Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.27 @ 22:12:28 Player: Boris Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (80) 400 Value Destroyed (2114) 2114 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1169) 1169 TOTAL SCORE: 8823 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 370 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -67 Cogmind --------- Core Integrity 0/850 Matter 99/300 Energy 22/100 System Corruption 8% Temperature Cool (37) Movement Walking (120) Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- YOLO Cannon Improved Grenade Launcher > --- INVENTORY (10) --- Advanced Terrain Scan Processor Advanced System Shield Shock Bomb Launcher Rocket Array Heavy Mace Makeshift Hammer CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- YOLO Cannon Improved Grenade Launcher > --- INVENTORY -------- Advanced Terrain Scan Processor Advanced System Shield Shock Bomb Launcher Rocket Array Heavy Mace Makeshift Hammer CR-A16's Behemoth Slayer [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Light Armor Plating Device Seismic Detector Storage Medium Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Slots Evolved 8 | . . . . . 4 2 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 2 . . . . . . Utility 4 | . . . . . 2 . . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 109 | 6 3 5 4 6 27 8 1 2 7 18 3 19 Power 7 | 1 . . . 1 1 . . . . 3 . 1 Engine 7 | 1 . . . 1 1 . . . . 3 . 1 Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 28 | 2 . . 2 3 9 5 . . . 2 . 5 Treads 13 | 2 . . 2 3 6 . . . . . . . Leg 4 | . . . . . . . . . . . . 4 Wheel 2 | . . . . . 2 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 9 | . . . . . 1 5 . . . 2 . 1 Utility 27 | 1 1 3 1 1 4 3 1 . 6 2 2 2 Device 2 | . . 1 . . 1 . . . . . . . Storage 4 | 1 . . 1 . 1 . . . . 1 . . Processor 6 | . . . . . . . . . 5 . . 1 Hackware 6 | . . . . . . 3 . . . . 2 1 Protection 9 | . 1 2 . 1 2 . 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . Weapon 47 | 2 2 2 1 1 13 . . 2 1 11 1 11 Energy Gun 3 | 1 1 1 . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . 2 . 3 Ballistic Gun 4 | 1 . . . . 2 . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 12 | . 1 . . 1 1 . . 1 1 5 . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 17 | . . 1 1 . 10 . . 1 . 2 . 2 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . 2 1 3 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . 1 . . . 5 . . . Corrupted Parts 4 | . . . . . 4 . . . . . . . System Corruption 15 | . . . . . 15 . . . . . . . Parts Lost 23 | . . . . 4 5 . . . . 3 . 11 Power 2 | . . . . 1 . . . . . . . 1 Propulsion 11 | . . . . 2 2 . . . . 2 . 5 Utility 7 | . . . . 1 1 . . . . 1 . 4 Weapon 3 | . . . . . 2 . . . . . . 1 Highest Loss Streak 5 | . . . . 4 5 . . . . 2 . 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 100 100 84 81 86 84 84 82 68 68 46 Engine 9 | . 14 14 14 12 6 7 7 7 7 6 6 . Treads 17 | . 28 28 28 21 18 . . . . . . . Flight 8 | . . . . . . 30 38 38 38 34 26 10 Device 1 | . . . . . 5 2 . . . . . . Storage 12 | . 14 14 14 14 15 9 7 7 7 6 6 6 Processor 1 | . . . . . . . . . 5 7 6 8 Hackware 3 | . . . . . . 15 16 15 13 7 20 10 Protection 8 | . 9 14 14 7 6 2 5 7 2 1 . . Energy Gun 6 | . 12 9 14 14 1 . . . . . . . Ballistic Gun 4 | . 14 14 3 . 1 . . . . . . . Impact Weapon 8 | . . 4 10 9 20 17 7 6 5 . . 