Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.22 @ 01:48:26 Player: 3.14 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (112) 560 Value Destroyed (4458) 4458 Prototype IDs (25) 500 Alien Tech Used (9) 1800 Bonus (36508) 36508 TOTAL SCORE: 52726 Bonus ------- Triggered Max Security 4000 High Alert Combat Kills 1737 Follower Combat Kills 112 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -341 Cogmind --------- Core Integrity 860/1600 Matter 425/425 Energy 886/890 System Corruption 2% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Energy Well Advanced Gravity Neutralizer Experimental Core Analyzer Experimental Core Analyzer Experimental Core Analyzer > --- WEAPON (4) ------- Sigix Shearcannon Sigix Shearcannon > --- INVENTORY (5) ---- Improved Transmission Jammer Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Energy Well Advanced Gravity Neutralizer Experimental Core Analyzer Experimental Core Analyzer Experimental Core Analyzer > --- WEAPON ----------- Sigix Shearcannon Sigix Shearcannon > --- INVENTORY -------- Improved Transmission Jammer Enhanced Nova Cannon [Rating: 266] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Katana Energy Gun Small Laser Energy Cannon Sigix Shearcannon Ballistic Gun Autogun Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . 2 2 2 . . 2 . . . . 2 2 . . 2 . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . 1 1 . . . . . . . . . Utility 12 | . . 1 1 2 . . 2 . . . . 1 1 . . 2 . . . . 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Parts Attached 204 | . 12 22 5 20 1 13 7 . 7 2 1 29 12 1 4 20 5 7 5 10 11 10 Power 21 | . 1 3 . 2 . 1 1 . 1 . . 2 . 1 . 4 . 2 1 . 1 1 Engine 6 | . 1 3 . . . . . . . . . 1 . 1 . . . . . . . . Core 6 | . . . . 2 . 1 1 . 1 . . 1 . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . 4 . 2 1 . 1 1 Propulsion 40 | . 5 11 1 5 1 2 1 . 2 . . 3 5 . . 3 . 1 . . . . Treads 10 | . 3 6 1 . . . . . . . . . . . . . . . . . . . Leg 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . 1 . 5 1 2 1 . 2 . . 3 5 . . 3 . 1 . . . . Utility 108 | . 2 4 3 10 . 9 5 . 2 2 1 22 6 . 4 12 3 2 . 8 10 3 Device 34 | . 1 3 1 2 . 2 1 . 1 1 1 4 1 . 1 6 . 1 . 6 2 . Storage 7 | . 1 . . 1 . . . . . . . 1 1 . . . . . . 1 1 1 Processor 11 | . . . . 1 . . 1 . . . . . . . . . . . . . 7 2 Hackware 31 | . . . . 6 . 4 1 . 1 . . 12 1 . 2 3 . . . 1 . . Protection 25 | . . 1 2 . . 3 2 . . 1 . 5 3 . 1 3 3 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | . 4 4 1 3 . 1 . . 2 . . 2 1 . . 1 2 2 4 2 . 6 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 13 | . . . . . . . . . . . . . . . . . . 1 4 2 . 6 Ballistic Gun 8 | . 3 4 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 2 . . . . 1 . . 1 . . . 1 . . . . . . Piercing Weapon 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Unidentified Prototypes 15 | . . 1 1 . . 1 1 . . . . 2 . . . 2 2 . . 3 2 . Parts Lost 29 | . . 10 . . 2 . . . . . 2 1 1 2 . 2 1 6 . . 2 . Power 7 | . . 2 . . . . . . . . . 1 . 1 . 1 . 1 . . 1 . Propulsion 5 | . . 3 . . 1 . . . . . . . . . . . . 1 . . . . Utility 10 | . . 2 . . 1 . . . . . 1 . 1 1 . . . 3 . . 1 . Weapon 7 | . . 3 . . . . . . . . 1 . . . . 1 1 1 . . . . Highest Loss Streak 6 | . . 5 . . 2 . . . . . 2 1 1 2 . 2 1 6 . . 2 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 86 | . 94 86 93 91 92 94 99 100 98 100 96 91 92 85 80 83 83 62 41 49 66 68 Engine 3 | . 14 10 9 . . . . . . . . 1 5 5 5 . . . . . . . Core 2 | . . . . 6 7 7 5 6 5 6 6 3 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 3 4 6 9 9 7 6 Treads 5 | . 7 23 33 . . . . . . . . . . . . . . . . . . . Leg 2 | . 15 5 . . . . . . . . . . . . . . . 4 9 9 7 7 Flight 15 | . . . . 29 30 30 26 26 25 26 26 28 27 21 21 18 19 9 . . . . Device 7 | . 9 6 9 6 7 4 6 6 6 7 6 4 4 5 4 7 9 8 9 15 17 11 Storage 6 | . 14 11 9 5 7 7 6 6 6 6 6 5 5 5 5 4 4 2 . . . 2 Processor 4 | . . . . 6 7 7 6 6 6 6 6 5 5 5 5 4 4 2 . . 17 24 Hackware 16 | . . . . 23 23 23 25 26 26 26 26 30 26 26 26 28 28 15 . 4 . . Protection 4 | . . 3 13 . . 1 6 6 6 5 6 2 10 8 7 10 8 2 . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 4 14 11 15 15 Ballistic Gun 5 | . 16 22 18 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 6 7 7 6 6 5 6 6 2 5 5 5 3 . . . . . . Special Melee Weapon 1 | . . . . . . 2 6 6 6 6 3 . 2 3 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 11 90 95 100 100 19 19 21 21 22 22 22 30 36 27 22 42 43 43 69 70 70 65 Greatest Support 88 | 20 40 66 88 88 20 21 22 22 23 23 23 29 40 40 40 45 45 60 60 76 76 76 Greatest Overweight (x) 8 | . 8 8 1 1 1 . . . . . . 