Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.15 @ 08:23:34 Player: ktur Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (320) 1600 Value Destroyed (15714) 15714 Prototype IDs (294) 5880 Alien Tech Used (11) 2200 Bonus (30932) 30932 TOTAL SCORE: 68026 Bonus ------- High Alert Combat Kills 1917 Follower Combat Kills 4073 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -28958 Cogmind --------- Core Integrity 1005/1600 Matter 270/300 Energy 372/380 System Corruption 2% Temperature Cool (16) Movement Hovering (32) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (8) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (14) ----- Large Storage Unit Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Particle Accelerator Experimental Weapon Cycler Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Improved Utility Shielding Zionite Weapon Casing Zionite Shade Armor Experimental Powered Armor 7V-RTL's Ultimate Field > --- WEAPON (2) ------- Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II > --- INVENTORY (15) --- Zero-point Reactor Experimental Cooling System Advanced Energy Well (500) Experimental Energy Well (600) Experimental Energy Well (600) Zionite Biocell Array (750) ST Field Compressor Improved Utility Shielding Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Null Cannon Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Desublimator Large Storage Unit Experimental Energy Well Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Particle Accelerator Experimental Reaction Control System Experimental Phase Shifter Improved Utility Shielding Zionite Weapon Casing Zionite Shade Armor Experimental Powered Armor 7V-RTL's Ultimate Field > --- WEAPON ----------- Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II > --- INVENTORY -------- Zero-point Reactor Experimental Cooling System Advanced Energy Well Experimental Energy Well Zionite Biocell Array ST Field Compressor Long-range Terrain Scanner Improved Utility Shielding Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Null Cannon [Rating: 248] Favorites ----------- Power Graviton Reactor Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Graviton Reactor Propulsion Combat Linear Gravjet Treads Light Treads Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved Diametric Drive Utility High-capacity Storage Unit Device Advanced Cloaking Device Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Medium Regenerative Plating Weapon Shock Maul Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Nanosword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Utility 11 | . . . . . 3 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 887 | 6 5 . 2 . 61 17 9 2 . 13 29 . 15 1 2 . 10 33 7 6 16 12 43 . . 28 24 40 41 16 75 61 111 35 123 44 Power 35 | 1 . . . . 3 1 . . . 1 3 . . . . . . 2 . 1 . . . . . 3 . 2 1 1 4 3 2 . 7 . Engine 7 | 1 . . . . 3 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . 3 . . . . . . . . . . Reactor 21 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 1 4 3 2 . 7 . Propulsion 88 | 2 . . 1 . 16 4 . . . 2 1 . . . . . . 5 . 1 . 1 9 . . 4 1 17 3 . 7 1 1 1 9 2 Treads 14 | 2 . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 72 | . . . . . 4 4 . . . 2 1 . . . . . . 5 . 1 . 1 9 . . 3 1 17 3 . 7 1 1 1 9 2 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 610 | 1 2 . . . 26 5 4 2 . 4 16 . 15 1 2 . 10 23 7 4 12 11 15 . . 14 17 19 32 14 60 43 97 30 89 35 Device 443 | . 1 . . . 7 . 3 1 . 4 11 . 8 . 2 . 5 13 4 2 5 10 7 . . 9 15 17 23 8 46 38 94 24 64 22 Storage 16 | 1 1 . . . 3 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . . . . 2 4 Processor 17 | . . . . . 2 1 . 1 . . 1 . . . . . . . . . . . . . . 1 . . 1 . 4 1 . 1 4 . Hackware 20 | . . . . . 3 2 . . . . 1 . 1 1 . . . 1 . . . 1 1 . . 1 . . 1 1 2 . . . 2 2 Protection 114 | . . . . . 11 1 1 . . . 3 . 6 . . . 5 9 3 2 7 . 6 . . 3 1 2 7 3 8 4 3 5 17 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 154 | 2 3 . 1 . 16 7 5 . . 6 9 . . . . . . 3 . . 4 . 19 . . 7 6 2 5 1 4 14 11 4 18 7 Energy Gun 7 | 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Energy Cannon 49 | . 1 . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . 1 . . 4 1 3 7 9 3 13 4 Ballistic Gun 26 | . 1 . 1 . 13 4 . . . 2 3 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Ballistic Cannon 15 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 3 2 . . . 2 . . . 1 Launcher 7 | . 1 . . . 1 2 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 19 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 . . 3 2 . 1 . . 1 2 1 4 . Impact Weapon 18 | . . . . . . 1 3 . . 3 3 . . . . . . 1 . . 1 . 4 . . 1 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Special Melee Weapon 8 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 5 . . 1 . . . . . . . . . . Unidentified Prototypes 52 | . . . . . 4 . 1 1 . 1 1 . . . . . . 1 . 3 . . . . . 9 1 . 1 3 2 10 3 2 3 6 Corrupted Parts 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 3 . . . . 3 . System Corruption 43 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 10 . 12 . . . . 18 . Parts Lost 31 | . 4 . . . 7 3 . . . 1 1 . . . . . . 1 . . 1 2 1 . . 1 1 3 1 . 2 2 . . . . Power 5 | . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . Propulsion 5 | . 2 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Utility 18 | . . . . . 6 3 . . . . . . . . . . . . . . 1 1 1 . . . . 2 1 . 2 1 . . . . Weapon 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Highest Loss Streak 4 | . 4 . . . 3 2 . . . 1 1 . . . . . . 1 . . 1 1 1 . . 1 1 2 1 . 1 2 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 91 . 10 28 97 91 75 76 78 77 79 87 87 87 87 87 87 86 85 87 82 80 75 75 75 91 87 90 94 96 98 95 96 98 98 99 Engine 1 | . 13 . . . 8 7 7 7 7 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . 2 12 12 12 12 12 12 11 11 10 5 5 4 . . 2 5 2 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 4 9 9 8 7 8 7 6 7 Treads 2 | . 27 . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 26 | . . . . . 3 30 30 29 28 28 30 31 31 31 31 31 31 32 33 32 27 26 25 30 30 30 29 30 31 36 32 32 33 30 29 30 Device 16 | . 7 . . . 10 . 13 14 14 14 13 12 13 12 12 12 12 12 13 10 16 14 10 10 10 19 14 18 21 18 23 21 21 27 20 18 Storage 5 | . 14 . . . 8 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 3 6 Processor 6 | . . . . . 4 7 7 8 14 14 8 6 2 . . . . . . . . . . . . . . . 2 4 7 10 12 12 14 11 Hackware 4 | . . . . . 8 14 . . . . . . 3 6 6 6 6 5 5 5 . 2 5 5 5 7 10 9 9 9 8 4 4 3 2 . Protection 7 | . . . . . 10 7 1 . . . 1 6 4 6 6 6 5 7 5 11 8 7 10 10 10 11 12 10 5 8 4 4 3 3 10 15 Energy Cannon 2 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 3 3 7 3 4 6 Ballistic Gun 2 | . 12 . 5 14 17 14 . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 5 7 7 5 5 6 6 6 6 6 6 4 5 5 2 5 4 5 5 5 4 4 4 4 3 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 4 6 6 6 6 6 6 3 . . . . 3 5 5 2 . . . . . . . . . . Naked Turns 111 | . 3 22 86 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 11 31 . 1 1 58 54 41 34 34 35 45 43 44 43 43 43 44 58 56 60 83 73 84 70 70 83 98 115 115 112 121 136 142 139 152 136 Greatest Support 136 | 40 40 3 3 3 60 60 34 34 34 35 43 43 43 43 43 43 43 59 61 64 80 80 87 71 71 81 81 115 123 129 136 136 136 136 136 136 Greatest Overweight (x) 32 | . . . . . 1 1 1 . . . 1 . 1 . . . 1 1 . 1 1 . 4 . . 1 32 1 29 . 1 1 1 1 16 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 5 5 5 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Capacity 17 | 7 14 5 5 5 17 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 19 15 Most Carried 20 | 6 13 5 5 5 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Carried 17 | 3 8 5 4 5 16 15 13 14 15 14 14 14 14 15 15 14 15 14 14 15 14 14 18 20 20 19 19 19 19 17 19 19 19 19 19 14 Final Capacity 20 | 8 5 5 5 5 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 15 15 Final Carried 20 | 6 5 5 5 5 20 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 15 15 Class Distribution -------------------- 19% | Trapper-Scout 15% | Scavenger-Mutant 14% | Trapper-Mutant 8% | Scavenger-Sprinter 8% | Scout 5% | Alien-Sprinter 4% | Mutant 4% | Alien-Scout 4% | Scavenger-Scout 4% | Trapper-Sprinter 3% | Hacker-Mutant 3% | Trapper-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Trapper-Scout | -6/Factory Trapper-Scout | -6/Lower Caves Trapper-Scout | -6/Lower Caves Trapper-Scout | -6/Zion Trapper-Scout | -5/Proximity Caves Trapper-Scout | -5/Factory Trapper-Scout | -5/Extension Trapper-Scout | -5/Cetus Trapper-Scout | -5/Archives Scavenger-Scout | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Trapper-Mutant | -4/Warlord Trapper-Sprinter | -3/Proximity Caves Trapper-Mutant | -3/Research Trapper-Mutant | -3/Armory Trapper-Mutant | -3/Lab Trapper-Mutant | -2/Research Trapper-Ninja | -2/Testing Trapper-Sprinter | -2/Section 7 Alien-Scout | -1/Access Scavenger-Mutant | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Matter Collected 12915 | 234 154 . . . 