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 50 | 14 18 18 33 33 50 23 23 26 23 26 19 20 Greatest Support 60 | 40 40 40 40 43 43 25 25 25 25 23 19 60 Greatest Overweight (x) 10 | . . . . 1 10 . . 1 . 1 . 4 Average Overweight (x) . | . . . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 10 10 10 10 10 10 Average Capacity 11 | 7 8 8 12 15 15 11 10 10 10 9 10 10 Most Carried 15 | 5 8 8 13 13 15 14 9 9 10 10 9 10 Average Carried 9 | 2 7 7 9 12 13 8 8 8 9 9 8 9 Final Capacity 15 | 8 8 8 15 15 15 10 10 10 10 10 10 10 Final Carried 14 | 5 8 8 13 12 14 8 8 9 10 10 8 7 Class Distribution -------------------- 65% | Mutant 15% | Hacker-Sprinter 11% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Matter Collected 1543 | 278 68 143 . 119 333 . 89 51 28 252 12 170 Remotely . | . . . . . . . . . . . . . Salvage Created 2470 | 127 289 303 . 287 406 . 89 154 . 275 12 528 Parts 138 | 15 18 10 . 11 30 . . 3 . 21 1 29 Haulers Intercepted 2 | . . . . . 2 . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 2 2 . 27 . . Prevented 2 | . . . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Combat Hostiles Destroyed 60 | . 9 2 . 11 13 . . 2 . 7 . 16 Melee 19 | . . 1 . 5 9 . . . . 1 . 3 Guns 5 | . 4 1 . . . . . . . . . . Cannons 3 | . . . . . . . . . . 1 . 2 AOE 29 | . 5 . . 6 3 . . 1 . 4 . 10 Classes Destroyed 16 | 3 2 2 . 3 2 . . 1 . 1 . 2 Worker 5 | 1 . 3 . . . . . . . . 1 . Builder 1 | . . 1 . . . . . . . . . . Tunneler 4 | 3 . 1 . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . Recycler 4 | 1 . 2 . 1 . . . . . . . . Minesweeper 3 | . . . . . . . . 1 . 2 . . Watcher 2 | . 1 . . . 1 . . . . . . . Swarmer 24 | . . . . 6 9 . . . . 5 . 4 Cutter 3 | . . . . . . . . . . . . 3 Grunt 21 | . 9 1 . 3 . . . 2 . 1 . 5 Duelist 1 | . . . . 1 . . . . . . . . Sentry 4 | . . . . . 4 . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . 4 Behemoth 1 | . . . . . . . . . . 1 . . Packrat 1 | . . . . . . . 1 . . . . . Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 7 | 3 5 4 . 4 4 . . 3 . 6 1 7 Combat Bots Only 7 | . 5 1 . 3 4 . . 2 . 4 . 7 Max Kills in Single Turn 3 | 1 2 1 . 3 2 . 1 1 . 3 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 . . 3 2 . . 1 . 3 . 2 Melee 1 | . . 1 . 1 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Damage Taken 4272 | . 211 160 . 599 865 60 . 83 . 465 . 1829 Core 1277 | . 25 15 . 110 126 . . 35 . 113 . 853 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 40 77 . . . . 78 . . Volleys Fired 94 | 6 27 5 . 6 10 . . 4 . 15 . 21 Largest 3 | 2 2 2 . 1 3 . . 1 . 1 . 1 Hottest 100 | 70 70 70 . 50 90 . . 36 . 100 . 100 Shots Fired 131 | 12 49 10 . 6 15 . . 4 . 15 . 20 Gun 84 | 12 44 10 . 2 12 . . . . . . 4 Cannon 7 | . . . . . . . . . . 2 . 5 Launcher 40 | . 5 . . 4 3 . . 4 . 13 . 11 Special . | . . . . . . . . . . . . . Kinetic 47 | 6 22 5 . . 10 . . . . . . 4 Thermal 44 | 6 22 5 . 2 2 . . . . 2 . 5 Explosive 24 | . 5 . . 4 3 . . . . 2 . 10 Electromagnetic 16 | . . . . . . . . 4 . 11 . 1 Robot Hit Streak 13 | 9 9 13 . 3 4 . . 4 . 2 . 6 Robot Miss Streak 4 | 1 4 . . 2 1 . . . . 2 . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 154 | 9 28 17 . 15 40 . 1 6 . 14 1 23 Core Hits 108 | 6 21 7 . 12 9 . . 3 . 16 . 34 Critical Kills 3 | . . 2 . . 1 . . . . . . . Critical Parts Destroyed 6 | . . 1 . 2 3 . . . . . . . Critical Strikes 15 | . 1 3 . 2 5 . . . . 2 . 2 Burn 1 | . 1 . . . . . . . . . . . Smash 10 | . . 