Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.10 @ 22:47:43 Player: Sanctumkeeper Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (61) 305 Value Destroyed (1736) 1736 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (681) 681 TOTAL SCORE: 7922 Bonus ------- Follower Combat Kills 95 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -14 Cogmind --------- Core Integrity 760/850 Matter 254/300 Energy 39/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved VTOL Module > --- UTILITY (9) ------ Medium Storage Unit Experimental Signal Interpreter Hacking Suite Improved Hacking Suite System Mapper Deep Network Scanner Ghost Barrier Quantum Router > --- WEAPON (2) ------- Great Axe > --- INVENTORY (8) ---- Improved VTOL Module Advanced Melee Analysis Suite Improved Transmission Jammer Maneuvering Thrusters Improved Maneuvering Thrusters Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Experimental Signal Interpreter Hacking Suite Improved Hacking Suite System Mapper Deep Network Scanner Ghost Barrier Quantum Router > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Improved VTOL Module Advanced Melee Analysis Suite Improved Transmission Jammer Maneuvering Thrusters Improved Maneuvering Thrusters Improved Medium Armor Plating [Rating: 76] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 7 | . . . . . 3 . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 81 | 6 9 1 3 1 19 18 13 . . 2 3 6 Power 8 | 1 2 1 . . 1 1 1 . . . 1 . Engine 5 | 1 2 1 . . 1 . . . . . . . Core 3 | . . . . . . 1 1 . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 25 | 2 2 . . 1 9 8 3 . . . . . Treads 16 | 2 . . . . 7 7 . . . . . . Leg 5 | . 2 . . 1 2 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4 | . . . . . . 1 3 . . . . . Utility 30 | 1 3 . 2 . 6 2 7 . . 2 1 6 Device 5 | . . . . . 1 1 1 . . . 1 1 Storage 8 | 1 2 . 2 . 1 1 1 . . . . . Processor 2 | . . . . . . . 1 . . . . 1 Hackware 9 | . . . . . . . 4 . . 1 . 4 Protection 6 | . 1 . . . 4 . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 18 | 2 2 . 1 . 3 7 2 . . . 1 . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 12 | 2 2 . 1 . 3 4 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 3 2 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 1 . . 1 . 3 Parts Lost 19 | . 4 . . . 5 5 . . . 1 1 3 Power 4 | . 1 . . . 1 1 . . . . . 1 Propulsion 5 | . 1 . . . 2 1 . . . . . 1 Utility 7 | . . . . . 1 3 . . . 1 1 1 Weapon 3 | . 2 . . . 1 . . . . . . . Highest Loss Streak 4 | . 4 . . . 3 3 . . . 1 1 3 Average Slot Usage (%) 94 | . 95 100 100 100 98 92 84 92 92 82 81 92 Engine 8 | . 13 14 14 14 8 7 . . . . . . Core 1 | . . . . . . . 6 7 7 2 6 5 Treads 12 | . 19 . . . 16 27 . . . . . . Leg 9 | . 7 28 28 28 10 . . . . . . . Flight 4 | . . . . . . . 20 23 23 23 23 20 Device 4 | . . . . . 7 6 6 7 7 2 6 5 Storage 23 | . 21 28 28 28 27 31 9 7 7 7 7 6 Processor 1 | . . . . . . . 6 7 7 7 7 6 Hackware 6 | . . . . . . . 24 30 30 28 23 40 Protection 2 | . 4 . . . 8 . . . . 4 . . Ballistic Gun 17 | . 27 28 28 28 18 17 . . . . . . Slashing Weapon 1 | . . . . . . . 5 7 7 4 5 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 66 | 9 37 37 37 37 66 66 60 18 18 24 18 18 Greatest Support 65 | 40 40 20 20 23 60 65 65 18 18 18 18 18 Greatest Overweight (x) 3 | 1 1 1 1 1 3 2 . . . 1 . 3 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . Largest Inventory Capacity 26 | 6 16 16 16 16 22 22 26 8 8 8 8 8 Average Capacity 15 | 5 11 16 16 16 21 22 10 8 8 8 8 8 Most Carried 22 | 5 12 15 16 16 22 22 22 8 7 8 8 6 Average Carried 13 | 3 7 13 15 16 17 21 9 6 6 7 6 5 Final Capacity 22 | 6 16 16 16 16 22 22 8 8 8 8 8 8 Final Carried 22 | 4 12 15 16 16 22 21 8 6 7 8 6 6 Class Distribution -------------------- 40% | Mutant 21% | Scavenger-Mutant 16% | Hauler-Mutant 14% | Hacker-Sprinter 6% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Matter Collected 1677 | 244 237 22 . 40 258 599 60 . 37 . 50 130 Remotely . | . . . . . . . . . . . . . Salvage Created 2552 | . 629 79 . . 414 1219 60 . . 21 . 130 Parts 151 | . 37 9 . . 