Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.18 @ 12:37:48 Player: swetpototo Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (98) 490 Value Destroyed (3341) 3341 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 10451 Bonus ------- Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 60/300 Energy 94/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Q-thruster Q-thruster Q-thruster > --- UTILITY (9) ------ Advanced Heat Sink 0b10 Decoder Chip [Generic] Launcher Guidance Computer Launcher Guidance Computer Improved Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Particle Reactor Q-thruster Advanced Heat Sink Experimental Propulsion Shielding Faulty Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Improved Heat Sink High-capacity Matter Pod 0b10 Decoder Chip [Generic] Microactuators > --- WEAPON ----------- Tesla Rifle Tesla Rifle Tesla Rifle Disruptor Cannon > --- INVENTORY -------- Light Fission Core Field Propulsion Array Matter Neutralizer Great Maul [Rating: 77] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Compact Particle Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Biomechanical Wings Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Reactive Plating Weapon Plasma Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Carbide Saw Build | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Upp Upp Fac Res Tes Slots Evolved 14 | . . . 4 2 . 2 2 . . 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . 2 . . . 1 1 . Utility 7 | . . . 4 . . . 2 . . . 1 . Weapon 2 | . . . . 2 . . . . . . . . Parts Attached 175 | . 9 15 7 18 21 2 30 1 2 18 33 19 Power 15 | . . . 1 2 3 . 2 . . 2 4 1 Engine 3 | . . . 1 1 . . 1 . . . . . Core 7 | . . . . 1 3 . 1 . . 2 . . Reactor 5 | . . . . . . . . . . . 4 1 Propulsion 52 | . 3 11 . 3 1 1 5 . . 5 13 10 Treads 6 | . . 4 . . . . 1 . . . 1 . Leg 8 | . . . . . . . 2 . . 1 3 2 Wheel 17 | . 3 7 . 3 1 1 2 . . . . . Hover 4 | . . . . . . . . . . . 1 3 Flight 17 | . . . . . . . . . . 4 8 5 Utility 54 | . 4 . 5 3 5 1 15 . 2 6 10 3 Device 26 | . 1 . 2 3 3 1 6 . 1 3 4 2 Storage 7 | . 3 . . . . . 3 . . 1 . . Processor 10 | . . . 2 . 2 . 1 . 1 1 2 1 Hackware 5 | . . . 1 . . . 2 . . . 2 . Protection 6 | . . . . . . . 3 . . 1 2 . Artifact . | . . . . . . . . . . . . . Weapon 54 | . 2 4 1 10 12 . 8 1 . 5 6 5 Energy Gun 10 | . . . 1 . 3 . 2 . . 3 . 1 Energy Cannon 11 | . . 1 . 2 4 . 1 . . 2 1 . Ballistic Gun 7 | . 1 2 . 3 . . 1 . . . . . Ballistic Cannon 9 | . . . . 4 . . 3 . . . . 2 Launcher 7 | . . 1 . . 4 . 1 . . . . 1 Special Weapon 2 | . 1 . . 1 . . . . . . . . Impact Weapon 4 | . . . . . 1 . . 1 . . 2 . Slashing Weapon 4 | . . . . . . . . . . . 3 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . 1 . 1 . . . 5 2 Parts Lost 71 | . . 8 1 . 10 . 15 . . 8 21 8 Power 4 | . . . . . . . 1 . . 1 1 1 Propulsion 28 | . . 5 1 . 1 . 3 . . 2 12 4 Utility 21 | . . . . . 4 . 6 . . 4 7 . Weapon 18 | . . 3 . . 5 . 5 . . 1 1 3 Highest Loss Streak 8 | . . 6 1 . 6 . 6 . . 5 8 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 94 85 87 97 85 80 77 81 11 39 33 34 Engine 4 | . 14 14 9 6 . . 