Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 14:18:55 Player: Dew Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1356) 1356 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4086 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 34/300 Energy 100/100 System Corruption 5% Temperature Cool (33) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Reactive Plating > --- WEAPON ----------- Heavy Particle Cannon Makeshift Shrapnel Gun Flak Cannon > --- INVENTORY -------- Nuclear Core Aluminum Leg Carbon-fiber Leg Improved Heat Sink Gauss Rifle Advanced Assault Cannon Rocket Launcher Rocket Launcher [Rating: 44] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Hover Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Reactive Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . . 1 Parts Attached 52 | . 8 13 2 20 9 Power 8 | . 1 1 . 3 3 Engine 3 | . 1 1 . 1 . Core 5 | . . . . 2 3 Reactor . | . . . . . . Propulsion 20 | . 3 7 2 6 2 Treads . | . . . . . . Leg 17 | . 1 6 2 6 2 Wheel . | . . . . . . Hover 3 | . 2 1 . . . Flight . | . . . . . . Utility 11 | . 1 2 . 7 1 Device 4 | . 1 1 . 2 . Storage . | . . . . . . Processor 4 | . . 1 . 2 1 Hackware . | . . . . . . Protection 3 | . . . . 3 . Artifact . | . . . . . . Weapon 13 | . 3 3 . 4 3 Energy Gun 4 | . 2 2 . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 2 | . . . . 1 1 Ballistic Cannon 3 | . . 1 . 1 1 Launcher 3 | . 1 . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 23 | . . 1 1 2 19 Power 3 | . . . . . 3 Propulsion 9 | . . 1 1 1 6 Utility 3 | . . . . . 3 Weapon 8 | . . . . 1 7 Highest Loss Streak 18 | . . 1 1 1 18 To Critical Strikes . | . . . . . . Average Backups 6 | . 6 5 5 7 7 Power . | . 1 . . 1 . Propulsion 2 | . 3 3 3 1 1 Utility . | . . . . . . Weapon 3 | . 2 2 2 2 3 Tool/Special . | . . . . . . Unused Backups 8 | . 4 . 1 1 2 Power 2 | . 2 . . . . Propulsion 2 | . 2 . . . . Utility 1 | . . . . . 1 Weapon 3 | . . . 1 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 94 98 99 99 98 Engine 5 | . 14 11 11 2 2 Core 6 | . . . . 6 11 Leg 30 | . 26 24 32 35 29 Hover 1 | . 1 8 . . . Device 9 | . 8 15 11 9 6 Storage 9 | . 14 11 11 9 6 Processor 7 | . . 6 11 9 7 Protection 4 | . . . . 8 6 Energy Gun 9 | . 27 14 22 7 . Energy Cannon 2 | . . . . 1 6 Ballistic Gun 4 | . . . . 6 6 Ballistic Cannon 3 | . . 6 . 2 6 Peak Build Rating 44 | . 10 14 14 34 44 Average Rating 27 | . 8 12 12 29 41 On Entrance 13 | 6 6 10 13 14 34 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 46 | 10 17 19 17 32 46 Greatest Support 60 | 20 20 33 33 60 60 Greatest Overweight (x) 8 | . 1 1 . . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 7 Most Carried 8 | . 8 7 8 8 8 Average Carried 6 | . 6 5 5 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 6 6 8 . Class Distribution -------------------- 55% | Mutant 34% | Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 920 | 200 90 178 62 260 130 Remotely . | . . . . . . Salvage Created 1287 | . 286 197 127 437 240 Parts 84 | . 28 6 4 26 20 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 33 | . 6 5 3 9 10 Guns 16 | . 4 3 1 6 2 Cannons 10 | . . 2 . . 8 AOE 7 | . 2 . 2 3 . Classes Destroyed 10 | . 4 2 . 2 2 Worker 1 | . . . . 1 . Builder 1 | . 1 . . . . Recycler 1 | . 1 . . . . Watcher 2 | . 1 1 . . . Swarmer 7 | . . . . . 7 Grunt 14 | . 6 2 3 3 . Brawler 1 | . . . . 1 . Duelist 1 | . . 1 . . . Sentry 8 | . . 2 . 5 1 Programmer 2 | . . . . . 2 Best Kill Streak 5 | . 4 2 3 5 3 Combat Bots Only 4 | . 3 2 3 4 3 Max Kills in Single Turn 4 | . 4 1 2 4 1 Gunslinging . | . . . . . . Exploded 3 | . 2 . 2 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 448 | . 14 51 7 58 318 Missed 177 | . 6 14 . 24 133 Hits 271 | . 8 37 7 34 185 Melee 4 | . . 4 . . . Projectile 267 | . 8 33 7 34 185 AOE 2 | . . . . 2 . Critical Strikes 10 | . . 