3 . 2 5 . . . . . . . Impale 4 | . . . . . . . . . . 2 . 2 Melee Attacks 131 | . . 9 . 29 54 . 1 3 1 12 3 19 Impact 109 | . . 9 . 29 54 . 1 3 1 3 . 9 Slashing . | . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . 9 3 10 Sneak Attacks 16 | . . 5 . 1 5 . 1 1 . 1 1 1 Combat Hostiles 2 | . . . . . . . . 1 . . . 1 Follow-up Attacks 10 | . . . . . 10 . . . . . . . Damage Inflicted 8011 | 118 625 693 . 997 1570 . 129 334 . 828 118 2599 Guns 695 | 116 319 106 . 27 82 . . . . . . 45 Cannons 561 | . . . . . . . . . . 118 . 443 Explosions 3077 | . 306 . . 379 226 . . 200 . 327 . 1639 Melee 3676 | . . 587 . 591 1262 . 129 134 . 383 118 472 Ramming 2 | 2 . . . . . . . . . . . . Kinetic 404 | 66 165 58 . . 70 . . . . . . 45 Thermal 1720 | 50 154 48 . 27 12 . . 42 . 161 . 1226 Explosive 1844 | . 306 . . 379 226 . . . . 153 . 780 Electromagnetic 365 | . . . . . . . . 158 . 131 . 76 Impact 2934 | . . 587 . 591 1262 . 129 134 . 82 . 149 Slashing . | . . . . . . . . . . . . . Piercing 742 | . . . . . . . . . . 301 118 323 Highest Corruption 15 | . . . . . 15 . . . . . . 8 Average Corruption 10 | . . . . . 10 . . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 31 | . . . . . 25 . . . . . . 6 Message Errors 11 | . . . . . 9 . . . . . . 2 Matter Fused 8 | . . . . . 6 . . . . . . 2 Heat Flow Errors 4 | . . . . . 4 . . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . . . Parts Rejected 2 | . . . . . 2 . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1044 | . . 215 . 147 330 . 17 46 . 31 78 180 Projectiles 114 | . . . . . . . . . . 8 . 106 Explosions 87 | . . . . . 46 . . 7 . 16 . 18 Melee 843 | . . 215 . 147 284 . 17 39 . 7 78 56 Knockbacks 8 | . . 3 . 2 1 . . 2 . . . . Impact 8 | . . 3 . 2 1 . . 2 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 366 | . 13 . . 121 32 . . . . 63 . 137 Shots 15 | . 1 . . 4 2 . . . . 5 . 3 Rammed 1 | 1 . . . . . . . . . . . . Targets Rammed 1 | 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 261 | 27 258 18 . 20 250 . . 36 261 17 . . Average Temperature 63 | 11 78 9 . 10 82 . . 29 117 12 . . Received Heat Transfer 760 | . 129 48 . 87 189 . . 63 . 57 . 187 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 2 . 1 . 1 Combat Hostiles 2 | . . . . . . . . 1 . . . 1 Parts Fried 17 | . . 4 . 2 6 . . 2 . 2 . 1 Impact Corruptions 30 | . . 6 . 6 12 . 2 2 . 1 . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 2405 | 148 518 148 . 74 37 . . 50 . 160 . 1270 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Peak Influence 538 | 25 186 244 . 319 344 88 . . . . 244 538 Initial 238 | . 16 72 . . 46 88 . . . . 238 170 Average 131 | 8 101 111 . 126 131 88 . . . . 239 266 Maximum Alert Level 2 | . . 1 . 1 1 . . . . . 1 2 Low Security (%) 78 | 100 100 78 . 77 88 100 . . . . . 10 Level 1 21 | . . 21 . 22 11 . . . . . 100 82 Level 2 . | . . . . . . . . . . . . 6 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 Squads Dispatched 9 | . 3 . . . 3 . . . . . . 3 Investigation 3 | . 2 . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . 1 . . . 2 . . . . . . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Distress Signals 1 | . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 83 | . 13 7 . 13 21 . 1 2 . 6 . 20 Peak Tracking Total 6 | . 5 3 . 4 5 . 1 2 . 4 . 6 Tactical Retreats 9 | . . 1 . 1 3 . 1 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Traps Triggered 5 | . 