24 70 2 . . 5 . 4 Haulers Intercepted 8 | . 1 . . . 1 4 1 . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 47 | . 16 6 . . 7 18 . . . . . . Guns 47 | . 16 6 . . 7 18 . . . . . . Classes Destroyed 10 | . 3 . . . 2 4 . . . . . 1 Worker 1 | . . . . . . 1 . . . . . . Hauler 8 | . 1 . . . 1 4 1 . . . . 1 Recycler 2 | . . . . . . 2 . . . . . . Operator 1 | . . . . . . 1 . . . . . . Watcher 1 | . . . . . . . . . . . . 1 Swarmer 12 | . 3 6 . . . 3 . . . . . . Grunt 23 | . 13 . . . 3 7 . . . . . . Brawler 1 | . . . . . . 1 . . . . . . Sentry 10 | . . . . . 3 7 . . . . . . Hunter 1 | . . . . . 1 . . . . . . . Best Kill Streak 3 | . 3 3 . . 2 3 1 . . 1 . 1 Combat Bots Only 3 | . 3 3 . . 2 3 . . . . . . Max Kills in Single Turn 2 | . 1 2 . . 1 1 1 . . 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Damage Taken 3628 | . 906 61 . 3 820 1162 72 . 10 183 167 244 Core 622 | . 152 8 . . 97 123 45 . 10 46 51 90 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . . . 36 . 60 . . . . 78 . Volleys Fired 231 | . 80 6 . . 56 89 . . . . . . Largest 2 | . 2 2 . . 2 2 . . . . . . Hottest 46 | . 40 40 . . 40 46 . . . . . . Shots Fired 450 | . 151 12 . . 112 175 . . . . . . Gun 450 | . 151 12 . . 112 175 . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 450 | . 151 12 . . 112 175 . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 24 | . 24 5 . . 10 18 . . . . . . Robot Miss Streak 3 | . 3 2 . . 2 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . Shots Hit Robots 336 | . 115 7 . . 80 125 3 1 . 1 . 4 Core Hits 131 | . 42 6 . 1 27 51 1 . . 1 . 2 Critical Hits 2 | . . . . . 1 1 . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . . Melee Attacks 39 | . . . . . . 10 11 4 . 1 3 10 Impact . | . . . . . . . . . . . . . Slashing 39 | . . . . . . 10 11 4 . 1 3 10 Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 6 1 . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4819 | . 924 81 . 7 655 2471 258 37 . 127 . 259 Guns 3317 | . 922 75 . . 650 1670 . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 1417 | . . . . . . 736 258 37 . 127 . 259 Ramming 85 | . 2 6 . 7 5 65 . . . . . . Kinetic 3317 | . 922 75 . . 650 1670 . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1417 | . . . . . . 736 258 37 . 127 . 259 Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 1 1 2 3 . . . . 1 . Average Corruption 1 | . 1 1 1 1 2 2 . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . Effects 23 | . 3 2 1 1 1 15 . . . . . . Message Errors 7 | . 2 1 . . . 4 . . . . . . Matter Fused 2 | . . . . . . 2 . . . . . . Heat Flow Errors 3 | . . . . . . 3 . . . . . . Energy Discharges 2 | . . . . 1 . 1 . . . . . . Data Loss (minor) 5 | . 1 1 1 . 1 1 . . . . . . Targeting Errors 3 | . . . . . . 3 . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 190 | . . . . . . 166 3 12 . . . 9 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 190 | . . . . . . 166 3 12 . . . 9 Knockbacks 1 | . . . . . . 1 . . . . . . Impact 1 | . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . 2 . 3 . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 12 | . 1 1 . 1 . 9 . . . . . . Targets Rammed 14 | . 1 2 . 1 1 9 . . . . . . Kicked 2 | . . 1 . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 191 | . 32 . . . 5 191 . . . . 9 . Average Temperature 25 | . 12 . . . 5 75 . . . . 9 . Received Heat Transfer 1368 | . 462 . . . 360 450 12 . . 24 33 27 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Peak Influence 457 | . 336 218 . 71 110 306 226 . . . . 457 Initial 120 | . . 78 . . . . 120 . . . . 2 Average 107 | . 174 165 . 15 56 127 141 . . . . 91 Maximum Alert Level 2 | . 1 1 . . . 1 1 . . . . 2 Low Security (%) 82 | 100 51 49 . 100 100 89 95 . . . . 80 Level 1 16 | . 48 50 . . . 10 4 . . . . . Level 2 1 | . . . . . . . . . . . . 19 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 4 . . . . 5 2 . . . . . Investigation 2 | . 1 . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . 3 . . . . 1 1 . . . . . Assault 2 | . . . . . . 2 . . . . . . Garrison 2 | . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Distress Signals 15 | . 5 . . . 2 6 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 128 | . 37 6 . 2 14 34 4 4 6 4 7 10 Peak Tracking Total 11 | . 6 3 . 1 5 11 2 2 10 4 6 8 Tactical Retreats 9 | . 1 . . 1 2 1 2 . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Traps Triggered 8 | . 2 . . . 3 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Machines Disabled 5 | . . . . . . 5 . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Machines Accessed 28 | . 3 . 2 . 5 5 2 . 3 4 . 4 Terminals 15 | . 2 . . . 5 4 2 . . . . 2 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 93 | . 12 . 2 . 14 11 7 . 11 24 . 12 Successful 74 | . 8 . 2 . 8 6 4 . 11 24 . 11 Failed 19 | . 4 . . . 6 5 3 . . . . 1 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 40 | . 10 . 1 . 9 7 5 . . . . 8 Terminals 47 | . 8 . . . 14 9 7 . . . . 9 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 4 . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Terminal Hacks 53 | . 3 . 2 . 3 2 2 . 11 24 . 6 Record 21 | . . . 1 . . . . . 9 11 . . Part Schematic 7 | . . . . . . . . . . 5 . 2 Robot Schematic 5 | . . . . . . . . . . 5 . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . . 3 . . Open Door 3 | . . . . . . 1 . . 2 . . . Branch Access Points 4 | . 1 . . . 1 . 1 . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . 1 . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 16 | . 4 . . . 5 3 2 . . . . 2 Terminals 15 | . 3 . . . 5 3 2 . . . . 2 Botnet 14 | . 2 . . . 5 3 2 . . . . 2 Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 4 4 2 . . . . 1 Full Trace Events 2 | . 1 . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . 5 . 2 Parts Built 1 | . . . . . . . . . . . . 1 Matter 285 | . . . . . . . . . . . . 285 Time 76 | . . . . . . . . . . . . 76 Total Part Build Rating 5 | . . . . . . . . . . . . 5 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 20 | . 10 . . . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Total Allies 9 | . . 4 . 3 . 2 . . . . . . Largest Group 5 | . . 4 4 5 5 2 . . . . . . Highest-Rated Group 104 | . . 71 71 104 104 62 . . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 47 | . . . . 14 15 18 . . . . . . Total Damage 682 | . . . . 181 186 315 . . . . . . Kills 4 | . . . . 2 . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Turns Passed 5890 | 88 898 339 444 620 836 1414 246 148 240 52 197 368 Spaces Moved 4794 | 50 381 202 291 401 366 554 398 368 560 103 342 778 Core 8 | 6 . . . . . . . . . . . 2 Treads 1073 | 44 241 . . . 224 554 10 . . . . . Legs 1176 | . 140 202 291 401 142 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2537 | . . . . . . . 388 368 560 103 342 776 Fastest Speed 29 | 50 150 150 150 150 150 155 29 29 29 29 29 29 Average Speed 91 | 149 156 150 150 150 168 182 32 29 29 33 29 29 Slowest Speed 220 | 160 180 150 150 150 220 200 155 29 29 99 29 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . 3 . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 89 46 69 88 33 69 12 60 67 77 52 20 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 1 . 1 . . . 1 . . Known Exits Taken 7 | . 1 . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . . . . . . Scrap Searched 7 | . . 1 . 3 . . . . 2 . 1 . Spaces Dug 17 | . . . . . . . 8 . . . 3 6 Terrain Destroyed 17 | . . . . . . . 8 . . . 3 6 Melee 17 | . . . . . . . 8 . . . 3 6 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Total 5841 | 61 563 227 301 421 496 779 510 401 636 120 433 893 Wait 546 | . 73 12 . 16 25 53 70 30 76 5 86 100 Move 4766 | 49 380 201 290 400 365 553 391 367 559 102 341 768 Hop 8 | . . . . . . . 3 . . . . 5 Pick Up 81 | 6 14 4 3 1 20 21 4 . 1 3 . 4 Fast Attach 15 | 4 2 . . . 6 2 . . . 1 . . Attach 34 | 2 5 . . . 7 2 12 . . . 2 4 Detach 8 | . 2 . . . . . 3 . . 3 . . Swap 32 | . 2 1 3 1 6 14 1 . . 1 1 2 Drop 67 | . 4 1 5 2 10 26 15 . . 4 . . Fire 231 | . 80 6 . . 56 89 . . . . . . Melee 39 | . . . . . . 10 11 4 . 1 3 10 Ram . | . . . . . . . . . . . . . Kick 4 | . . 2 . 1 1 . . . . . . . Crush 10 | . 1 . . . . 