Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 17:20:25 Player: BlobtheGreat Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (172) 860 Value Destroyed (6191) 6191 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (932) 932 TOTAL SCORE: 15503 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 615 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 289/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Weapon Cycler Transdimensional Reconstructor Heavy Proton Missile Launcher Dirty Bomb Trap Fire Trap Peak State ------------ > --- POWER ------------ Multi-Fission Core > --- PROPULSION ------- Flying FPA-Winged Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Precision Matter Filter > --- WEAPON ----------- Hvy. Kinetic Penetrator Construct/C > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Improved Matter Compressor Advanced Targeting Computer Tactical Coordination Suite Precision Energy Filter Improved Weapon Cycler Improved Shield Generator Advanced Hacking Suite Transdimensional Reconstructor Heavy Proton Missile Launcher Multitool Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Fire Trap Fire Trap [Rating: 94] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Linear Gravjet Flight Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Subdweller Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Proton Missile Launcher Impact Weapon Hammer Slashing Weapon Makeshift Axe Piercing Weapon Lance Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 4 . . 4 . . . . . . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . 1 . . . . . Utility 7 | . . . 2 . . 2 . . . . . . 1 . . . . 2 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Parts Attached 90 | 7 11 12 21 10 4 10 . . 2 . . 1 3 1 1 1 2 4 Power 9 | 1 1 2 1 3 . 1 . . . . . . . . . . . . Engine 7 | 1 1 2 . 2 . 1 . . . . . . . . . . . . Core 2 | . . . 1 1 . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 23 | 2 2 3 9 3 2 2 . . . . . . . . . . . . Treads 17 | 2 . 2 9 3 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 3 | . 2 1 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . Flight 2 | . . . . . 1 1 . . . . . . . . . . . . Utility 35 | 2 4 3 4 3 2 6 . . 1 . . . 2 1 1 1 1 4 Device 16 | 1 2 2 2 1 1 2 . . . . . . . 1 1 1 . 2 Storage 4 | 1 2 . . . . . . . . . . . 1 . . . . . Processor 6 | . . . . . . 3 . . . . . . 1 . . . . 2 Hackware 1 | . . . . . . . . . . . . . . . . . 1 . Protection 8 | . . 1 2 2 1 1 . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 4 4 7 1 . 1 . . 1 . . 1 1 . . . 1 . Energy Gun 5 | 2 1 . 2 . . . . . . . . . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . . . . . . . . . . Ballistic Gun 5 | . . . 4 . . 1 . . . . . . . . . . . . Ballistic Cannon 3 | . 1 1 1 . . . . . . . . . . . . . . . Launcher 4 | . 1 . . 1 . . . . 1 . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 2 1 . . . . . . . 1 1 . 2 . . Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . . . . System Corruption 7 | . 7 . . . . . . . . . . . . . . . . . Parts Lost 32 | . 3 5 2 4 . . . . . . . . 5 . . . 4 9 Power 8 | . 1 1 1 1 . . . . . . . . 1 . . . 1 2 Propulsion 5 | . . 2 . 1 . . . . . . . . 1 . . . . 1 Utility 12 | . 1 2 . 1 . . . . . . . . 1 . . . 1 6 Weapon 7 | . 1 . 1 1 . . . . . . . . 2 . . . 2 . Highest Loss Streak 7 | . 2 2 1 1 . . . . . . . . 2 . . . 2 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . Average Backups 14 | 4 8 21 22 23 19 12 9 4 4 3 4 4 9 10 10 11 12 12 Power . | . . 2 1 1 1 1 . . . . . . . . . . . . Propulsion 3 | 2 3 6 5 6 4 2 1 . . . . . . . . . . . Utility 4 | . 1 3 7 7 6 5 5 1 1 1 2 3 6 9 8 9 10 9 Weapon 4 | . 3 8 7 7 6 2 1 1 1 1 1 . 1 . 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 3 . 11 1 13 1 4 1 . . 2 . 1 . . . . 7 Power 1 | . . . 1 . . . . . . . . . . . . . . . Propulsion 12 | . 2 . 4 1 5 . . . . . . . . . . . . . Utility 14 | . . . . . 4 . 3 1 . . 1 . . . . . . 5 Weapon 15 | . 1 . 6 . 4 1 1 . . . 1 . 1 . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 74 | . 99 97 83 93 82 60 56 52 53 53 53 56 54 51 48 47 44 36 Engine 7 | . 13 13 1 2 9 7 6 6 6 6 6 6 5 5 4 . . . Core 1 | . . . 7 6 . . . . . . . . . . . 