1 . . . 1 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 1 . . . Exploded 3 | . . . . . 3 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Machines Disabled 2 | . . . . . 1 . . . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Machines Accessed 15 | . 2 1 2 . 7 1 1 . . . 1 . Terminals 11 | . 2 1 . . 6 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 35 | . 3 5 2 . 19 2 3 . . . 1 . Successful 12 | . 1 1 2 . 4 . 3 . . . 1 . Failed 23 | . 2 4 . . 15 2 . . . . . . Catastrophic 6 | . 1 1 . . 4 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . 3 5 1 . 6 . . . . . . . Terminals 28 | . 3 5 . . 17 2 . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 11 | . 1 1 2 . 3 . 3 . . . 1 . Record 4 | . . . 1 . . . 3 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 1 1 . . 6 1 . . . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Total Allies 8 | . . 4 . . . . . . 3 1 . . Largest Group 3 | . . 3 3 3 . . . . 3 3 . . Highest-Rated Group 95 | . . 40 40 40 . . . . 95 95 . . Highest-Rated Ally 39 | . . 31 16 16 . . . . 39 39 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 87 | . . 10 . 37 . . . . . 40 . . Total Damage 1410 | . . 166 . 344 . . . . . 900 . . Kills 18 | . . 4 . 2 . . . . . 12 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . 1 3 Traps 3 | . . . . . . . . . . . 1 2 Emergency Access 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Turns Passed 4739 | 111 501 691 780 417 975 32 95 135 323 331 60 288 Spaces Moved 4297 | 51 260 406 481 177 442 64 321 394 845 610 105 141 Core 23 | 3 . . . . 1 . . . . . . 19 Treads 1600 | 48 260 406 481 177 228 . . . . . . . Legs 3 | . . . . . . . . . . . . 3 Wheels 213 | . . . . . 213 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2458 | . . . . . . 64 321 394 845 610 105 119 Fastest Speed 26 | 50 160 160 160 160 130 28 28 28 28 26 29 29 Average Speed 86 | 153 160 160 160 191 156 28 28 28 30 29 29 73 Slowest Speed 550 | 160 160 160 160 240 550 28 28 98 31 104 29 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 45 61 62 36 37 3 63 58 80 69 5 62 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 5 | . . 1 1 . . . 1 . 2 . . . Known Exits Taken 2 | . 1 . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 1 1 1 . . Scrap Searched 9 | . . 2 . 1 . . . 2 3 1 . . Spaces Dug 61 | . . . . . 4 . . . . 54 1 2 Terrain Destroyed 229 | . 23 . . 30 18 . . 4 . 64 1 89 Melee 7 | . . . . . 4 . . . . . 1 2 Projectile 2 | . . . . . . . . . . 1 . 1 AOE 220 | . 23 . . 30 14 . . 4 . 63 . 86 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Total 4988 | 68 296 428 493 219 644 81 324 406 913 724 129 263 Wait 226 | . . . . 1 98 . . 3 36 35 . 53 Move 4286 | 51 259 405 480 176 441 63 320 393 844 609 104 141 Hop . | . . . . . . . . . . . . . Pick Up 54 | 5 5 2 6 1 15 2 . 1 9 5 1 2 Fast Attach 47 | 6 1 . . 3 16 . . . 6 7 . 8 Attach 45 | . . 1 2 2 7 8 1 . 1 11 3 9 Detach 27 | . . . . . 1 1 2 . 6 10 . 7 Swap 17 | . 2 4 2 1 4 . . 2 . . . 2 Drop 45 | . 2 2 3 . 13 7 . . 10 7 . 1 Fire 94 | 6 27 5 . 6 10 . . 4 . 15 . 21 Melee 116 | . . 9 . 29 39 . 1 3 1 12 3 19 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 18 . Rewire 13 | . . . . . . . . . . 