1977 330 170 27 . 234 355 30 172 100 25 13 57 389 135 97 389 125 1247 . 12 310 327 572 445 174 838 507 1343 306 1334 487 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19104 | . 378 . . . 2145 454 95 . . 134 818 . 109 . 103 . . 638 453 111 265 412 1717 . . 14 186 393 611 . 937 753 1835 404 2841 3298 Parts 946 | . 25 . . . 123 33 3 . . 10 25 . 2 . . . . 7 9 11 21 2 40 . . . . 8 31 . 30 42 71 31 216 206 Haulers Intercepted 19 | . 1 . . . 5 2 . . . . 2 . 1 . . . . 1 . . . . 3 . . . . . . . 4 . . . . . Recyclers Shooed 10 | . 1 . . . 1 . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . 2 1 . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 4 . . 16 . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Prevented 22 | . . . . . . . 7 . . 5 . . . . 2 . 1 . . . . . . . . . 7 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 192 | . 9 . . . 37 9 2 . . 3 5 . . . . . . 1 . . . 2 14 . . . 5 5 12 . 3 6 19 3 21 36 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . 1 . . 1 . . . . Guns 45 | . 5 . . . 34 4 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 104 | . 2 . . . . . . . . . . . . . . . . 1 . . . . 11 . . . 2 3 6 . 3 5 16 3 17 35 AOE 25 | . 2 . . . 3 5 2 . . 2 3 . . . . . . . . . . . . . . . 2 . 4 . . . 1 . 1 . Classes Destroyed 20 | . 4 . . . 8 1 . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . 3 . Worker 16 | . . . . . 2 2 . . . . 1 . . . . . . 1 . . . . 5 . . . . . . . 1 2 . 1 1 . Builder 21 | . 3 . . . 2 2 . . . . 2 . . . . . . 4 . . . 1 2 . . . . 2 . . . 1 . 2 . . Tunneler 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 19 | . 1 . . . 5 2 . . . . 2 . 1 . . . . 1 . . . . 3 . . . . . . . 4 . . . . . Recycler 27 | . . . . . . 1 . . . . 3 . . . . . . 3 3 . . 2 5 . . . . 1 . . 1 1 3 1 3 . Minesweeper 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 9 | . . . . . 2 . . . . . . . . . . . . . . . 5 1 . . . . . . . . . . . . 1 . Watcher 21 | . . . . . 3 1 . . . . 2 . 1 . . . . . 2 1 . 1 . . . . . . 1 . 2 2 3 1 1 . Swarmer 25 | . 3 . . . 5 6 2 . . 2 4 . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Grunt 48 | . 6 . . . 18 2 . . . 1 1 . . . . . . . . . . . 7 . . . 4 . 5 . . . 4 . . . Brawler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 13 | . . . . . 9 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Hunter 14 | . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . 2 2 . . 3 . . 3 . Programmer 47 | . . . . . . . . . . . . . . . . . . 1 . . . 2 3 . . . . 3 5 . 3 2 13 3 12 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-EX 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 6 | . 5 . . . 5 6 2 . . 2 5 . 1 . . . . 3 2 1 3 1 5 . . . 4 3 6 . 2 4 3 2 5 6 Combat Bots Only 6 | . 3 . . . 4 3 2 . . 2 4 . . . . . . 1 . . . 1 3 . . . 3 3 5 . 1 2 3 2 5 6 Max Kills in Single Turn 3 | . 2 . . . 2 3 2 . . 2 3 . 1 . . . . 1 1 1 1 1 1 . . . 1 1 3 . 1 1 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . 1 2 2 . . 2 2 . . . . . . . . . . . . . . . 1 . 2 . . . 1 . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 7 A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Damage Taken 12635 | . 749 . . 21 1922 438 56 . . 117 123 . 97 . . . . 193 116 30 26 517 1511 . . 87 306 899 1393 . 389 1215 608 44 345 1433 Core 1536 | . 189 . . . 243 72 12 . . 13 . . 18 . . . . 22 53 . . 76 114 . . . . 126 193 . 25 133 80 4 3 160 Absorbed by Shields 6889 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . 36 982 146 1036 4679 Redirected to Shielding 820 | . . . . . . . . . . . 8 . 26 . . . . 39 . 19 17 . 126 . . 23 101 142 . . . . . . . 319 Regen/Repaired (Parts) 4206 | . . . . . 233 . . . . . . 69 . . . . . . . 13 . 133 576 39 62 21 81 163 460 94 203 432 334 . . 1293 Core Remaining (%) 78 | 100 . . . 24 55 . . . . 86 . . . . . . 97 . . . . 84 . . . . 90 . . 100 . . 83 . . 62 Volleys Fired 1374 | . 40 . . . 147 29 2 . . 23 14 . . . . . . 4 . 145 52 . 82 . . 3 22 19 58 . 15 55 117 40 279 228 Largest 2 | . 2 . . . 2 2 1 . . 1 1 . . . . . . 1 . 1 2 . 1 . . 1 1 1 1 . 1 1 2 1 2 2 Hottest 240 | . 90 . . . 50 50 69 . . 33 69 . . . . . . 90 . 20 55 . 66 . . 20 65 65 120 . 120 120 240 120 180 180 Shots Fired 1836 | . 61 . . . 285 54 2 . . 23 14 . . . . . . 4 . 145 56 . 82 . . 3 22 19 58 . 16 56 160 40 289 447 Gun 434 | . 29 . . . 281 50 . . . 21 10 . . . . . . . . . 43 . . . . . . . . . . . . . . . Cannon 1036 | . 28 . . . . . 1 . . . 1 . . . . . . 4 . . . . 72 . . . 19 19 55 . 16 47 158 40 129 447 Launcher 18 | . 4 . . . 4 4 1 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Special 348 | . . . . . . . . . . . . . . . . . . . . 145 13 . 10 . . 3 3 . 3 . . 9 2 . 160 . Kinetic 535 | . 23 . . . 278 50 . . . 21 10 . . . . . . . . . 43 . 72 . . . 19 19 . . . . . . . . Thermal 787 | . 34 . . . . . . . . . . . . . . . . 4 . 145 13 . 10 . . 3 . . 55 . 16 56 160 40 251 . Explosive 24 | . 4 . . . 4 4 1 . . 2 3 . . . . . . . . . . . . . . . 3 . 3 . . . . . . . Electromagnetic 15 | . . . . . 3 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 4 Phasic 475 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 443 Robot Hit Streak 34 | . 12 . . . 29 8 2 . . 7 9 . . . . . . 5 . 10 13 . 13 . . 3 2 8 23 . 4 8 16 6 31 34 Robot Miss Streak 5 | . 2 . . . 4 2 . . . 2 3 . . . . . . . . 5 5 . 3 . . 2 5 1 2 . 1 4 2 3 3 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . Secondary Targets 8 | . . . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 30 . . . . Shots Hit Robots 1313 | . 37 . . . 197 37 2 . . 13 19 . 3 . 2 . . 16 5 103 31 12 79 . . 3 8 21 34 . 20 46 95 19 228 283 Core Hits 531 | . 22 . . . 93 26 3 . . 8 15 . . . 1 . . 3 2 31 14 2 30 . . 3 6 7 13 . 5 17 25 7 90 108 Critical Kills 22 | . . . . . . . . . . . 1 . . . 1 . . 1 2 . 1 . 10 . . . . 1 1 . 1 . 1 1 1 . Critical Parts Destroyed 58 | . . . . . 2 . 1 . . . 3 . 2 . . . . 4 1 . 2 8 27 . . . . 3 1 . 4 . . . . . Critical Strikes 108 | . 1 . . . 2 . 1 . . . 4 . 2 . 1 . . 5 3 4 3 8 39 . . . . 6 3 . 5 1 1 1 9 9 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Destroy 28 | . . . . . 2 . . . . . . . . . . . . . . . 2 . 24 . . . . . . . . . . . . . Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Smash 49 | . . . . . . . 1 . . . 4 . 2 . 1 . . 5 3 . 1 8 13 . . . . 4 2 . 5 . . . . . Sever 14 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . 1 . . 8 . Phase 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Melee Attacks 378 | . . . . . . 4 8 3 . 2 28 1 16 . 4 1 9 46 10 2 1 48 49 3 2 3 11 19 13 14 59 21 . . 1 . Impact 341 | . . . . . . 4 8 3 . 2 26 1 15 . 4 1 9 44 10 2 1 48 47 3 2 3 11 19 13 14 51 . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 21 . . . . Sneak Attacks 68 | . . . . . . . . . . . 9 . 2 . . . . 10 3 . 1 4 15 . . . 2 3 1 . 10 8 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60686 | 2 886 . . . 3967 1158 185 . . 333 1501 . 216 . 274 . . 1437 458 1370 891 969 3650 . . 192 1079 1141 2986 . 1510 2227 4475 942 5984 22853 Guns 5154 | . 163 . . . 3265 596 . . . 236 143 . . . . . . . . . 751 . . . . . . . . . . . . . . . Cannons 38079 | . 314 . . . . . . . . . 32 . . . . . . 186 . . . . 1580 . . . 160 674 1318 . 312 1396 4463 879 3912 22853 Explosions 4101 | . 404 . . . 668 562 103 . . 97 417 . . . . . . . . . . . . . . . 599 . 1188 . . . . 63 . . Melee 9469 | . . . . . . . 82 . . . 909 . 216 . 274 . . 1251 458 87 98 969 1983 . . 158 224 467 331 . 1198 764 . . . . Ramming 41 | 2 5 . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7463 | . 128 . . . 3195 596 . . . 236 143 . . . . . . . . . 751 . 1580 . . . 160 674 . . . . . . . . Thermal 15793 | . 349 . . . . 34 . . . . . . . . . . . 186 . 1283 42 . 87 . . 34 . . 