5 5 3 Treads 16 | . 24 26 33 36 29 6 . . . . . . . . . . . . Hover 1 | . . . . . . . . 2 6 6 6 6 3 . . . . . Device 11 | . 13 8 6 13 13 9 13 13 13 13 13 13 11 11 13 11 6 6 Storage 7 | . 14 14 9 9 9 6 3 . . . . . 4 5 5 5 5 4 Processor 5 | . . . . . . 8 13 13 13 13 13 13 11 11 11 11 11 9 Protection 4 | . . 3 8 7 9 5 . . . 6 6 6 4 . . . . . Energy Gun 2 | . 22 . 1 5 4 . . . . . . . . . . . . . Energy Cannon 1 | . . 8 . . . 1 . . . . . . . . . . . . Ballistic Gun 3 | . . . 15 12 5 . . . . . . . . . . . . . Ballistic Cannon 4 | . 5 11 . . . 3 6 12 11 6 6 6 4 4 5 5 2 . Impact Weapon 1 | . . 6 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 4 6 . . . . 3 2 3 . . . . Peak Build Rating 94 | 7 10 15 48 44 46 83 83 83 81 81 77 84 88 90 87 94 88 82 Average Rating 47 | 5 7 11 37 38 36 66 81 80 80 76 76 80 81 81 84 86 77 62 On Entrance 59 | . 7 9 15 44 35 46 83 80 81 81 76 77 84 77 78 86 88 75 Naked Turns 19 | . . . . . . . . . . . . . . . . . . 19 Heaviest Build 124 | 12 91 100 114 114 99 124 117 45 40 40 32 36 81 76 78 74 74 54 Greatest Support 112 | 40 40 40 112 102 97 102 52 90 90 90 90 90 92 73 73 73 73 73 Greatest Overweight (x) 17 | . 9 4 1 1 2 2 2 . . . . . 1 1 1 1 1 17 Average Overweight (x) . | . . 2 1 . . 1 . . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 20 20 20 20 20 20 Average Capacity 19 | 7 11 25 25 25 25 25 15 5 5 5 5 5 19 20 20 20 20 18 Most Carried 25 | 7 18 25 25 25 25 17 13 5 5 4 5 5 12 16 16 18 18 20 Average Carried 15 | 4 8 21 23 24 19 12 9 4 4 3 4 4 9 14 15 16 17 17 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 20 20 20 20 20 5 Final Carried 25 | 7 18 25 25 25 12 13 5 5 3 3 5 5 11 16 16 18 18 5 Scrap Engine Consumption 97 | . . . . . 18 32 2 8 1 1 2 1 17 3 2 . 1 9 Constructs Created 7 | . . . . . 2 1 . 1 . . . . 1 . . . . 2 Constructs Modified 31 | . . . . . 2 14 . 4 . . 1 . 5 2 2 . . 1 Class Distribution -------------------- 39% | Construct 36% | Mutant 13% | Commander-Mutant 6% | Scavenger-Mutant 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 4339 | 270 196 500 710 687 93 285 . 124 86 296 108 150 486 243 10 20 62 13 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7656 | 171 500 331 1044 1688 208 366 . 78 181 257 . 479 1233 431 149 98 351 91 Parts 412 | 11 23 24 59 104 11 13 . 7 12 11 . 10 79 18 5 . 20 5 Haulers Intercepted 9 | . 1 . 3 2 . 1 . . . . . . 2 . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . 1 . . . . . . 7 8 . 5 . 8 5 . 15 . Prevented 17 | . . . . . . . . . . . . . . 11 . . 6 . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 138 | . 13 11 19 29 2 4 . 1 5 8 . 3 23 4 3 . 12 1 Melee 4 | . 1 . . . . 2 . . . . . . . . . . . 1 Guns 60 | . 9 . 19 29 2 . . . . . . . 1 . . . . . Cannons 50 | . 2 9 . . . 2 . 1 1 5 . 3 15 1 3 . 8 . AOE 20 | . . 2 . . . . . . 4 3 . . 7 . . . 4 . Classes Destroyed 20 | 2 5 2 4 . 1 1 . . 1 . . . . 2 . . 1 1 Worker 5 | . . . 1 2 . . . . . . . . 2 . . . . . Builder 5 | . 1 . 2 . . . . . . . . . 2 . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . 3 2 . 1 . . . . . . 2 . . . . . Recycler 4 | 1 . . . . 2 1 . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . 1 . Watcher 5 | . 1 . 1 2 . . . 1 . . . . . . . . . . Swarmer 40 | . 4 2 3 . . . . . 4 5 . . 12 . 1 . 9 . Grunt 42 | . 9 . 9 14 . . . . . 1 . 3 3 . 1 . 1 1 Brawler 2 | . . . . . . . . . . . . . . 2 . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 23 | . . . 3 12 1 . . . 1 1 . . 2 1 1 . 1 . Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . Hunter 7 | . . . 3 3 . . . . . 1 . . . . . . . . Programmer 12 | . . . . . . 4 . 1 . . . . 6 1 . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . 1 . . 1 . 3 . . . . Best Kill Streak 8 | 3 4 3 4 6 1 1 . 2 4 4 . 3 8 2 3 . 5 2 Combat Bots Only 7 | . 4 3 4 5 1 1 . 1 4 4 . 3 7 2 3 . 5 1 Max Kills in Single Turn 4 | 1 1 1 2 2 1 1 . 1 2 3 . 1 4 1 1 . 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . . . . 2 3 . . 3 . . . 2 . Melee 1 | . 1 . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 747 | . 63 46 98 108 4 25 2 2 21 35 . 18 87 28 8 . 81 121 Missed 239 | . 12 15 25 29 2 12 1 1 9 15 . 7 33 11 3 . 26 38 Hits 508 | . 51 31 73 79 2 13 1 1 12 20 . 