Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 21:14:42 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (119) 119 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1054 Bonus ------- None Cogmind --------- Core Integrity 357/400 Matter 231/300 Energy 125/125 System Corruption 0% Temperature Warm (101) Movement Flying (114) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Small Laser Assault Rifle > --- INVENTORY (10) --- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Assault Rifle Heavy Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 3 5 Power 3 | 2 1 . Engine 3 | 2 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 4 | . . 4 Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 5 | 1 5 8 Power 2 | . 2 3 Propulsion 2 | . 2 4 Utility . | . . . Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 4 | . . 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 89 | . 87 96 Engine 13 | . 14 11 Leg 22 | . 28 3 Flight 7 | . . 36 Storage 13 | . 14 11 Processor 4 | . 2 11 Energy Gun 1 | . . 9 Ballistic Gun 24 | . 28 12 Peak Build Rating 10 | 6 8 10 Average Rating 6 | 4 6 9 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 19 | 14 19 16 Greatest Support 20 | 20 20 16 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 2 10 9 Average Carried 5 | 1 5 8 Final Capacity 10 | 8 10 10 Final Carried 10 | 2 10 9 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 403 | 250 104 49 Remotely . | . . . Salvage Created 235 | . 186 49 Parts 15 | . 12 3 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 5 | . 5 . Guns 5 | . 5 . Classes Destroyed 4 | . 3 1 Hauler 1 | . . 1 Recycler 1 | . 1 . Swarmer 3 | . 3 . Grunt 2 | . 2 . Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 43 | . 27 16 Missed 13 | . 10 3 Hits 30 | . 17 13 Projectile 30 | . 17 13 Critical Strikes 2 | . 1 1 Damage Taken 388 | . 198 190 Core 77 | . 34 43 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 86 . Volleys Fired 24 | . 15 9 Largest 2 | . 2 2 Hottest 60 | . 40 60 Shots Fired 48 | . 30 18 Gun 48 | . 30 18 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 39 | . 30 9 Thermal 9 | . . 9 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 4 7 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 29 | . 17 12 Core Hits 15 | . 10 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 350 | . 209 141 Guns 350 | . 209 141 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 281 | . 209 72 Thermal 69 | . . 69 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 101 | . 20 101 Average Temperature 49 | . 8 60 Received Heat Transfer 201 | . 93 108 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . . 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 76 | . 76 16 Initial 16 | . . 16 Average 24 | . 32 11 Influence Increases 138 | . 131 7 Destroy 0b10 Robot/C 100 | . 100 . Destroy 0b10 Robot/NC 10 | . 5 5 Destroy Leader 22 | . 20 2 Successful Hack 5 | . 5 . Destroy Structure 1 | . 1 . Influence Decreases 138 | . 90 48 Entered New Map 25 | . . 25 Time Decay 110 | . 90 20 Lost Part 3 | . . 3 Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 10 5 Peak Tracking Total 5 | . 5 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 1 3 Successful 2 | . 1 1 Failed 2 | . . 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 1 | . . 1 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Hauler Manifests 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 321 | 48 223 50 Spaces Moved 211 | 34 135 42 Core 6 | 6 . . Treads . | . . . Legs 163 | 28 135 . Wheels . | . . . Hover . | . . . Flight 42 | . . 42 Fastest Speed 31 | 50 120 31 Average Speed 100 | 109 120 31 Slowest Speed 120 | 120 120 31 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 3 30 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 263 | 41 165 57 Wait 5 | . 5 . Move 207 | 33 134 40 Hop 1 | . . 1 Pick Up 9 | 1 7 1 Fast Attach 8 | 6 2 . Attach 2 | . . 2 Detach . | . . . Swap 6 | 1 1 4 Drop 1 | . 1 . Fire 24 | . 15 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 17) 269 | -10/Materials | Discovered new exit (range 3) 271 | -10/Materials | Identified exit to Materials 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Propulsion x2 322 | -9/Materials | Self-destructed Last Messages --------------- A-02 Transporter 1x Imp. Medium Laser 5x Hvy. Ion Engine A-02 Transporter 6x Aluminum Leg A-02 Transporter 1x Terrain Scan Processor 2x Flail 3x Core Shielding A-02 Transporter 2x Imp. Treads 2x Particle Cannon 2x Sensor Array 00291_ Critical hit (Burn: +37). 00295_ A-02 Transporter destroyed. 00298_ Acquired 49 matter. 00304_ Destroyed Datajack. 00307_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 00316_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????? ???????????????????? | | ????????? #??????????????????? | | ????????? #??????????????????? | | ????????? #??????????????????? | | ????????# #??????????????????? | | ?######## #??????????????????? | | ?? # #??????????????????? | | ? # #??????????????????? | | # """ # #??????????????????? | | # """ # #??????????????????? | | # """ # #??????????????????? | | # # #??????????????????? | | # """ # #??????????????????? | | # """ @# #????####??????????? | | # """ g #???! #??????????? | | # #Y #???! ""#??????????? | | #* #g #??!! Y"#??????????? | | ######### ##? ""#??????????? | | ???????# =]# ##?????????? | | ???????# !] # #?????????? | | ???????# T]]+ #??????????? | | ???????# !# """ #??????????? | | ???????# # """ #??????????? | | ?######## ##?""" #??????????? | | # # #??""" #??????????? | | # # #???"" ???????????? | | # + #??? ?????????????? | | # # #????#?????????????? | | # # #??????????????????? | | # # ########???????????? | | # # # #???????????? | | # # #! #???????????? | | # # # """#???????????? | | ######### + R"#???????????? | | ######### # """#???????????? | | # # #! #???????????? | | # # ########???????????? | | # # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedImpulseMindspike Manual? 0 Play Time 00:07:02 Cumulative 57.5 hours Start 2026.02.11 @ 21:09:25 End 2026.02.11 @ 21:14:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2d660e6-3c7e-413f-8944-ee830900a342