1318 . 312 1463 4475 879 5331 . Explosive 4067 | . 404 . . . 668 528 103 . . 97 417 . . . . . . . . . . . . . . . 599 . 1188 . . . . 63 . . Electromagnetic 345 | . . . . . 70 . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . 108 135 Impact 8463 | . . . . . . . 82 . . . 909 . 216 . 274 . . 1251 458 87 98 969 1983 . . 158 224 467 331 . 956 . . . . . Slashing 245 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 . 149 . . . . . . . Piercing 1006 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242 764 . . . . Phasic 23263 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 545 22718 Highest Corruption 25 | . 2 2 2 2 . . . . . . 1 6 11 11 11 11 . 6 6 6 6 4 7 7 7 7 . 19 25 25 1 1 15 . 11 2 Average Corruption 5 | . 2 2 2 2 . . . . . . 1 5 8 11 11 11 . 2 6 6 5 3 4 7 7 7 . 15 20 23 1 1 5 . 3 1 Corruption Purged 28 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 22 . Corruption Blocked 44 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . 33 . Effects 284 | . 3 1 2 1 . . . . . . 3 1 18 7 5 2 . 12 24 18 5 4 19 1 3 1 . 15 49 6 6 12 36 . 12 18 Message Errors 62 | . 1 . . . . . . . . . 1 . 6 1 . 1 . 3 2 5 1 2 2 . 1 . . 2 11 3 2 4 8 . 2 4 Matter Fused 79 | . . 1 . 1 . . . . . . 1 . 7 3 2 1 . 2 7 4 2 1 7 . 2 . . 4 15 . 1 3 5 . 5 5 Heat Flow Errors 39 | . . . . . . . . . . . . 1 . 2 1 . . 2 2 4 1 . 2 1 . . . 2 8 2 . 1 8 . 1 1 Energy Discharges 37 | . . . 1 . . . . . . . 1 . 3 1 1 . . 1 4 2 . . 3 . . . . 2 4 . 1 2 7 . 2 2 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 Data Loss (minor) 34 | . 1 . 1 . . . . . . . . . . . 1 . . 2 6 3 1 1 4 . . 1 . 3 . . 1 . 5 . 1 3 Data Loss (major) 13 | . . . . . . . . . . . . . . . . . . 1 3 . . . 1 . . . . 1 3 1 . . 2 . 1 . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 Alerts 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Weapon Failures 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7274 | . 7 . . . 14 14 48 . . . 511 . 216 . 116 . . 817 221 52 98 774 1252 . . 50 165 332 400 . 572 165 417 55 93 885 Projectiles 1905 | . . . . . . . . . . . . . . . . . . 30 . . . . 101 . . . 14 77 182 . . 75 417 31 93 885 Explosions 305 | . 7 . . . 14 14 . . . . 36 . . . . . . . . . . . . . . . 47 . 163 . . . . 24 . . Melee 5064 | . . . . . . . 48 . . . 475 . 216 . 116 . . 787 221 52 98 774 1151 . . 50 104 255 55 . 572 90 . . . . Knockbacks 47 | 1 . . . . . . 1 . . . 3 . . . . . . 3 2 . . 4 19 . . . 5 5 1 . 3 . . . . . Impact 27 | 1 . . . . . . 1 . . . 3 . . . . . . 3 2 . . 4 6 . . . 2 1 1 . 3 . . . . . Kinetic 19 | . . . . . . . . . . . . . . . . . . . . . . . 13 . . . 3 3 . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 205 | . 32 . . . . 23 24 . . 48 78 . . . . . . . . . . . . . . . . . . . . . . . . . Shots 6 | . 1 . . . . 1 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 9 | 1 2 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | 1 2 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 461 | . 344 . . . 169 50 20 . . 11 18 278 . 251 246 . . 269 191 251 179 . 461 171 . . 359 229 263 212 198 306 388 129 303 309 Average Temperature 78 | . 126 . . . 19 14 15 . . 3 8 143 . 131 126 . . 105 84 116 61 . 106 88 . . 115 105 99 112 45 50 71 55 68 81 Received Heat Transfer 1707 | . 288 . . 12 693 66 . . . 36 9 . 18 . . . . . 36 . . . 259 . . . 9 . 105 . . . 47 . 4 125 Effects 6 | . 1 . . . . . . . . . . 1 . . 1 . . . . . . . 2 . . . . . . . . . . . . 1 Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fried 78 | . . . . . . . . . . . 5 . 3 . . . . 12 6 1 2 5 9 . . . 1 4 . . 10 . 4 . 7 9 Impact Corruptions 132 | . . . . . . . 2 . . . 15 . 3 . 5 . . 18 7 3 1 22 27 . . 1 3 9 2 . 14 . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Parts Melted 32 | . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . . 3 . . 2 7 4 12 . Heat Transferred 18048 | . 839 . . . . 50 . . . . . . . . . . . . . 2263 148 . 296 . . 83 . . 962 . 222 1332 3515 703 7635 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Peak Influence 1377 | . 214 37 . . 775 582 . . . . 659 235 297 . . . . 456 639 987 540 842 819 . . . . 228 804 . 114 207 711 553 1377 . Initial 426 | . . 37 . . . 163 . . . . 15 178 55 . . . . . 223 357 314 189 412 . . . . . 58 . . 30 11 426 249 . Average 342 | . 133 37 . . 405 332 . . . . 288 140 147 . . . . 141 377 701 471 611 554 . . . . 66 457 . 46 91 325 433 564 . Maximum Alert Level 5 | . 1 . . . 3 2 . . . . 2 1 1 . . . . 2 2 3 2 3 3 . . . . 1 3 . . 1 3 2 5 . Low Security (%) 28 | 100 57 100 . 100 15 28 . . . . 43 80 78 . . . . 67 1 . . 1 . . . . . 98 12 . 100 92 21 . . . Level 1 23 | . 42 . . . 36 38 . . . . 23 19 21 . . . . 27 65 7 15 15 8 . . . . 1 18 . . 7 39 35 11 . Level 2 27 | . . . . . 36 32 . . . . 33 . . . . . . 4 32 33 84 45 75 . . . . . 58 . . . 38 64 13 . Level 3 6 | . . . . . 11 . . . . . . . . . . . . . . 58 . 38 16 . . . . . 10 . . . . . 5 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Level 5 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 97 | . 3 . . . 5 3 . . . . 12 . 10 . . . . 11 3 . . 11 6 . . . . 3 4 . 6 2 7 3 8 . Investigation 45 | . 1 . . . 2 2 . . . . 7 . 9 . . . . 7 2 . . 5 3 . . . . . 3 . 3 1 . . . . Extermination 24 | . . . . . . 1 . . . . 1 . 1 . . . . 3 . . . 1 2 . . . . 1 1 . 2 1 5 1 4 . Reinforcement 15 | . 2 . . . 2 . . . . . 1 . . . . . . 1 1 . . 2 . . . . . 2 . . 1 . 2 1 . . Assault 10 | . . . . . 1 . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . 1 4 . Garrison 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 . . . . . . . . . . . . . Data Miner Redirects 31 | . . . . . . . . . . . 3 . 4 . . . . 4 1 . . 6 3 . . . . . 3 . 2 1 . 1 3 . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Active Scanning Responses 18 | . . . . . . . . . . . 4 . 3 . . . . 6 1 . . 3 1 . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Distress Signals 44 | . 1 . . . 2 . . . . . 3 . . . . . . 1 2 2 . 3 5 . . 1 . 1 1 . . . 2 . 20 . Communications Jammed 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 11 18 20 14 . . Distress Signals 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 11 18 20 14 . . Times Spotted 565 | . 20 . . 3 52 18 7 . . 3 17 5 20 . . . 4 9 26 12 25 26 45 . . 26 10 13 39 . 12 9 44 8 44 68 Peak Tracking Total 12 | . 9 . . 3 6 5 7 . . 2 6 3 12 . . . 5 5 4 5 1 6 11 . . 9 5 4 9 . 2 4 7 2 5 10 Tactical Retreats 61 | . 1 . . . 2 4 2 . . . 4 . 1 . . . 3 1 2 . . 3 9 . . . 1 2 2 . 2 . 8 1 5 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Traps Triggered 33 | . 3 . . . 1 2 . . . . 1 . 5 . . . . 3 3 . . 1 4 . . . . 3 . . 1 1 . 1 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 218 | . . . . . . . . . . . 66 . 75 . . . . 33 . . . . 44 . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Reprogrammed 19 | . . . . . . . . . . . 5 . 9 . . . . 3 . . . . 2 . . . . . . . . . . . . . Reused 63 | . . . . . . . . . . . 5 . 3 . 1 . 1 3 . . . 2 9 . . . 6 5 1 . 1 . 7 . 19 . Traps Extracted 29 | . . . . . . . . . . . 2 . 9 . . . 3 2 . . . 1 3 . . 6 1 . . . . . . 2 . . Installed 82 | . . . . . . . . . . . 4 . 3 . 1 . 4 5 . . . 3 10 . . . 11 7 1 . 4 . 7 2 20 . Triggered 83 | . . . . . . . 2 . . 1 5 . 3 . 2 . 2 3 1 . . 2 10 . . 12 7 5 1 . 1 . 7 . 19 . Most Traps Carried 24 | . . . . . . . . . . 6 6 4 13 10 10 9 12 12 9 9 9 9 7 . . 20 24 24 18 17 20 16 21 14 14 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Machines Disabled 55 | . 1 . . . 2 2 1 . . . 1 . 1 . . . . . . 1 3 4 . . . . . . 5 3 . 3 6 1 8 13 Max in Single Turn 2 | . 1 . . . 1 2 1 . . . 1 . . . . . . . . . 1 . . . . . . . 1 1 . 1 1 1 1 2 Garrison Access 7 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Machines Accessed 92 | . 2 . 1 . 16 9 1 . 4 . 13 . 6 1 . . . 4 1 1 . . 6 . . 1 . 3 6 . 6 4 2 1 3 1 Terminals 39 | . 2 . . . 11 7 1 . . . 8 . 5 . . . . . . 1 . . . . . . . . . . . . 1 . 3 . Fabricators 13 | . . . . . . . . . . . 2 . 1 . . . . 1 . . . . 2 . . . . . 4 . 2 1 . . . . Repair Stations 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 2 . . . . Recycling Units 8 | . . . . . 2 . . . . . 1 . . . . . . 1 1 . . . 1 . . . . . 1 . 1 . . . . . Scanalyzers 6 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . 1 1 . . . . Garrison Access 12 | . . . . . 1 2 . . . . 1 . . . . . . 2 . . . . 1 . . . . 2 . . 1 . 1 1 . . Total Hacks 301 | . 3 . 1 . 47 28 3 . 27 . 35 . 16 1 . . . 12 2 1 . . 17 . . 