Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.13 @ 15:37:04 Player: Agave Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1800) 1800 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (275) 275 TOTAL SCORE: 3885 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 21 Entered Garrisons 200 Friendly Fire -38 Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 270/280 System Corruption 0% Temperature Cool (41) Movement Rolling (120) Ox2 Location -9/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Huge Storage Unit Gravity Neutralizing Apparatus Improved Signal Interpreter > --- WEAPON (2) ------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY (25) --- Ion Engine Armored Wheel Terrain Scan Processor ECM Suite Relay Coupler [NC] (22) Relay Coupler [NC] (26) Relay Coupler [NC] (23) Relay Coupler [Swarmer] (33) Relay Coupler [Sentry] (24) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (21) Relay Coupler [Demolisher] (23) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Gravity Neutralizing Apparatus Improved Signal Interpreter ECM Suite > --- WEAPON ----------- Particle Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Armored Wheel Armored Wheel Medium Battery Terrain Scan Processor ECM Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Advanced Beam Cannon Improved Light Cannon [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 34 | 1 12 2 6 8 5 Power 2 | . 1 . . 1 . Engine 2 | . 1 . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | . 3 . 2 . 1 Treads . | . . . . . . Leg 1 | . 1 . . . . Wheel 5 | . 2 . 2 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 2 1 2 2 1 Device 5 | . 2 1 1 1 . Storage 2 | . . . . 1 1 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 1 6 1 2 5 3 Energy Gun 1 | 1 . . . . . Energy Cannon 4 | . . . . 3 1 Ballistic Gun 4 | . 3 . . . 1 Ballistic Cannon 5 | . 1 1 1 1 1 Launcher 4 | . 2 . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 14 | . 1 . 5 2 6 Power 1 | . . . 1 . . Propulsion 3 | . . . 2 . 1 Utility 3 | . . . 1 . 2 Weapon 7 | . 1 . 1 2 3 Highest Loss Streak 4 | . 1 . 4 2 4 Average Slot Usage (%) 91 | . 93 100 80 81 95 Engine 10 | . 13 14 6 3 11 Leg 6 | . 23 . . . . Wheel 17 | . 3 28 15 22 21 Device 13 | . 9 14 16 19 13 Storage 13 | . 14 14 11 11 16 Processor 5 | . . . 11 11 11 Energy Gun 2 | . 7 . . . . Energy Cannon 3 | . . . . 6 13 Ballistic Gun 5 | . 14 . . . 7 Ballistic Cannon 8 | . 1 20 18 7 . Launcher 2 | . 2 7 1 . . Naked Turns . | . . . . . . Heaviest Build 97 | 14 17 17 19 97 97 Greatest Support 36 | 20 20 20 24 36 36 Greatest Overweight (x) 4 | . 4 . 4 4 4 Average Overweight (x) . | . . . . 2 2 Largest Inventory Capacity 25 | 8 8 8 8 25 25 Average Capacity 13 | 8 8 8 8 23 25 Most Carried 12 | 6 8 8 8 9 12 Average Carried 7 | 6 6 6 6 7 9 Final Capacity 25 | 8 8 8 8 25 25 Final Carried 12 | 6 4 8 8 8 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Sto Gar Matter Collected 1048 | 210 182 160 288 106 102 Remotely . | . . . . . . Salvage Created 1543 | . 277 18 386 346 516 Parts 97 | . 20 5 29 13 30 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Combat Hostiles Destroyed 45 | . 9 3 11 7 15 Guns 9 | . 6 . . . 3 Cannons 29 | . . 3 8 6 12 AOE 7 | . 3 . 3 1 . Classes Destroyed 7 | . 3 . 3 1 . Worker 2 | . . . 2 . . Hauler 1 | . . . 1 . . Recycler 1 | . . . . 1 . Watcher 1 | . 1 . . . . Swarmer 12 | . 3 3 3 . 3 Grunt 27 | . 6 . 4 7 10 Sentry 6 | . . . 4 . 2 Best Kill Streak 6 | . 3 2 5 3 6 Combat Bots Only 6 | . 3 2 3 3 6 Max Kills in Single Turn 2 | . 2 1 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Damage Taken 2141 | . 395 83 439 539 685 Core 498 | . 72 22 87 183 134 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . 62 . . . Volleys Fired 121 | . 34 9 26 17 35 Largest 2 | . 2 1 2 2 2 Hottest 136 | . 70 35 74 136 136 Shots Fired 215 | . 64 9 50 25 67 Gun 78 | . 59 . . . 19 Cannon 125 | . . 9 45 23 48 Launcher 12 | . 5 . 5 2 . Special . | . . . . . . Kinetic 130 | . 48 9 45 4 24 Thermal 73 | . 11 . . 19 43 Explosive 12 | . 5 . 5 2 . Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 9 2 19 6 8 Robot Miss Streak 4 | . 4 2 3 4 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 128 | . 39 5 31 13 40 Core Hits 70 | . 18 3 23 9 17 Critical Hits 10 | . 2 . 1 2 5 Critical Kills 4 | . 