9 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: Fac x3 / Low x2 / Ext x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 4) 730 | -10/Materials | Core integrity fell below 50% 754 | -10/Materials | Lost 4 parts (1p1n2w) 987 | -10/Materials | Entered Mines 1014 | -10/Mines | Discovered new exit (range 5) 1123 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1205 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1237 | -10/Mines | Escorted by a lone wolf Derelict 1299 | -10/Mines | Assembled infested the area 1304 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1314 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1316 | -10/Mines | Discovered new exit (range 5) 1326 | -10/Mines | Entered Exiles 1326 | -10/Exiles | Accompanied by 4 allies 1362 | -10/Exiles | Met 8R-AWN 1388 | -10/Exiles | Met EX-HEX 1445 | -10/Exiles | Met EX-DEC 1475 | -10/Exiles | Learned location of Zion (-6) 1500 | -10/Exiles | Met EX-BIN 1526 | -10/Exiles | Aligned with FarCom system 1527 | -10/Exiles | Given EX-Vault access code 1565 | -10/Exiles | Opened EX-Vault 1576 | -10/Exiles | Found Field Lobotomy Kit 1578 | -10/Exiles | Found Longsword +1 1609 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1758 | -10/Exiles | Discovered new exit (range 10) 1770 | -10/Exiles | Stole two prototypes: Field Lobotomy Kit, Longsword +1 1770 | -10/Exiles | Entered Mines 1770 | -9/Mines | Accompanied by 3 allies 1992 | -9/Mines | Discovered new exit (range 13) 2153 | -9/Mines | Received a Mining Laser from a helpful Derelict 2390 | -9/Mines | Entered Materials 2390 | -8/Materials | Accompanied by 5 allies 2390 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2395 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2701 | -8/Materials | Build established: Hauler-Mutant 2729 | -8/Materials | Lost 3 parts (1p1n1u) 2877 | -8/Materials | Discovered new exit (range 7) 3102 | -8/Materials | Build established: Scavenger-Mutant 3145 | -8/Materials | Identified exit to Storage 3226 | -8/Materials | Entered Storage 3711 | -8/Storage | Build established: Hauler-Mutant 4426 | -8/Storage | Build established: Scavenger-Mutant 4463 | -8/Storage | Learned location of Armory (-4) 4490 | -8/Storage | Garrison activated, responded to threat 4568 | -8/Storage | Lost 3 parts (1p1n1u) 4595 | -8/Storage | Met a pair of Derelict thieves 4621 | -8/Storage | Discovered new exit (range 12) 4640 | -8/Storage | Entered Factory 4640 | -7/Factory | Evolved 2 slots: Utility x2 4642 | -7/Factory | FarCom data flow suspended 4781 | -7/Factory | Identified exit to Lower Caves 4886 | -7/Factory | Entered Lower Caves 4886 | -7/Lower Caves | Spotted 46-X7Q(f) 4886 | -7/Lower Caves | Spotted BW-I96(f) 4887 | -7/Lower Caves | Encountered a Master Thief 4887 | -7/Lower Caves | Encountered a Master Thief 4887 | -7/Lower Caves | Longsword +1 stolen by Master Thief 4892 | -7/Lower Caves | Field Lobotomy Kit stolen by Master Thief 4968 | -7/Lower Caves | Build established: Hacker-Sprinter 4991 | -7/Lower Caves | Discovered new exit (range 11) 5034 | -7/Lower Caves | Identified exit to Lower Caves 5034 | -7/Lower Caves | Entered another Lower Caves area 5039 | -7/Lower Caves | Discovered new exit (range 10) 5041 | -7/Lower Caves | Identified exit to Factory 5069 | -7/Lower Caves | Learned 8 Research zone layouts 5069 | -7/Lower Caves | Learned Extension trap positions 5069 | -7/Lower Caves | Learned Armory emergency access door positions 5069 | -7/Lower Caves | Learned Extension stockpile data 5069 | -7/Lower Caves | Learned Research terminal intel 5259 | -7/Lower Caves | Learned Factory security intel 5262 | -7/Lower Caves | Spotted YZ-IIY(f) 5262 | -7/Lower Caves | Spotted P7-HQO(f) 5263 | -7/Lower Caves | Encountered a Master Thief 5263 | -7/Lower Caves | Encountered a Master Thief 5264 | -7/Lower Caves | Spotted IC-6WX(f) 5264 | -7/Lower Caves | Spotted KJ-LRO(f) 5265 | -7/Lower Caves | Encountered a Master Thief 5270 | -7/Lower Caves | Discovered new exit (range 15) 5272 | -7/Lower Caves | Encountered a Master