1 4 . . . . Core 2 | . . . . . 6 6 3 . . 3 . . Treads 1 | . . 10 . . . . 1 4 . . . 1 Leg 3 | . 7 . . . . . 3 10 . 2 1 3 Wheel 8 | . 20 16 13 13 7 13 6 . . . . . Flight 1 | . . . . . . . . . . 8 12 4 Device 13 | . 2 14 22 26 20 6 10 16 5 6 3 2 Storage 9 | . 20 14 9 7 7 6 7 10 . 4 2 . Processor 4 | . . . 7 3 7 13 5 . 5 6 5 14 Hackware 4 | . . . 8 7 7 6 7 4 . . . . Protection 3 | . . . . . . . 6 10 . . . . Energy Gun 3 | . . . 7 1 3 6 4 4 . 4 . 1 Energy Cannon 4 | . . 3 9 7 10 13 4 4 . 1 . . Ballistic Gun 5 | . 25 1 . 9 3 . 2 . . . . . Ballistic Cannon 2 | . . . . 8 6 . 4 . . . . . Launcher 1 | . . 9 1 . . 6 . . . . . . Peak Build Rating 77 | . 11 14 27 50 52 54 69 64 10 77 75 77 Average Rating 41 | . 8 10 24 38 45 50 58 59 7 48 47 47 On Entrance 28 | 6 6 11 13 27 50 43 54 60 1 10 63 32 Naked Turns 66 | . . . . . . . . 64 2 . . . Heaviest Build 236 | 11 125 95 100 125 119 113 236 97 3 35 32 23 Greatest Support 60 | 20 26 46 26 32 28 56 56 40 3 30 60 60 Greatest Overweight (x) 8 | . 6 5 6 6 4 2 8 2 . 1 2 7 Average Overweight (x) 2 | . 2 2 4 4 3 2 4 1 . . . . Largest Inventory Capacity 35 | . 25 25 25 25 25 25 35 20 5 5 5 5 Average Capacity 21 | . 19 25 25 25 25 25 28 19 5 5 5 5 Most Carried 29 | . 25 25 25 25 25 24 29 16 5 5 5 5 Average Carried 18 | . 17 21 24 24 24 23 21 14 5 3 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 20 5 5 5 5 5 Final Carried 25 | 6 25 24 25 25 25 24 16 5 5 5 5 5 Class Distribution -------------------- 29% | Mutant 25% | Scavenger-Mutant 11% | Scavenger-Skirmisher 9% | Hauler-Skirmisher 7% | Hacker-Gunner 3% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Gunner | -7/Storage Scavenger-Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Gunner | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Upp Upp Fac Res Tes Matter Collected 3458 | 200 378 114 88 457 535 . 1021 126 10 89 222 218 Remotely . | . . . . . . . . . . . . . Salvage Created 3913 | . 488 50 484 484 1068 . 872 60 . 19 221 167 Parts 196 | . 30 2 39 30 49 . 21 4 . 3 6 12 Haulers Intercepted 14 | . 2 . 2 2 4 . 3 . . . 1 . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . 3 . . . . . 4 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Upp Upp Fac Res Tes Combat Hostiles Destroyed 60 | . 5 1 9 5 16 . 17 1 . . 3 3 Melee 5 | . . . . . 2 . . . . . 1 2 Guns 25 | . 5 . 5 1 4 . 10 . . . . . Cannons 23 | . . 1 4 3 7 . 6 1 . . . 1 AOE 3 | . . . . . 3 . . . . . . . Classes Destroyed 14 | . 4 1 5 2 1 . . . . . 1 . Worker 7 | . . . 1 1 2 . 2 . . 1 . . Builder 3 | . . . 2 1 . . . . . . . . Hauler 14 | . 2 . 2 2 4 . 3 . . . 1 . Recycler 8 | . 2 . 1 2 3 . . . . . . . Operator 2 | . . . 1 . 1 . . . . . . . Watcher 4 | . 3 . 1 . . . . . . . . . Swarmer 7 | . . . 7 . . . . . . . . . Cutter 2 | . . . . . . . . . . . 2 . Grunt 23 | . 5 . 1 . 6 . 10 . . . . 1 Brawler 2 | . . . . . 1 . 1 . . . . . Sentry 11 | . . . 1 2 8 . . . . . . . Hunter 5 | . . . . 2 . . 3 . . . . . Programmer 9 | . . . . 1 1 . 3 1 . . 1 2 Subdweller 1 | . . 1 . . . . . . . . . . Best Kill Streak 6 | . 2 1 6 2 6 . 4 1 . 1 2 2 Combat Bots Only 5 | . 2 1 4 1 5 . 3 1 . . 