Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.15 @ 13:29:26 Player: lsend Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (1) 5 Value Destroyed (1) 1 Prototype IDs (63) 1260 Alien Tech Used (1) 200 Bonus (13730) 13730 TOTAL SCORE: 25696 Bonus ------- Pacifist 2018 Follower Combat Kills 138 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met Warlord at Command 2000 Win 3000 Win Speed 1674 Cogmind --------- Core Integrity 849/1600 Matter 284/300 Energy 79/100 System Corruption 2% Temperature Cool (6) Movement Flying (42) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Advanced Heat Sink Small Storage Unit Spectral Analyzer Graphene Brace Point Defense Array Advanced Hacking Suite System Mapper > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Antimatter Reactor Q-thruster Impulse Thruster Array Advanced Force Field Transdimensional Reconstructor Power Sword Lance Peak State ------------ > --- POWER ------------ Fusion Reactor Backup Power VII > --- PROPULSION ------- Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Weight Redist. System Spectral Analyzer Experimental Propulsion Shielding Layered Heavy Armor Plating Graphene Brace Improved Energy Mantle Point Defense Array Point Defense Array Advanced Hacking Suite System Mapper > --- WEAPON ----------- Micro-nuke Launcher Lance > --- INVENTORY -------- Light Antimatter Reactor Q-thruster Impulse Thruster Array Advanced Force Field Transdimensional Reconstructor Micro-nuke Launcher Power Sword [Rating: 178] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Q-thruster Treads Light Treads Flight Unit Q-thruster Utility Advanced Hacking Suite Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Weapon Shielding Weapon Power Sword Energy Gun Backup Laser I Ballistic Cannon Heavy Linear Accelerator Launcher Micro-nuke Launcher Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Slots Evolved 18 | . . . . . 4 2 . 2 . . . . . . 2 . . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Utility 11 | . . . . . 2 1 . 1 . . . . . . 1 . . . . . 2 . . . . 2 . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 101 | 2 1 1 1 2 3 1 3 3 . 6 1 . . . 3 . 16 . 6 . 5 2 2 2 2 2 3 10 13 11 Power 7 | . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . 1 . . 2 1 . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Propulsion 35 | 2 . 1 . 1 1 1 3 . . 1 . . . . 1 . 8 . 2 . 1 1 . . 1 2 2 1 6 . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . 1 . 1 1 1 3 . . 1 . . . . 1 . 8 . 2 . 1 1 . . 1 2 2 1 6 . Utility 52 | . 1 . 1 . 1 . . 2 . 4 1 . . . 2 . 7 . 4 . 3 1 2 2 . . 1 7 6 7 Device 25 | . . . . . . . . 1 . . . . . . 1 . 1 . 3 . 1 1 1 2 . . 1 4 3 6 Storage 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Processor 7 | . . . 1 . 1 . . . . . 1 . . . 1 . . . . . 1 . . . . . . 2 . . Hackware 7 | . . . . . . . . . . 2 . . . . . . 2 . 1 . 1 . . . . . . . 1 . Protection 10 | . 1 . . . . . . 1 . 2 . . . . . . 2 . . . . . 1 . . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 7 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . 4 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . 1 . . . . . . . . . . 2 . 4 . 1 . . 2 . . . 2 1 . Parts Lost 52 | . . 1 . . . 1 7 1 . . 1 . . . . 3 4 . . 2 . 6 2 . 3 . . . 12 9 Power 10 | . . . . . . . . 1 . . . . . . . 1 2 . . . . 1 . . 1 . . . 2 2 Propulsion 23 | . . 1 . . . 1 4 . . . . . . . . 1 2 . . 2 . 2 1 . . . . . 6 3 Utility 18 | . . . . . . . 2 . . . 1 . . . . 1 . . . . . 3 1 . 2 . . . 4 4 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 9 | . . 1 . . . 1 7 1 . . 1 . . . . 3 2 . . 1 . 6 2 . 2 . . . 5 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 37 41 50 67 64 64 57 32 33 68 77 80 80 80 83 83 94 94 95 94 93 84 69 70 67 71 76 90 82 80 Engine 4 | . . . . . . . . . . 11 13 13 13 13 11 7 6 5 5 5 5 5 5 5 1 . . 4 1 . Core 2 | . . . . 