1 . . . . . . 1 . . 1 Average Overweight (x) . | . 2 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 12 | . 15 25 25 9 10 10 10 10 10 10 10 10 10 10 10 10 10 7 5 5 5 5 Most Carried 25 | . 11 25 25 25 9 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Carried 10 | . 8 17 24 7 8 8 9 10 9 10 9 9 8 9 9 9 9 6 4 4 3 3 Final Capacity 25 | 8 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 25 | 6 11 25 25 8 9 10 10 10 10 10 9 9 10 9 10 9 10 5 5 3 5 2 Class Distribution -------------------- 32% | Hacker-Sprinter 28% | Wizard-Sprinter 23% | Mutant 10% | Alien-Sigix 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Matter Collected 3521 | 200 217 779 262 171 . 222 . . 26 198 10 27 358 . 48 268 . . 443 20 167 105 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6855 | . 614 1032 341 171 . 369 . . 36 216 . 27 456 . 48 579 . . 692 257 669 1348 Parts 336 | . 29 70 20 12 . 18 . . 7 2 . 2 22 . 4 36 . . 28 19 24 43 Haulers Intercepted 5 | . 2 1 1 . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 2 5 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 68 | . 10 21 4 . . . . . 3 . . . 2 . . 7 . . 6 3 6 6 Melee 9 | . . . . . . . . . . . . . 2 . . 7 . . . . . . Guns 33 | . 8 21 4 . . . . . . . . . . . . . . . . . . . Cannons 21 | . . . . . . . . . . . . . . . . . . . 6 3 6 6 AOE 5 | . 2 . . . . . . . 3 . . . . . . . . . . . . . Classes Destroyed 18 | . 6 3 1 1 . 2 . . . . . . 1 . . . . . 1 1 2 . Worker 8 | . 1 2 . 1 . 1 . . 1 . . . 1 . . . . . . . . 1 Builder 5 | . . 3 . 1 . . . . . . . . . . . . . . 1 . . . Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Hauler 5 | . 2 1 1 . . . . . . . . . . . . . . . . . 1 . Recycler 13 | . 2 1 1 1 . 2 . . . . . . 3 . . 1 . . 1 . . 1 Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Operator 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . . . . 1 . 3 . . . . . 1 . . 1 . . . . . 1 . Swarmer 11 | . 3 5 . . . . . . 3 . . . . . . . . . . . . . Grunt 23 | . 7 11 . . . . . . . . . . . . . . . . . . 5 . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 11 | . . 4 2 . . . . . . . . . . . . . . . 4 . . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Hunter 4 | . . . 2 . . . . . . . . . . . . 2 . . . . . . Programmer 8 | . . . . . . . . . . . . . 2 . . 5 . . . . . 1 M Shell/Atk 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 10 | . 3 8 2 2 . 2 . . 3 . . 1 3 . 1 2 . . 7 10 8 4 Combat Bots Only 9 | . 3 8 2 . . . . . 3 . . . 2 . . 2 . . 6 9 6 4 Max Kills in Single Turn 3 | . 2 2 1 1 . 1 . . 1 1 . 1 1 . 1 1 . . 2 1 3 3 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . 1 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . 1 . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Damage Taken 7929 | . 247 1280 330 46 55 63 48 . 164 . 16 96 264 53 23 929 359 827 167 303 742 1917 Core 1699 | . 34 208 20 5 33 29 17 . 77 . . . 104 . . 132 40 124 49 87 166 574 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 615 | . . . . . . . 12 . 9 . . . 103 47 . 237 161 46 . . . . Regen/Repaired (Parts) 391 | . . 43 . 58 . . 19 . 17 . . . . . . 135 119 . . . . . Core Remaining (%) 83 | 100 86 48 96 . . 90 . . . . 88 100 . . 90 . . 77 . 90 . 53 Volleys Fired 255 | . 56 86 28 . . . . . 4 . . . . . . . 1 18 9 11 16 26 Largest 2 | . 2 2 2 . . . . . 1 . . . . . . . 1 1 2 2 2 2 Hottest 360 | . 60 46 48 . . . . . 33 . . . . . . . 66 180 360 360 360 360 Shots Fired 440 | . 105 173 56 . . . . . 4 . . . . . . . 1 18 16 14 21 32 Gun 328 | . 99 173 56 . . . . . . . . . . . . . . . . . . . Cannon 102 | . . . . . . . . . . . . . . . . . 1 18 16 14 21 32 Launcher 10 | . 6 . . . . . . . 4 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 294 | . 54 173 56 . . . . . . . . . . . . . 1 10 . . . . Thermal 52 | . 45 . . . . . . . . . . . . . . . . . . . . 7 Explosive 10 | . 6 . . . . . . . 4 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 84 | . . . . . . . . . . . . . . . . . . 8 16 14 21 25 Robot Hit Streak 28 | . 11 10 10 . . . . . 4 . . . . . . . . 9 12 9 9 28 Robot Miss Streak 9 | . 3 4 3 . . . . . 1 . . . . . . . . 2 4 2 5 9 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 Secondary Targets 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 322 | . 65 110 36 5 . 12 2 . 3 5 . 1 16 . 3 18 . 5 11 6 8 16 Core Hits 248 | . 33 48 13 4 . 8 . . 4 2 . . 5 . 1 8 . 34 18 6 14 50 Critical Kills 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . 2 2 . . . . . . . . . 2 . . 5 . . 1 . . 1 Destroy 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . 2 . . 5 . . 1 . . 1 Melee Attacks 234 | . . . . 