2 2 Max Kills in Single Turn 2 | . 1 1 2 1 2 . 2 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . Melee 1 | . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Upp Upp Fac Res Tes Hostile Shots Fired 1382 | . 38 53 41 53 283 . 187 31 . 142 318 236 Missed 500 | . 10 13 7 20 98 . 57 9 . 50 172 64 Damage Taken 12130 | . 289 792 255 258 1491 . 1969 395 . 1436 2655 2590 Core 2801 | . 112 131 78 24 155 . 321 178 . 500 729 573 Absorbed by Shields 33 | . . . . . . . . . . . 33 . Reduced by Siege Mode 83 | . . . . . . . . . . . . 83 Ignored by Resistances 3424 | . 89 182 82 77 466 . 625 93 . 414 681 715 Core Remaining (%) 66 | 100 . 2 85 . 74 100 . . 50 56 . . Volleys Fired 280 | . 60 1 30 24 65 . 70 8 . 3 3 16 Largest 4 | . 2 2 2 4 4 . 4 2 . 3 1 2 Hottest 301 | . 100 113 141 210 301 . 268 140 . 195 81 146 Shots Fired 612 | . 109 2 58 64 160 . 172 17 . 7 4 19 Gun 278 | . 98 . 28 16 48 . 71 8 . 6 . 3 Cannon 313 | . . 1 28 46 108 . 100 9 . 1 4 16 Launcher 8 | . . 1 2 . 4 . 1 . . . . . Special 13 | . 11 . . 2 . . . . . . . . Kinetic 352 | . 98 . . 40 80 . 118 . . . . 16 Thermal 231 | . 11 1 56 24 76 . 53 9 . 1 . . Explosive 4 | . . . . . 3 . 1 . . . . . Electromagnetic 25 | . . 1 2 . 1 . . 8 . 6 4 3 Robot Hit Streak 30 | . 24 26 28 9 30 . 20 4 . 6 2 9 Robot Miss Streak 5 | . 2 . 2 5 5 . 5 2 . 1 . 1 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 423 | . 81 2 38 27 97 . 130 10 . 4 13 21 Core Hits 215 | . 32 1 16 14 51 . 89 4 . 2 2 4 Critical Kills 5 | . . . 1 1 2 . . . . . 1 . Critical Parts Destroyed 5 | . 1 . . . 2 . . . . . 2 . Critical Strikes 20 | . 1 . 3 1 4 . 5 . . 1 3 2 Burn 2 | . . . 2 . . . . . . . . . Meltdown 2 | . . . 1 1 . . . . . . . . Destroy 2 | . 1 . . . 1 . . . . . . . Blast 7 | . . . . . . . 5 . . . . 2 Corrupt 1 | . . . . . . . . . . 1 . . Smash 6 | . . . . . 3 . . . . . 3 . Melee Attacks 48 | . . . . . 13 . . 4 . . 25 6 Impact 39 | . . . . . 13 . . 4 . . 22 . Slashing 9 | . . . . . . . . . . . 3 6 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10775 | . 679 47 1010 682 3110 . 3605 196 . 99 648 699 Guns 3350 | . 655 . 380 192 628 . 1365 22 . 99 . 9 Cannons 5635 | . . 26 595 482 1589 . 2144 161 . . 37 601 Explosions 740 | . . 21 35 . 588 . 96 . . . . . Melee 989 | . . . . . 290 . . . . . 611 88 Ramming 37 | . . . . 8 15 . . 13 . . . 1 Kinetic 5427 | . 655 . . 303 1260 . 2608 . . . . 601 Thermal 3415 | . 24 26 975 371 957 . 901 161 . . . . Explosive 667 | . . . . . 571 . 96 . . . . . Electromagnetic 240 | . . 21 35 . 17 . . 22 . 99 37 9 Impact 901 | . . . . . 290 . . . . . 611 . Slashing 88 | . . . . . . . . . . . . 88 Piercing . | . . . . . . . . . . . . . Highest Corruption 36 | . . . . 2 2 . 5 6 6 5 14 36 Average Corruption 6 | . . . . 1 2 . 4 5 6 3 8 28 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 88 | . . . . . 12 . 7 30 . 3 18 18 Message Errors 15 | . . . . . 2 . 1 3 . . 4 5 Matter Fused 26 | . . . . . 2 . 2 9 . 3 6 4 Heat Flow Errors 9 | . . . . . 2 . . 4 . . 2 1 Energy Discharges 9 | . . . . . . . 1 6 . . 2 . Parts Rejected 4 | . . . . . 2 . . . . . 1 1 Data Loss (minor) 9 | . . . . . 3 . . 