10 9 7 5 6 . . . . . . . . 3 5 5 5 5 3 . . 3 4 4 2 . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 4 Treads 1 | . 28 21 14 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . 5 14 24 26 25 25 20 20 21 26 26 26 26 24 25 32 29 31 29 26 24 16 15 15 28 28 30 24 20 Device 7 | . . . . . . . . 5 6 6 2 . . . 3 3 3 5 4 5 9 8 5 7 8 4 9 14 17 20 Storage 2 | . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 . . . . . 3 4 4 Processor 7 | . . . 8 14 13 15 12 . . . 2 6 6 6 9 11 11 11 11 11 10 10 10 10 10 9 9 11 9 6 Hackware 6 | . . . . . . . . . . 4 6 6 6 6 5 5 9 11 11 11 15 11 10 10 10 9 9 8 9 8 Protection 9 | . 9 14 14 14 9 7 5 . 6 15 20 20 20 20 17 15 8 5 5 5 5 5 10 10 6 4 4 4 4 7 Energy Gun 1 | . . . . . . . . . . 4 . . . . 3 5 5 5 5 5 1 . . . . . . . . . Slashing Weapon 3 | . . . . . 7 7 5 . . 3 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 4 4 3 Naked Turns 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | . 1 1 1 7 12 12 12 8 2 12 12 11 11 11 13 13 25 25 25 25 27 27 21 21 21 16 31 54 64 71 Greatest Support 73 | 3 3 3 3 8 12 12 13 12 8 12 18 18 18 18 18 19 31 32 34 34 35 35 21 21 21 21 38 55 64 73 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 5 5 5 5 8 8 8 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 8 8 8 8 8 5 5 5 5 5 7 8 8 Most Carried 8 | 1 1 2 2 3 3 1 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 5 4 5 5 4 5 8 8 8 Average Carried 5 | . 1 1 2 2 1 1 1 4 5 4 5 5 5 5 4 5 6 8 7 8 5 4 4 4 4 4 3 6 7 6 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 5 5 5 5 5 8 8 8 Final Carried 8 | 1 1 2 2 3 1 1 5 5 5 5 5 5 5 5 5 5 8 8 8 8 5 4 4 5 4 4 5 8 7 8 Class Distribution -------------------- 33% | Hacker-Sprinter 26% | Sprinter 21% | Hacker-Scout 12% | Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/DSF Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/DSF Hacker-Scout | -2/Research Hacker-Scout | -1/Access Hacker-Scout | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Matter Collected 1349 | 220 10 5 . 15 . . 25 . . 26 86 65 . . . . 26 353 70 . . . 60 . 35 . . 48 . 305 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18 | . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . Parts 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . 5 . 5 . . . 5 . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Worker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Damage Taken 6927 | . . 403 . . . . 738 43 . 37 16 74 . 37 99 70 414 13 37 107 . 404 81 . 199 . . 109 1659 2387 Core 1623 | . . 120 . . . . 436 21 . 17 . 29 . 19 . 33 37 13 . 36 . 80 . . . . . 31 155 596 Absorbed by Shields 985 | . . . . . . . 37 . . . . . . . . . 118 5 15 37 . 85 . . 64 . . 104 308 212 Redirected to Shielding 215 | . . . . . . . 10 1 . 1 . 8 . . 16 . 15 . . . . . . . . . . . 22 142 Regen/Repaired (Parts) 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 52 100 . 37 . . . . . . 89 . . . . . 88 . . . . 93 . 100 97 . 53 Volleys Fired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Largest 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hottest 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Shots Fired 6 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 3 Gun 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Explosive 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Core Hits 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 90 | . . . . . 1 . . . . . . . . . 3 . 16 . . . 1 1 . . 2 . . 10 47 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 64 | . . . . . 1 . . . . . . . . . 3 . 16 . . . 1 1 . . 1 . . 6 28 7 Piercing 26 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 19 2 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 407 | . . 17 . . . . . . . . . . . . . . 87 . . . . . . . . . . . . 303 Guns 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 303 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 303 Melee 78 | . . . . . . . . . . . . . . . . . 