1 . 7 28 . 24 17 3 3 8 17 Successful 170 | . 2 . 1 . 25 6 3 . 27 . 18 . 5 1 . . . 6 1 1 . . 12 . . 1 . 2 12 . 17 8 1 1 3 17 Failed 131 | . 1 . . . 22 22 . . . . 17 . 11 . . . . 6 1 . . . 5 . . . . 5 16 . 7 9 2 2 5 . Catastrophic 29 | . . . . . 5 6 . . . . 5 . 4 . . . . 1 . . . . . . . . . 2 3 . . . 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 231 | . 2 . . . 26 16 . . . . 20 . 7 . . . . 16 23 1 . 9 16 . . 1 . 3 17 . 25 12 11 3 23 . Terminals 111 | . 3 . . . 35 24 3 . . . 22 . 14 . . . . . . 1 . . . . . . . . . . . . 1 . 8 . Fabricators 49 | . . . . . . . . . . . 6 . 2 . . . . 6 . . . . 7 . . . . . 14 . 12 2 . . . . Repair Stations 32 | . . . . . 4 . . . . . . . . . . . . . . . . . 2 . . . . . 12 . 4 10 . . . . Recycling Units 13 | . . . . . 2 . . . . . 2 . . . . . . 2 2 . . . 1 . . . . . 2 . 2 . . . . . Scanalyzers 24 | . . . . . 3 . . . . . 4 . . . . . . . . . . . 6 . . . . 1 . . 5 5 . . . . Garrison Access 25 | . . . . . 3 4 . . . . 1 . . . . . . 4 . . . . 1 . . . . 6 . . 1 . 2 3 . . Terminal Hacks 82 | . 1 . 1 . 14 4 3 . 27 . 5 . 3 1 . . . . . 1 . . . . . 1 . . . . . . 1 . 3 17 Record 32 | . . . 1 . . . 3 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Part Schematic 13 | . . . . . 1 1 . . 9 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . 3 1 . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . 1 . 1 . Branch Access Points 4 | . . . . . 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 23 | . . . . . . . . . . . 3 . 1 . . . . 4 . . . . 4 . . . . . 4 . 7 . . . . . Network Status 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . Load Schematic 13 | . . . . . . . . . . . 2 . 1 . . . . 2 . . . . 2 . . . . . 2 . 4 . . . . . Build 7 | . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . 1 . 2 . . . . . Repair Station Hacks 22 | . . . . . 4 . . . . . . . . . . . . . . . . . 2 . . . . . 7 . 3 6 . . . . Scan Component 12 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . 4 . 2 3 . . . . Repair 10 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 1 3 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Scanalyzer 11 | . . . . . 2 . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . . 2 2 . . . . Insert Component 8 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . 1 2 . . . . Analyze 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 7 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . 1 . . Seal Access 7 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . 1 . . Unauthorized Hacks 23 | . 1 . . . 4 2 . . . . 7 . 1 . . . . 1 1 . . . 2 . . . . . 1 . 3 . . . . . Terminals 10 | . 1 . . . 2 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . 2 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . . . . 2 . 1 . . . . 1 . . . . 2 . . . . . 1 . 3 . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recompile 6 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 1 . . . 12 9 1 . . . 10 . 5 . . . . 3 1 . . . 2 . . . . 1 6 . 3 4 1 1 . . Full Trace Events 9 | . . . . . . 1 1 . . . 2 . 3 . . . . 1 . . . . . . . . . . 1 . . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 64 | . . . . . 2 1 . . 9 . 3 . . . . 14 . 11 8 . . . . . . . . . . . 16 . . . . . Parts Built 14 | . . . . . . . . . . . 2 . . . . . . 4 . . . . 2 . . . . . 2 . 4 . . . . . Authchips 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 2 . . . . . Time 405 | . . . . . . . . . . . 28 . . . . . . 200 . . . . 28 . . . . . 69 . 80 . . . . . Total Part Build Rating 82 | . . . . . . . . . . . 8 . . . . . . 12 . . . . 8 . . . . . 18 . 36 . . . . . Parts Repaired 10 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 1 3 . . . . Time 589 | . . . . . 120 . . . . . . . . . . . . . . . . . 70 . . . . . 119 . 37 243 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 7 . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . . . . . . . . . . . 16 . . . . . . . 1 . 4 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Total Allies 146 | . . . . . . 1 . . . 1 3 19 . . . 4 . 7 31 5 . 3 1 . . . 1 1 11 . 2 . . 1 55 . Largest Group 34 | . . . . . . 1 . . . 1 3 18 1 . . 4 4 4 15 13 6 4 1 . . . . 1 7 . 1 . . 1 34 . Highest-Rated Group 3808 | . . . . . . 26 . . . 96 87 659 25 . . 152 152 280 562 841 438 379 32 . . . . 32 498 . 29 . . 33 3808 . Highest-Rated Ally 269 | . . . . . . 26 . . . 96 29 50 25 . . 39 39 180 159 159 96 96 32 . . . . 32 96 . 29 . . 33 269 . Zionite Dispatches 15 | . . . . . . . . . . . . . . . . . . 3 4 . . 1 1 . . . . 1 2 . 2 . . 1 . . Light 4 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . 1 . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 68 | . . . . . . . . . . . . . . . . . . 2 13 2 2 2 2 . . 5 2 5 10 . 9 . 1 3 10 . STAY 16 | . . . . . . . . . . . . . . . . . . . 3 1 1 1 1 . . . . 1 . . 2 . . 1 5 . FOLLOW 7 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . 1 . . . . . 3 . DROP 8 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . 1 . . 2 . . 1 . . COLLECT 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . 2 . . . . . . . RETURN 29 | . . . . . . . . . . . . . . . . . . 2 6 . . . . . . 1 1 3 7 . 5 . 1 1 2 . Ally Attacks 1018 | . . . . . . . . . . 12 22 103 9 . . . . 46 221 95 26 49 . . . . . . 76 . . . . . 359 . Total Damage 49819 | . . . . . . . . . . 528 328 3746 118 . . . . 926 5430 3414 795 1446 . . . . . . 3061 . . . . . 30027 . Kills 202 | . . . . . . . . . . 6 . 8 . . . . . 7 33 20 4 10 . . . . . . 14 . . . . . 100 . Allies Corrupted 10 | . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . 1 . . . 5 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Robot Analysis Total 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . 1 . 1 . . . 1 1 3 1 . . . . . . . 2 . . . . . . . . . . . Drone Launches 150 | . . . . . . . . . . . . . . . . . . 4 6 . . . . . . 68 11 12 20 . 9 . 9 1 10 . Drone Recoveries 118 | . . . . . . . . . . . . . . . . . . 4 5 . . . . . . 38 11 12 20 . 8 . 9 1 10 . Zionite Intel Received 25 | . . . . . . . . . . . . . . . . . . 2 2 . . 1 2 . . . . . 1 . 4 3 3 . 7 . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Guard Positions 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . 1 . . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Turns Passed 29386 | 83 470 22 136 18 3180 506 521 183 30 652 1074 109 601 165 169 479 597 1663 1033 620 312 712 1312 79 123 1280 587 498 933 188 1465 900 1842 931 4402 1511 Spaces Moved 35548 | 43 210 38 263 36 1673 911 1154 366 79 876 1713 137 815 477 320 918 694 1995 1125 240 247 952 1372 177 307 1294 808 538 832 216 1670 1244 2394 1321 5620 2473 Core 354 | 1 5 38 263 36 8 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Treads 1534 | 42 205 . . . 1285 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 33660 | . . . . . 380 909 1154 366 79 876 1713 137 815 477 320 918 694 1995 1125 240 247 952 1372 177 307 1294 807 538 831 216 1670 1244 2394 1321 5619 2473 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 50 50 50 50 50 45 38 38 38 38 38 34 34 34 34 34 34 34 26 23 26 36 31 24 33 33 33 33 33 37 38 32 32 32 32 32 20 Average Speed 45 | 157 157 50 50 50 143 40 38 38 38 38 35 34 38 34 34 34 35 30 25 26 36 35 46 33 33 70 37 42 42 42 39 36 33 36 52 31 Slowest Speed 1650 | 160 160 50 50 50 240 160 98 38 38 38 98 34 94 34 34 34 94 102 26 95 92 40 286 33 33 92 1650 127 1500 43 140 140 132 132 850 32 Overloaded Moves 176 | . . . . . . . . . . . . . . . . . . 3 2 . . 112 59 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 56 | 3 51 9 67 10 96 30 95 53 69 55 44 77 32 57 57 88 54 44 84 79 80 46 23 37 54 96 64 14 60 78 39 83 71 29 87 73 Regions Visited 36 Branch Regions 25 Pre-discovered Areas 18 | . . . . . 2 . . . 1 . . . . 1 . 1 . 5 . . . . 4 . . . . . . . . 2 . . 2 . Known Exits Taken 20 | . . . . . 1 1 1 1 . 1 . . 1 1 1 1 1 1 . . . 1 . . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 . . . . 1 . . . . . . . . . 1 1 1 . 1 1 1 1 . . . . . . . . 1 . Scrap Searched 28 | . . . . . . . 4 5 . 3 . . . 4 3 4 1 . . . . . . 1 1 . 2 . . . . . . . . . Spaces Dug 345 | . . . . . . 4 7 3 . 19 25 1 13 . 2 . 5 33 3 . . 31 25 3 2 1 24 14 24 . 45 10 27 9 9 6 Terrain Destroyed 696 | . 6 . . . 28 51 17 3 . 19 42 1 13 . 2 . 5 33 3 . 11 31 31 3 2 1 66 16 29 . 50 16 45 27 29 116 Melee 224 | . . . . . . 4 7 3 . 2 15 1 13 . 2 . 5 33 3 . . 31 22 3 2 1 9 13 6 . 