Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 16:41:17 // Winter2019/RPGLIKE Player: DeepestRoots Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (138) 690 Value Destroyed (3621) 3621 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1054) 1054 TOTAL SCORE: 9145 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 183 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1200 Matter 186/300 Energy 260/280 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (6) ------ Cooling System Deep Structural Scanner Improved Signal Interpreter IFF Parser Targeting Computer Improved Shield Generator > --- WEAPON (4) ------- Enhanced Autogun Enhanced Autogun Heavy Battle Rifle Improved Datajack > --- INVENTORY (2) ---- Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine MA-1KR's Cyclogen > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cooling System Deep Structural Scanner Improved Signal Interpreter IFF Parser Targeting Computer Improved Shield Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Heavy Battle Rifle Improved Datajack > --- INVENTORY -------- Plasma Cutter [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor MA-1KR's Cyclogen Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Processor Targeting Computer Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Enhanced Autogun Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 11 | 3 . . 3 1 . 1 3 Power 1 | . . . . 1 . . . Propulsion 2 | 1 . . 1 . . . . Utility 5 | 1 . . 1 . . . 3 Weapon 3 | 1 . . 1 . . 1 . Parts Attached 40 | 7 6 1 10 2 1 10 3 Power 6 | 1 2 . 1 1 . 1 . Engine 5 | 1 2 . 1 1 . . . Core . | . . . . . . . . Reactor 1 | . . . . . . 1 . Propulsion 7 | 2 1 . 3 . 1 . . Treads . | . . . . . . . . Leg 7 | 2 1 . 3 . 1 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 2 2 1 2 . . 1 3 Device 8 | 2 1 1 1 . . 1 2 Storage . | . . . . . . . . Processor 3 | . 1 . 1 . . . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 16 | 2 1 . 4 1 . 8 . Energy Gun 10 | 2 . . 4 . . 4 . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . . . . . . 3 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 2 | . 1 . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 2 | . . . 1 . . 1 . Parts Lost 1 | . . . . . . . 1 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 To Critical Strikes . | . . . . . . . . Average Backups 1 | . 1 1 1 2 2 1 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . 1 1 . 1 1 . . Tool/Special . | . . . . . . . . Unused Backups 6 | . . . 4 1 . 1 . Power 2 | . . . 2 . . . . Propulsion . | . . . . . . . . Utility 1 | . . . 1 . . . . Weapon 3 | . . . 1 1 . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 100 100 99 100 96 81 98 Engine 14 | . 14 14 11 16 18 16 6 Leg 25 | . 28 28 22 27 27 26 21 Device 21 | . 26 28 22 18 18 17 24 Processor 7 | . 1 . 10 9 9 8 10 Energy Gun 21 | . 27 28 31 26 23 4 . Special Melee Weapon 1 | . . . . . . 5 6 Peak Build Rating 49 | 9 9 9 19 22 23 37 49 Average Rating 16 | 4 7 8 17 21 21 19 45 On Entrance 14 | . 9 7 9 19 22 14 37 Naked Turns . | . . . . . . . . Heaviest Build 47 | 9 11 11 20 28 28 42 47 Greatest Support 33 | 20 20 20 30 30 33 33 33 Greatest Overweight (x) 1 | . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 2 | 1 1 1 2 2 2 2 2 Average Capacity 1 | 1 1 1 1 2 2 2 2 Most Carried 2 | 1 1 1 2 2 2 2 1 Average Carried 1 | . 1 1 1 2 2 2 1 Final Capacity 2 | 1 1 1 2 2 2 2 2 Final Carried 2 | 1 1 1 2 2 2 2 1 Class Distribution -------------------- 37% | Scavenger-Gunner 27% | Mutant 21% | Commander-Mutant 9% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Assassin | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 1015 | 235 113 10 108 18 27 409 95 Remotely . | . . . . . . . . Salvage Created 4658 | 157 822 142 2319 828 84 196 110 Parts 328 | 13 43 12 147 84 8 11 10 Haulers Intercepted 9 | . 2 . 