78 . . . . . . . . . . . . . Ramming 17 | . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Explosive 303 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 303 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 78 | . . . . . . . . . . . . . . . . . 78 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . 4 . 7 7 7 7 7 7 . 8 16 16 16 . . 1 1 1 1 . . . 2 2 Average Corruption 5 | . . . . . . . 4 . 7 7 7 7 7 7 . 8 9 16 16 . . 1 1 1 1 . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 1 . Effects 57 | . . . . . . . . . . 13 2 5 . 1 . 2 19 6 1 . . . . . . . . . 1 7 Message Errors 15 | . . . . . . . . . . 5 . 1 . . . . 7 2 . . . . . . . . . . . . Matter Fused 14 | . . . . . . . . . . 3 1 3 . . . . 2 1 1 . . . . . . . . . . 3 Heat Flow Errors 7 | . . . . . . . . . . 2 . 1 . . . 1 1 . . . . . . . . . . . 1 1 Energy Discharges 4 | . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . 2 1 . . 1 . . . . . . . . . . . . . . . 1 Data Loss (major) 4 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 29 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 301 | . . . . . . . . . . 127 . 130 . 15 . 126 41 44 95 20 6 20 . . . . . 301 205 182 Average Temperature 30 | . . . . . . . . . . 62 . 66 . 11 . 63 11 18 40 9 2 6 . . . . . 158 16 66 Received Heat Transfer 201 | . . . . . . . . 6 . 6 . . . 27 . . 26 . . 15 . 27 . . 6 . . . 48 40 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . . . . . . . 37 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Peak Influence 595 | . 8 253 . . 54 24 105 83 44 320 . . . . 122 72 382 . . . 50 . . . . 20 30 298 595 592 Initial 178 | . . 3 . . . 24 2 63 29 30 . . . . 15 42 29 . . . 50 . . . . 20 15 16 178 113 Average 185 | . 5 133 . . 10 16 15 70 35 162 . . . . 68 55 207 . . . 27 . . . . 20 15 120 330 347 Maximum Alert Level 2 | . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 2 2 Low Security (%) 57 | 100 100 72 . 100 100 100 100 100 100 53 . . . . 100 100 53 . . . 100 . . . . 100 100 83 11 23 Level 1 29 | . . 27 . . . . . . . 46 . . . . . . 46 . . . . . . . . . . 16 53 37 Level 2 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 38 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . . 1 1 . 3 . . 4 . . . . 1 . 5 . . 1 1 . . . . . . 1 2 7 Investigation 7 | . . . . 1 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . 2 Extermination 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Reinforcement 18 | . 1 . . . . . 3 . . 3 . . . . 1 . 2 . . . 1 . . . . . . 1 2 4 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Distress Signals 15 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . 6 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 342 | . 1 19 . . 1 . 19 3 5 14 5 2 . 11 4 6 38 3 10 12 3 15 2 . 5 . 1 29 65 69 Peak Tracking Total 26 | . 1 6 . . 4 . 11 3 6 7 5 2 . 10 3 6 17 3 10 9 4 9 2 . 5 . 1 15 26 19 Tactical Retreats 56 | . . 5 . . 2 . 3 . . 2 2 1 . . . . 8 1 . 3 . 3 . . 1 . 1 3 15 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Traps Triggered 15 | . . . . . . . 1 2 . 1 . . . . 1 . 3 . . . . . . . . . 2 . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . 2 . . . . . . . . . 1 . 1 . . . 1 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Machines Accessed 65 | . 2 . 2 1 3 2 . . . 10 . 2 4 1 4 . 11 . 4 . 1 1 . 4 . 1 . 3 3 6 Terminals 38 | . 2 . . . 1 2 . . . 8 . . . 1 3 . 8 . . . 1 1 . . . 1 . 2 3 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . 1 . 1 Recycling Units 5 | . . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 166 | . 5 . 2 1 7 5 . . . 19 . 7 27 1 7 . 29 . 9 . 6 2 . 17 . 1 . 5 8 8 Successful 114 | . 3 . 2 1 4 3 . . . 8 . 7 27 1 3 . 8 . 9 . 4 2 . 17 . 1 . 3 5 6 Failed 52 | . 2 . . . 3 2 . . . 11 . . . . 4 . 21 . . . 2 . . . . . . 2 3 2 Catastrophic 11 | . 