.09.14 @ 04:55:37 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 226 Adventurer 0 Explorer 0 Win Type - Total 16 Types 9/1/1/1/1/0/1/1/0/1 Lore% 71 Gallery% 75 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5f732319-69d0-4c80-9180-55ef0d4c738a