6 1 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 97 | . 18 8 38 23 2 6 2 Guns 85 | . 17 8 32 18 2 6 2 AOE 10 | . . . 5 5 . . . Classes Destroyed 14 | 2 6 . 3 . . 2 1 Worker 9 | . 2 . 5 2 . . . Builder 4 | . . . 1 2 . . 1 Tunneler 5 | 3 . . 2 . . . . Hauler 9 | . 2 . 6 1 . . . Recycler 2 | 1 . . 1 . . . . Operator 3 | . 2 . . 1 . . . Watcher 9 | . 3 . 5 1 . . . Swarmer 22 | . 3 6 7 6 . . . Grunt 42 | . 15 2 20 5 . . . Duelist 1 | . . . 1 . . . . Sentry 25 | . . . 10 12 2 . 1 Hunter 1 | . . . . . . . 1 Explorer 1 | . . . . . . 1 . Scrapper 5 | . . . . . . 5 . Best Kill Streak 7 | 4 4 3 5 7 1 3 2 Combat Bots Only 6 | . 3 3 4 6 1 3 1 Max Kills in Single Turn 3 | 2 1 1 2 3 1 1 2 Gunslinging 1 | . . . 1 1 . . . Exploded 2 | . . . 2 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 454 | . 66 35 89 56 2 109 97 Missed 148 | . 20 11 23 23 1 32 38 Hits 306 | . 46 24 66 33 1 77 59 Melee 2 | . . . . . . 2 . Projectile 304 | . 46 24 66 33 1 75 59 Critical Strikes 11 | . . . 2 . . 9 . Damage Taken 3944 | . 523 228 813 536 15 1404 425 Core 3147 | . 410 178 649 433 12 1138 327 Absorbed by Shields 87 | . . . . . . . 87 Redirected to Core 2646 | . 356 149 543 361 12 942 283 Core Remaining (%) 70 | 100 . 100 . . . 10 . Volleys Fired 268 | 7 82 23 75 35 3 29 14 Largest 3 | 2 2 2 3 3 3 3 3 Hottest 160 | 100 100 100 140 135 135 160 83 Shots Fired 667 | 14 163 46 216 104 10 72 42 Gun 666 | 14 162 46 216 104 10 72 42 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 1 | . 1 . . . . . . Kinetic 103 | . . . . . . 61 42 Thermal 267 | 14 163 46 33 . . 11 . Explosive . | . . . . . . . . Electromagnetic 297 | . . . 183 104 10 . . Robot Hit Streak 17 | 3 17 7 16 11 9 15 10 Robot Miss Streak 6 | 2 2 4 4 6 1 3 2 Penetration Max . | . . . . . . . . Secondary Targets 14 | . . 4 5 2 . 3 . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . Shots Hit Robots 464 | 7 109 22 157 81 8 50 30 Core Hits 245 | 5 47 12 101 52 6 14 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 24 | 1 16 2 3 . . 2 . Burn 24 | 1 16 2 3 . . 2 . Melee Attacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8283 | 101 1464 299 2970 1978 142 837 492 Guns 7177 | 101 1431 295 2529 1351 141 837 492 Cannons . | . . . . . . . . Explosions 1025 | . . . 407 618 . . . Melee . | . . . . . . . . Ramming 81 | . 33 4 34 9 1 . . Kinetic 1179 | . . . . . . 687 492 Thermal 3234 | 101 1431 295 698 559 . 150 . Explosive 59 | . . . . 59 . . . Electromagnetic 3730 | . . . 2238 1351 141 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 1 1 . . Average Corruption 1 | . . . 1 1 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 30 | . . . 12 11 7 . . Message Errors 7 | . . . 3 3 1 . . Matter Fused 3 | . . . 1 2 . . . Heat Flow Errors 6 | . . . 3 2 1 . . Energy Discharges 7 | . . . 3 2 2 . . Data Loss (minor) 4 | . . . 2 1 1 . . Misfires 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 42 | . . . . 42 . . . Projectiles . | . . . . . . . . Explosions 42 | . . . . 42 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 121 | . . . . 121 . . . Shots 3 | . . . . 3 . . . Rammed . | . . . . . . . . Targets Rammed 24 | . 10 1 10 2 1 . . Kicked 24 | . 10 1 10 2 1 . . Crushed . | . . . . . . . . Highest Temperature 322 | 156 322 81 226 236 117 142 188 Average Temperature 49 | 60 65 31 38 29 29 40 90 Received Heat Transfer 1689 | . 273 51 276 126 9 882 72 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 18 | . . . 16 2 . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . 1 . 1 . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 20 | 1 13 3 1 1 . 1 . Heat Transferred 9241 | 370 5254 999 1449 700 . 469 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 16 | . . . 7 9 . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 2 | . . . 2 1 . . . Low Security (%) 90 | 100 100 100 80 88 100 . 100 Level 1 4 | . . . 7 11 . . . Level 2 4 | . . . 