Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 13:01:34 Player: Oldman Pu Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (114) 570 Value Destroyed (3135) 3135 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (614) 614 TOTAL SCORE: 6299 Bonus ------- High Alert Combat Kills 614 Cogmind --------- Core Integrity 0/550 Matter 110/300 Energy 460/460 System Corruption 0% Temperature Cool (9) Movement Treading (400) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cooled Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Improved Heat Sink Improved Cooling System High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Cannon Gauss Rifle > --- INVENTORY (20) --- Cooled Ion Engine Light Angular Momentum Engine Armored Wheel Improved Cooling System High-capacity Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Improved Medium Laser Improved Medium Laser Pulse Rifle Advanced Beam Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Light Angular Momentum Engine Light Treads Armored Wheel Improved Cooling System High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Hardened Light Armor Plating Improved Medium Laser Improved Medium Laser Pulse Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 98 | 6 16 . 40 36 Power 13 | 1 3 . 5 4 Engine 13 | 1 3 . 5 4 Core . | . . . . . Reactor . | . . . . . Propulsion 26 | 2 5 . 12 7 Treads 3 | . . . . 3 Leg 2 | . . . 2 . Wheel 21 | 2 5 . 10 4 Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 2 . 6 10 Device 6 | . 1 . 2 3 Storage 7 | 1 1 . 2 3 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 5 | . . . 2 3 Artifact . | . . . . . Weapon 40 | 2 6 . 17 15 Energy Gun 15 | 1 2 . 9 3 Energy Cannon 8 | . . . 3 5 Ballistic Gun 17 | 1 4 . 5 7 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 9 | . 1 . 5 3 Parts Lost 19 | . 4 . 2 13 Power 3 | . 2 . . 1 Propulsion 8 | . 1 . 2 5 Utility 4 | . . . . 4 Weapon 4 | . 1 . . 3 Highest Loss Streak 5 | . 2 . 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 93 100 98 93 Engine 12 | . 13 14 11 17 Wheel 20 | . 23 28 21 11 Device 11 | . 11 14 10 10 Storage 13 | . 16 14 11 16 Protection 7 | . . . 10 8 Energy Gun 14 | . 11 14 20 4 Energy Cannon 2 | . . . . 10 Ballistic Gun 12 | . 15 14 12 10 Naked Turns . | . . . . . Heaviest Build 82 | 12 33 32 64 82 Greatest Support 40 | 26 32 20 32 40 Greatest Overweight (x) 21 | . 2 1 21 21 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 18 | 7 14 15 19 20 Most Carried 20 | 1 15 15 20 20 Average Carried 15 | . 8 15 18 19 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 1 15 15 20 15 Class Distribution -------------------- 63% | Tank 27% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2199 | 229 358 61 970 581 Remotely . | . . . . . Salvage Created 4684 | . 715 44 2163 1762 Parts 265 | . 49 3 125 88 Haulers Intercepted 9 | . 1 . 6 2 Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 82 | . 14 3 36 29 Guns 67 | . 14 3 36 14 Cannons 12 | . . . . 12 Classes Destroyed 12 | . 7 . 4 1 Worker 6 | . 1 . 3 2 Builder 3 | . 2 . . 1 Hauler 9 | . 1 . 6 2 Recycler 6 | . 2 . 2 2 Operator 1 | . . . 1 . Watcher 7 | . 2 . 5 . Swarmer 19 | . 6 3 7 3 Grunt 37 | . 8 . 14 15 Brawler 4 | . . . 4 . Duelist 1 | . . . 1 . Sentry 17 | . . . 10 7 Specialist 4 | . . . . 4 Best Kill Streak 8 | . 6 3 8 8 Combat Bots Only 8 | . 5 3 7 8 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging 1 | . . 1 1 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 420 | . 66 4 105 245 Missed 115 | . 15 1 33 66 Damage Taken 4652 | . 613 21 910 3108 Core 814 | . 107 . 147 560 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 255 | . 19 . 236 . Core Remaining (%) 73 | 100 . 57 63 . Volleys Fired 265 | . 69 5 90 101 Largest 3 | . 2 2 3 3 Hottest 161 | . 79 79 135 161 Shots Fired 709 | . 137 10 272 290 Gun 589 | . 137 10 272 170 Cannon 120 | . . . . 120 Launcher . | . . . . . Special . | . . . . . Kinetic 319 | . 91 5 107 116 Thermal 390 | . 46 5 165 174 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 18 5 14 20 Robot Miss Streak 6 | . 