3 . 1 6 Damage Taken 4145 | . 99 547 141 657 2701 Core 957 | . 10 141 12 93 701 Absorbed by Shields . | . . . . . . Ignored by Resistances 152 | . . . . . 152 Core Remaining (%) 85 | 100 96 . 61 83 . Volleys Fired 84 | . 13 18 5 24 24 Largest 3 | . 2 2 2 2 3 Hottest 143 | . 105 98 90 120 143 Shots Fired 180 | . 26 36 10 47 61 Gun 117 | . 25 21 10 37 24 Cannon 58 | . . 15 . 8 35 Launcher 5 | . 1 . . 2 2 Special . | . . . . . . Kinetic 73 | . . 15 . 12 46 Thermal 60 | . 25 15 . 7 13 Explosive 5 | . 1 . . 2 2 Electromagnetic 42 | . . 6 10 26 . Robot Hit Streak 26 | . 5 26 4 9 6 Robot Miss Streak 8 | . 3 1 2 5 8 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 128 | . 16 29 6 35 42 Core Hits 86 | . 15 9 4 23 35 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 . 1 . Blast 1 | . . 1 . . . Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3014 | . 321 539 190 792 1172 Guns 1264 | . 188 283 81 456 256 Cannons 906 | . . 256 . 132 518 Explosions 844 | . 133 . 109 204 398 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 958 | . . 256 . 190 512 Thermal 893 | . 188 209 109 125 262 Explosive 735 | . 133 . . 204 398 Electromagnetic 428 | . . 74 81 273 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 26 | . . . 21 . 5 Projectiles 5 | . . . . . 5 Explosions 21 | . . . 21 . . Melee . | . . . . . . Knockbacks 15 | . . 4 . . 11 Impact . | . . . . . . Kinetic 12 | . . 3 . . 9 Secondary 3 | . . 1 . . 2 Self-Inflicted Damage 42 | . . . 42 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 381 | . 72 288 148 381 380 Average Temperature 104 | . 19 110 83 96 126 Received Heat Transfer 726 | . 54 195 54 195 228 Effects 5 | . . 1 . . 4 Shutdowns 2 | . . . . . 2 Energy Bleed 2 | . . 1 . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 1 . 1 . Heat Transferred 1603 | . 435 481 150 185 352 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 129 | . 104 60 88 129 115 Initial 43 | . . 43 . . . Average 27 | . 43 26 14 32 28 Influence Increases 965 | . 174 141 98 258 294 Destroy 0b10 Robot/C 660 | . 120 100 60 180 200 Destroy 0b10 Robot/NC 25 | . 15 5 . 5 . Destroy Leader 174 | . 32 32 10 60 40 Successful Hack 9 | . . 4 . . 5 Disable Machine 15 | . . . 15 . . Destroy Structure 37 | . 7 . 13 13 4 Lose Combat Pursuer 45 | . . . . . 45 Influence Decreases 965 | . 70 244 99 258 294 Entered New Map 62 | . . 61 1 . . Time Decay 850 | . 70 180 88 258 254 Lost Part 53 | . . 3 10 . 40 Squads Dispatched 4 | . 2 . . . 2 Investigation 1 | . 1 . . . . Extermination 2 | . . . . . 2 Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . . 2 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 8 9 3 18 34 Peak Tracking Total 14 | . 5 3 3 4 14 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 1 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 5 | . 1 2 . . 2 Terminals 3 | . . 2 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 9 | . 2 4 . . 3 Successful 4 | . 2 1 . . 1 Failed 5 | . . 3 . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . 3 . . . Terminals 5 | . . 4 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 . . 1 Open DSF 1 | . . . . . 1 Maintenance Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 2 . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 2813 | . . 390 526 855 1042 Sensors 1331 | . . . . 289 1042 Terrain 1482 | . . 390 526 566 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3065 | . 216 392 526 855 1076 Spaces Moved 1802 | 1 110 229 420 559 483 Core 12 | . . . . . 12 Treads . | . . . . . . Legs 1747 | 1 105 191 420 559 471 Wheels . | . . . . . . Hover 43 | . 5 38 . . . Flight . | . . . . . . Fastest Speed 50 | 120 116 52 120 120 50 Average Speed 119 | 120 119 117 120 120 121 Slowest Speed 450 | 120 120 120 120 120 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 2 23 20 87 49 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 36 | . 