31 . 25 15 . 7 5 1 31 47 . 17 55 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 221 | . . . . 31 . 24 14 . 7 5 1 20 47 . 17 55 . . . . . . Piercing 11 | . . . . . . . . . . . . 11 . . . . . . . . . . Sneak Attacks 20 | . . . . 3 . 6 2 . 1 1 . 1 5 . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17931 | . 1115 1485 515 286 . 628 66 . 338 319 . 87 1005 . 165 1300 . 1344 2241 597 1498 4942 Guns 2727 | . 783 1429 515 . . . . . . . . . . . . . . . . . . . Cannons 10213 | . . . . . . . . . . . . . . . . . . 1344 2216 597 1227 4829 Explosions 678 | . 321 . . . . . . . 277 . . . . . . . . . . . 80 . Melee 3917 | . . . . 286 . 628 66 . 61 319 . 87 1005 . 165 1300 . . . . . . Ramming 396 | . 11 56 . . . . . . . . . . . . . . . . 25 . 191 113 Kinetic 2404 | . 460 1429 515 . . . . . . . . . . . . . . . . . . . Thermal 403 | . 323 . . . . . . . . . . . . . . . . . . . 80 . Explosive 598 | . 321 . . . . . . . 277 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 14130 | . . . . 286 . 628 66 . 61 319 . 87 1005 . 165 1300 . 1344 2216 597 1227 4829 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . 5 . . . . . 5 7 7 1 . 4 14 14 4 6 2 . . 1 2 Average Corruption 4 | . . 5 . . . . . 5 5 1 1 . 3 9 14 2 3 2 . . 1 1 Corruption Purged 6 | . . . . . . . . . . 6 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 83 | . . 32 . . . . . . 6 4 1 . . 2 17 9 3 5 . . 2 2 Message Errors 20 | . . 7 . . . . . . 2 . . . . 1 5 2 . 1 . . 1 1 Matter Fused 19 | . . 6 . . . . . . . 2 . . . . 4 3 1 2 . . . 1 Heat Flow Errors 12 | . . 7 . . . . . . 2 1 . . . . 1 . 1 . . . . . Energy Discharges 18 | . . 5 . . . . . . 2 . 1 . . . 5 3 1 . . . 1 . Data Loss (minor) 8 | . . 3 . . . . . . . 1 . . . . 1 1 . 2 . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 875 | . 8 . . 13 . 39 26 . . 105 . 52 259 . 26 96 . . 72 . 175 4 Projectiles 105 | . . . . . . . . . . . . . . . . . . . 72 . 29 4 Explosions 48 | . 8 . . . . . . . . . . . . . . . . . . . 40 . Melee 722 | . . . . 13 . 39 26 . . 105 . 52 259 . 26 96 . . . . 106 . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 104 | . 4 . . . . . . . . . . . . . . . . . . . . 100 Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 7 | . 1 6 . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . 3 6 . . . . . . . . . . . . . . . . 2 . 3 1 Kicked 8 | . 2 . . . . . . . . . . . . . . . . . 2 . 3 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 280 | . 30 271 7 1 . . . . 280 204 . 23 9 . 123 . 121 95 81 . . 77 Average Temperature 54 | . 14 68 5 1 . . . . 134 107 . 15 3 . 67 . 88 27 42 . . 40 Received Heat Transfer 1240 | . 114 453 27 21 . 15 9 . 12 . . 63 . . . 21 39 187 18 72 99 90 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 775 | . 725 . . . . . . . . . . . . . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Peak Influence 2051 | . 242 396 138 446 89 484 324 101 485 . . 444 444 92 152 488 345 1712 1851 2051 1980 1299 Initial 1230 | . . 80 81 13 74 41 196 86 70 . . 60 163 92 50 7 108 193 1100 1100 1230 1225 Average 324 | . 149 175 73 211 72 316 238 92 160 . . 175 289 84 100 255 204 591 1262 1791 1485 1239 Maximum Alert Level 5 | . 1 1 . 2 . 2 1 . 2 . . 2 2 . . 2 1 5 5 5 5 4 Low Security (%) 50 | . 73 60 100 60 100 20 38 100 71 . . 63 37 100 100 35 38 3 . . . . Level 1 31 | . 26 39 . 35 . 58 61 . 20 . . 32 40 . . 43 61 31 . . . . Level 2 7 | . . . . 4 . 20 . . 7 . . 3 21 . . 21 . 54 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 6 | . . . . . . . . . . . . . . . . . . . 86 1 65 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . 11 13 98 34 . Squads Dispatched 83 | . 3 3 . 4 . 4 3 . 6 . . 8 3 . 2 4 2 7 7 12 14 1 Investigation 25 | . . 1 . 3 . 3 2 . 3 . . 6 1 . 2 2 1 1 . . . . Extermination 5 | . . . . . . . . . 1 . . 1 1 . . 2 . . . . . . Reinforcement 17 | . 3 2 . 1 . 1 1 . 2 . . 1 1 . . . 1 . 1 . 2 1 Assault 36 | . . . . . . . . . . . . . . . . . . 6 6 12 12 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . 1 . . . 1 . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Distress Signals 39 | . . 3 1 8 . 2 . . . . . 2 1 . . 1 . 2 1 . 4 14 Communications Jammed 44 | . . . . . . . . . . . . . . . . 15 . 19 . 1 8 1 Distress Signals 44 | . . . . . . . . . . . . . . . . 15 . 19 . 1 8 1 Times Spotted 373 | . 19 33 5 28 5 19 9 4 23 2 1 24 14 6 8 36 14 32 6 42 27 16 Peak Tracking Total 34 | . 3 6 3 6 5 10 6 4 16 2 1 14 5 6 3 15 7 17 8 34 19 9 Tactical Retreats 62 | . . 3 . 8 . 6 4 . 3 1 . 11 3 . 1 10 2 6 . 2 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Traps Triggered 16 | . 1 . . 1 . . 1 . 