6 1 4 6 Penetration Max . | . . . . . Secondary Targets 8 | . 1 1 3 3 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 447 | . 86 9 167 185 Core Hits 181 | . 37 3 78 63 Critical Kills 3 | . . . . 3 Critical Parts Destroyed . | . . . . . Critical Strikes 22 | . 5 . 12 5 Burn 19 | . 5 . 12 2 Meltdown 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7417 | . 1016 135 2673 3593 Guns 5686 | . 946 135 2673 1932 Cannons 1661 | . . . . 1661 Explosions 70 | . 70 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2850 | . 621 62 1005 1162 Thermal 4567 | . 395 73 1668 2431 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 2 2 4 . Average Corruption 3 | . 1 2 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 64 | . 11 1 52 . Message Errors 15 | . 3 . 12 . Matter Fused 15 | . 2 . 13 . Heat Flow Errors 7 | . . 1 6 . Energy Discharges 6 | . 1 . 5 . Parts Fused 1 | . . . 1 . Data Loss (minor) 7 | . 1 . 6 . Data Loss (major) 1 | . 1 . . . Misfires 10 | . 3 . 7 . Alerts 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 63 | . 63 . . . Projectiles . | . . . . . Explosions 63 | . 63 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 83 | . 83 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 354 | . 64 142 327 354 Average Temperature 93 | . 10 74 84 118 Received Heat Transfer 1689 | . 192 . 300 1197 Effects 4 | . . . 2 2 Interference 2 | . . . 1 1 Matter Decay 1 | . . . 1 . Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . . 3 Combat Hostiles 3 | . . . . 3 Parts Melted 18 | . . . 4 14 Heat Transferred 10891 | . 1308 185 4699 4699 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 826 | . 406 164 826 762 Initial 328 | . . 94 63 328 Average 465 | . 223 127 576 529 Maximum Alert Level 3 | . 2 . 3 3 Low Security (%) 10 | 100 21 100 3 . Level 1 25 | . 75 . 11 11 Level 2 47 | . 3 . 56 84 Level 3 15 | . . . 28 3 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 4 . 3 3 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 7 | . 2 . 2 3 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 120 | . 28 3 47 42 Peak Tracking Total 9 | . 6 3 8 9 Tactical Retreats 9 | . 4 . 2 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . 2 . 2 1 Max in Single Turn 2 | . 2 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 19 | . 6 . 11 2 Terminals 13 | . 5 . 7 1 Fabricators . | . . . . . Repair Stations 4 | . 1 . 2 1 Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 61 | . 23 . 34 4 Successful 42 | . 12 . 28 2 Failed 19 | . 11 . 6 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 42 | . 21 . 19 2 Fabricators . | . . . . . Repair Stations 11 | . 2 . 7 2 Recycling Units . | . . . . . Scanalyzers 8 | . . . 8 . Garrison Access . | . . . . . Terminal Hacks 26 | . 10 . 15 1 Record 15 | . 6 . 9 . Level Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Dispatch Records 4 | . . . 3 1 Maintenance Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 2 . 6 1 Scan Component 5 | . 1 . 3 1 Repair 4 | . 1 . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . . 7 . Insert Component 3 | . . . 3 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 14 | . 5 . 8 1 Full Trace Events 2 | . 2 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 . 3 . Time 147 | . 26 . 121 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4826 | 49 1112 153 2495 1017 Spaces Moved 2767 | 46 716 100 1516 389 Core 11 | 4 . . 2 5 Treads 20 | . . . . 20 Legs 1 | . . . 1 . Wheels 2735 | 42 716 100 1513 364 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 95 95 120 Average Speed 117 | 86 104 95 117 152 Slowest Speed 1100 | 90 130 95 1100 1100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 3 98 25 99 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 25 | . 25 . . . Melee . | . . . . . Projectile . | . . . . . AOE 25 | . 25 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3801 | 52 954 147 2035 613 Wait 558 | . 131 43 328 56 Move 2763 | 45 715 99 1515 389 Hop . | . . . . . Pick Up 52 | 1 16 . 23 12 Fast Attach 36 | 6 5 . 16 9 Attach 19 | . 