4 . 16 11 5 Melee . | . . . . . . Projectile 3 | . . . . 1 2 AOE 33 | . 4 . 16 10 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2533 | . 169 315 432 696 921 Wait 516 | . 22 43 . 60 391 Move 1797 | . 109 228 419 558 483 Hop . | . . . . . . Pick Up 26 | . 8 2 2 10 4 Fast Attach 18 | . 2 7 1 6 2 Attach 18 | . . 4 1 3 10 Detach 2 | . 1 . . 1 . Swap 31 | . 6 5 1 16 3 Drop 40 | . 8 8 3 17 4 Fire 84 | . 13 18 5 24 24 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 16) 217 | -10/Materials | Entered another Materials area 217 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Build established: Mutant 384 | -9/Materials | Discovered new exit (range 16) 603 | -9/Materials | Build established: Scavenger-Mutant 609 | -9/Materials | Entered Mines 647 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 678 | -9/Mines | Met a Derelict bent on vengeance 921 | -9/Mines | Build established: Mutant 1114 | -9/Mines | Discovered new exit (range 13) 1135 | -9/Mines | Entered Materials 1135 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1898 | -8/Materials | Discovered new exit (range 11) 1977 | -8/Materials | Identified exit to Factory 1990 | -8/Materials | Entered Factory 1990 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1995 | -7/Factory | Identified exit to DSF 2297 | -7/Factory | Build established: Skirmisher 3024 | -7/Factory | Cargo convoy interrupted 3059 | -7/Factory | Core integrity fell below 50% 3063 | -7/Factory | Core integrity fell below 20% 3066 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03060_ U-05 Engineer lays Concrete. 03060_ M-28 Smith repairs P-60 Hacker. 03060_ Penetrated by Slug. 03061_ U-05 Engineer lays Concrete. 03061_ Chain reaction triggered in Lgt. Nuclear Core. 03061_ S-27 Virus destroyed. 03061_ Slug penetrates Wall. 03062_ U-05 Engineer lays Concrete. 03062_ K-01 Serf collects debris. 03062_ I-36 Angel destroyed. 03063_ U-05 Engineer lays Concrete. 03063_ Penetrated by Slug. 03063_ Slug penetrates M-28 Smith. 03063_ X-62 Marksman destroyed. 03064_ :W D8JE%U1F X8SS0U8KQWY>AFP%TP5 03064_ U-05 Engineer lays Concrete. 03064_ M-28 Smith repairs M-28 Smith. 03064_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 03065_ U-05 Engineer lays Concrete. 03065_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #???????????????????? | | ????????????????????????k #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# A#???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# @ k #???????????????????? | | ???????????????????????# k #???????????????????? | | ???????????????????????# ##??????????????????? | | ???????????????????????# T#??????????????????? | | ???????????????????????# = #??????????????????? | | ???????????????????????# !%!##??????????????????? | | ???????????????????????# * #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ?????????????????????### #???????????????????? | | ?????????????????????# ; #???????????????????? | | ?????????????????????### #???????????????????? | | ??????????????????????#; ;#??????????????????? | | ?????????????#########"; x;#??????????????????? | | ?????????????# ; ssp[#??????????????????? | | ##########???# ; ux ==######## ??????????? | | #???# # *%* ?????????? | | "" """ "#???# # ?????????? | | "" """ ""#???# # % ?????????? | | "" """ ""#???# + ?????????? | | ""#???# # ?????????? | | "" """ ""#???# # ??????????? | | "" """ T"##########+#### ??????????? | | "" """ ""# % ???????????? | | ""# % ##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Hydra Jackpot Challenges ------------ None Game ------ Seed AssembledArmoredAutogun Manual? 0 Play Time 00:41:37 Cumulative 15.9 hours Start 2026.01.17 @ 12:40:27 End 2026.01.17 @ 14:18:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ec5fd89-5162-46a5-ae7c-97a543b8c5a7