40 9 . . . . Projectile 285 | . . . . . . . . . . . . . . . . . . . . . 11 . 8 . . . 15 3 22 . 10 7 45 19 29 116 AOE 186 | . 6 . . . 28 47 10 . . 17 27 . . . . . . . . . . . . . . . 42 . 1 . . . . 8 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Total 46158 | 55 291 40 267 35 2260 1006 1208 402 78 1172 2103 197 1068 478 370 1083 1021 2960 1846 501 396 1227 1857 190 324 1649 1037 746 1320 284 2355 1624 3244 1736 6762 2966 Wait 6655 | . 20 3 . . 293 23 30 26 . 248 227 56 138 1 44 161 305 806 517 100 69 208 230 11 16 271 148 98 341 2 469 182 568 313 597 134 Move 35511 | 43 210 37 262 35 1672 910 1153 365 78 875 1713 136 814 476 319 917 693 1994 1124 239 246 948 1371 176 306 1293 807 537 831 215 1669 1243 2393 1320 5619 2472 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Pick Up 284 | 6 10 . 2 . 39 3 . 3 . 6 10 2 3 . . 2 . 16 4 1 2 2 12 . . 12 3 5 9 16 11 14 12 7 34 38 Fast Attach 281 | 6 3 . . . 27 1 . 3 . . 4 . 1 . . . . 11 3 6 8 3 10 . . 18 1 18 9 5 42 27 23 10 28 14 Attach 126 | . . . 2 . 11 7 5 . . 1 8 . . . . . . 8 2 . 3 1 9 . . 4 4 7 5 5 14 6 4 6 11 3 Detach 52 | . . . . . 1 1 5 . . . 3 . . . . . . 2 2 . 1 2 6 . . 2 4 3 3 . 8 2 1 3 2 1 Swap 497 | . 2 . . . 23 9 4 . . 12 17 . 14 1 2 . 10 14 2 . 5 8 24 . . 6 19 15 27 9 19 28 93 19 86 29 Drop 456 | . 5 . 1 . 40 6 1 2 . 5 9 2 4 . . 2 . 21 7 8 9 3 10 . . 27 3 18 15 18 45 38 25 16 69 47 Fire 1374 | . 40 . . . 147 29 2 . . 23 14 . . . . . . 4 . 145 52 . 82 . . 3 22 19 58 . 15 55 117 40 279 228 Melee 378 | . . . . . . 4 8 3 . 2 28 1 16 . 4 1 9 46 10 2 1 48 49 3 2 3 11 19 13 14 59 21 . . 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . 13 . . . . . . . . . . . . 28 . . . . . . . . . . . . 8 . . 11 . Rewire 172 | . . . . . . . . . . . . . . . . . . . 147 . . . . . . 7 4 . 8 . . . 1 . 5 . Trap 300 | . . . . . . . . . . . 70 . 78 . 1 . 4 38 . . . 3 54 . . . 11 7 1 . 4 . 7 2 20 . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research -2/Testing (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 5) 486 | -10/Materials | Discovered new exit (range 7) 537 | -10/Materials | Discovered new exit (range 9) 547 | -10/Materials | Core integrity fell below 50% 551 | -10/Materials | Released all parts (3) 554 | -10/Materials | Entered Mines 574 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 574 | -10/Mines | Discovered new exit (range 5) 576 | -10/Mines | Entered Exiles 576 | -10/Exiles | Found Exiles lab abandoned 582 | -10/Exiles | Lost 4 parts (1p2n1w) 707 | -10/Exiles | Discovered new exit (range 10) 712 | -10/Exiles | Entered Mines 723 | -9/Mines | Discovered new exit (range 15) 730 | -9/Mines | Entered Materials 730 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1264 | -8/Materials | Discovered new exit (range 15) 1303 | -8/Materials | Identified exit to Factory 1540 | -8/Materials | Build established: Scavenger-Mutant 2238 | -8/Materials | Discovered exit to Factory (range 15) 2730 | -8/Materials | First assault squad dispatched 2906 | -8/Materials | Repaired Enh. Autogun 2967 | -8/Materials | Repaired Enh. Autogun 3487 | -8/Materials | Discovered exit to Factory (range 16) 3506 | -8/Materials | Lost 3 parts (3u) 3509 | -8/Materials | Found Prototype Device 3547 | -8/Materials | Build established: Hacker-Mutant 3910 | -8/Materials | Entered Factory 3910 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3942 | -7/Factory | Discovered new exit (range 16) 3943 | -7/Factory | Identified exit to Lower Caves 4416 | -7/Factory | Entered Lower Caves 4429 | -7/Lower Caves | Identified Active Sensor Suite 4470 | -7/Lower Caves | Encountered a Warlord checkpoint 4715 | -7/Lower Caves | Learned Extension stockpile data 4715 | -7/Lower Caves | Learned Research stockpile data 4715 | -7/Lower Caves | Learned Factory trap positions 4716 | -7/Lower Caves | Attracted the attention of an 0b10 base 4749 | -7/Lower Caves | Build established: Scout 4829 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4847 | -7/Lower Caves | Identified exit to Zion 4935 | -7/Lower Caves | Discovered new exit (range 5) 4936 | -7/Lower Caves | Identified exit to Lower Caves 4937 | -7/Lower Caves | Entered another Lower Caves area 5068 | -7/Lower Caves | Discovered new exit (range 15) 5076 | -7/Lower Caves | Found Alien Artifact 5076 | -7/Lower Caves | Identified Core Expander 5076 | -7/Lower Caves | Installed Core Expander, added new Utility slot 5112 | -7/Lower Caves | Identified exit to Data Miner 5114 | -7/Lower Caves | Identified exit to Factory 5120 | -7/Lower Caves | Entered Data Miner 5120 | -7/Data Miner | Discovered new exit (range 6) 5128 | -7/Data Miner | Met Data Miner 5135 | -7/Data Miner | Learned location of Section 7 (-2) 5135 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5141 | -7/Data Miner | Received God Mode back door access code from Data Miner 5150 | -7/Data Miner | Entered Proximity Caves 5202 | -6/Proximity Caves | Escorted by Enhanced Grunt 5528 | -6/Proximity Caves | Found Prototype Device 5542 | -6/Proximity Caves | Identified Exp. Thermal Shield 5754 | -6/Proximity Caves | Discovered exit to Factory (range 10) 5802 | -6/Proximity Caves | Entered Factory 5802 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5803 | -6/Factory | Loaded intel: 110 trap records 5870 | -6/Factory | Identified exit to Lower Caves 6054 | -6/Factory | Incoming investigation squad redirected 6157 | -6/Factory | Garrison activated, responded to threat 6193 | -6/Factory | Incoming investigation squad redirected 6324 | -6/Factory | Fabricated Imp. Trap Extractor (x2) 6327 | -6/Factory | Incoming investigation squad redirected 6707 | -6/Factory | Discovered new exit (range 16) 6852 | -6/Factory | Search patrols dispatched 6876 | -6/Factory | Manually triggered Chute Trap 6876 | -6/Factory | Sucked down chute 6876 | -6/Factory | Entered Waste 6880 | -6/Waste | Spotted C-40 Crusher 6886 | -6/Waste | Spotted C-40 Crusher 6887 | -6/Waste | Spotted C-40 Crusher 6891 | -6/Waste | EMP discharged 6895 | -6/Waste | Met Warlord forces unprepared to attack 6901 | -6/Waste | Allies destroyed C-40 Crusher 6920 | -6/Waste | Spotted C-40 Crusher 6924 | -6/Waste | Allies destroyed C-40 Crusher 6935 | -6/Waste | Allies destroyed C-40 Crusher 6937 | -6/Waste | Spotted C-40 Crusher 6947 | -6/Waste | Found Corrupted Prototype Launcher 6950 | -6/Waste | Discovered new exit (range 10) 6953 | -6/Waste | Identified exit to Factory 6985 | -6/Waste | Entered Factory 6985 | -6/Factory | Accompanied by 1 ally 7135 | -6/Factory | Incoming investigation squad redirected 7225 | -6/Factory | Identified Tactical Quantum Warhead 7244 | -6/Factory | Discovered new exit (range 4) 7244 | -6/Factory | Identified exit to Factory 7262 | -6/Factory | System corruption reached 10% 7324 | -6/Factory | Incoming investigation squad redirected 7332 | -6/Factory | Incoming investigation squad redirected 7561 | -6/Factory | Incoming investigation squad redirected 7586 | -6/Factory | Entered Lower Caves 7650 | -6/Lower Caves | Discovered new exit (range 16) 7651 | -6/Lower Caves | Build established: Trapper-Scout 7655 | -6/Lower Caves | Identified exit to Lower Caves 7751 | -6/Lower Caves | Entered another Lower Caves area 7820 | -6/Lower Caves | Discovered exit to Factory (range 8) 7920 | -6/Lower Caves | Entered Zion 7943 | -6/Zion | Discovered new exit (range 15) 7973 | -6/Zion | System corruption cleaned by Quarantine Array 8016 | -6/Zion | Given the Hacking Drone Bay 8072 | -6/Zion | Imprinted 8074 | -6/Zion | Declared Zion's savior 8188 | -6/Zion | Found Prototype Device 8371 | -6/Zion | Identified exit to Proximity Caves 8399 | -6/Zion | Entered Proximity Caves 8399 | -5/Proximity Caves | Accompanied by 4 allies 8451 | -5/Proximity Caves | Learned 8 Factory zone layouts 8994 | -5/Proximity Caves | Discovered exit to Factory (range 6) 8996 | -5/Proximity Caves | Entered Factory 8996 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8997 | -5/Factory | Identified exit to Upper Caves 9200 | -5/Factory | Identified Hacking Drone Bay 9286 | -5/Factory | Fabricated Combat Drone Bay (x1) 9319 | -5/Factory | Incoming investigation squad redirected 9320 | -5/Factory | Fabricated Plasma Cutter? 