3 . 4 12 Detach . | . . . . . Swap 43 | . 8 . 20 15 Drop 65 | . 7 . 39 19 Fire 265 | . 69 5 90 101 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 7) 114 | -10/Materials | Identified exit to Materials 340 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 11) 665 | -10/Materials | Repaired Com. Wheel 1162 | -10/Materials | Entered Mines 1305 | -10/Mines | Discovered exit to Materials (range 5) 1315 | -10/Mines | Entered Materials 1315 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1508 | -9/Materials | Destroyed 7 combat bots 1608 | -9/Materials | Discovered new exit (range 7) 1836 | -9/Materials | Discovered new exit (range 5) 1865 | -9/Materials | Build established: Tank 2515 | -9/Materials | First assault squad dispatched 2623 | -9/Materials | Repaired Hrd. Light Armor Plating 2662 | -9/Materials | Repaired Imp. Heat Sink 3191 | -9/Materials | Discovered new exit (range 4) 3226 | -9/Materials | Discovered new exit (range 15) 3724 | -9/Materials | Repaired Imp. Assault Rifle 3805 | -9/Materials | Discovered new exit (range 3) 3810 | -9/Materials | Entered another Materials area 3810 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4621 | -8/Materials | Core integrity fell below 50% 4654 | -8/Materials | Destroyed 8 combat bots 4663 | -8/Materials | Lost 5 parts (1p1n2u1w) 4778 | -8/Materials | Core integrity fell below 20% 4827 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04803_ K-01 Serf collects debris. 04804_ Slug penetrates X-62 Marksman. 04805_ Slug penetrates Wall. 04807_ K-01 Serf collects debris. 04807_ Slug penetrates Wall. 04810_ Penetrated by Slug. 04810_ Pulse Rifle melted. 04810_ X-62 Marksman destroyed. 04810_ K-01 Serf collects debris. 04811_ Lgt. Treads destroyed. 04813_ K-01 Serf collects debris. 04814_ X-62 Marksman destroyed. 04817_ G-47 Trooper suffers critical hit (Burn). 04817_ Slug penetrates Wall. 04818_ K-01 Serf collects debris. 04821_ G-47 Trooper heat short circuits Particle Gun. 04822_ K-01 Serf collects debris. 04823_ G-50 Soldier suffers critical hit (Meltdown). 04823_ Hvy. Laser melted. 04826_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ??????????????????#?????# ##########???????????? | | ?????????? ######;##### # """" #???????????? | | ????????? % ;!![""R" #???????????? | | ????????? k g% =#[%%"" " #???????????? | | ????????? H%! [;=%=!! #???????????? | | ????????????????##"#####;@a!* ///= #???????????? | | ????????????????# #%**# //=! #???????????? | | ????????????????# [ # g#%//! #???????????? | | ????????????????# # #=! ] #???????????? | | ????????????????# """ # # #???????????? | | ????????????????# """ # ######## #???????????? | | ????????????????# """ #% ## ###???????????? | | ????????????????# """ + ## #?????????????? | | ????????????????# " " # *=## """ #?????????????? | | ????????????????# #!%!## """ #?????????????? | | ????????????????# #!!%## """ #?????????????? | | ????????????????# #![!## #?????????????? | | ????????????????######### == + """ #?????????????? | | ????????????????????????# *%## """ #?????????????? | | ????????????????????????# *## """ #?????????????? | | ????????????????????????# %[## #?????????????? | | ????????????????????????# [=## #?????????????? | | ???????????????????????##[!%## #?????????????? | | ???????????????????????# =* ###+#########???????? | | ???????????????????????# ???????? | | ???????????????????????+ ^ ???????? | | ???????????????????????# ???????? | | ???????????????????????# ##########+#????????? | | ???????????????????????## #########????????????? | | ????????????????????????# # "T" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 23 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- Beam Rifle | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunSigixPod Manual? 0 Play Time 00:58:00 Cumulative 242.5 hours Start 2024.04.11 @ 10:54:48 End 2024.04.11 @ 13:01:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 174 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2eea9f52-0ccb-4b15-aa72-56d3629180c9