Cogmind - Beta 9.1 --- EXPLORER MODE // 2019.10.30 @ 19:31:57 Player: HexDSL Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (97) 485 Value Destroyed (3187) 3187 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-173) -173 TOTAL SCORE: 7999 Bonus ------- Follower Combat Kills 1312 Friendly Fire -1485 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 810/810 System Corruption 0% Temperature Cool (9) Location -6/Factory Parts ------- Power (4) Fission Core Propulsion (4) Utility (4) Energy Well Weapon (4) Heavy Plasma Cannon Inventory (4) High-capacity Battery (400) Plasma Cutter Peak State ------------ Power Light Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Fission Core Propulsion Armored Huge Wheel Utility Advanced Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating Weapon Heavy Beamcaster Heavy Beamcaster Battle Rifle Hypervelocity Gauss Rifle Inventory Heavy Beamcaster Battle Cannon Battle Cannon [Rating: 58] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Targeting Computer Device Microactuators Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Bore Cannon Launcher Guided EMP Blaster Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Fac Was Fac Slots Evolved 9 | . 1 2 . 2 2 . . . . 2 . . Power 3 | . 1 . . 1 1 . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . Utility 2 | . . 2 . . . . . . . . . . Weapon 2 | . . . . 1 . . . . . 1 . . Parts Attached 104 | 6 1 10 3 7 4 1 21 14 . 14 13 10 Power 22 | . 1 2 . 3 3 . 5 . . 3 4 1 Engine 11 | . 1 2 . 2 2 . 1 . . 2 1 . Core 9 | . . . . 1 1 . 2 . . 1 3 1 Reactor 2 | . . . . . . . 2 . . . . . Propulsion 35 | 2 . 2 1 . . 1 7 11 . 5 2 4 Treads 18 | 2 . 2 1 . . 1 7 1 . . . 4 Leg 15 | . . . . . . . . 10 . 3 2 . Wheel 2 | . . . . . . . . . . 2 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 15 | 2 . 2 1 . . . 2 1 . 2 3 2 Device 3 | . . . 1 . . . 1 . . . 1 . Storage 4 | . . 1 . . . . . . . 2 . 1 Processor 2 | 2 . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 6 | . . 1 . . . . 1 1 . . 2 1 Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 . 4 1 4 1 . 7 2 . 4 4 3 Energy Gun 15 | 1 . 3 . 2 . . 5 1 . . 2 1 Energy Cannon 2 | . . . . . . . . . . 1 . 1 Ballistic Gun 8 | 1 . 1 . 1 1 . 1 1 . . 2 . Ballistic Cannon 3 | . . . . . . . 1 . . 1 . 1 Launcher 2 | . . . 1 . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 1 . . . . . . 1 . 1 Parts Lost 62 | . . 3 . 4 . 1 11 17 . 11 . 15 Power 18 | . . 1 . 2 . . 5 3 . 3 . 4 Propulsion 16 | . . . . . . . 3 7 . 2 . 4 Utility 9 | . . . . . . 1 . 3 . 2 . 3 Weapon 19 | . . 2 . 2 . . 3 4 . 4 . 4 Highest Loss Streak 14 | . . 1 . 3 . 1 3 4 . 9 . 14 Average Slot Usage (%) 71 | . 76 77 82 85 83 90 91 55 . 22 59 85 Engine 8 | . 1 9 20 16 19 21 13 2 . 4 5 5 Core 9 | . . . . 3 7 7 9 6 . . 17 17 Treads 10 | . 25 19 19 16 14 20 19 1 . . . 16 Leg 2 | . . . . . . . . 10 . 5 . . Wheel 1 | . . . . . . . . . . 1 6 . Device 2 | . . . 1 8 7 5 4 6 . . . . Storage 1 | . . 4 10 6 . . . . . 2 . 4 Processor 8 | . 25 20 20 16 14 14 14 13 . . . . Protection 5 | . . 4 . . . . 6 3 . . 5 14 Energy Gun 7 | . 