1 . . 1 2 Critical Parts Destroyed 6 | . 1 . 1 1 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2875 | . 716 122 900 449 688 Guns 615 | . 466 . . . 149 Cannons 1475 | . . 122 548 266 539 Explosions 785 | . 250 . 352 183 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1257 | . 379 122 548 20 188 Thermal 948 | . 202 . . 246 500 Explosive 670 | . 135 . 352 183 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Effects 8 | . 1 7 . . . Message Errors 2 | . 1 1 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 4 | . . 4 . . . Overload Shots . | . . . . . . Overflow Damage 78 | . 42 2 34 . . Projectiles 12 | . . 2 10 . . Explosions 66 | . 42 . 24 . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 122 | . 25 . 31 66 . Shots 4 | . 1 . 1 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 324 | . 121 146 59 303 324 Average Temperature 98 | . 52 76 15 118 123 Received Heat Transfer 786 | . 174 . 141 222 249 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 . . 2 . Heat Transferred 1691 | . 359 . . 444 888 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Peak Influence 787 | . 167 194 359 273 787 Initial 177 | . . 54 . 73 177 Average 199 | . 45 75 207 127 521 Maximum Alert Level 3 | . . . 1 1 3 Low Security (%) 66 | 100 100 100 42 80 6 Level 1 16 | . . . 57 20 19 Level 2 14 | . . . . . 61 Level 3 2 | . . . . . 12 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 2 2 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Distress Signals 5 | . . . 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 20 7 23 8 21 Peak Tracking Total 7 | . 3 3 5 5 7 Tactical Retreats 12 | . 4 1 3 . 4 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Traps Triggered 8 | . 3 1 . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Sto Gar Machines Disabled 8 | . 4 . . 2 2 Max in Single Turn 4 | . 4 . . 1 1 Garrison Relay 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Machines Accessed 7 | . 4 1 1 1 . Terminals 5 | . 4 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 15 | . 11 1 2 1 . Successful 9 | . 6 1 1 1 . Failed 6 | . 5 . 1 . . Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 4 | . 4 . . . . Terminals 13 | . 11 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 7 | . 5 1 1 . . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Track 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . 1 1 . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 8 | . . . . . 8 Machine Destruction 8 | . . . . . 8 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 50 | . . 50 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 7 | . . 7 . . . Total Damage 106 | . . 106 . . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Sto Gar Turns Passed 2576 | 4 718 573 422 245 614 Spaces Moved 1817 | 3 484 598 203 135 394 Core 23 | . 1 . 22 . . Treads . | . . . . . . Legs 368 | 3 365 . . . . Wheels 1426 | . 118 598 181 135 394 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 80 | 120 80 80 80 90 120 Average Speed 102 | 120 110 80 98 125 120 Slowest Speed 250 | 120 250 80 250 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 2 74 95 23 29 60 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . 3 . . . Spaces Dug 7 | . . . 7 . . Terrain Destroyed 104 | . 62 . 29 13 . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 103 | . 62 . 28 13 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Total 2316 | 3 603 682 375 185 468 Wait 280 | . 61 70 131 17 1 Move 1813 | 2 483 597 202 135 394 Hop . | . . . . . . Pick Up 33 | . 8 4 6 6 9 Fast Attach 3 | . . . 2 1 . Attach 22 | . 8 . 3 6 5 Detach 1 | . 1 . . . . Swap 9 | 1 4 2 1 1 . Drop 10 | . 4 . 4 2 . Fire 121 | . 34 9 26 17 35 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 24 | . . . . . 