13 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 481 | -10/Materials | Identified exit to Mines 491 | -10/Materials | Discovered new exit (range 5) 613 | -10/Materials | Entered Mines 614 | -10/Mines | Assembled infested the area 619 | -10/Mines | Assisted by a Guerilla fighting off Assembled 644 | -10/Mines | Received a Mining Laser from a helpful Derelict 657 | -10/Mines | Learned location of Storage (-9) 681 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 707 | -10/Mines | Discovered new exit (range 8) 728 | -10/Mines | Discovered new exit (range 11) 1076 | -10/Mines | Found a hidden stash of uninstalled traps 1096 | -10/Mines | Learned Materials terminal intel 1158 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1209 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1212 | -10/Mines | Found Prototype Device 1213 | -10/Mines | Identified Exp. Sensor Array 1298 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1298 | -10/Mines | Discovered new exit (range 5) 1304 | -10/Mines | Entered Exiles 1304 | -10/Exiles | Accompanied by 3 allies 1341 | -10/Exiles | Met 8R-AWN 1370 | -10/Exiles | Met EX-HEX 1413 | -10/Exiles | Met EX-BIN 1432 | -10/Exiles | Aligned with FarCom system 1434 | -10/Exiles | Given EX-Vault access code 1471 | -10/Exiles | Opened EX-Vault 1488 | -10/Exiles | Found YOLO Cannon 1523 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1571 | -10/Exiles | Met EX-DEC 1582 | -10/Exiles | Learned location of Zion (-7) 2064 | -10/Exiles | Discovered new exit (range 14) 2084 | -10/Exiles | Left Exiles lab with YOLO Cannon 2084 | -10/Exiles | Entered Mines 2084 | -9/Mines | Accompanied by 3 allies 2142 | -9/Mines | Excavation squad dispatched 2142 | -9/Mines | A large section of the Mines collapsed 2258 | -9/Mines | Lost 4 parts (1p2n1u) 2384 | -9/Mines | Core integrity fell below 50% 2391 | -9/Mines | Discovered new exit (range 10) 2501 | -9/Mines | Entered Materials 2501 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2502 | -8/Materials | Loaded intel: 12 terminal locations 2753 | -8/Materials | Lost 5 parts (2n1u2w) 3009 | -8/Materials | System corruption reached 10% 3227 | -8/Materials | Build established: Scavenger-Mutant 3473 | -8/Materials | Discovered new exit (range 3) 3476 | -8/Materials | Entered Factory 3476 | -7/Factory | Evolved 2 slots: Propulsion x2 3506 | -7/Factory | Discovered new exit (range 6) 3508 | -7/Factory | Entered Lower Caves 3515 | -7/Lower Caves | Learned Factory machine intel 3562 | -7/Lower Caves | Learned Factory garrison access intel 3562 | -7/Lower Caves | Learned Extension garrison access intel 3599 | -7/Lower Caves | Discovered new exit (range 14) 3603 | -7/Lower Caves | Entered another Lower Caves area 3604 | -7/Lower Caves | Discovered new exit (range 14) 3735 | -7/Lower Caves | Discovered new exit (range 5) 3738 | -7/Lower Caves | Entered Zion 3779 | -7/Zion | Build established: Hacker-Sprinter 3781 | -7/Zion | Found Prototype Processor 3781 | -7/Zion | Identified Exp. Target Analyzer 3783 | -7/Zion | Found Prototype Processor 3783 | -7/Zion | Identified Exp. Core Analyzer 3786 | -7/Zion | Found Prototype Processor 3786 | -7/Zion | Identified Exp. Signal Interpreter 3814 | -7/Zion | Found Prototype Launcher 3814 | -7/Zion | Identified Rocket Array 3923 | -7/Zion | Learned location of Quarantine (-3) 3925 | -7/Zion | Found CR-A16's Pointy Stick 3964 | -7/Zion | Given the Hacking Drone Bay 3978 | -7/Zion | Gained Derelict followers 4021 | -7/Zion | Discovered new exit (range 14) 4061 | -7/Zion | Entered Proximity