12 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 586 | 10 191 174 586 251 64 . 35 Initial 94 | . . 64 . 94 34 . . Average 113 | 1 103 69 160 130 12 . 7 Influence Increases 3247 | 20 649 190 1342 792 174 . 80 Destroy 0b10 Robot/C 1820 | . 360 160 760 460 40 . 40 Destroy 0b10 Robot/NC 205 | 20 45 . 100 35 . . 5 Destroy Leader 536 | . 110 30 212 164 . . 20 Successful Hack 93 | . 27 . 26 26 14 . . Select Force Hacks 240 | . 60 . 60 . 120 . . Disable Machine 135 | . 15 . 45 60 . . 15 Destroy Structure 68 | . 2 . 19 47 . . . Lose Combat Pursuer 150 | . 30 . 120 . . . . Influence Decreases 3237 | 20 484 355 1118 928 262 . 70 Entered New Map 285 | . . 101 . 130 54 . . Time Decay 2174 | 20 484 254 668 498 190 . 60 Lost Part 10 | . . . . . . . 10 Purge Threat 768 | . . . 450 300 18 . . Squads Dispatched 15 | . 7 . 5 2 . . 1 Investigation 10 | . 5 . 3 1 . . 1 Extermination . | . . . . . . . . Reinforcement 5 | . 2 . 2 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 3 | . . . 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 159 | . 27 8 58 28 2 33 3 Peak Tracking Total 9 | . 4 3 5 5 1 9 2 Tactical Retreats 9 | . 2 . 7 . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 10 | . 1 . 3 4 . 1 1 Max in Single Turn 2 | . 1 . 1 2 . 1 1 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 50 | . 8 . 13 14 10 4 1 Terminals 34 | . 6 . 10 12 6 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 10 | . 2 . 2 1 4 . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 169 | . 25 . 35 43 22 42 2 Successful 121 | . 13 . 24 29 13 42 . Failed 47 | . 11 . 11 14 9 . 2 Catastrophic 3 | . . . . 1 . . 2 Database Lockouts 1 | . 1 . . . . . . Manual 55 | . 14 . 15 14 10 . 2 Terminals 107 | . 22 . 26 41 18 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 13 | . 3 . 3 1 4 . 2 Scanalyzers 6 | . . . 6 . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 92 | . 7 . 12 23 8 42 . Record 44 | . 1 . . . 1 42 . Part Schematic 1 | . . . . 1 . . . Robot Analysis 5 | . 2 . 2 . 1 . . Prototype ID Bank 9 | . . . . 6 3 . . Open Door 4 | . . . . 4 . . . Branch Access Points 2 | . . . 1 1 . . . Recycling Unit Index 1 | . . . . 1 . . . Alert Level 7 | . . . 3 3 1 . . Unreport Threat 6 | . . . 3 2 1 . . Locate Traps 4 | . 3 . 1 . . . . Hauler Manifests 5 | . 1 . 1 2 1 . . Registered Components 2 | . . . 1 1 . . . Registered Prototypes 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . 1 1 . . . Retrieve Components 2 | . . . 1 1 . . . Scanalyzer 5 | . . . 5 . . . . Insert Component 3 | . . . 3 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 21 | . 6 . 6 4 5 . . Terminals 13 | . 4 . 4 4 1 . . Track 1 | . . . . 1 . . . Assimilate 1 | . . . 1 . . . . Botnet 8 | . 2 . 2 3 1 . . Operators 1 | . . . 1 . . . . Skim 1 | . 1 . . . . . . Search 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 2 . 2 . 4 . . Tunnel 8 | . 2 . 2 . 4 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 32 | . 6 . 11 9 5 . 1 Full Trace Events 6 | . 2 . 2 1 . . 1 Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 20 | . . . 10 10 . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . 1 . parse_system 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 11 | . . . 1 10 . . . Largest Group 11 | . . . 1 11 11 11 . Highest-Rated Group 98 | . . . 10 98 98 98 . Highest-Rated Ally 16 | . . . 10 16 16 16 . Total Orders 10 | . . . . 5 3 2 . STAY 6 | . . . . 3 2 1 . FOLLOW 4 | . . . . 2 1 1 . Ally Attacks 80 | . . . . . . 80 . Total Damage 691 | . . . . . . 691 . Kills 6 | . . . . . . 6 . Allies Corrupted . | . . . . . . . . Allies Melted 6 | . . . . . . 6 . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 11173 | 7 2043 768 3286 1334 877 2693 165 Optics 244 | . 244 . . . . . . IFF 88 | . . . . . . . 88 Terrain 447 | 4 443 . . . . . . Structural 1600 | . . . . . . 