12 13 1 4 7 7 5 3 . . 10 11 Ballistic Gun 5 | . 12 4 1 4 7 7 1 5 . . 11 5 Ballistic Cannon 1 | . . . . . . . 5 . . 1 . 5 Impact Weapon 2 | . . . . 4 7 7 7 1 . 2 . . Naked Turns 152 | . . . . . . . . 59 25 68 . . Heaviest Build 75 | 3 6 28 38 48 39 39 55 35 . 47 69 75 Greatest Support 80 | 40 40 40 43 43 43 66 66 40 3 34 28 80 Greatest Overweight (x) 23 | . . . 1 1 . . 10 11 . 4 22 23 Average Overweight (x) 1 | . . . . . . . . . . . 14 1 Largest Inventory Capacity 8 | 4 4 8 8 8 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 5 8 7 4 4 4 4 4 4 4 4 Most Carried 7 | 3 2 5 7 6 4 4 4 3 . 4 4 4 Average Carried 2 | 1 . 1 5 4 3 3 2 1 . . 3 2 Final Capacity 8 | 4 4 8 8 4 4 4 4 4 4 4 4 4 Final Carried 6 | 1 1 3 6 4 3 4 1 . . . 3 2 Class Distribution -------------------- 38% | Mutant 23% | Scavenger-Mutant 15% | Generator-Tank 10% | Generator-Mutant 6% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Generator-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Generator-Tank | -6/Waste Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Fac Was Fac Matter Collected 2261 | 260 . 116 161 153 . 113 517 271 . 134 362 174 Remotely . | . . . . . . . . . . . . . Salvage Created 3864 | . . 447 596 434 . 263 715 733 . 319 . 357 Parts 183 | . 2 30 41 21 . 9 31 19 . 11 . 19 Haulers Intercepted 4 | . . . 1 2 . . 1 . . . . . Recyclers Shooed 4 | . . . 1 . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Fac Was Fac Combat Hostiles Destroyed 64 | . . 8 10 7 . . 16 9 . 9 . 5 Melee 2 | . . . . . . . . . . 2 . . Guns 28 | . . 6 . 7 . . 3 9 . . . 3 Cannons 14 | . . . . . . . 11 . . 1 . 2 AOE 18 | . . 2 9 . . . 1 . . 6 . . Classes Destroyed 14 | . 1 4 4 1 . 1 1 1 . 1 . . Worker 9 | . 1 . 1 . . . 3 . . 2 . 2 Builder 1 | . . . 1 . . . . . . . . . Tunneler 2 | . . . . . . . . . . 2 . . Hauler 4 | . . . 1 2 . . 1 . . . . . Recycler 3 | . . . 1 1 . . . . . . . 1 Watcher 5 | . . 2 2 . . . 1 . . . . . Swarmer 13 | . . . 2 3 . . 5 1 . 2 . . Grunt 31 | . . 2 6 2 . . 7 6 . 7 . 1 Duelist 1 | . . 1 . . . . . . . . . . Sentry 12 | . . 5 2 1 . . 1 1 . . . 2 Hunter 4 | . . . . 1 . . 1 1 . . . 1 Programmer 3 | . . . . . . . 2 . . . . 1 Packrat 3 | . . . . . . . . 3 . . . . Samaritan 1 | . . . . . . . . 1 . . . . Surgeon 1 | . . . . . . 1 . . . . . . Wasp 1 | . . . . . . 1 . . . . . . Thug 3 | . . . . . . 3 . . . . . . Best Kill Streak 10 | . 1 4 4 4 . . 4 4 . 10 . 4 Combat Bots Only 4 | . . 3 4 3 . . 3 4 . 4 . 1 Max Kills in Single Turn 4 | . 1 2 2 1 . 4 1 1 . 4 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 2 . . . 1 . . 2 . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Fac Was Fac Damage Taken 8336 | . . 786 286 472 . 42 1578 1473 . 1993 . 1706 Core 1836 | . . 157 55 84 . . 236 448 . 681 . 175 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 66 | 100 100 . 47 84 . . . . 2 . . . Volleys Fired 231 | . . 31 18 33 . 24 66 34 . 9 . 16 Largest 4 | . . 2 1 2 . 2 2 2 . 2 . 4 Hottest 234 | . . 85 50 79 . 73 137 97 . 103 . 234 Shots Fired 338 | . . 52 18 39 . 41 77 44 . 14 . 53 Gun 254 | . . 52 . 38 . 