11 54 17 5 . 55 83 Melee 4 | . . . 2 . . . 1 . . . . . . . . . . 1 Projectile 504 | . 51 31 71 79 2 13 . 1 12 20 . 11 54 17 5 . 55 82 AOE 2 | . . . . . 1 1 . . . . . . . . . . . . Critical Strikes 15 | . . . 3 2 . 1 1 . . . . . 3 2 1 . 2 . Damage Taken 8952 | . 520 719 1122 1159 43 269 34 15 118 323 . 209 1020 356 87 . 941 2017 Core 1943 | . 133 109 78 173 30 . 34 . 14 6 . . 138 . 17 . 58 1153 Absorbed by Shields 45 | . . . . . 9 27 . . . . . . . . 5 . . 4 Ignored by Resistances 12 | . . 12 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 734 | . 68 . . . . 34 . 25 . . 166 . 110 . 146 . 100 85 Core Remaining (%) 64 | 100 . 3 . . 48 . . . . . . 93 . . . . 78 . Volleys Fired 472 | 13 43 45 61 83 6 17 6 4 7 22 . 14 74 36 8 6 24 3 Largest 2 | 2 2 2 2 2 2 1 1 2 2 1 . 1 2 1 1 1 1 1 Hottest 145 | 90 100 80 86 89 89 64 64 145 107 64 . 44 83 72 72 72 72 71 Shots Fired 696 | 26 79 68 122 165 9 17 6 6 7 23 . 14 77 36 8 6 24 3 Gun 421 | 26 70 1 122 165 9 9 . . . . . . 5 11 . . . 3 Cannon 250 | . 9 63 . . . 8 6 6 5 19 . 14 69 16 8 6 21 . Launcher 25 | . . 4 . . . . . . 2 4 . . 3 9 . . 3 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 449 | . 9 37 117 137 6 9 . . . . . 14 69 16 8 6 21 . Thermal 214 | 26 70 27 5 28 3 5 6 4 5 19 . . 5 11 . . . . Explosive 10 | . . 4 . . . . . . 2 4 . . . . . . . . Electromagnetic 23 | . . . . . . 3 . 2 . . . . 3 9 . . 3 3 Robot Hit Streak 33 | 8 6 10 16 33 8 6 5 1 6 13 . 3 12 5 3 6 3 1 Robot Miss Streak 7 | 1 3 7 6 2 1 2 1 3 . 1 . 1 4 2 1 1 2 2 Penetration Max 2 | . . . . . . . . . . . . . 2 . . . . . Secondary Targets 7 | . 1 . 2 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 495 | 20 56 34 92 135 8 16 5 2 5 16 . 14 43 22 3 5 14 5 Core Hits 246 | 6 24 18 47 56 5 6 . 2 7 12 . 6 29 8 3 1 12 4 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . 2 . 1 2 . . . . . . . . . . . . . . Critical Strikes 9 | . 4 . 1 4 . . . . . . . . . . . . . . Burn 2 | . 1 . . 1 . . . . . . . . . . . . . . Destroy 4 | . . . 1 3 . . . . . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . Smash 2 | . 2 . . . . . . . . . . . . . . . . . Melee Attacks 50 | . 6 14 . . 1 6 . . . . . 6 2 3 . . 1 11 Impact 20 | . 6 14 . . . . . . . . . . . . . . . . Slashing 18 | . . . . . 1 6 . . . . . 6 2 3 . . . . Piercing 12 | . . . . . . . . . . . . . . . . . 1 11 Sneak Attacks 6 | . . . . . . . . . . . . 1 1 3 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 16523 | 233 836 1092 1874 2794 178 636 290 130 512 1200 . 949 2929 1268 191 357 858 196 Guns 6078 | 233 594 13 1841 2712 169 103 . . . . . . 123 265 . . . 25 Cannons 6953 | . 100 725 . . . 341 290 130 232 870 . 579 2067 421 191 357 650 . Explosions 2169 | . . 354 . . . . . . 280 330 . . 673 324 . . 208 . Melee 1197 | . 142 . . . . 192 . . . . . 370 66 258 . . . 169 Ramming 126 | . . . 33 82 9 . . . . . . . . . . . . 2 Kinetic 9077 | . 100 283 1821 2376 129 103 . . . . . 579 2067 421 191 357 650 . Thermal 4142 | 233 594 455 20 336 40 207 290 130 232 870 . . 470 265 . . . . Explosive 964 | . . 354 . . . . . . 280 330 . . . . . . . . Electromagnetic 1017 | . . . . . . 134 . . . . . . 326 324 . . 208 25 Impact 142 | . 142 . . . . . . . . . . . . . . . . . Slashing 886 | . . . . . . 192 . . . . . 370 66 258 . . . . Piercing 169 | . . . . . . . . . . . . . . . . . . 169 Highest Corruption 13 | . 7 7 . . . . 13 13 13 13 13 . 2 2 2 2 2 1 Average Corruption 7 | . 7 7 . . . . 5 13 13 13 13 . 1 2 2 2 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 199 | . 21 97 . . . . 2 21 9 29 2 . 3 5 2 3 5 . Message Errors 39 | . 7 14 . . . . 1 5 . 8 1 . 1 . 1 . 1 . Matter Fused 51 | . 5 22 . . . . . 6 5 9 1 . . 2 . . 1 . Heat Flow Errors 18 | . 2 9 . . . . 1 1 . 3 . . . . . . 2 . Energy Discharges 32 | . 3 19 . . . . . 4 1 3 . . . 1 . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . Parts Fused 5 | . . 1 . . . . . . 1 2 . . . 1 . . . . Data Loss (minor) 32 | . 4 19 . . . . . 2 . 3 . . 1 1 . 2 . . Data Loss (major) 9 | . . 5 . . . . . 2 . . . . 1 . 1 . . . Misfires 8 | . . 7 . . . . . . . 1 . . . . . . . . Alerts 3 | . . 1 . . . . . 1 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 874 | . 