9324 | -5/Factory | Zion hero teleported in (7V-RTL) 9832 | -5/Factory | Found Adv. Powered Armor 9834 | -5/Factory | Found Adv. Powered Armor 9969 | -5/Factory | Found Corrupted 7V-RTL's Ultimate Field 10088 | -5/Factory | Incoming investigation squad redirected 10306 | -5/Factory | Incoming investigation squad redirected 10307 | -5/Factory | Discovered new exit (range 6) 10312 | -5/Factory | Identified exit to Factory 10321 | -5/Factory | Zion Light squad teleported in 10328 | -5/Factory | Discovered exit to Factory (range 16) 10346 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 10348 | -5/Factory | Discovered exit to Factory (range 11) 10386 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10387 | -5/Factory | Zion Light squad teleported in 10387 | -5/Factory | Terminal network hard line cut 10650 | -5/Factory | Incoming investigation squad redirected 10658 | -5/Factory | Discovered new exit (range 6) 10659 | -5/Factory | Identified exit to Extension 10659 | -5/Factory | Entered Extension 10704 | -5/Extension | Zion Hacker squad teleported in 10711 | -5/Extension | Rescued a captive Derelict 10749 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 10750 | -5/Extension | Zion Hacking Resupply teleported in 10959 | -5/Extension | Search patrols dispatched 10994 | -5/Extension | Rescued a captive Derelict 11000 | -5/Extension | Rescued a captive Derelict 11001 | -5/Extension | Rescued a captive Derelict 11289 | -5/Extension | Spotted B-75 Beast 11292 | -5/Extension | Allies destroyed B-75 Beast 11303 | -5/Extension | Spotted B-75 Beast 11353 | -5/Extension | Allies destroyed B-75 Beast 11393 | -5/Extension | Retrieved Zion intel report: Guard Positions 11394 | -5/Extension | Zion Fire squad teleported in 11402 | -5/Extension | Rescued A7 11419 | -5/Extension | Incoming investigation squad redirected 11419 | -5/Extension | Rescued a captive Derelict 11421 | -5/Extension | Rescued a captive Derelict 11520 | -5/Extension | Discovered new exit (range 16) 11520 | -5/Extension | Discovered exit to Factory (range 15) 11554 | -5/Extension | Zion Heavy Resupply teleported in 11692 | -5/Extension | Entered Cetus 11692 | -5/Cetus | Accompanied by 13 allies (A7) 11697 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 11721 | -5/Cetus | Spotted Cetus Guard 11723 | -5/Cetus | Spotted Cetus Guard 11723 | -5/Cetus | Spotted Cetus Guard 11723 | -5/Cetus | Spotted Cetus Guard 11733 | -5/Cetus | Allies destroyed Cetus Guard 11738 | -5/Cetus | Allies destroyed Cetus Guard 11740 | -5/Cetus | Allies destroyed Cetus Guard 11741 | -5/Cetus | Allies destroyed Cetus Guard 11764 | -5/Cetus | Started Cetus Manufacturing Module 11771 | -5/Cetus | Escorted A7 to Cetus Mainframe 11785 | -5/Cetus | Discovered new exit (range 15) 11789 | -5/Cetus | Manufactured an Enhanced Grunt 11814 | -5/Cetus | Manufactured an Enhanced Grunt 11839 | -5/Cetus | Manufactured an Enhanced Grunt 11864 | -5/Cetus | Manufactured an Enhanced Grunt 11889 | -5/Cetus | Manufactured an Enhanced Grunt 11923 | -5/Cetus | Spotted Cetus Guard 11923 | -5/Cetus | Spotted Cetus Guard 11929 | -5/Cetus | Spotted Cetus Guard 11929 | -5/Cetus | Spotted Cetus Guard 11934 | -5/Cetus | Allies destroyed Cetus Guard 11941 | -5/Cetus | Allies destroyed Cetus Guard 11945 | -5/Cetus | Allies destroyed Cetus Guard 11949 | -5/Cetus | Allies destroyed Cetus Guard 11950 | -5/Cetus | Discovered exit to Factory (range 15) 11952 | -5/Cetus | Scared off Revision 17 12143 | -5/Cetus | Found Prototype Protection 12143 | -5/Cetus | Identified Med. Regenerative Plating 12290 | -5/Cetus | Destroyed A7 12293 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 12312 | -5/Cetus | Entered Archives 12312 | -5/Archives | Accompanied by 6 allies 12368 | -5/Archives | Discovered new exit (range 16) 12394 | -5/Archives | Discovered new exit (range 16) 12624 | -5/Archives | Entered Hub_04(d) 12624 | -5/Hub_04(d) | Accompanied by 4 allies 12752 | -5/Hub_04(d) | Incoming investigation squad redirected 12753 | -5/Hub_04(d) | Incoming investigation squad redirected 12833 | -5/Hub_04(d) | Retrieved Zion intel report: Trap Installations 12876 | -5/Hub_04(d) | Incoming investigation squad redirected 12879 | -5/Hub_04(d) | Zion Light squad teleported in 12924 | -5/Hub_04(d) | First assault squad dispatched 12929 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 12951 | -5/Hub_04(d) | Incoming assault squad redirected 12998 | -5/Hub_04(d) | Found Exp. Thermal Shield 13166 | -5/Hub_04(d) | Network Hub disabled 13223 | -5/Hub_04(d) | Found Exp. Thermal Shield 13244 | -5/Hub_04(d) | Build established: Scavenger-Scout 13247 | -5/Hub_04(d) | Incoming assault squad redirected 13330 | -5/Hub_04(d) | Incoming assault squad redirected 13334 | -5/Hub_04(d) | Network Hub disabled 13336 | -5/Hub_04(d) | Entered Factory 13336 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13346 | -4/Factory | Discovered new exit (range 11) 13365 | -4/Factory | Zion Hover Resupply teleported in 13405 | -4/Factory | Identified exit to Research 13536 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 13537 | -4/Factory | Discovered new exit (range 9) 13711 | -4/Factory | Incoming investigation squad redirected 13807 | -4/Factory | Repaired Imp. Airjet? 13836 | -4/Factory | Search patrols dispatched 14065 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 14086 | -4/Factory | Search patrols dispatched 14153 | -4/Factory | Fabricated Imp. Trap Extractor? 14198 | -4/Factory | Incoming investigation squad redirected 14262 | -4/Factory | Build established: Scavenger-Mutant 14586 | -4/Factory | First assault squad dispatched 14606 | -4/Factory | Incoming assault squad redirected 14622 | -4/Factory | Terminal network hard line cut 14648 | -4/Factory | Entered Upper Caves 14711 | -4/Upper Caves | Discovered new exit (range 15) 14727 | -4/Upper Caves | Entered another Upper Caves area 14736 | -4/Upper Caves | Learned Research garrison access intel 14782 | -4/Upper Caves | Learned location of 1 exit from Research 14848 | -4/Upper Caves | Discovered new exit (range 10) 14850 | -4/Upper Caves | Entered Warlord 14874 | -4/Warlord | System corruption cleaned by Quarantine Array 14943 | -4/Warlord | Discovered new exit (range 9) 15040 | -4/Warlord | Found Prototype Special Weapon 15040 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 15047 | -4/Warlord | Found RU-N14's Throwing Claymores v3 15048 | -4/Warlord | Found RU-N14's Throwing Claymores v3 15059 | -4/Warlord | Found Prototype Device 15059 | -4/Warlord | Identified Minesniffer Drone Bay 15260 | -4/Warlord | Warlord's base attacked by MAIN.C 15293 | -4/Warlord | Found Prototype Energy Gun 15293 | -4/Warlord | Identified Vortex Rifle 15300 | -4/Warlord | Found Prototype Energy Cannon 15300 | -4/Warlord | Identified Vortex Cannon 15371 | -4/Warlord | Rebuked by Warlord 15379 | -4/Warlord | Opened Warlord's prototype stash 15385 | -4/Warlord | Build established: Trapper-Mutant 15392 | -4/Warlord | Found Prototype Device 15392 | -4/Warlord | Identified Exp. Focal Shield 15406 | -4/Warlord | Found Prototype Processor 15406 | -4/Warlord | Identified Exp. Target Analyzer 15410 | -4/Warlord | Found Prototype Hackware 15410 | -4/Warlord | Identified Ghost Barrier 15610 | -4/Warlord | Warlord forces counterattacked 15617 | -4/Warlord | P-80 Master assimilated allied NK-1YA(Y) 15694 | -4/Warlord | Spotted Executioner 15702 | -4/Warlord | Spotted Striker 15712 | -4/Warlord | Spotted Executioner 15935 | -4/Warlord | Warlord base infiltrated, sounded retreat 15936 | -4/Warlord | Enhanced Grunt warped into view 15936 | -4/Warlord | Enhanced Grunt warped into view 15936 | -4/Warlord | Enhanced Grunt warped into view 15936 | -4/Warlord | Enhanced Demolisher warped into view 15936 | -4/Warlord | Enhanced Demolisher warped into view 15936 | -4/Warlord | Enhanced Demolisher warped into view 15993 | -4/Warlord | Met EX-DEC 16078 | -4/Warlord | Spotted Striker 16084 | -4/Warlord | Spotted Striker 16098 | -4/Warlord | Spotted Executioner 16130 | -4/Warlord | Entered Proximity Caves 16606 | -3/Proximity Caves | Build established: Trapper-Sprinter 16637 | -3/Proximity Caves | Spotted B-86 Titan 16714 | -3/Proximity Caves | Discovered exit to Research (range 12) 16717 | -3/Proximity Caves | Entered Research 16717 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16718 | -3/Research | Identified exit to Armory 16720 | -3/Research | Loaded intel: 3 garrison access locations 16792 | -3/Research | Zion Hover Resupply teleported in 16893 | -3/Research | System corruption reached 10% 17041 | -3/Research | Build established: Trapper-Mutant 17184 | -3/Research | Found Quantum Capacitor 17215 | -3/Research | Entered Armory 17273 | -3/Armory | Zion Light squad teleported in 17333 | -3/Armory | Repaired Adv. Powered Armor 17387 | -3/Armory | Repaired Exp. Power Amplifier 17420 | -3/Armory | Repaired Lrn. Sensor Array 17553 | -3/Armory | Incoming investigation squad redirected 17617 | -3/Armory | Retrieved Zion intel report: Unaware Analyses 17815 | -3/Armory | Zion Fire squad teleported in 17851 | -3/Armory | Fabricated Cmb. Linear Gravjet? 