1437 163 Seismic 9571 | 7 2043 768 3286 1334 877 1256 . Robot Analysis Total 5 | . 2 . 2 . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 11412 | 84 2043 768 3286 1334 877 2734 286 Spaces Moved 7826 | 44 1173 554 2239 865 654 2179 118 Core 112 | 3 . . . . . 109 . Treads . | . . . . . . . . Legs 7714 | 41 1173 554 2239 865 654 2070 118 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 120 Average Speed 120 | 115 120 120 120 120 120 119 188 Slowest Speed 190 | 120 120 120 120 120 120 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 74 | 6 100 98 99 96 99 92 4 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 15 | . 2 . 2 1 4 6 . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched 6 | . . 1 . . . 5 . Spaces Dug . | . . . . . . . . Terrain Destroyed 66 | . . . 18 44 . 4 . Melee . | . . . . . . . . Projectile 4 | . . . . . . 4 . AOE 62 | . . . 18 44 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 9212 | 59 1640 611 2671 1058 740 2274 159 Wait 861 | 1 341 23 276 112 74 25 9 Move 7819 | 43 1172 553 2238 864 653 2178 118 Hop . | . . . . . . . . Pick Up 10 | 1 . . 7 1 . 1 . Fast Attach 30 | 7 1 . 3 1 . 12 6 Attach . | . . . . . . . . Detach 1 | . . . . . . . 1 Swap 24 | . 7 1 7 2 1 6 . Drop 31 | . 3 1 10 1 3 11 2 Fire 268 | 7 82 23 75 35 3 29 14 Melee 1 | . . . . . . 1 . Ram . | . . . . . . . . Kick 24 | . 10 1 10 2 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 143 | . 24 9 45 40 5 11 9 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 17) 85 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 450 | -10/Materials | Central database locked down 463 | -10/Materials | Discovered new exit (range 8) 879 | -10/Materials | Discovered new exit (range 6) 932 | -10/Materials | Discovered new exit (range 17) 977 | -10/Materials | Reached level 2 1116 | -10/Materials | Discovered new exit (range 13) 1279 | -10/Materials | Discovered new exit (range 12) 1346 | -10/Materials | Discovered new exit (range 11) 2128 | -10/Materials | Entered Mines 2130 | -10/Mines | Reached level 3 2148 | -10/Mines | Discovered new exit (range 9) 2329 | -10/Mines | Learned 2 Materials zone layouts 2356 | -10/Mines | Discovered new exit (range 16) 2446 | -10/Mines | Learned Materials trap positions 2683 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2683 | -10/Mines | Discovered new exit (range 5) 2752 | -10/Mines | Discovered new exit (range 6) 2789 | -10/Mines | Found a hidden stash of uninstalled traps 2896 | -10/Mines | Entered Materials 2898 | -9/Materials | Loaded intel: 19 trap records 2898 | -9/Materials | Reached level 4 2954 | -9/Materials | Upgraded with Utility slot (x1) 2954 | -9/Materials | Upgraded with Weapon slot (x1) 2991 | -9/Materials | Discovered new exit (range 4) 3003 | -9/Materials | Reached level 5 3105 | -9/Materials | Discovered new exit (range 5) 3217 | -9/Materials | Discovered new exit (range 17) 3336 | -9/Materials | Identified exit to Mines 3336 | -9/Materials | Identified exit to Storage 3468 | -9/Materials | Build established: Scavenger-Gunner 3814 | -9/Materials | Reached level 6 4929 | -9/Materials | Discovered new exit (range 5) 5282 | -9/Materials | Reached level 7 5454 | -9/Materials | Discovered new exit (range 18) 5757 | -9/Materials | Reached level 8 6062 | -9/Materials | Upgraded with Propulsion slot (x1) 6182 | -9/Materials | Entered Storage 6182 | -9/Storage | Accompanied by 1 ally 6261 | -9/Storage | Reached level 9 6464 | -9/Storage | Upgraded with Power slot (x1) 6926 | -9/Storage | Identified exit to Recycling 6940 | -9/Storage | Discovered new exit (range 4) 7108 | -9/Storage | Used back door to open Recycling access 7410 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7516 | -9/Storage | Entered Recycling 7516 | -9/Recycling | Accompanied by 11 allies 7518 | -9/Recycling | Reached level 10 7696 | -9/Recycling | Build established: Commander-Gunner 