42 . . 13 . 44 . . 60 84 . 188 220 187 . . 36 . Projectiles 436 | . . . . . . . . . 60 84 . 51 133 72 . . 36 . Explosions 61 | . . . . . . . . . . . . . 61 . . . . . Melee 377 | . 42 . . 13 . 44 . . . . . 137 26 115 . . . . Knockbacks 21 | . 2 1 1 . . . . . . . . 4 6 3 . . 4 . Impact 3 | . 2 . 1 . . . . . . . . . . . . . . . Kinetic 17 | . . 1 . . . . . . . . . 4 6 3 . . 3 . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 129 | . . . . . . . . . . 50 . . 55 10 . . 13 1 Shots 6 | . . . . . . . . . . 1 . . 1 2 . . 2 . Rammed 11 | . . . 4 4 1 . . . . . . . . . . . . 2 Targets Rammed 13 | . . . 5 5 1 . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 1 . . . . . . . . . . . . . . Highest Temperature 374 | 150 270 261 159 374 . 84 237 264 62 306 . 231 97 154 48 . 289 . Average Temperature 64 | 68 80 50 48 59 . 29 74 129 31 111 . 99 29 38 18 . 130 . Received Heat Transfer 1809 | . 228 90 423 432 16 18 . . 24 . . 102 54 111 47 . 45 219 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . 1 . . . . 1 . . . . . . . 3 . . . . Combat Hostiles 4 | . 1 . . . . . . . . . . . . 3 . . . . Parts Fried 7 | . 2 . . 1 . 2 . . . . . . . 1 . . 1 . Impact Corruptions 4 | . 2 . . 2 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 8 | 1 2 1 . 1 1 1 . . . 1 . . . . . . . . Heat Transferred 5396 | 620 1620 629 37 666 74 150 250 100 200 750 . . 300 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . 4 . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level 2 | . . . . 2 . 1 . . . . . . 2 . . . . 2 Low Security (%) 79 | 100 100 . 100 21 100 79 100 100 . . . . 58 . . . . . Level 1 19 | . . . . 75 . 20 . . . . . . 36 . . . . 99 Level 2 . | . . . . 3 . . . . . . . . 4 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 433 | 10 98 . 190 417 152 338 1 53 . . . . 433 . . . . 396 Initial 388 | . . . 23 71 128 200 . . . . . . . . . . . 388 Average 95 | 1 36 . 78 260 32 84 . 7 . . . . 153 . . . . 369 Influence Increases 5644 | 25 413 70 589 935 396 730 1 94 110 180 . 70 788 250 225 5 310 453 Destroy 0b10 Robot/C 2860 | . 260 40 380 580 140 280 . 20 100 160 . 60 460 80 60 . 220 20 Destroy 0b10 Robot/NC 180 | 25 15 . 35 30 10 10 . 5 . . . . 30 5 . 5 5 5 Destroy Leader 588 | . 64 . 98 198 . 72 . 12 10 20 . 10 94 . . . 10 . Allied During Kill 259 | . . . . 21 92 146 . . . . . . . . . . . . Successful Hack 144 | . 42 . . 16 33 5 . 41 . . . . 7 . . . . . Select Force Hacks 150 | . 30 . . . 120 . . . . . . . . . . . . . Disable Machine 135 | . . . 15 60 . 15 . 15 . . . . 30 . . . . . Destroy Structure 138 | . 2 . 1 . 1 2 1 1 . . . . 122 . . . . 8 Advance Influence 500 | . . . . . . 200 . . . . . . . . . . . 300 Partial Spotted 30 | . . . . 30 . . . . . . . . . . . . . . Lose Combat Pursuer 660 | . . 30 60 . . . . . . . . . 45 165 165 . 75 120 Influence Decreases 5313 | 25 411 26 465 775 726 730 1 94 40 250 . 70 367 371 207 323 170 262 Entered New Map 924 | . . 2 23 99 202 . . . . 14 . . . 157 57 318 . 52 Time Decay 3668 | 25 381 14 432 486 484 470 . 94 40 236 . 70 317 214 150 5 130 120 Lost Part 270 | . 30 10 10 40 . . . . . . . . 50 . . . 40 90 Lost Ally 301 | . . . . . 40 260 1 . . . . . . . . . . . Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . . Squads Dispatched 32 | . 5 . 1 6 . 4 . 2 . . . . 13 . . . . 1 Investigation 9 | . 3 . 1 2 . . . 1 . . . . 2 . . . . . Extermination 9 | . . . . . . 4 . 1 . . . . 4 . . . . . Reinforcement 9 | . 2 . . 2 . . . . . . . . 4 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . 2 . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 8 | . 1 . 1 4 . 1 . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 233 | . 16 11 29 40 7 12 6 4 3 8 . 3 27 14 12 . 19 22 Peak Tracking Total 8 | . 3 3 4 5 3 4 6 2 2 4 . 3 5 4 7 . 5 8 Tactical Retreats 23 | . . 1 4 . . . . . . . . . 2 5 6 . 2 3 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 12 | . 2 3 2 1 . 2 . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . . . . . . 5 5 5 5 5 Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 12 | . . 1 1 4 . 1 . 1 . . . 1 2 . . 1 . . Max in Single Turn 1 | . . 1 1 1 . 1 . 1 . . . 1 1 . . 1 . . Garrison Access 3 | . . . 1 1 . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 54 | . 7 1 3 7 10 9 . 5 . . 1 . 6 . . 4 . 1 Terminals 30 | . 5 . 2 6 5 4 . 4 . . . . 3 . . . . 1 Fabricators 2 | . . . . . . 1 . . . . . . 1 . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 4 2 . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 1 . 2 . 1 . . . . 1 . . . . . Total Hacks 144 | . 21 9 5 18 27 16 . 13 . . 2 . 13 . . 17 . 3 Successful 80 | . 13 9 1 8 20 4 . 5 . . 2 . 1 . . 17 . . Failed 64 | . 8 . 4 10 7 12 . 8 . . . . 12 . . . . 3 Catastrophic 9 | . . . . 2 1 1 . 2 . . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 72 | . 15 . 4 12 18 8 . 7 . . . 1 4 . . . . 3 Terminals 87 | . 18 . 4 16 20 8 . 11 . . . . 7 . . . . 3 Fabricators 4 | . . . . . . 2 . . . . . . 2 . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . 4 2 . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 2 . 4 . 2 . . . . 2 . . . . . Terminal Hacks 49 | . 4 9 . 5 8 . . 3 . . 2 . 1 . . 17 . . Record 15 | . . 8 . . 1 . . 1 . . . . . . . 5 . . Part Schematic 9 | . . . . . 3 . . . . . 2 . . . . 4 . . Robot Analysis 8 | . 2 . . 1 1 . . . . . . . . . . 4 . . Prototype ID Bank 6 | . 1 . . . 1 . . . . . . . . . . 4 . . Open Door 3 | . . . . 3 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . . Retrieve Components 2 | . . . . . . 2 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . 1 . . . . . . . . . . . . Seal Access 3 | . . . 1 1 . 1 . . . . . . . . . . . . Unauthorized Hacks 24 | . 7 . . 2 12 1 . 2 . . . . . . . . . . Terminals 19 | . 6 . . 2 8 1 . 2 . . . . . . . . . . Botnet 8 | . 1 . . 1 3 1 . 2 . . . . . . . . . . Skim 11 | . 5 . . 1 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 4 . . . . . . . . . . . . . Tunnel 5 | . 1 . . . 4 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 6 . 2 5 3 9 . 5 . . . . 6 . . . . 1 Full Trace Events 4 | . . . . 1 . . . 1 . . . . 2 . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 2 . . . . . 2 . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . Time 13 | . 13 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . 4 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 8 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 19 | . . . . 10 8 . 1 . . . . . . . . . . . Largest Group 15 | . . . . 10 15 15 1 . . . . . . . . . . . Highest-Rated Group 270 | . . . . 173 270 270 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 29 29 29 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 128 | . . . . . 43 75 10 . . . . . . . . . . . Total Damage 1961 | . . . . . 574 1200 187 . . . . . . . . . . . Kills 19 | . . . . . 8 11 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 14556 | 37 1019 2069 1105 1270 1271 1643 118 549 253 794 1029 582 1435 442 307 162 263 208 Optics 9248 | . . 1463 . . . 1643 118 549 253 794 1029 582 1435 442 307 162 263 208 Sensors 6740 | . . . . . . 1002 118 549 253 794 1029 582 1435 442 307 162 67 . Terrain 3646 | . . . 1105 1270 1271 . . . . . . . . . . . . . Seismic 1662 | 37 1019 606 . . . . . . . . . . . . . . . . Robot Analysis Total 8 | . 2 . . 1 1 . . . . . . . . . . 4 . . Derelict Logs Recovered 12 | . . 1 . . . . . . 3 2 1 2 . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 18237 | 144 1432 3361 1468 1274 2458 1907 118 549 253 794 1029 582 1435 442 307 162 263 259 Spaces Moved 10013 | 58 757 1074 494 550 986 903 98 561 155 515 734 384 1015 607 285 134 372 331 Core 40 | 4 . . . . . . . . . . . . . . . . . 36 Treads 4302 | 54 616 923 494 550 986 587 . . . . . . 92 . . . . . Legs 118 | . . . . . . 118 . . . . . . . . . . . . Wheels 292 | . 141 151 . . . . . . . . . . . . . . . . Hover 2594 | . . . . . . 78 . 152 155 515 734 384 576 . . . . . Flight 2667 | . . . . . . 120 98 409 . . . . 347 607 285 134 372 295 Fastest Speed 49 | 50 140 140 240 160 156 109 65 65 139 139 139 139 49 49 49 109 49 49 Average Speed 161 | 152 158 295 240 172 232 199 107 94 139 139 139 139 121 53 95 109 54 59 Slowest Speed 900 | 160 320 320 240 240 320 309 309 139 139 139 139 139 199 109 109 109 109 900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 1 . . . . . . . . . 4 Potential Cave-ins 6 | . . . . . . . . . . . . . 4 . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 6 86 67 45 91 94 21 90 18 43 73 82 56 32 72 56 61 67 9 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 15 | . 1 2 . . 7 . . . . . 1 1 . . . 3 . . Known Exits Taken 13 | . . 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . . . . . . Scrap Searched 15 | . . 5 . . . . . . 1 1 3 2 . 2 . . 1 . Spaces Dug 46 | . . 1 . . 1 . . . . 19 . . 14 2 4 . . 5 Terrain Destroyed 243 | . . 15 . . 1 2 1 1 17 54 . 11 80 22 13 . 21 5 Melee 8 | . . 1 . . 1 . . . . . . . 1 . . . . 5 Projectile 145 | . . 2 . . . 2 1 1 1 3 . 11 68 22 13 . 21 . AOE 90 | . . 12 . . . . . . 16 51 . . 11 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 11292 | 84 896 1172 660 708 1151 991 104 575 185 571 745 410 1133 678 310 143 404 372 Wait 322 | . 55 2 28 39 25 26 1 6 19 31 6 3 26 23 16 . 3 13 Move 9986 | 57 756 1073 493 549 985 903 97 558 154 514 733 383 1014 606 284 133 371 323 Hop 5 | . . . . . . . . 1 . . . . . . . . . 4 Pick Up 82 | 7 16 10 17 5 1 4 . 2 1 . 4 2 7 5 . 1 . . Fast Attach 57 | 7 3 6 13 9 4 5 . . . . . . 3 . . 2 3 2 Attach 30 | . 2 3 2 3 1 5 . . 2 1 . 1 1 2 1 . 1 5 Detach 45 | . 1 4 3 . 6 10 . 1 1 2 . . 3 3 1 1 1 8 Swap 39 | . 8 10 9 3 2 6 . . . . . . 1 . . . . . Drop 94 | . 6 5 29 12 23 9 . 3 1 . 2 1 2 . . . . 1 Fire 472 | 13 43 45 61 83 6 17 6 4 7 22 . 14 74 36 8 6 24 3 Melee 50 | . 6 14 . . 1 6 . . . . . 6 2 3 . . 1 11 Ram 2 | . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush 11 | . . . 5 5 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 97 | . . . . . 96 . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Ext / Arm) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 5) 457 | -10/Materials | Learned Storage emergency access door positions 534 | -10/Materials | Learned location of 1 exit from Storage 599 | -10/Materials | Learned location of 2 exits from Subcaves 701 | -10/Materials | Learned 4 Recycling zone layouts 703 | -10/Materials | Discovered new exit (range 8) 737 | -10/Materials | Discovered new exit (range 11) 745 | -10/Materials | Derelicts attacked the area 760 | -10/Materials | Learned Recycling recycling unit intel 830 | -10/Materials | Identified exit to Mines 951 | -10/Materials | Discovered new exit (range 16) 1054 | -10/Materials | Repaired Lgt. Treads 1162 | -10/Materials | Core integrity fell below 50% 1577 | -10/Materials | Entered Subcaves 1578 | -10/Subcaves | Identified exit to Materials 1587 | -10/Subcaves | Learned location of Recycling (-8) 1932 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1935 | -10/Subcaves | Shifting Twisted Machinery released Unknown Storage 1964 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2178 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2182 | -10/Subcaves | Ambushed by Subdweller buried in earth 2463 | -10/Subcaves | Core integrity fell below 20% 2773 | -10/Subcaves | Disturbed a concealed Subdweller 3012 | -10/Subcaves | Learned location of Zion (-6) 3012 | -10/Subcaves | Met a Zionite searching for "candidates" 3644 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3673 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3880 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4027 | -10/Subcaves | Build established: Scavenger-Mutant 4307 | -10/Subcaves | Visited 4L-MR0's lab 4345 | -10/Subcaves | Found Gun Armor 4938 | -10/Subcaves | Entered Materials 4938 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4939 | -8/Materials | Identified exit to Storage 5002 | -8/Materials | Build established: Mutant 5314 | -8/Materials | Discovered exit to Storage (range 12) 5799 | -8/Materials | Discovered new exit (range 14) 6406 | -8/Materials | Entered Storage 6407 | -8/Storage | Identified exit to Factory 6552 | -8/Storage | Garrison activated, responded to threat 7590 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7652 | -8/Storage | Used back door to open Recycling access 7652 | -8/Storage | Discovered new exit (range 3) 7680 | -8/Storage | Entered Recycling 7680 | -8/Recycling | Accompanied by 10 allies 7681 | -8/Recycling | Identified exit to Factory 7682 | -8/Recycling | Loaded intel: 6 recycling unit locations 