17953 | -3/Armory | Incoming investigation squad redirected 18022 | -3/Armory | Incoming investigation squad redirected 18094 | -3/Armory | Spotted B-86 Titan 18147 | -3/Armory | Discovered new exit (range 3) 18148 | -3/Armory | Identified exit to Lab 18148 | -3/Armory | Entered Lab 18148 | -3/Lab | Discovered new exit (range 9) 18159 | -3/Lab | Identified exit to Research 18161 | -3/Lab | Hidden lab's door opened automatically 18161 | -3/Lab | Sensor layout match revealed 18162 | -3/Lab | Gained access to the hidden lab's interior 18165 | -3/Lab | Found Alien Artifact 18195 | -3/Lab | Found Alien Artifact 18202 | -3/Lab | Found Alien Artifact 18214 | -3/Lab | Found Alien Artifact 18231 | -3/Lab | Found Prototype Hackware 18233 | -3/Lab | Found Prototype Device 18283 | -3/Lab | Identified Core Reset Matrix 18283 | -3/Lab | Used Core Reset Matrix 18287 | -3/Lab | Sensed 3 artifacts in vicinity 18291 | -3/Lab | Discovered exit to Research (range 9) 18293 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 18302 | -3/Lab | Identified Deep Network Scanner 18328 | -3/Lab | Used Core Regenerator, restored core integrity (+319) 18336 | -3/Lab | Entered Research 18336 | -2/Research | Evolved 2 slots: Utility x2 18340 | -2/Research | Zion Infowar Resupply teleported in 18357 | -2/Research | Spotted B-90 Cyclops 18512 | -2/Research | Retrieved Zion intel report: Unaware Analyses 18530 | -2/Research | Retrieved Zion intel report: Emergency Access 18600 | -2/Research | Retrieved Zion intel report: Component Stockpiles 18988 | -2/Research | Spotted B-90 Cyclops 19141 | -2/Research | Fabricated Cmb. Linear Gravjet (x2) 19179 | -2/Research | Incoming investigation squad redirected 19222 | -2/Research | Found Prototype Processor 19265 | -2/Research | Fabricated Cmb. Linear Gravjet (x2) 19290 | -2/Research | Incoming investigation squad redirected 19653 | -2/Research | Retrieved Zion intel report: Component Schematics 19654 | -2/Research | Zion Infowar Resupply teleported in 19660 | -2/Research | Found Prototype Device 19660 | -2/Research | Identified Exp. ECM Suite 19670 | -2/Research | Identified Exp. Target Analyzer 19731 | -2/Research | Repaired Cmb. Linear Gravjet 19751 | -2/Research | Terminal network hard line cut 19765 | -2/Research | Discovered new exit (range 23) 19801 | -2/Research | Identified exit to Testing 19801 | -2/Research | Entered Testing 19890 | -2/Testing | Incoming investigation squad redirected 19906 | -2/Testing | Found Prototype Ballistic Cannon 19906 | -2/Testing | Identified Omega Cannon 20025 | -2/Testing | Spotted PH-MW1U9FMO00 20064 | -2/Testing | Destroyed PH-MW1U9FMO00 20078 | -2/Testing | Found Prototype Processor 20078 | -2/Testing | Identified Exp. Targeting Computer 20116 | -2/Testing | Found Prototype Device 20116 | -2/Testing | Identified Exp. Phase Shifter 20119 | -2/Testing | Found Prototype Device 20119 | -2/Testing | Identified Exp. Weapon Cycler 20140 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 20251 | -2/Testing | Repaired Broken Adv. Powered Armor 20264 | -2/Testing | Found Prototype Energy Cannon 20264 | -2/Testing | Identified Disintegrator 20285 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 20289 | -2/Testing | Build established: Trapper-Ninja 20292 | -2/Testing | Found Prototype Processor 20301 | -2/Testing | Identified Exp. Core Analyzer 20395 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 20446 | -2/Testing | Discovered new exit (range 13) 20530 | -2/Testing | Repaired Adv. Cloaking Device? 20608 | -2/Testing | Repaired Cmb. Linear Gravjet? 20677 | -2/Testing | Spotted Fortress 20699 | -2/Testing | Discovered new exit (range 6) 20701 | -2/Testing | Identified exit to Section 7 20701 | -2/Testing | Entered Section 7 20702 | -2/Section 7 | Sensed 20 artifacts in vicinity 20721 | -2/Section 7 | Spotted S7 Guard 20794 | -2/Section 7 | Found Integrated Dissipator 20794 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20911 | -2/Section 7 | Found Integrated Reactor 20911 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20917 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 21160 | -2/Section 7 | Spotted B-90 Cyclops 21380 | -2/Section 7 | Destroyed S7 Guard 21403 | -2/Section 7 | Found Prototype Protection 21403 | -2/Section 7 | Identified Hvy. Regenerative Plating 21531 | -2/Section 7 | Found Integrity Redistributor 21805 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 21908 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 21921 | -2/Section 7 | Terminal network hard line cut 22045 | -2/Section 7 | Build established: Trapper-Sprinter 22066 | -2/Section 7 | Spotted B-99 Colossus 22091 | -2/Section 7 | Found Integrated Reactor 22091 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22093 | -2/Section 7 | Found Integrated Reactor 22093 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22095 | -2/Section 7 | Found Integrated Reactor 22095 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22170 | -2/Section 7 | Found Integrated Reactor 22170 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22258 | -2/Section 7 | Door terminal overloaded 22263 | -2/Section 7 | System corruption reached 10% 22281 | -2/Section 7 | Found Terrabomb 22314 | -2/Section 7 | Used Terrabomb 22320 | -2/Section 7 | Found LRC Insulator 22320 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 22321 | -2/Section 7 | Found LRC Insulator 22321 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 22366 | -2/Section 7 | Found Terrabomb 22369 | -2/Section 7 | Spotted Executioner 22514 | -2/Section 7 | Build established: Alien-Sprinter 22540 | -2/Section 7 | Discovered new exit (range 5) 22542 | -2/Section 7 | Identified exit to Access 22543 | -2/Section 7 | Entered Access 22543 | -1/Access | Evolved 2 slots: Utility x2 22793 | -1/Access | First assault squad dispatched 22810 | -1/Access | Incoming assault squad redirected 22865 | -1/Access | Build established: Alien-Scout 22948 | -1/Access | Zion Zionite Resupply teleported in 22954 | -1/Access | Found Prototype Protection 22954 | -1/Access | Identified Zio. Shade Armor 22964 | -1/Access | Found Zio. Shade Armor 23345 | -1/Access | Discovered new exit (range 18) 23474 | -1/Access | Identified exit to Command 23474 | -1/Access | Entered Command 23576 | -1/Command | Retrieved Zion intel report: Guard Positions 23602 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 23613 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 23625 | -1/Command | Retrieved Zion intel report: Unaware Schematics 23668 | -1/Command | Phase Generator disabled 23935 | -1/Command | Discovered new exit (range 23) 24251 | -1/Command | Spotted B-99 Colossus 24263 | -1/Command | Retrieved Zion intel report: Emergency Access 24283 | -1/Command | Retrieved Zion intel report: Trap Installations 24452 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/0 24567 | -1/Command | Spotted M Guard 24568 | -1/Command | Spotted M Guard 24569 | -1/Command | Spotted Combat Programmer 24569 | -1/Command | Spotted Combat Programmer 24582 | -1/Command | Destroyed Combat Programmer 24586 | -1/Command | Destroyed Combat Programmer 24650 | -1/Command | Destroyed M Guard 24650 | -1/Command | All MAIN.C guards destroyed 24652 | -1/Command | Found Corrupted Prototype Reactor 24656 | -1/Command | Found Corrupted Prototype Reactor 24658 | -1/Command | Found Corrupted Prototype Reactor 24701 | -1/Command | Build established: Alien-Sprinter 24731 | -1/Command | Disengaged cave seal 24731 | -1/Command | Zionites emerged from the dark tunnel 24771 | -1/Command | First assault squad dispatched 24793 | -1/Command | Incoming assault squad redirected 24794 | -1/Command | Incoming assault squad redirected 24829 | -1/Command | Disengaged cave seal 24856 | -1/Command | Allies destroyed B-99 Colossus 24908 | -1/Command | Terminal network hard line cut 24977 | -1/Command | Met MAIN.C 24982 | -1/Command | 0b10 Conduit disabled 24991 | -1/Command | Incoming assault squad redirected 24991 | -1/Command | Allies destroyed MAIN.C Shell 24991 | -1/Command | MAIN.C activated Command garrisons 24999 | -1/Command | Allies destroyed MAIN.C 25000 | -1/Command | Discovered new exit (range 48) 25000 | -1/Command | Discovered new exit (range 93) 25000 | -1/Command | Identified Zero-point Reactor (x3) 25000 | -1/Command | Identified AEGIS Remote Shield 25000 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 25006 | -1/Command | Found Prototype Protection 25007 | -1/Command | Identified Zio. Weapon Casing 25011 | -1/Command | Found Zio. Weapon Casing 25053 | -1/Command | Found Nanosword 25082 | -1/Command | Used Terrabomb 25087 | -1/Command | Found Exp. System Purifier 25109 | -1/Command | Build established: Commander-Sprinter 25218 | -1/Command | Found Prototype Energy Cannon 25218 | -1/Command | Identified Zio. Alpha Cannon Mk. II 25220 | -1/Command | Found Zio. Weapon Casing 25223 | -1/Command | Found Zio. Alpha Cannon Mk. II 25590 | -1/Command | Found Zio. Alpha Cannon Mk. II 25604 | -1/Command | Found Zio. Shade Armor 25677 | -1/Command | Found Exp. Core Analyzer 25681 | -1/Command | Found Exp. Core Analyzer 25876 | -1/Command | System corruption reached 10% 25948 | -1/Command | Found Zero-point Reactor 25952 | -1/Command | Found Null Cannon 25974 | -1/Command | Found Zio. Weapon Casing 25993 | -1/Command | Found Exp. Weapon Cycler 26173 | -1/Command | Build established: Scavenger-Mutant 27608 | -1/Command | Found Zio. Weapon Casing 27731 | -1/Command | Found Exp. Target Analyzer 27807 | -1/Command | Build established: Scavenger-Sprinter 27871 | -1/Command | Warped through subspace to slip node 27871 | -1/Command | Discovered new exit (range 5) 27874 | -1/Command | Found Zio. Shade Armor 27876 | -1/Command | Entered Access_0 27877 | -1/Access_0 | Sensed 2 artifacts in vicinity 27878 | -1/Access_0 | Met Architect 27881 | -1/Access_0 | Architect warped through subspace 27914 | -1/Access_0 | Destroyed A8 27939 | -1/Access_0 | Architect warped through subspace 27984 | -1/Access_0 | Architect warped through subspace 28035 | -1/Access_0 | Architect warped through subspace 28105 | -1/Access_0 | A6 warped into view 28116 | -1/Access_0 | Destroyed A6 28125 | -1/Access_0 | Architect warped through subspace 28161 | -1/Access_0 | Architect warped through subspace 28186 | -1/Access_0 | Subspace Access Node disabled 28218 | -1/Access_0 | A5 warped into view 28226 | -1/Access_0 | Subspace Access Node disabled 28250 | -1/Access_0 | Architect warped through subspace 28292 | -1/Access_0 | Architect warped through subspace 28332 | -1/Access_0 | Architect warped through subspace 28338 | -1/Access_0 | Destroyed A5 28364 | -1/Access_0 | Architect warped through subspace 28382 | -1/Access_0 | Subspace Access Node disabled 28403 | -1/Access_0 | Architect warped through subspace 28410 | -1/Access_0 | A4 warped into view 28440 | -1/Access_0 | Architect warped through subspace 28462 | -1/Access_0 | Architect warped through subspace 28483 | -1/Access_0 | Destroyed A4 28532 | -1/Access_0 | Architect warped through subspace 28584 | -1/Access_0 | Architect warped through subspace 28612 | -1/Access_0 | Singularity Gate disabled 28639 | -1/Access_0 | Singularity Gate disabled 28707 | -1/Access_0 | Architect warped through subspace 28811 | -1/Access_0 | Architect warped through subspace 28820 | -1/Access_0 | Destroyed A2 28824 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 28826 | -1/Access_0 | Found Prototype Device 28826 | -1/Access_0 | Identified ST Field Compressor 28858 | -1/Access_0 | Subspace Access Node disabled 28948 | -1/Access_0 | Destroyed Architect 28972 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-227) 29061 | -1/Access_0 | Found Exp. Powered Armor 29074 | -1/Access_0 | Found Prototype Device 29074 | -1/Access_0 | Identified Desublimator 29087 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 29089 | -1/Access_0 | Found Prototype Hackware 29089 | -1/Access_0 | Identified Architect God Chip A 29092 | -1/Access_0 | Found Prototype Hackware 29092 | -1/Access_0 | Identified Architect God Chip D 29099 | -1/Access_0 | Found Modified Sigix Sheargun 29175 | -1/Access_0 | Found Sigix Corpse 29203 | -1/Access_0 | A3 warped into view 29232 | -1/Access_0 | Destroyed A3 29272 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 29377 | -1/Access_0 | Warped through subspace to slip node 29377 | -1/Access_0 | Discovered new exit (range 8) 29382 | -1/Access_0 | Found Exp. Weapon Cycler 29387 | *** | Heading to fleet! Last Messages --------------- 29271_ Dropped Lrn. Terrain Scanner. 29272_ Acquired Hpw. Transdimensional Reconstructor. 29295_ Destroyed Antimatter Reactor. 29297_ Gate Controls disabled. 29297_ Damage phase-mirrored to Enhanced Grunt Enh. Flexi-carbon Leg. 29297_ Destroyed Enh. Flexi-carbon Leg. 29303_ Enhanced Grunt destroyed. 29314_ System corrupted: Matter fused (-10). 29325_ Acquired 1 matter. 29334_ Acquired 9 matter. 29355_ System corrupted: Component data lost. 29370_ Dropped Zio. Alpha Cannon Mk. II. 29370_ Acquired Prototype Ballistic Cannon. 29370_ Identified Hyp. Linear Accelerator. 29372_ Dropped Hyp. Linear Accelerator. 29373_ Acquired Zio. Alpha Cannon Mk. II. 29375_ Acquired 20 matter. 29377_ Warped through subspace, drawn to slip node. 29377_ EXIT=FOUND 29382_ Acquired Exp. Weapon Cycler. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 120 Energy Generation 121 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 6 Power Amplification 40 Additional Mass Support 16 Armor Coverage 800 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 55 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 94 Targeting Accuracy 12 Target Analysis 10 Core Analysis 12 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 100 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Cmb. Linear Gravjet | -2/Research | Scanalyzed Huge Storage Unit | -2/Research | Z-intel Gamma Bomb Array | -2/Research | Z-intel Adv. System Shield | -2/Research | Z-intel Imp. Arc Projector | -2/Research | Z-intel Linear Accelerator | -2/Research | Z-intel Adv. Medium Treads | -2/Research | Z-intel Dynamic Insulation System | -2/Research | Z-intel Triangulator | -2/Research | Z-intel Core Analyzer | -2/Research | Z-intel System Restoration Module | -2/Research | Z-intel Force Booster | -2/Research | Z-intel Adv. Targeting Computer | -2/Research | Z-intel Recoil Nullifier | -2/Research | Z-intel Imp. Heavy Treads | -2/Research | Z-intel Lrn. Tractor Beam | -2/Research | Z-intel Robot Schematics ------------------ K-01 Serf | -1/Command | Z-intel G-73 Enforcer | -1/Command | Z-intel H-88 Terminator | -1/Command | Z-intel Fabricated ------------ Imp. Trap Extractor | x2 | -6/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Plasma Cutter | x3 | -5/Factory Imp. Trap Extractor | x2 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -3/Armory | Preloaded Cmb. Linear Gravjet | x2 | -2/Research | Authchip Cmb. Linear Gravjet | x2 | -2/Research | Authchip Alien Tech Used ----------------- Core Expander Core Reset Matrix Integrated Reactor Core Regenerator Integrated Dissipator Terrabomb LRC Insulator Transdimensional Reconstructor Integrity Redistributor Modified Sigix Sheargun High-powered Transdimensional Reconstructor Achievements -------------- Guerrilla Style Challenges ------------ None Game ------ Seed AluminumPrecisionWarhead Manual? 0 Play Time 09:23:51 Cumulative 654.5 hours Start 2023.01.14 @ 02:03:51 End 2023.01.15 @ 08:23:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 581 Rogue 581 Adventurer 0 Explorer 0 Win Type 2 Total 30 Types 14/2/8/2/0/0/2/1/1 Lore% 97 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b248fdf-cd97-4df8-aa37-5eba8fb268c8