Thief 5273 | -7/Lower Caves | Identified exit to Data Miner 5274 | -7/Lower Caves | Entered Data Miner 5274 | -7/Data Miner | Discovered new exit (range 6) 5280 | -7/Data Miner | Met Data Miner 5286 | -7/Data Miner | Learned location of Section 7 (-2) 5286 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5290 | -7/Data Miner | Received God Mode back door access code from Data Miner 5302 | -7/Data Miner | Destroyed Data Miner 5306 | -7/Data Miner | Found Prototype Hackware 5308 | -7/Data Miner | Found Prototype Hackware 5310 | -7/Data Miner | Found Prototype Hackware 5312 | -7/Data Miner | Found Prototype Hackware 5312 | -7/Data Miner | Identified Quantum Router 5315 | -7/Data Miner | Data Conduit disabled 5325 | -7/Data Miner | Identified exit to Proximity Caves 5326 | -7/Data Miner | Entered Proximity Caves 5508 | -6/Proximity Caves | Spotted B-75 Beast 5523 | -6/Proximity Caves | Entered Factory 5523 | -6/Factory | Evolved 2 slots: Utility x2 5524 | -6/Factory | Identified exit to Factory 5524 | -6/Factory | Identified System Mapper 5525 | -6/Factory | Identified Deep Network Scanner 5526 | -6/Factory | Identified Ghost Barrier 5649 | -6/Factory | Identified exit to Lower Caves 5649 | -6/Factory | Identified exit to Extension 5770 | -6/Factory | Fabricated Exp. Signal Interpreter (x1) 5821 | -6/Factory | Build established: Wizard-Sprinter 5821 | -6/Factory | Local fabrication network quarantined 5891 | -6/Factory | Self-destructed Last Messages --------------- 05792_ T-07 Excavator is excavating. 05800_ Discarded Hacking Suite. 05821_ ALERT: Fabrication network compromised, local systems quarantined. 05846_ K-01 Serf cleans the Repair Station. 05847_ U-05 Engineer builds a Wall. 05849_ K-01 Serf cleans the Repair Station. 05851_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 05869_ Triggered Ambush Trap. 05869_ L-41 Fighter emerges from a hatch in the floor. 05869_ G-50 Soldier emerges from a hatch in the floor. 05869_ S-27 Virus emerges from a hatch in the floor. 05871_ Lgt. Nuclear Core destroyed. 05880_ W-25 Informer sends out distress signal. 05884_ Adv. Sensor Array destroyed. 05891_ Imp. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????# ???# ##### ########??? | | ???????????????????### " ??# #????+#?????????? | | ???????????????????? "T ???# #???????????????? | | ?????????????????????# ???# #???????????????? | | ?????????????????????# ???# #???????????????? | | ?????????????????????? ! ???# #???????????????? | | ???????????????????????# #???# #???????????????? | | ???????????????????????# ##### #####???????????? | | ???????????????????????# +???????????? | | ???????????????????????# #####???????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# s ####???????????????? | | ???????????????????????# #??????????????????? | | ?????????????#########?# #??????????????????? | | ?????????????? # ss #??????????????????? | | ???????????????" """ # #??????????????????? | | ???????????????" """ + #??????????????????? | | ???????????????" """ # s####??????????????????? | | ?????????????? # s#?????????????????????? | | ?????????????#########?# #?????????????????????? | | ???????????############# #?????????????????????? | | ??????????# # #?????????????????????? | | ??????????# + #?????????????????????? | | ??????????# # #?????????????????????? | | ??????????# # @ #?????????????????????? | | ??????????# ?# #?????????????????????? | | ??????????############?# #?????????????????????? | | ???????????????????????# +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 67 Defensive Hacking 45 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Exp. Signal Interpreter | -6/Factory | Hacked Adv. Melee Analysis Suite | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Exp. Signal Interpreter | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefinerySigixFlail Manual? 0 Play Time 01:00:09 Cumulative 117.5 hours Start 2021.06.10 @ 21:43:35 End 2021.06.10 @ 22:47:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e25f0fed-5cd1-40e1-aece-5a75673168ed