7883 | -8/Recycling | Build established: Commander-Mutant 8368 | -8/Recycling | Learned location of Storage (-8) 8403 | -8/Recycling | Learned location of 1 exit from Extension 8414 | -8/Recycling | Learned 4 Recycling zone layouts 8435 | -8/Recycling | Learned Factory stockpile data 8476 | -8/Recycling | Core integrity fell below 50% 8942 | -8/Recycling | Entered Scraplab 8952 | -8/Recycling | Found Prototype Device 8952 | -8/Recycling | Identified Scrap Engine 10053 | -8/Recycling | Build established: Commander-Construct 10138 | -8/Recycling | Entered Factory 10138 | -6/Factory | Accompanied by 15 allies 10138 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 10139 | -6/Factory | Identified exit to Factory 10262 | -6/Factory | Lost 3 allies 10638 | -6/Factory | Discovered new exit (range 17) 10708 | -6/Factory | Lost 9 allies 10931 | -6/Factory | Build established: Construct 12045 | -6/Factory | Sucked down chute 12045 | -6/Factory | Entered Waste 12045 | -6/Waste | Spotted C-40 Crusher 12046 | -6/Waste | Met a frightened Derelict 12060 | -6/Waste | EMP discharged 12083 | -6/Waste | Spotted C-40 Crusher 12097 | -6/Waste | Spotted C-40 Crusher 12102 | -6/Waste | Spotted C-40 Crusher 12109 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12122 | -6/Waste | Spotted C-40 Crusher 12128 | -6/Waste | Spotted C-40 Crusher 12145 | -6/Waste | Discovered new exit (range 11) 12160 | -6/Waste | EMP discharged 12160 | -6/Waste | System corruption reached 10% 12162 | -6/Waste | Identified exit to Factory 12163 | -6/Waste | Entered Factory 12438 | -6/Factory | Identified exit to Lower Caves 12485 | -6/Factory | Discovered exit to Factory (range 14) 12712 | -6/Factory | Entered Lower Caves 12783 | -6/Lower Caves | Identified exit to Lower Caves 12836 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12965 | -6/Lower Caves | Entered another Lower Caves area 13064 | -6/Lower Caves | Discovered exit to Factory (range 8) 13111 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13475 | -6/Lower Caves | Learned Factory emergency access door positions 13580 | -6/Lower Caves | Learned Factory emergency access door positions 13708 | -6/Lower Caves | Discovered new exit (range 8) 13716 | -6/Lower Caves | Identified exit to Zion 13759 | -6/Lower Caves | Entered Zion 13819 | -6/Zion | System corruption cleaned by Quarantine Array 13906 | -6/Zion | Discovered new exit (range 13) 14321 | -6/Zion | Received a hallucinogenic algorithm 14623 | -6/Zion | Given A8's code to call for help 14787 | -6/Zion | Identified exit to Proximity Caves 14788 | -6/Zion | Entered Proximity Caves 15162 | -5/Proximity Caves | Learned Factory emergency access door positions 15166 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15347 | -5/Proximity Caves | Discovered exit to Factory (range 14) 15370 | -5/Proximity Caves | Entered Factory 15370 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16248 | -5/Factory | Destroyed 7 combat bots 16489 | -5/Factory | Identified exit to Upper Caves 16539 | -5/Factory | Garrison activated, responded to threat 16725 | -5/Factory | Discovered new exit (range 19) 16765 | -5/Factory | Discovered new exit (range 13) 16771 | -5/Factory | Identified exit to Factory 16805 | -5/Factory | Entered Upper Caves 17089 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17173 | -5/Upper Caves | Learned 12 Factory zone layouts 17185 | -5/Upper Caves | Spotted B-75 Beast 17228 | -5/Upper Caves | Discovered new exit (range 10) 17246 | -5/Upper Caves | Identified exit to Upper Caves 17247 | -5/Upper Caves | Entered another Upper Caves area 17264 | -5/Upper Caves | Learned Factory terminal intel 17270 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17545 | -5/Upper Caves | Discovered new exit (range 8) 17553 | -5/Upper Caves | Identified exit to Zhirov 17554 | -5/Upper Caves | Entered Zhirov 17554 | -5/Zhirov | Discovered new exit (range 3) 17574 | -5/Zhirov | Met Zhirov 17594 | -5/Zhirov | Learned location of Quarantine (-2) 17594 | -5/Zhirov | Learned location of Testing (-3) 17594 | -5/Zhirov | Learned location of Command (-1) 17605 