4 . . 1 1 Data Loss (major) 6 | . . . . . . . 1 3 . . . 2 Misfires 4 | . . . . . 1 . 1 1 . . 1 . Alerts 1 | . . . . . . . 1 . . . . . Misdirections 5 | . . . . . . . . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 462 | . . . 30 1 59 . 80 . . . 210 82 Projectiles 210 | . . . 30 1 22 . 75 . . . . 82 Explosions 5 | . . . . . . . 5 . . . . . Melee 247 | . . . . . 37 . . . . . 210 . Knockbacks 37 | . . . . 1 1 . 22 . . . 6 7 Impact 6 | . . . . . . . . . . . 6 . Kinetic 29 | . . . . 1 1 . 20 . . . . 7 Secondary 2 | . . . . . . . 2 . . . . . Self-Inflicted Damage 248 | . . 15 . 4 103 . 120 6 . . . . Shots 5 | . . 1 . . 2 . 2 . . . . . Rammed 6 | . . . . 1 2 . . 2 . . . 1 Targets Rammed 6 | . . . . 1 2 . . 2 . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 632 | . 60 . 174 228 621 . 632 476 . 78 113 137 Average Temperature 133 | . 16 . 68 68 179 . 173 150 . 41 46 24 Received Heat Transfer 2472 | . 231 120 72 36 594 . 585 105 . 243 303 183 Effects 36 | . . . . . 11 . 23 2 . . . . Shutdowns 7 | . . . . . 2 . 4 1 . . . . Energy Bleed 4 | . . . . . 1 . 3 . . . . . Interference 9 | . . . . . 6 . 3 . . . . . Matter Decay 2 | . . . . . . . 2 . . . . . Short Circuit 5 | . . . . . 1 . 4 . . . . . Damage (minor) 2 | . . . . . 1 . . 1 . . . . Damage (major) 5 | . . . . . . . 5 . . . . . Damage (core) 2 | . . . . . . . 2 . . . . . Siege Activations 1 | . . . . . . . . . . . . 1 Total Turns 22 | . . . . . . . . . . . . 22 Longest Duration 22 | . . . . . . . . . . . . 22 Robots Corrupted 3 | . . . . . . . . . . . 3 . Combat Hostiles 2 | . . . . . . . . . . . 2 . Parts Fried 2 | . . . . . 1 . . . . . 1 . Impact Corruptions 10 | . . . . . 2 . . . . . 8 . Robots Melted 3 | . . . 1 1 . . 1 . . . . . Combat Hostiles 2 | . . . . 1 . . 1 . . . . . Parts Melted 19 | . . . 5 2 6 . 4 2 . . . . Heat Transferred 6036 | . 50 37 1628 583 1835 . 1653 250 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Upp Upp Fac Res Tes Peak Influence 596 | . 141 . 307 210 334 52 384 . . 95 596 504 Initial 213 | . . . . 119 13 52 21 . . 17 42 213 Average 146 | . 34 . 177 117 150 52 164 . . 22 282 313 Maximum Alert Level 2 | . . . 1 1 1 . 1 . . . 2 2 Low Security (%) 70 | . 100 . 44 96 69 100 63 . . 100 42 . Level 1 24 | . . . 55 3 30 . 36 . . . 15 85 Level 2 4 | . . . . . . . . . . . 42 14 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . . . 1 1 1 . 7 . . . 5 3 Investigation 1 | . . . . . . . . . . . 1 . Extermination 6 | . . . . 1 1 . 2 . . . 1 1 Reinforcement 11 | . . . 1 . . . 5 . . . 3 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . Construction Impeded 2 | . . . 1 . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Upp Upp Fac Res Tes Distress Signals 8 | . 1 . 1 1 1 . 3 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 187 | . 11 8 12 7 21 . 29 5 . 18 52 24 Peak Tracking Total 16 | . 3 4 5 3 6 . 5 3 . 16 14 8 Tactical Retreats 29 | . 2 1 1 . . . 1 1 . 4 12 7 Traps | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Upp Upp Fac Res Tes Traps Triggered 10 | . . 3 . 2 3 . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Upp Upp Fac Res Tes Machines Disabled 17 | . . . 