1 . . . . . . . . 4 . . . . 2 . 3 . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . 3 . 1 . 1 . . . . 4 . . . . 4 . 10 . 1 . 3 . . . . . . . 1 2 Terminals 89 | . 5 . . . 3 5 . . . 16 . . . 1 6 . 25 . . . 6 2 . . . 1 . 4 8 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . 1 . 1 Recycling Units 8 | . . . . . 4 . . . . 1 . . . . . . 3 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 101 | . 3 . 2 1 1 3 . . . 5 . 7 27 1 1 . 6 . 9 . 3 2 . 17 . 1 . 2 5 5 Record 27 | . . . 1 . . . . . . . . 6 11 . . . . . 2 . . 2 . 5 . . . . . . Part Schematic 13 | . . . . . . . . . . . . . 9 . . . . . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . . . 3 . . . . . 5 . . . . 4 . . . . . . Open Door 5 | . . . . 1 . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . Open DSF 4 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Level Access Points 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Branch Access Points 4 | . 1 . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Unreport Threat 6 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 4 . Locate Traps 8 | . 2 . . . 1 . . . . . . . . . 1 . 3 . . . . . . . . . . . . 1 Zone Layout 5 | . . . . . . 1 . . . 2 . . . . . . 2 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . 1 . 1 Refit 5 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . 1 . 1 Recycling Unit Hacks 4 | . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 4 | . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . Terminals 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 . . . 1 2 . . . 5 . . . . 3 . 10 . . . 1 . . . . 1 . 2 3 5 Full Trace Events 4 | . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . 9 . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Total Allies 5 | . . . . 2 . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Highest-Rated Group 96 | . . . . 41 41 . . . . . . 50 . 96 . . . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . 31 31 . . . . . . 25 . 96 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . . . 9 . 15 . . . . . . . . . . . . . . . . Total Damage 735 | . . . . . . . . . . . . 272 . 463 . . . . . . . . . . . . . . . . Kills 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . . 1 1 . . . . . 1 . . . 2 . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Turns Passed 4494 | 18 54 229 126 122 99 42 163 95 23 369 92 133 23 111 90 80 461 123 208 81 56 94 89 44 96 8 54 228 480 603 Spaces Moved 11846 | 29 87 428 248 136 224 122 104 248 71 1154 326 407 83 294 283 232 1390 345 634 243 154 301 295 130 312 16 73 892 1395 1190 Core 855 | 29 87 428 248 55 . . 8 . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10991 | . . . . 81 224 122 96 248 71 1154 326 407 83 294 283 232 1390 345 634 243 154 301 295 130 312 16 73 892 1395 1190 Fastest Speed 19 | 50 50 50 50 37 32 32 29 29 32 29 27 27 27 27 27 27 26 30 29 29 30 28 29 29 29 29 24 21 19 31 Average Speed 29 | 50 50 50 50 42 33 32 33 29 32 29 27 27 27 27 27 27 27 30 30 33 30 29 29 29 29 29 24 21 24 31 Slowest Speed 50 | 50 50 50 50 50 37 32 50 29 32 32 29 27 27 27 27 27 34 30 32 34 32 32 29 29 29 29 25 24 31 42 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 82 | . . . . . 1 . 2 3 . 16 . . . . 1 . 5 1 . . 4 2 1 . 2 . 2 11 20 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 27 70 60 34 22 6 89 10 75 34 54 64 69 51 13 93 47 56 95 57 7 68 64 61 70 2 81 29 43 41 Regions Visited 30 Branch Regions 15 Pre-discovered Areas 7 | . . 1 1 . . . . . . . . . 1 . . . . . . . . 1 . 3 . . . . . . Known Exits Taken 18 | . 1 . . . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 21 | . . 3 . 2 . . . . . . 3 2 . 2 . . . 2 . . . 2 3 . 2 . . . . . Spaces Dug 71 | . . . . . 1 . . . . . . . . . 3 . 15 . . . 1 1 . . 1 . . 8 34 7 Terrain Destroyed 96 | . . . . . 1 . . . . . . . . . 3 . 15 . . . 1 1 . . 1 . . 8 34 32 Melee 71 | . . . . . 