1 . . 2 3 . 1 . 1 . 1 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Machines Disabled 27 | . 2 1 . . . 2 . . 2 . . . . . . 1 1 7 . 8 2 1 Max in Single Turn 3 | . 1 1 . . . . . . 2 . . . . . . 1 1 1 . 3 1 1 Garrison Access 5 | . . . . . . 1 1 . . . . 2 . . . 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Machines Accessed 100 | . 1 3 3 15 . 11 7 . 8 . 2 15 2 . 4 15 6 6 2 . . . Terminals 61 | . 1 2 3 10 . 4 4 . 5 . . 8 2 . 2 9 4 6 1 . . . Fabricators 19 | . . . . 4 . 3 1 . 1 . . 5 . . 2 3 . . . . . . Repair Stations 8 | . . 1 . 1 . 1 1 . 1 . . . . . . 2 1 . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Garrison Access 7 | . . . . . . 2 1 . 1 . . 2 . . . 1 . . . . . . Total Hacks 325 | . 1 11 6 46 . 47 29 . 23 . 4 56 8 . 20 40 19 12 3 . . . Successful 245 | . 1 6 2 33 . 36 18 . 14 . 4 54 5 . 15 32 14 10 1 . . . Failed 79 | . . 5 4 13 . 11 10 . 9 . . 2 3 . 5 8 5 2 2 . . . Catastrophic 4 | . . . . 1 . . 1 . . . . . 1 . . . . . 1 . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Manual 174 | . 1 7 5 33 . 17 13 . 16 . . 26 5 . 15 22 9 5 . . . . Terminals 188 | . 1 6 6 31 . 12 20 . 17 . . 25 8 . 11 24 14 12 1 . . . Fabricators 76 | . . . . 11 . 13 3 . 2 . . 29 . . 9 9 . . . . . . Repair Stations 27 | . . 5 . 4 . 3 3 . 2 . . . . . . 6 4 . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Scanalyzers 16 | . . . . . . 15 . . . . . . . . . . 1 . . . . . Garrison Access 12 | . . . . . . 4 3 . 2 . . 2 . . . 1 . . . . . . Terminal Hacks 86 | . . 2 2 12 . 4 6 . 7 . 4 15 5 . 3 12 9 5 . . . . Record 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . Part Schematic 20 | . . . . 3 . 1 1 . 1 . . 4 2 . . 3 5 . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Open Door 4 | . . . . . . . . . . . 1 . . . . 1 . 2 . . . . Level Access Points 7 | . . . . 1 . 1 1 . 1 . . 1 1 . 1 . . . . . . . Branch Access Points 5 | . . . . . . 1 1 . . . . 1 . . 1 1 . . . . . . Machine Index 5 | . . . . . . . . . 1 . . 1 1 . . 1 1 . . . . . Terminal Index 6 | . . . . 1 . 1 1 . . . . . . . 1 1 . 1 . . . . Fabricator Index 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 5 | . . 2 2 1 . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . . . . . . . . . . 2 1 . . 1 . 1 . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 9 | . . . . 3 . . . . 4 . . 1 . . . . 1 . . . . . Recall Extermination 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Recall Reinforcements 4 | . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . Zone Layout 5 | . . . . . . . . . . . . 2 . . . 2 1 . . . . . Fabricator Hacks 49 | . . . . 5 . 7 3 . 1 . . 21 . . 6 6 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 32 | . . . . 4 . 4 1 . 1 . . 14 . . 4 4 . . . . . . Build 16 | . . . . 1 . 2 2 . . . . 7 . . 2 2 . . . . . . Repair Station Hacks 22 | . . 3 . 4 . 1 3 . 2 . . . . . . 6 3 . . . . . Scan Component 13 | . . 2 . 2 . 1 2 . 1 . . . . . . 3 2 . . . . . Repair 9 | . . 1 . 2 . . 1 . 1 . . . . . . 3 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 15 | . . . . . . 15 . . . . . . . . . . . . . . . . Insert Component 7 | . . . . . . 7 . . . . . . . . . . . . . . . . Analyze 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 1 . . . . 2 . . . 1 . . . . . . Seal Access 5 | . . . . . . 1 1 . . . . 2 . . . 1 . . . . . . Unauthorized Hacks 67 | . 1 1 . 12 . 8 5 . 4 . . 16 . . 6 7 2 5 . . . . Terminals 42 | . 1 1 . 8 . 4 5 . 2 . . 8 . . 3 4 1 5 . . . . Track 6 | . . . . . . . 2 . . . . 1 . . . 1 . 2 . . . . Assimilate 13 | . . . . 5 . 1 1 . 1 . . 2 . . . 1 . 2 . . . . Botnet 19 | . 1 . . 3 . 3 1 . 1 . . 5 . . 2 1 1 1 . . . . Disrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Operators 3 | . . 1 . . . . 1 . . . . . . . 1 . . . . . . . Fabricators 23 | . . . . 4 . 4 . . 1 . . 8 . . 3 3 . . . . . . Prioritize 7 | . . . . 1 . 1 . . . . . 3 . . 1 1 . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 15 | . . . . 3 . 2 . . 1 . . 5 . . 2 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 1 3 3 9 . 7 7 . 7 . . 5 2 . 2 8 4 4 1 . . . Full Trace Events 7 | . . 1 . . . 1 2 . 1 . . . 1 . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . 3 . 8 1 . 1 . . 4 2 . . 3 4 . . . . . Parts Built 18 | . . . . 1 . 2 4 . . . . 7 . . 2 2 . . . . . . Authchips 14 | . . . . 1 . 2 . . . . . 7 . . 2 2 . . . . . . Time 762 | . . . . 23 . 94 89 . . . . 347 . . 112 97 . . . . . . Total Part Build Rating 100 | . . . . 5 . 10 18 . . . . 40 . . 12 15 . . . . . . Parts Repaired 9 | . . 1 . 2 . . 1 . 1 . . . . . . 3 1 . . . . . Time 256 | . . 36 . 89 . . 12 . 35 . . . . . . 