24 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -9/Garrison (discovered 2 exits: *Rec x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 2) 5 | -11/Scrapyard | Entered Materials 5 | -10/Materials | Discovered new exit (range 15) 338 | -10/Materials | Discovered new exit (range 9) 343 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 11) 709 | -10/Materials | Identified exit to Mines 723 | -10/Materials | Entered Mines 929 | -10/Mines | Learned Materials emergency access door positions 951 | -10/Mines | Identified exit to Materials 1048 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1148 | -10/Mines | Discovered exit to Materials (range 11) 1296 | -10/Mines | Entered Materials 1296 | -9/Materials | Evolved 2 slots: Utility x2 1309 | -9/Materials | Discovered new exit (range 11) 1316 | -9/Materials | Identified exit to Mines 1522 | -9/Materials | Discovered exit to Mines (range 13) 1599 | -9/Materials | Lost 4 parts (1p2n1u) 1688 | -9/Materials | Discovered new exit (range 6) 1694 | -9/Materials | Identified exit to Storage 1718 | -9/Materials | Entered Storage 1861 | -9/Storage | Core integrity fell below 50% 1883 | -9/Storage | Garrison activated, responded to threat 1963 | -9/Storage | Identified exit to Garrison 1963 | -9/Storage | Entered Garrison 2012 | -9/Garrison | Triggered checkpoint 2038 | -9/Garrison | Garrison Relay disabled 2100 | -9/Garrison | Triggered checkpoint 2138 | -9/Garrison | Core integrity fell below 20% 2168 | -9/Garrison | Lost 4 parts (1u3w) 2245 | -9/Garrison | Discovered new exit (range 13) 2261 | -9/Garrison | Identified exit to Recycling 2354 | -9/Garrison | Triggered checkpoint 2416 | -9/Garrison | Discovered exit to Recycling (range 9) 2438 | -9/Garrison | Triggered checkpoint 2463 | -9/Garrison | Garrison Relay disabled 2577 | -9/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02387_ Acquired 27 matter. 02392_ Acquired 10 matter. 02416_ EXIT=FOUND: RECYCLING 02438_ Beams of light sweep through the air. An alarm sounds. 02442_ G-34 Mercenary destroyed. 02445_ Med. Battery destroyed. 02448_ G-34 Mercenary destroyed. 02451_ G-34 Mercenary suffers critical hit. 02451_ Destroyed Aluminum Leg. 02451_ G-34 Mercenary destroyed. 02454_ Acquired 7 matter. 02463_ Garrison Relay disabled. 02463_ Relay Coupler [Swarmer] tumbles out of relay unit. 02463_ Relay Coupler [Sentry] tumbles out of relay unit. 02463_ Relay Coupler [Demolisher] tumbles out of relay unit. 02467_ Acquired Relay Coupler [Swarmer]. 02474_ Acquired Relay Coupler [Sentry]. 02476_ Acquired Relay Coupler [Demolisher]. 02479_ Acquired Relay Coupler [Sentry]. 02500_ ALERT: Garrison interior compromised. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????##??????????????????????????????????????????? | | ??###"#??????????????????????????????????????????? | | ??# "#??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# "#??????????????????????????????????????????? | | ??# #"#??????????????????????????????????????????? | | ??# ###??????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ### #????????????????????????????????????????????? | | #%[ #????????????????????????????????????????????? | | "=%[#????????????????????????????????????????????? | | #=* #????????????????????????????????????????????? | | ### #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ### #?????????###############++####++####????????? | | #?????????# ???????? | | #####?????????# g ???????? | | #????????????# @ g ???????? | | #????????????# ####### ##########????????????? | | #????????????# #?????# #?????????????????????? | | ######???????# #?????# #?????????????????????? | | ![% #???????# #?????# #?????????????????????? | | ####=#???????# #?????# #####"""####??????????? | | #??# #?####### ^ #?????# ???????? | | #??# #?# ## #?????# ???????? | | #?##"### ##^^ "?????# ##### ####??????????? | | #### ####### #???????"#????????????? | | ^ #?????????????????????? | | %= = #?????????????????????? | | #### ## *% ## ##########?????????????????????? | | ?### ## ! ## ###????????????????????????????? | | ?# #????????????????????????????? | | ?# % #????????????????????????????? | | ?# ! #????????????????????????????? | | ?# !%#??????????????##????????????? | | ?### ## ## ###??????????????#"###?????????? | | #### ## ## #????????????????#" #?????????? | | #????????????????# #?????????? | | #????????????????# #?????????? | | #### #????????????????#"# #?????????? | | ???## ##""""## ##????????????????### #?????????? | | ????# #??????# #???????????????????#[###???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderSwordGuard Manual? 0 Play Time 00:46:53 Cumulative 106.1 hours Start 2021.02.13 @ 14:04:36 End 2021.02.13 @ 15:37:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e02fbbe-abce-4b30-b310-5490dd80f79f