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17622 | -5/Zhirov | Found Alien Artifact 17622 | -5/Zhirov | Identified Integrated Dissipator 17622 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17636 | -5/Zhirov | Found Alien Artifact 17715 | -5/Zhirov | Identified exit to Proximity Caves 17716 | -5/Zhirov | Entered Proximity Caves 17718 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17867 | -4/Proximity Caves | Spotter reported a threat 17918 | -4/Proximity Caves | Spotter reported a threat 17923 | -4/Proximity Caves | Spotted B-86 Titan 17976 | -4/Proximity Caves | Discovered exit to Factory (range 7) 17979 | -4/Proximity Caves | Entered Factory 17979 | -4/Factory | Evolved 2 slots: Utility x2 17980 | -4/Factory | Identified exit to Extension 17980 | -4/Factory | Identified exit to Armory 17983 | -4/Factory | Loaded intel: 28 terminal locations 18145 | -4/Factory | Build established: Mutant 18171 | -4/Factory | Spotted B-86 Titan 18212 | -4/Factory | Core integrity fell below 50% 18221 | -4/Factory | Core integrity fell below 20% 18238 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 18221_ M-28 Smith fits Backup Plating III on M-13 Machinist. 18223_ K-01 Serf destroyed. 18224_ K-01 Serf collects debris. 18225_ U-05 Engineer builds a Wall. 18227_ Triggered Blade Trap. 18227_ Massive razor-sharp blades shoot up from within the floor. 18227_ Triggered Gamma Bomb Trap. 18227_ A bubble of electromagnetic force engulfs the area. 18227_ Blade Trap short circuited. 18227_ Massive razor-sharp blades shoot up from within the floor. 18227_ K-01 Serf collects debris. 18228_ U-05 Engineer lays Concrete. 18231_ Slammed into R-10 Processor. 18236_ C-30 ARC bursts open, deploying its payload. 18236_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????"""??????????????????????? | | ????????????????????????"T"????????#############?? | | ??????????????????????????????????? #?? | | ??????????????????????????????????? #?? | | ??????????????????????????????????? """"""" #?? | | ??????????????????????????????????? """"""" #?? | | ??????????????????????????????????? """"""" #?? | | ??????????????????????????????????? """"""" #?? | | ??????????????????????????????????? #?? | | ????????????????????????????? ????? """"""" #?? | | ????????????????????????????? ??? """"""" #?? | | ????????????????????????????? # """"""" #?? | | ?????????????????############ # """"""" #?? | | ????????????????? # #?? | | ?????????????????? k ##+#######+###?? | | ??????????????????? # #?? | | ???????????????????? +??????????????? | | ????????????????????? #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# s k #??????????????? | | ?????????????????????# sss #??????????????? | | ?????????????????????# s #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# @ R #??????????????? | | ?????????????????????####### ###??????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????#### #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #?????????? ?????? | | ??????????????????????????????# #???????? ??????? | | ??????????????????????????????# ########/####????? | | ????????????????????########### #????? | | ????????????????????# #^ #????? | | ????????????????????# # #????? | | ????????????????????# # ""Y"" #????? | | ????????????????????# # """"" #????? | | ?????????????######## # #????? | | ?????????????# # / ] / #????? | | ?????????????# "" # # ### #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 31 Energy Capacity 1043 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 600 Resistance: TH 10 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Defensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -8/Recycling | Hacked Huge Storage Unit | -8/Recycling | Hacked Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 51% | -10/Materials Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed RapidGravityArmor Manual? 0 Play Time 01:29:20 Cumulative 141.1 hours Start 2025.09.15 @ 15:51:54 End 2025.09.15 @ 17:20:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 71 Gallery% 63 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65601611-23a0-4698-baba-38abc58ab3d8