58 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . 7 . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 7 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Total Allies 69 | . . . . 5 . 2 . . 1 . . 2 . . . 1 . 2 20 . 30 6 Largest Group 11 | . . . . 3 1 2 . . 1 . . 1 . . . 1 . 1 11 . 8 6 Highest-Rated Group 157 | . . . . 62 26 74 . . 26 . . 26 . . . 45 . 45 157 . 112 86 Highest-Rated Ally 45 | . . . . 26 26 37 . . 26 . . 26 . . . 45 . 45 15 . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 75 | . . . . . . 15 . . . . . . . . . . . . 11 . 22 27 Total Damage 1656 | . . . . . . 507 . . . . . . . . . . . . 212 . 434 503 Kills 9 | . . . . . . 4 . . . . . . . . . . . . 1 . 2 2 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Turns Passed 9202 | . 683 1349 508 598 27 518 631 32 342 432 171 782 413 31 423 810 294 303 197 144 338 176 Spaces Moved 12303 | 1 284 432 187 1242 68 1104 544 101 736 488 422 1130 798 98 393 1257 610 745 294 327 760 282 Core . | . . . . . . . . . . . . . . . . . . . . . . . Treads 516 | . 12 312 187 5 . . . . . . . . . . . . . . . . . . Legs 2230 | 1 170 64 . . . . . . . . . . . . . . . 332 294 327 760 282 Wheels 158 | . 102 56 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 9399 | . . . . 1237 68 1104 544 101 736 488 422 1130 798 98 393 1257 610 413 . . . . Fastest Speed 24 | 120 120 140 225 31 31 29 29 29 29 29 29 27 24 29 29 29 31 30 30 30 30 30 Average Speed 43 | 120 157 227 225 31 32 29 29 29 29 29 29 27 25 29 29 30 31 31 52 30 30 32 Slowest Speed 680 | 120 320 680 225 225 107 31 29 29 29 29 29 102 29 29 29 31 31 35 90 30 30 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . 5 2 1 . . 3 . . 4 6 6 4 8 3 4 . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 38 | 2 38 33 22 41 81 34 16 85 33 58 44 36 21 79 8 36 66 52 10 61 22 16 Regions Visited 22 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . 1 . . 1 1 1 1 . . 1 1 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . . . . . . . . . . . . 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . Spaces Dug 388 | . . . . 25 . 13 13 . 5 . 1 30 25 . 9 29 . 24 16 64 78 56 Terrain Destroyed 706 | . 15 . . 25 . 13 13 . 29 . 1 30 25 . 9 29 . 36 80 159 162 80 Melee 150 | . . . . 25 . 13 13 . 5 . 1 30 25 . 9 29 . . . . . . Projectile 500 | . . . . . . . . . . . . . . . . . . 36 80 159 146 79 AOE 55 | . 15 . . . . . . . 24 . . . . . . . . . . . 16 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Was Fac Low Low Fac Fac Was Fac Res Qua Sec Res Tes Acc Com Total 15375 | . 418 646 241 1403 69 1254 997 102 844 769 468 1541 928 93 671 1576 707 786 322 358 846 336 Wait 2162 | . 42 53 8 81 2 104 420 2 91 275 45 337 60 1 253 238 92 3 4 2 46 3 Move 12194 | . 283 431 186 1232 64 1101 544 100 729 487 421 1121 787 88 384 1240 603 736 293 326 757 281 Hop 41 | . . . . 5 1 1 . . 3 . . 4 5 3 4 8 3 4 . . . . Pick Up 110 | . 13 33 6 8 1 8 3 . 1 . . 10 2 . 4 6 1 5 1 1 3 4 Fast Attach 90 | . 2 9 2 4 1 2 4 . 2 . . 9 5 . 1 7 5 10 4 8 11 4 Attach 66 | . 4 11 1 13 . 4 1 . . . 1 8 3 1 2 5 . 3 2 2 . 5 Detach 4 | . . . . . . . . . . . . . . . . . . . 2 1 . 1 Swap 56 | . 6 2 2 3 . 7 2 . 5 2 . 12 4 . 1 8 1 . . . . 1 Drop 128 | . 9 15 8 26 . 2 5 . 2 . . 9 5 . 1 9 1 7 5 7 8 9 Fire 255 | . 56 86 28 . . . . . 4 . . . . . . . 1 18 9 11 16 26 Melee 234 | . . . . 31 . 25 15 . 7 5 1 31 47 . 17 55 . . . . . . Ram 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Kick 8 | . 2 . . . . . . . . . . . . . . . . . 2 . 3 1 Crush 6 | . . 6 . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . 10 . 4 . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 6 exits: Fac x4 / Low x2) -6/Waste -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research -2/Testing -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 15) 684 | -10/Materials | Entered another Materials area 684 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 819 | -9/Materials | Repaired Broken Assault Rifle 930 | -9/Materials | Lost 5 parts (1p2n1u1w) 965 | -9/Materials | Destroyed 8 combat bots 1085 | -9/Materials | Lost 3 parts (1p2w) 1415 | -9/Materials | Discovered new exit (range 8) 1639 | -9/Materials | Core integrity fell below 50% 2033 | -9/Materials | Entered another Materials area 2033 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2527 | -8/Materials | Discovered new exit (range 4) 2541 | -8/Materials | Entered Factory 2541 | -7/Factory | Evolved 2 slots: Utility x2 2734 | -7/Factory | Discovered new exit (range 5) 2735 | -7/Factory | Identified exit to Factory 2848 | -7/Factory | Build established: Hacker-Sprinter 