7726 | -9/Recycling | Discovered new exit (range 17) 7898 | -9/Recycling | Scanned before Scraplab entrance 8303 | -9/Recycling | Entered Scraplab 8324 | -9/Recycling | Discovered new exit (range 3) 8393 | -9/Recycling | Entered Scraptown 8393 | -9/Scraptown | Accompanied by 11 allies 8393 | -9/Scraptown | System corruption cleaned by C-Scrubber 8582 | -9/Scraptown | Build established: Commander-Mutant 8684 | -9/Scraptown | Discovered new exit (range 3) 8804 | -9/Scraptown | Visited Cyclists 8855 | -9/Scraptown | Visited Comm Corps 8909 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8953 | -9/Scraptown | Visited Artisan Demo Area 8981 | -9/Scraptown | Visited UFD Registry 8981 | -9/Scraptown | Registered with UFD as "Pyroparser" 9173 | -9/Scraptown | Visited Junk Repository 9204 | -9/Scraptown | Visited Curators Association 9247 | -9/Scraptown | Visited Botcube Research 9278 | -9/Scraptown | Visited Junk Repository 9466 | -9/Scraptown | Visited Scrapoid Pod Storage 9486 | -9/Scraptown | Visited A0-MCA Data Center 9493 | -9/Scraptown | Given a B- rating by A0-MCA 9516 | -9/Scraptown | Visited Cartography Club 9631 | -9/Scraptown | Learned location of Lower Caves (-6) 9631 | -9/Scraptown | Learned location of Quarantine (-2) 9631 | -9/Scraptown | Learned 8 Factory zone layouts 9631 | -9/Scraptown | Learned 16 Factory zone layouts 9631 | -9/Scraptown | Learned 4 Mines zone layouts 9631 | -9/Scraptown | Learned 12 Lower Caves zone layouts 9631 | -9/Scraptown | Learned 8 Upper Caves zone layouts 9631 | -9/Scraptown | Learned 20 Upper Caves zone layouts 9631 | -9/Scraptown | Learned 24 Upper Caves zone layouts 9631 | -9/Scraptown | Learned 4 Armory zone layouts 9631 | -9/Scraptown | Learned location of 3 exits from Factory 9631 | -9/Scraptown | Learned location of 1 exit from Upper Caves 9631 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 9631 | -9/Scraptown | Identified exit to Factory 9649 | -9/Scraptown | Found Deep Structural Scanner 9826 | -9/Scraptown | Visited Research Penetration Think Tank 9854 | -9/Scraptown | Visited Scrapoid Research Area 10039 | -9/Scraptown | Visited Shadow of the Wyrm 10067 | -9/Scraptown | Visited Assassins FH 10096 | -9/Scraptown | Entered Cyclist Reading Room 10100 | -9/Scraptown | Learned location of Zion (-7) 10543 | -9/Scraptown | Met Optimus 10543 | -9/Scraptown | Accepted into 0bPrime 10738 | -9/Scraptown | Civil war broke out across Scraptown 10797 | -9/Scraptown | Upgraded with Weapon slot (x1) 10798 | -9/Scraptown | Lost 8 allies 10889 | -9/Scraptown | Lost 4 allies 10902 | -9/Scraptown | Found MA-1KR's Cyclogen 10970 | -9/Scraptown | Optimus destroyed in the chaos of civil war 10976 | -9/Scraptown | Lost 6 allies 11024 | -9/Scraptown | Lost 6 allies 11047 | -9/Scraptown | Core integrity fell below 50% 11059 | -9/Scraptown | Core integrity fell below 20% 11127 | -9/Scraptown | Entered Factory 11128 | -6/Factory | Identified exit to Factory 11128 | -6/Factory | Core integrity fell below 50% 11128 | -6/Factory | Core integrity fell below 20% 11129 | -6/Factory | Identified exit to Lower Caves 11129 | -6/Factory | Reached level 11 11143 | -6/Factory | Upgraded with Utility slot (x1) 11155 | -6/Factory | Lost 6 allies 11203 | -6/Factory | Upgraded with Utility slot (x1) 11255 | -6/Factory | Upgraded with Utility slot (x1) 11413 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11312_ Acquired MA-1KR's Cyclogen. 11315_ R-10 Processor collects Wheel. 11319_ R-10 Processor collects Structural Scanner. 11323_ R-10 Processor collects Imp. Deuterium Engine. 11323_ Acquired 95 matter. 11326_ R-10 Processor collects Imp. Heat Sink. 11330_ R-10 Processor collects Flak Gun. 11333_ R-10 Processor collects Lgt. Treads. 11368_ Connecting with Terminal... 11380_ Connecting with Recycling Unit... 11380_ ALERT: Suspicious activity at Recycling Unit F007. Dispatching Investigation squad. 