1 . . . . . . . . . 3 . 15 . . . 1 1 . . 1 . . 8 34 7 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Total 12580 | 31 96 441 248 199 244 123 228 267 70 1167 326 429 82 324 291 248 1435 362 649 242 157 302 296 135 312 17 108 904 1448 1399 Wait 507 | . 9 6 . 60 18 . 110 . . 1 . 23 . 31 . 17 8 19 . . . 1 . . . . 3 . 16 185 Move 11663 | 28 86 427 247 135 221 121 99 242 70 1123 325 406 82 293 281 231 1380 342 633 242 146 296 292 129 308 15 68 871 1357 1167 Hop 72 | . . . . . 1 . 2 3 . 14 . . . . 1 . 4 1 . . 3 2 1 . 1 . 2 9 17 11 Pick Up 30 | 1 . 1 . 1 . . 3 1 . 1 . . . . 1 . 6 . 3 . . . . 2 . . 2 3 1 4 Fast Attach 67 | 2 1 1 1 1 2 2 3 2 . 6 1 . . . 2 . 8 . 5 . 2 1 1 2 1 2 . 8 8 5 Attach 24 | . . . . 1 1 . . 1 . . . . . . 1 . 2 . 1 . 3 1 1 1 1 . 1 1 5 3 Detach 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 1 Swap 12 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 2 1 . 3 Drop 40 | . . . . 1 . . . . . 4 . . . . 2 . 5 . 7 . 2 . . 1 . . 2 3 4 9 Fire 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee 74 | . . . . . 1 . . . . . . . . . 3 . 16 . . . 1 1 . . 1 . . 8 36 7 Ram 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 75 | . . . . . . . 10 18 . 18 . . . . . . . . . . . . . . . . 28 . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Ext x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / DSF) -3/DSF -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 19 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Identified exit to Mines 73 | -10/Materials | Entered Mines 83 | -10/Mines | Discovered new exit (range 7) 114 | -10/Mines | Found a hidden stash of uninstalled traps 276 | -10/Mines | Learned Materials security intel 277 | -10/Mines | Learned location of Zion (-7) 280 | -10/Mines | Discovered new exit (range 5) 294 | -10/Mines | Assembled infested the area 300 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 300 | -10/Mines | Discovered new exit (range 5) 302 | -10/Mines | Entered Exiles 309 | -10/Exiles | Build established: Mutant 315 | -10/Exiles | Met 8R-AWN 323 | -10/Exiles | Met EX-HEX 338 | -10/Exiles | Met EX-BIN 344 | -10/Exiles | Aligned with FarCom system 344 | -10/Exiles | Given EX-Vault access code 356 | -10/Exiles | Opened EX-Vault 359 | -10/Exiles | Found 0b10 Alert Chip 371 | -10/Exiles | Warned to stay clear of 0b10 Research branches 406 | -10/Exiles | Met EX-DEC 423 | -10/Exiles | Discovered new exit (range 10) 428 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 428 | -10/Exiles | Entered Mines 454 | -9/Mines | Met a Derelict shopkeep closing up shop 487 | -9/Mines | Discovered new exit (range 5) 550 | -9/Mines | Entered Materials 550 | -8/Materials | Accompanied by 2 allies 550 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 555 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 627 | -8/Materials | Discovered new exit (range 17) 649 | -8/Materials | Entered Factory 649 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 691 | -7/Factory | Identified exit to DSF 691 | -7/Factory | Entered DSF 708 | -7/DSF | Additional patrols routed to DSF 832 | -7/DSF | Discovered new exit (range 14) 846 | -7/DSF | Core integrity fell below 50% 854 | -7/DSF | Entered Factory 854 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 863 | -6/Factory | Lost 7 parts (4n2u1w) 949 | -6/Factory | Manually triggered Chute Trap 949 | -6/Factory | Sucked down chute 949 | -6/Factory | Entered Waste 956 | -6/Waste | Spotted C-40 Crusher 956 | -6/Waste | Spotted C-40 Crusher 956 | -6/Waste | Spotted C-40 Crusher 960 | -6/Waste | Spotted C-40 Crusher 960 | -6/Waste | Spotted C-40 Crusher 964 | -6/Waste | EMP discharged 965 | -6/Waste | Spotted C-40 Crusher 968 | -6/Waste | Discovered new exit (range 12) 972 | -6/Waste | Entered Factory 973 | -6/Factory | Identified exit to DSF 1136 | -6/Factory | Build