3043 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 3075 | -7/Factory | Repaired Imp. Flight Unit? 3129 | -7/Factory | Repaired Lgt. Nuclear Core 3139 | -7/Factory | Manually triggered Chute Trap 3139 | -7/Factory | Sucked down chute 3139 | -7/Factory | Entered Waste 3144 | -7/Waste | Spotted C-40 Crusher 3145 | -7/Waste | 1 allies followed down the chute 3145 | -7/Waste | Spotted C-40 Crusher 3153 | -7/Waste | Spotted C-40 Crusher 3154 | -7/Waste | Spotted C-40 Crusher 3157 | -7/Waste | Spotted C-40 Crusher 3158 | -7/Waste | Discovered new exit (range 16) 3161 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3165 | -7/Waste | Identified exit to Factory 3166 | -7/Waste | Entered Factory 3241 | -7/Factory | Fabricated Imp. System Shield (x1) 3450 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 3590 | -7/Factory | Identified exit to Lower Caves 3684 | -7/Factory | Entered another Factory area 3684 | -6/Factory | Evolved 2 slots: Utility x2 3754 | -6/Factory | Central database locked down 3812 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 3856 | -6/Factory | Fabricated Powered Armor? 3863 | -6/Factory | Repaired Lgt. Nuclear Core 4267 | -6/Factory | Identified exit to Lower Caves 4267 | -6/Factory | Identified exit to Factory 4315 | -6/Factory | Manually triggered Chute Trap 4315 | -6/Factory | Sucked down chute 4315 | -6/Factory | Entered Waste 4322 | -6/Waste | Spotted C-40 Crusher 4322 | -6/Waste | Spotted C-40 Crusher 4330 | -6/Waste | EMP discharged 4332 | -6/Waste | Spotted C-40 Crusher 4334 | -6/Waste | Spotted C-40 Crusher 4336 | -6/Waste | Spotted C-40 Crusher 4339 | -6/Waste | Spotted C-40 Crusher 4340 | -6/Waste | Discovered new exit (range 16) 4346 | -6/Waste | Identified exit to Factory 4347 | -6/Waste | Entered Factory 4410 | -6/Factory | Repaired Imp. Cesium-ion Thruster 4580 | -6/Factory | Spotted B-75 Beast 4672 | -6/Factory | Discovered exit to Lower Caves (range 9) 4689 | -6/Factory | Entered Lower Caves 4690 | -6/Lower Caves | Encountered a Warlord checkpoint 5119 | -6/Lower Caves | Discovered new exit (range 7) 5121 | -6/Lower Caves | Identified exit to Lower Caves 5121 | -6/Lower Caves | Entered another Lower Caves area 5145 | -6/Lower Caves | Learned Research trap positions 5289 | -6/Lower Caves | Discovered exit to Factory (range 10) 5292 | -6/Lower Caves | Entered Factory 5292 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5523 | -5/Factory | Fabricated Adv. Hacking Suite? 5554 | -5/Factory | Fabricated Adv. Hacking Suite? 5586 | -5/Factory | Fabricated Adv. Hacking Suite? 5676 | -5/Factory | Identified exit to Upper Caves 5676 | -5/Factory | Identified exit to Extension 5676 | -5/Factory | Identified exit to Factory 5818 | -5/Factory | Fabricated Exp. Utility Shielding? 5828 | -5/Factory | Build established: Wizard-Sprinter 5892 | -5/Factory | Search patrols dispatched 5965 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 5992 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 6036 | -5/Factory | Fabricated Exp. Propulsion Shielding (x1) 6043 | -5/Factory | Cargo convoy interrupted 6074 | -5/Factory | Entered another Factory area 6074 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6138 | -4/Factory | Spotted B-86 Titan 6253 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 6303 | -4/Factory | Identified exit to Research 6487 | -4/Factory | Sucked down chute 6487 | -4/Factory | Entered Waste 6490 | -4/Waste | Spotted C-40 Crusher 6502 | -4/Waste | EMP discharged 6502 | -4/Waste | System corruption reached 10% 6502 | -4/Waste | Spotted C-40 Crusher 6502 | -4/Waste | Spotted C-40 Crusher 6503 | -4/Waste | Spotted C-40 Crusher 6504 | -4/Waste | Spotted C-40 Crusher 6506 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6508 | -4/Waste | Spotted C-40 Crusher 6513 | -4/Waste | Discovered new exit (range 15) 6517 | -4/Waste | Identified exit to Factory 6518 | -4/Waste | Entered Factory 6591 | -4/Factory | Identified exit to Upper Caves 6717 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 6782 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 6941 | -4/Factory | Entered Research 6941 | -3/Research | Evolved 2 slots: Utility x2 6942 | -3/Research | Loaded intel: 106 trap records 6977 | -3/Research | Identified exit to Armory 6977 | -3/Research | Identified exit to Quarantine 6999 | -3/Research | Repaired Nuclear Pulse Array 7260 | -3/Research | Found Prototype Slashing Weapon 7260 | -3/Research | Identified Centrium Greatsword 7320 | -3/Research | Repaired Exp. Propulsion Shielding? 