1 1 9 . 5 . . . . 1 Max in Single Turn 4 | . . . 1 1 1 . 4 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Upp Upp Fac Res Tes Machines Accessed 17 | . 3 1 1 1 5 . 3 . . . 2 1 Terminals 12 | . 2 . . 1 4 . 2 . . . 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 39 | . 12 2 2 1 10 . 7 . . . 4 1 Successful 22 | . 7 2 2 1 4 . 6 . . . . . Failed 17 | . 5 . . . 6 . 1 . . . 4 1 Catastrophic 3 | . . . . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . 1 . . . . . 3 . . . 1 . Terminals 27 | . 10 . . 1 8 . 3 . . . 4 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 11 | . 4 2 . 1 4 . . . . . . . Record 2 | . . 2 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . 2 . . . . . Terminals 3 | . 1 . . . . . 2 . . . . . Botnet 3 | . 1 . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 2 . 1 . 5 . 3 . . . 2 1 Full Trace Events 1 | . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Sto Fac Fac Upp Upp Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Upp Upp Fac Res Tes Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 6 | . . . . . . . 3 3 . . . . EXPLORE 6 | . . . . . . . 3 3 . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Upp Upp Fac Res Tes Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . . . Drone Launches 6 | . . . . . . . 2 4 . . . . Drone Recoveries 4 | . . . . . . . 2 2 . . . . Decoded 0b10 Intel 33 | . . . . . . . . . . 5 18 10 Traps 4 | . . . . . . . . . . 2 2 . Emergency Access 2 | . . . . . . . . . . . 2 . Items 16 | . . . . . . . . . . 2 7 7 Machines 2 | . . . . . . . . . . 1 . 1 Patrols 7 | . . . . . . . . . . . 5 2 Guards 2 | . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Upp Upp Fac Res Tes Turns Passed 7833 | . 1053 491 368 838 1204 119 1445 1261 13 152 573 316 Spaces Moved 4644 | 1 592 303 173 361 538 90 572 570 20 221 966 237 Core 309 | . . . . . . . . 124 20 32 34 99 Treads 94 | . . 53 . . . . 8 . . . 1 32 Legs 723 | 1 159 . . . . . 108 446 . . . 9 Wheels 2301 | . 433 250 173 361 538 90 456 . . . . . Hover 41 | . . . . . . . . . . . . 41 Flight 1176 | . . . . . . . . . . 189 931 56 Fastest Speed 31 | 120 105 119 125 135 145 130 120 50 50 37 31 50 Average Speed 129 | 120 133 149 146 153 153 130 192 214 50 44 41 79 Slowest Speed 400 | 120 170 400 170 170 160 130 400 260 50 127 191 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . 9 11 3 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 27 | 2 61 25 19 10 68 3 17 79 3 9 30 36 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 . 1 1 1 1 . 1 . Scrap Searched 2 | . . 1 . . . . . . 1 . . . Spaces Dug 29 | . 2 . . 2 9 . 2 4 . 1 9 . Terrain Destroyed 201 | . 2 . 6 15 97 . 66 4 . 1 9 1 Melee 16 | . . . . . 3 . . 4 . . 9 . Projectile 70 | . 2 . 6 15 25 . 20 . . 1 . 1 AOE 115 | . . . . . 69 . 46 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Upp Upp Fac Res Tes Total 5811 | . 746 335 232 601 770 92 778 584 21 257 1070 325 Wait 451 | . 45 . 9 166 103 . 81 . . 13 19 15 Move 4595 | . 591 302 172 361 538 89 571 569 19 207 943 233 Hop 15 | . . . . . . . . . . 4 10 1 Pick Up 86 | . 