established: Sprinter 1141 | -6/Factory | Discovered new exit (range 13) 1168 | -6/Factory | Spotted B-75 Beast 1247 | -6/Factory | Identified exit to Factory 1312 | -6/Factory | Identified exit to Lower Caves 1341 | -6/Factory | Entered Lower Caves 1364 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1392 | -6/Lower Caves | Encountered a Warlord checkpoint 1432 | -6/Lower Caves | Discovered new exit (range 7) 1433 | -6/Lower Caves | Identified exit to Lower Caves 1433 | -6/Lower Caves | Entered another Lower Caves area 1525 | -6/Lower Caves | A Commander dispatched an escort 1528 | -6/Lower Caves | Learned 8 Factory zone layouts 1528 | -6/Lower Caves | Learned Research emergency access door positions 1528 | -6/Lower Caves | Learned Research garrison access intel 1564 | -6/Lower Caves | Discovered new exit (range 11) 1566 | -6/Lower Caves | Identified exit to Data Miner 1566 | -6/Lower Caves | Entered Data Miner 1566 | -6/Data Miner | Discovered new exit (range 6) 1572 | -6/Data Miner | Met Data Miner 1578 | -6/Data Miner | Learned location of Section 7 (-2) 1578 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1582 | -6/Data Miner | Received God Mode back door access code from Data Miner 1588 | -6/Data Miner | Identified exit to Proximity Caves 1589 | -6/Data Miner | Entered Proximity Caves 1657 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 1660 | -5/Proximity Caves | Escorted by Enhanced Grunt 1699 | -5/Proximity Caves | Discovered exit to Factory (range 3) 1700 | -5/Proximity Caves | Entered Factory 1700 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1701 | -5/Factory | Identified exit to Extension 1790 | -5/Factory | Manually triggered Chute Trap 1790 | -5/Factory | Sucked down chute 1790 | -5/Factory | Entered Waste 1795 | -5/Waste | Spotted C-40 Crusher 1803 | -5/Waste | Spotted C-40 Crusher 1804 | -5/Waste | Spotted C-40 Crusher 1805 | -5/Waste | EMP discharged 1806 | -5/Waste | Spotted C-40 Crusher 1828 | -5/Waste | Crushed by Compactor (2 parts destroyed) 1830 | -5/Waste | Spotted C-40 Crusher 1831 | -5/Waste | Spotted C-40 Crusher 1856 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1867 | -5/Waste | Discovered new exit (range 13) 1870 | -5/Waste | Identified exit to Factory 1870 | -5/Waste | Entered Factory 1887 | -5/Factory | Lost 3 parts (1p1n1u) 2156 | -5/Factory | Discovered new exit (range 17) 2167 | -5/Factory | Identified exit to Factory 2200 | -5/Factory | Identified exit to Upper Caves 2267 | -5/Factory | System corruption reached 10% 2271 | -5/Factory | Build established: Hacker-Sprinter 2319 | -5/Factory | Discovered exit to Factory (range 8) 2331 | -5/Factory | Entered Upper Caves 2346 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2363 | -5/Upper Caves | Encountered a Warlord checkpoint 2427 | -5/Upper Caves | Identified exit to Upper Caves 2453 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 2453 | -5/Upper Caves | Identified exit to Warlord 2454 | -5/Upper Caves | Entered Warlord 2462 | -5/Warlord | Discovered new exit (range 12) 2481 | -5/Warlord | System corruption cleaned by Quarantine Array 2572 | -5/Warlord | Visited the Vortex Lab 2583 | -5/Warlord | Warlord's base attacked by MAIN.C 2590 | -5/Warlord | Met Warlord 2596 | -5/Warlord | Opened Warlord's prototype stash 2604 | -5/Warlord | Found Prototype Device 2604 | -5/Warlord | Identified System Purifier 2613 | -5/Warlord | Found Prototype Hackware 2613 | -5/Warlord | Identified System Mapper 2616 | -5/Warlord | Found Prototype Processor 2653 | -5/Warlord | Opened side exit 2662 | -5/Warlord | Identified exit to Proximity Caves 2662 | -5/Warlord | Entered Proximity Caves 2667 | -4/Proximity Caves | Spotted B-86 Titan 2681 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 2738 | -4/Proximity Caves | Discovered exit to