11393_ Penetrated by Slug. 11396_ Slug penetrates Wall. 11399_ Penetrated by Slug. 11402_ H-66 Slayer destroyed. 11403_ Slug penetrates Wall. 11409_ Penetrated by Slug. 11409_ MA-1KR's Cyclogen destroyed. 11413_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """""" ????????????????????????????????????????? | | """""" ????????????????????????????????????????? | | """""" ????????????????????????????????????????? | | ????????????????????????????????????????? | | #########????????????????????????????????????????? | | #?????????????????????????????????????????? | | " " " #?????????????????????????????????????????? | | " " " ##????????????????????????????????????????? | | " " " + ????????????????????????????????????????? | | " " " ##????????????????????????????????????????? | | " " " #?????????????????????????????????????????? | | " " " #?????????????????????????????????????????? | | " " " ##????????????????????????????????????????? | | " " " + ????????????????????????????????????????? | | " " " # ????????????????????????????????????????? | | # ????????????????????????????????????????? | | # ????????????????????????????????????????? | | #+#+#### ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????##??????????????????? | | "" ???????????????????? #??????????????????? | | R" ???????????????????# #??????????????????? | | " ?????????#########?# #????????# + | | #####?????????# ### ###??????# # | | " # ?????????#"" * !# #??????# ""T"" # | | " # ?????????#"" @# T" ####???# """"" # | | " # ?????????#"Y """ h " #???########### | | # ?????????#"" """ # *## #?????????????# | | " + ?????????#"" """ # #? ############### | | " # ?????????# ## ##? R | | " # ?????????########## #??################ | | # ?????+ #???????????????### | | " #####??????????######### #???????????????# | | " #?????????????????????## ##??????????????# | | " #?????????????????????# #??????????????# | | #?????????????????????# ####???????????# | | #?????????????????????# < #???????????# | | +#####????????????????????# ## #???????????# | | #????????????????????# ## #???????????# | | #????????????????????########k#???????????# | | #???????????????????????????# #???????????# | | #????????????????############ ####????????### | | #????????????????############ ####??????????? | | #????????????????############ ####????####### | | #????????????????############ ####????# | | #????????????????#### =## ####????# | | #???????############# """ # % ######## | | ?????????????############# """ + *| + | | ?????????????############# """ # %######## | | ?????????????############# ##!####????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 23 Energy Capacity 2780 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Levels Raised 10 | . 1 1 5 1 1 . 1 XP Earned 19310 | 3000 2765 1450 6695 2442 755 328 1875 XP Spent 13160 | 2150 . . 2900 500 . 2060 5550 Upgrades 36 | 6 . . 4 1 . 13 12 Power Slot 1 | . . . . 1 . . . Propulsion Slot 2 | 1 . . 1 . . . . Utility Slot 5 | 1 . . 1 . . . 3 Weapon Slot 3 | 1 . . 1 . . 1 . Core Integrity 12 | . . . . . . 12 . Inventory Capacity 2 | 1 . . 1 . . . . Sight Range 2 | 2 . . . . . . . Sensor Range 9 | . . . . . . . 9 Protomatter Created 1431 | . 216 66 421 455 47 186 40 Integrity Restored 2455 | . 473 194 780 486 116 208 198 Core 1939 | . 410 178 616 383 95 59 198 Parts 516 | . 63 16 164 103 21 149 . Protomatter Decayed 7467 | . . . 130 202 8 7127 . Game ------ Seed AblativeShiftLance Manual? 0 Play Time 01:58:37 Cumulative 982.1 hours Start 2025.05.06 @ 14:36:50 End 2025.05.06 @ 16:41:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 78 Rogue 18 Adventurer 46 Explorer 14 Win Type - Total 49 Types 26/4/10/1/1/2/0/3/2/0 Lore% 85 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8532b5e5-0b28-4784-9a33-5ded6df2a7c3