Caves 4061 | -6/Proximity Caves | Accompanied by 3 allies 4224 | -6/Proximity Caves | Spotted B-75 Beast 4301 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 4304 | -6/Proximity Caves | Destroyed B-75 Beast 4364 | -6/Proximity Caves | Discovered new exit (range 15) 4392 | -6/Proximity Caves | Entered Factory 4392 | -6/Factory | Evolved 2 slots: Utility x2 4393 | -6/Factory | Loaded intel: 242 machine locations 4394 | -6/Factory | Loaded intel: 4 garrison access locations 4452 | -6/Factory | Identified exit to DSF 4452 | -6/Factory | Entered DSF 4479 | -6/DSF | Additional patrols routed to DSF 4614 | -6/DSF | Lost 5 parts (2n3u) 4651 | -6/DSF | Core integrity fell below 50% 4674 | -6/DSF | Lost 4 parts (2n1u1w) 4704 | -6/DSF | Core integrity fell below 20% 4722 | -6/DSF | Sterilization system engaged 4740 | -6/DSF | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04713_ System corrupted: Imp. Grenade Launcher failed to launch. 04715_ G-50 Soldier destroyed. 04719_ X-72 Disruptor destroyed. 04721_ The unstable cave ceiling collapses. 04721_ X-72 Disruptor destroyed. 04722_ ALERT: Persistent threat exposed, engaging DSF rapid sterilization system. 04725_ C-30 ARC bursts open, deploying its payload. 04725_ G-67 Veteran unfolds itself. 04725_ G-50 Soldier unfolds itself. 04726_ System corrupted: Matter fused (-8). 04726_ Destroyed Field Laser. 04726_ G-50 Soldier destroyed. 04734_ The unstable cave ceiling collapses. 04734_ G-50 Soldier destroyed. 04735_ Penetrated by Slug. 04736_ The unstable cave ceiling collapses. 04736_ G-50 Soldier destroyed. 04739_ The unstable cave ceiling collapses. 04740_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ?????????###????????????????????? | | ?????????""#????????????????????? | | ?????????#"#??????????###???????? | | ??????####"##???????##""#####???? | | ??????#"""""######### !!##### | | ??????#"""""## #///# % !!#]]]# | | ???#"##"% | | ???#""""%% " | | ???####"% [ #//#///""" /%"##///# | | ??????###!%;##//#///#""= "##///# | | ???????#; [####"#####// ##### | | ??????## *% ###"####// #???? | | ?????## %% ### // #???? | | ?????? [ # ##"" ##???? | | ?????? #!!# "| =%* #???? | | ?????? %g #### ; #???? | | ?????? # # ; * = !#???? | | ??????# # # H = "##???? | | ??????# % "#????? | | ??????# / % A #????? | | ??????# ????? | | ?????## ! * ! ????? | | ?????#;% ???? | | ?????## [ ! ! ]] ## ##???? | | ??????# @ ;;!!! ]]] ## ##????? | | ??????#;#;;;;;# ##?? #?????? | | ??????##?# ####???????? ]?????? | | ??????????##??????????? ]?????? | | ??????????????????????? ]?????? | | ??????????????????????? #?????? | | ??????????????????????? ?????? | | ??????????????????????? ?????? | | ??????????????????????? ??????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Med. Treads | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Spear | -7/Zion | Archive Drone Bay | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Robot Schematics ------------------ Y-72 Warden | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassHybridDetector Manual? 0 Play Time 00:50:18 Cumulative 258.9 hours Start 2022.04.27 @ 21:24:09 End 2022.04.27 @ 22:12:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 80 Adventurer 15 Explorer 0 Win Type - Total 14 Types 4/0/6/1/2/0/1/0/0 Lore% 84 Gallery% 87 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 884e73d8-1c1d-432b-9862-651d84e380c1