Factory (range 14) 2743 | -4/Proximity Caves | Entered Factory 2743 | -4/Factory | Evolved 2 slots: Utility x2 2745 | -4/Factory | Identified Spectral Analyzer 2769 | -4/Factory | Identified exit to Research 2769 | -4/Factory | Identified exit to Upper Caves 2799 | -4/Factory | Entered Upper Caves 2809 | -4/Upper Caves | Spotted B-86 Titan 2818 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2821 | -4/Upper Caves | Learned location of 1 exit from Research 2877 | -4/Upper Caves | Learned location of Testing (-2) 2890 | -4/Upper Caves | Discovered new exit (range 13) 2892 | -4/Upper Caves | Lost 6 parts (1p2n3u) 2893 | -4/Upper Caves | Identified exit to Upper Caves 2893 | -4/Upper Caves | Entered another Upper Caves area 2898 | -4/Upper Caves | Discovered exit to Research (range 13) 2962 | -4/Upper Caves | Encountered a Warlord checkpoint 2976 | -4/Upper Caves | Discovered new exit (range 15) 2981 | -4/Upper Caves | Identified exit to Zhirov 2982 | -4/Upper Caves | Entered Zhirov 2982 | -4/Zhirov | Discovered new exit (range 3) 2988 | -4/Zhirov | Met Zhirov 2993 | -4/Zhirov | Learned location of Quarantine (-3) 2993 | -4/Zhirov | Learned location of Command (-1) 2996 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3000 | -4/Zhirov | Found Alien Artifact 3000 | -4/Zhirov | Identified Integrated Reactor 3000 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3014 | -4/Zhirov | Found Alien Artifact 3026 | -4/Zhirov | Identified exit to Proximity Caves 3026 | -4/Zhirov | Entered Proximity Caves 3095 | -3/Proximity Caves | Spotted B-86 Titan 3113 | -3/Proximity Caves | Discovered exit to Research (range 14) 3122 | -3/Proximity Caves | Entered Research 3122 | -3/Research | Evolved 2 slots: Utility x2 3123 | -3/Research | Identified exit to Armory 3125 | -3/Research | Loaded intel: 4 garrison access locations 3130 | -3/Research | Identified exit to DSF 3130 | -3/Research | Entered DSF 3164 | -3/DSF | Discovered new exit (range 17) 3167 | -3/DSF | Additional patrols routed to DSF 3184 | -3/DSF | Identified exit to Research 3184 | -3/DSF | Entered Research 3184 | -2/Research | Warlord forces began assault on 0b10 3184 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3206 | -2/Research | Identified exit to Access 3220 | -2/Research | Discovered new exit (range 8) 3224 | -2/Research | Met up with Warlord 3258 | -2/Research | Identified exit to Testing 3261 | -2/Research | Found Prototype Processor 3261 | -2/Research | Identified Exp. Core Analyzer 3294 | -2/Research | Research machine network offline 3371 | -2/Research | Discovered exit to Testing (range 17) 3402 | -2/Research | Spotted B-90 Cyclops 3412 | -2/Research | Entered Access 3412 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3457 | -1/Access | Spotted B-99 Colossus 3548 | -1/Access | Spotted B-99 Colossus 3570 | -1/Access | Build established: Hacker-Scout 3601 | -1/Access | Lost 5 parts (3n2u) 3651 | -1/Access | Lost 4 parts (2p2n) 3890 | -1/Access | Discovered new exit (range 8) 3891 | -1/Access | Lost 3 parts (1n2u) 3892 | -1/Access | Entered Command 3899 | -1/Command | Spotted B-99 Colossus 4031 | -1/Command | Spotted B-99 Colossus 4098 | -1/Command | Disengaged cave seal 4098 | -1/Command | Derelicts emerged from the dark tunnel 4098 | -1/Command | Welcomed Warlord to Command 4142 | -1/Command | Search patrols dispatched 4204 | -1/Command | Derelicts emerged from the dark tunnel 4212 | -1/Command | Warlord destroyed during the assault 4327 | -1/Command | Disengaged cave seal 4327 | -1/Command | Derelicts emerged from the dark tunnel 4478 | -1/Command | Spotted Executioner 4478 | -1/Command | Spotted Executioner 4478 | -1/Command | Spotted Striker 4478 | -1/Command | Spotted Alpha 7 4478 | -1/Command | Spotted Executioner 4478 | -1/Command | Spotted Executioner 4478 | -1/Command | Spotted Striker 4478 | -1/Command | Spotted Alpha 7 4482 | -1/Command | Spotted B-99 Colossus 4482 | -1/Command | Spotted B-99 Colossus 4494 | -1/Command | Discovered new exit (range 8) 4495 | -1/Command | Incoming investigation squad redirected 4495 | *** | Escaped! Last Messages --------------- 04493_ Penetrated by Slug. 04493_ Slug penetrates B-99 Colossus. 