7342 | -3/Research | Repaired Powered Armor 7373 | -3/Research | Fabricated Exp. Sensor Array? 7539 | -3/Research | Fabricated Exp. Hacking Suite? 7691 | -3/Research | Search patrols dispatched 7751 | -3/Research | Entered Quarantine 7787 | -3/Quarantine | Repaired Exp. Propulsion Shielding 7860 | -3/Quarantine | Found Alien Artifact 7860 | -3/Quarantine | Identified Core Reset Matrix 7860 | -3/Quarantine | Used Core Reset Matrix 7864 | -3/Quarantine | Detected hypermatrix surge 7864 | -3/Quarantine | Sensed 15 artifacts in vicinity 7990 | -3/Quarantine | Found Subatomic Replicator 8022 | -3/Quarantine | Spotted Fortress 8044 | -3/Quarantine | Discovered new exit (range 5) 8044 | -3/Quarantine | Identified exit to Section 7 8045 | -3/Quarantine | Entered Section 7 8046 | -3/Section 7 | Sensed 22 artifacts in vicinity 8063 | -3/Section 7 | Found Integrated Reactor 8063 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8091 | -3/Section 7 | Spotted S7 Guard 8100 | -3/Section 7 | Found Sigix Shearcannon 8109 | -3/Section 7 | Spotted B-86 Titan 8150 | -3/Section 7 | Discovered new exit (range 15) 8201 | -3/Section 7 | Lost 6 parts (1p1n3u1w) 8214 | -3/Section 7 | Integrated with Sigix Exoskeleton 8244 | -3/Section 7 | Spotted B-99 Colossus 8257 | -3/Section 7 | Found Integrated Dissipator 8257 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8259 | -3/Section 7 | Found Integrated Dissipator 8259 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8260 | -3/Section 7 | Found Integrated Dissipator 8260 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8283 | -3/Section 7 | Found LRC Insulator 8283 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 8285 | -3/Section 7 | Found LRC Matter Compressor 8285 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 8295 | -3/Section 7 | Search patrols dispatched 8318 | -3/Section 7 | Spotted Executioner 8318 | -3/Section 7 | Spotted Executioner 8348 | -3/Section 7 | Entered Research 8348 | -2/Research | Evolved 2 slots: Weapon x2 8349 | -2/Research | Sensed 1 artifact in vicinity 8353 | -2/Research | Emitted hypermatrix ping 8358 | -2/Research | Assembled emerged from beneath the floor 8377 | -2/Research | Assembled emerged from beneath the floor 8404 | -2/Research | Used Subatomic Replicator to replicate Sigix Shearcannon 8517 | -2/Research | Assembled emerged from beneath the floor 8531 | -2/Research | Discovered new exit (range 16) 8545 | -2/Research | Entered Testing 8545 | -2/Testing | Accompanied by 1 ally 8573 | -2/Testing | Destroyed 9 combat bots 8599 | -2/Testing | Discovered new exit (range 18) 8618 | -2/Testing | Spotted PD-3SPUAJEUAA 8641 | -2/Testing | Found Unknown Device 8641 | -2/Testing | Identified Quantum Capacitor 8678 | -2/Testing | Build established: Alien-Sigix 8687 | -2/Testing | Spotted Investigator 8689 | -2/Testing | Entered Access 8689 | -1/Access | Evolved 2 slots: Utility x2 8694 | -1/Access | Emitted hypermatrix ping 8699 | -1/Access | Assembled emerged from beneath the floor 8759 | -1/Access | Found Prototype Processor 8759 | -1/Access | Identified Exp. Core Analyzer 8811 | -1/Access | Crushed by falling debris 8868 | -1/Access | Assembled emerged from beneath the floor 8874 | -1/Access | Spotted B-99 Colossus 8893 | -1/Access | Crushed by falling debris 8921 | -1/Access | Spotted B-99 Colossus 8927 | -1/Access | Assembled emerged from beneath the floor 8948 | -1/Access | Energy Cycler disabled 8976 | -1/Access | Assembled emerged from beneath the floor 8993 | -1/Access | Spotted B-99 Colossus 8994 | -1/Access | Found Exp. Core Analyzer 8996 | -1/Access | Found Exp. Core Analyzer 8998 | -1/Access | Found Exp. Core Analyzer 9017 | -1/Access | Discovered new exit (range 17) 9027 | -1/Access | Entered Command 9032 | -1/Command | Emitted hypermatrix ping 9037 | -1/Command | Assembled emerged from beneath the floor 9081 | -1/Command | Spotted M Guard 9081 | -1/Command | Spotted M Guard 9081 | -1/Command | Spotted Combat Programmer 9127 | -1/Command | Met MAIN.C 9135 | -1/Command | 0b10 Conduit disabled 9135 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 9135 | -1/Command | Destroyed MAIN.C Shell 9135 | -1/Command | Spotted M Shell/Def 9135 | -1/Command | Spotted M Shell/Atk 9135 | -1/Command | Spotted M Shell/Def 9135 | -1/Command | Spotted M Shell/Atk 9135 | -1/Command | Spotted M Shell/Atk 9135 | -1/Command | Spotted M Shell/Def 9135 | -1/Command | Spotted M Shell/Atk 9135 | -1/Command | Spotted M Shell/Def 9138 | -1/Command | MAIN.C activated Command garrisons 9143 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 9152 | -1/Command | Destroyed M Shell/Atk 9152 | -1/Command | Destroyed MAIN.C 9152 | -1/Command | Destroyed M Shell/Atk 9165 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 9173 | -1/Command | Discovered new exit (range 16) 9203 | *** | Heading to fleet! Last Messages --------------- 09178_ R-10 Processor destroyed. 