26 10 6 10 13 . 8 . . 8 4 1 Fast Attach 97 | . 4 2 5 9 14 1 12 . 2 10 24 14 Attach 58 | . 2 8 2 3 7 1 14 1 . 8 8 4 Detach 37 | . 3 1 3 4 4 1 8 . . 1 10 2 Swap 21 | . 3 5 . 6 . . 4 . . . 2 1 Drop 73 | . 12 6 5 18 12 . 5 . . 3 9 3 Fire 280 | . 60 1 30 24 65 . 70 8 . 3 3 16 Melee 48 | . . . . . 13 . . 4 . . 25 6 Ram 3 | . . . . . 1 . . 2 . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 Escape Stasis 46 | . . . . . . . 5 . . . 13 28 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 11) 925 | -10/Materials | Discovered new exit (range 15) 1048 | -10/Materials | Discovered new exit (range 3) 1054 | -10/Materials | Entered Subcaves 1076 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1085 | -10/Subcaves | Core integrity fell below 50% 1105 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1128 | -10/Subcaves | Lost 6 parts (3n3w) 1204 | -10/Subcaves | Core integrity fell below 20% 1460 | -10/Subcaves | Learned Materials terminal intel 1524 | -10/Subcaves | Discovered new exit (range 13) 1526 | -10/Subcaves | Visited Clippyterm 1530 | -10/Subcaves | Learned Research machine intel 1544 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1545 | -10/Subcaves | Entered Materials 1545 | -8/Materials | Evolved 4 slots: Utility x4 1546 | -8/Materials | Loaded intel: 12 terminal locations 1832 | -8/Materials | Discovered new exit (range 12) 1910 | -8/Materials | Identified exit to Factory 1913 | -8/Materials | Entered Factory 1913 | -7/Factory | Evolved 2 slots: Weapon x2 2222 | -7/Factory | Build established: Scavenger-Skirmisher 2727 | -7/Factory | Discovered new exit (range 7) 2751 | -7/Factory | Entered Storage 2845 | -7/Storage | Identified exit to Factory 2955 | -7/Storage | Build established: Hacker-Gunner 3030 | -7/Storage | Identified exit to Recycling 3272 | -7/Storage | Lost 3 parts (1n2u) 3334 | -7/Storage | Lost 6 parts (1u5w) 3955 | -7/Storage | Entered Factory 3955 | -6/Factory | Evolved 2 slots: Propulsion x2 4051 | -6/Factory | Discovered new exit (range 15) 4074 | -6/Factory | Entered another Factory area 4074 | -5/Factory | Evolved 2 slots: Utility x2 4375 | -5/Factory | Build established: Hauler-Skirmisher 4830 | -5/Factory | Lost 6 parts (4u2w) 5230 | -5/Factory | Lost 5 parts (1p2n2w) 5412 | -5/Factory | Build established: Scavenger-Mutant 5452 | -5/Factory | Discovered new exit (range 22) 5519 | -5/Factory | Entered Upper Caves 6716 | -5/Upper Caves | Released all parts (15) 6768 | -5/Upper Caves | Discovered new exit (range 13) 6774 | -5/Upper Caves | Spotted B-75 Beast 6776 | -5/Upper Caves | Learned location of 1 exit from Factory 6780 | -5/Upper Caves | Entered another Upper Caves area 6781 | -5/Upper Caves | Discovered new exit (range 16) 6793 | -5/Upper Caves | Entered Factory 6793 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6794 | -4/Factory | Identified exit to Research 6880 | -4/Factory | Lost 5 parts (1n3u1w) 6945 | -4/Factory | Entered Research 6945 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6946 | -3/Research | Loaded intel: 103 machine locations 6963 | -3/Research | Lost 3 parts (1p1n1u) 7041 | -3/Research | Crushed by falling debris 7094 | -3/Research | Lost 6 parts (1p2n3u) 7285 | -3/Research | Lost 3 parts (1n1u1w) 7382 | -3/Research | System corruption reached 10% 7410 | -3/Research | Found Prototype Launcher 7445 | -3/Research | Search patrols dispatched 7470 | -3/Research | Core integrity fell below 50% 7497 | -3/Research | Build established: Mutant 7510 | -3/Research | Discovered new exit (range 9) 7518 | -3/Research | Entered Testing 7526 | -3/Testing | Scanned by Researcher 7544 | -3/Testing | Lost 8 parts (6n2u) 7572 | -3/Testing | Identified Adv. Micro-nuke Launcher 7623 | -3/Testing | Found Prototype Energy Gun 7623 | -3/Testing | Identified Tachyon Dispersion Ray 7656 | -3/Testing | System corruption reached 30% 7712 | -3/Testing | Core integrity fell below 20% 7815 | -3/Testing | Lost 3 parts (1p1n1w) 7834 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07760_ Lgt. Antimatter Reactor destroyed. 07762_ EGCRYXG81YVP1PO2N4S9AJP8HPL 07768_ ALERT: Rogue bot located, Programmers report to Testing Zone 5J. 07773_ Carbide Saw destroyed. 07781_ System corrupted: Heat flow error (+198). 07782_ Critical hit (Burn: +37). 07784_ Q-thruster destroyed. 07792_ Connecting with Terminal... 07792_ Current location identified: Testing 07804_ System corrupted: Substantial component data lost. 07811_ >> DECODED: Prototype Energy Gun location. 07818_ Flexi-carbon Leg destroyed. 07819_ System corrupted: Matter fused (-10). 07825_ Flexi-carbon Leg destroyed. 07825_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 07828_ Acquired Imp. Corruption Screen. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???##?#??????????????????????????????????????????? | | ?? ???????????????????????????????????????????? | | ?? "???????????????????????????????????????????? | | ? "" "???????????????###?????????????????????????? | | ? 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""""" #??????????????????? | | ??? # # ! !+ """"" #??????????????????? | | ??? # + ! # #??????????????????? | | ????? + ## * # #??????????????????? | | ?????####+############ #??????????????????? | | ?????????????????????# ""T"" #??????????????????? | | ?????????????????????# """"" #??????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???[?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 41 Energy Capacity 690 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Jamming Range 16 Additional Mass Support 6 Corruption Block 15 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Melee Speed Boost 20 Evasion (%) 63 Launcher Accuracy 40 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Arm. Huge Wheel | -5/Factory | Scanalyzed Hvy. Missile Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellImpactTorch Manual? 0 Play Time 01:44:12 Cumulative 65.1 hours Start 2025.01.17 @ 11:36:26 End 2025.01.18 @ 12:37:48 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 84 Rogue 35 Adventurer 48 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 13 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 620e129c-8c7a-4a4a-8fdc-5cb00e7e1bcb