04494_ The Access Shell folds into the floor. 04494_ EXIT=FOUND 04494_ Penetrated by Slug. 04494_ Q-thruster destroyed. 04494_ Slug penetrates Wall. 04494_ Penetrated by Slug. 04494_ Impulse Thruster Array destroyed. 04494_ Knocked back. 04494_ Penetrated by Slug. 04494_ Q-thruster destroyed. 04494_ Slug penetrates Wall. 04494_ Knocked back. 04494_ Slug penetrates Reinforced Barrier. 04494_ Penetrated by Slug. 04494_ Slug penetrates Wall. 04495_ Alpha 7 heat damages Antimissile System, Prototype Leg, Prototype Reactor, Prototype Device. 04495_ ALERT: Higher priority target reported, redirecting investigation. 04495_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????# # #[ # ??# #???????? | | ????????????# # # # ??# #???????? | | ????????????# # # """" # ??# #???????? | | ?????????????? * # + """" # ??# #???????# | | ???????????????? # # """" #+###+####????# | | ?????????#########+## # """" # #????# | | ?????????+ # */ #????# | | ?????????+ # # "" ###### | | ?????????+ ########## """" + + | | ?????????+ #????????# """" ###### | | ?????????+ #????????# "" #????# | | ?????????##################????????# #????# | | ???????????????????????????????????# #????# | | ???????????????????????????????????# * #????# | | ???????????????????????????????????##########????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ???????????????????##############???????????# | | ???????????????????# #?###???????# | | ??????????????????## BB### ######??# | | ??????????????????#; ^BB E E ! #### | | ???????????????????# ^ % % %% # | | ????????""?????????# K % 7 | | ???????""""????????# "" ^ ! | | ???????""""????????# @" E ^ % ] | | ????????""?????????# BBK ] | | ???????????????????# BBE % 7 | | ???????????????????# # | | ???????????????????# # ## #### | | ???????????????????# ########??## " | | ???????????????????#;############??????????# " "" | | ???????????????????##??????????????????????# """" | | ????????? ????????????????????????????????# "" | | ????????# #???????????????????????????????# | | ???????? ???????????????????????????????# | | ???????? T" ???????????????????????????????###+### | | ???????? "" ?????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ????????# #???"""?"""???????????????????????????? | | ????????# #???"""T"""???????????????????????????? | | ????????# #????????#################???????###### | | ????????# #???######! ! ## #???????# * | | ????????# ##### # ## #???????# | | ????????# # = ## ! #???????# | | ????????# ] + # #???????# | | ????????# ##### # ## #???????# | | ????????# #???## ## ## #???????# ! | | ????????# #????# ## !! ! ## #??# ###+### | | ????????# #????# ## !! ## #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 48 Energy Capacity 295 Matter Stores 300 Matter Capacity 600 Sight Range 24 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Power Shielding 33 Propulsion Shielding 90 Weapon Shielding 66 Point Defense Rating 160 Phase Shifting 5 Evasion (%) 69 Offensive Hacking 48 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingAerolevCarapace Manual? 0 Play Time 02:15:03 Cumulative 653.0 hours Start 2022.12.14 @ 13:48:56 End 2022.12.15 @ 13:29:26 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 497 Rogue 497 Adventurer 0 Explorer 0 Win Type 0 Total 168 Types 93/9/49/6/3/2/4/1/1 Lore% 94 Gallery% 93 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 184x79 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69916a02-d68f-4c40-a642-2de3be51e0bb