09178_ Quantum Shear penetrates Wall. 09185_ Quantum Shear penetrates Y-72 Warden. 09185_ Quantum Shear penetrates Wall. 09185_ Quantum Shear penetrates Y-72 Warden. 09185_ Quantum Shear penetrates Wall. 09187_ Quantum Shear penetrates Y-72 Warden. 09187_ Y-72 Warden destroyed. 09187_ Quantum Shear penetrates Wall. 09187_ Quantum Shear penetrates K-01 Serf. 09187_ K-01 Serf destroyed. 09189_ Quantum Shear penetrates Wall. 09189_ Quantum Shear penetrates P-80 Master. 09190_ System corrupted: Matter fused (-10). 09190_ K-01 Serf collects debris. 09191_ Quantum Shear penetrates P-80 Master. 09193_ P-80 Master destroyed. 09193_ K-01 Serf collects debris. 09195_ Acquired 10 matter. 09196_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????? %%* # # # ##### | | ?????# ?? ??#??# ## # # + #####"" | | #######+######## ### ########### # ##### | | + + ### ### ########### ######## # | | ### ### ### ########## ######### | | ### "" !### ### % | | ### """ ### ### | | + + "T ### ############### | | " ### """ ### ############### #### #### % | | " ### "" ### ################ ########## | | " ### ### ###### ##### ########## | | ###### ### ###### % ############# | | ###### = + ###### ############# | | ######! ### ###### ############# | | #########+###### ###### ## ################## | | ######### ###### ########+####################### | | ######### ###### ##! ################# | | # ## ##### # ################# | | + = =![ H ################# | | # %!*%!= ################# | | # [ ##+# # [=| ################# | | ##*%[# ####### ################# | | =%!## ######### ########################## | | !* ## ##################################### | | ## ! ########### #####################?# | | # #################### X ##################????? | | + ###############???????? | | # ##############????????? | | # ########+############################????????? | | # ##### ########################????????? | | # ##### ########################????????? | | # ##### /########################????????? | | # + "" #######################?????????? | | ## ##### """" *#######################?????????? | | ## ##### """" #######################?????????? | | ## ##### "" ######################??????????? | | ##### #####################???????????? | | ##### #####################???????????? | | ##+###########+######################????????????? | | ### #####################?????????????? | | ### ####################??????????????? | | + ##################????????????????? | | #####################?????????????????? | | ? ##################????????????????????? | | ??????"??? ??#??#???#??#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 71 Energy Capacity 890 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 16 Armor Coverage 400 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 90 Utility Shielding 90 Evasion (%) 69 Targeting Accuracy 6 Melee Accuracy 8 Core Analysis 12 Recoil Reduction 4 Offensive Hacking 72 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- Lgt. Quantum Reactor | -3/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. System Shield | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Adv. Signal Interpreter | x2 | -6/Factory | Preloaded Powered Armor | x2 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Exp. Propulsion Shielding | x1 | -5/Factory | Authchip Exp. Propulsion Shielding | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Sensor Array | x1 | -3/Research | Authchip Exp. Hacking Suite | x1 | -3/Research | Authchip Alien Tech Used ----------------- Core Reset Matrix Integrated Reactor Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Integrated Dissipator LRC Insulator LRC Matter Compressor Subatomic Replicator Achievements -------------- Most Wanted Challenges ------------ None Game ------ Seed LightElectronCapacitor Manual? 0 Play Time 02:01:59 Cumulative 782.8 hours Start 2023.02.21 @ 23:42:52 End 2023.02.22 @ 01:48:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1208 Rogue 1208 Adventurer 0 Explorer 0 Win Type 2 Total 74 Types 44/1/12/12/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62d750ba-6789-42a0-9b8c-8ce942e26291