41 40 44 . . . 39 Cannon 60 | . . . . . . . 37 . . 9 . 14 Launcher 24 | . . . 18 1 . . . . . 5 . . Special . | . . . . . . . . . . . . . Kinetic 170 | . . 20 . 27 . 17 47 29 . 5 . 25 Thermal 69 | . . 16 . 6 . . 7 8 . 4 . 28 Explosive 5 | . . . . . . . . . . 5 . . Electromagnetic 94 | . . 16 18 6 . 24 23 7 . . . . Robot Hit Streak 35 | . . 19 29 30 . 35 24 19 . 15 . 16 Robot Miss Streak 4 | . . 1 . 1 . 1 4 3 . 2 . 2 Penetration Max 1 | . . . . . . 1 1 . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 304 | . . 46 18 34 . 36 74 36 . 24 . 36 Core Hits 211 | . . 23 16 18 . 15 30 49 . 40 . 20 Critical Hits 29 | . . . . 1 . 1 24 . . . . 3 Critical Kills 14 | . . . . . . 1 11 . . . . 2 Critical Parts Destroyed 14 | . . . . 1 . . 12 . . . . 1 Melee Attacks 22 | . . . . 2 . . 6 4 . 10 . . Impact 22 | . . . . 2 . . 6 4 . 10 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . 1 . . 1 3 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8744 | . . 730 751 605 . 948 1918 1193 . 1782 . 817 Guns 3469 | . . 568 . 441 . 522 546 793 . . . 599 Cannons 1223 | . . . . . . . 758 . . 262 . 203 Explosions 2886 | . . 155 750 23 . 426 331 . . 1201 . . Melee 1108 | . . . . 141 . . 279 387 . 301 . . Ramming 58 | . . 7 1 . . . 4 13 . 18 . 15 Kinetic 2877 | . . 197 . 316 . 441 961 591 . 139 . 232 Thermal 2372 | . . 372 26 70 . 426 488 111 . 309 . 570 Explosive 1015 | . . . . . . . . . . 1015 . . Electromagnetic 1314 | . . 154 724 78 . 81 186 91 . . . . Impact 1108 | . . . . 141 . . 279 387 . 301 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . 3 . . . 6 6 6 . . . Average Corruption 4 | . . . 2 . . . 1 6 6 . . . Corruption Purged . | . . . . . . . . . . . . . Effects 62 | . . . 4 . . . 5 52 1 . . . Message Errors 17 | . . . 1 . . . 1 15 . . . . Matter Fused 17 | . . . 1 . . . 3 13 . . . . Heat Flow Errors 7 | . . . . . . . . 6 1 . . . Energy Discharges 9 | . . . 1 . . . 1 7 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . 1 . . . . 3 . . . . Misfires 2 | . . . . . . . . 2 . . . . Targeting Errors 5 | . . . . . . . . 5 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 647 | . . . 33 . . 34 176 228 . 176 . . Projectiles 2 | . . . . . . . . . . 2 . . Explosions 246 | . . . 33 . . 34 52 . . 127 . . Melee 399 | . . . . . . . 124 228 . 47 . . Knockbacks 16 | . . . . . . . 8 1 . 4 . 3 Impact 7 | . . . . . . . 4 1 . 2 . . Kinetic 9 | . . . . . . . 4 . . 2 . 3 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 153 | . . 20 65 . . 42 . 5 . 19 . 2 Shots 11 | . . 1 8 . . 1 . . . 1 . . Rammed 20 | . 1 7 . . . . 1 3 . 4 . 4 Targets Rammed 25 | . 2 7 1 . . . 1 6 . 4 . 4 Kicked 3 | . . . . . . . . 3 . . . . Crushed 2 | . 1 . 1 . . . . . . . . . Highest Temperature 760 | . . 168 102 114 . 389 499 310 98 82 332 760 Average Temperature 177 | . . 51 38 37 . 189 178 139 64 21 230 228 Received Heat Transfer 3270 | . . 396 138 324 . . 759 432 . 687 . 534 Effects 101 | . . . . . . 11 19 1 . . 13 57 Shutdowns 42 | . . . . . . 8 10 1 . . 3 20 Energy Bleed 13 | . . . . . . . 1 . . . 4 8 Interference 22 | . . . . . . 2 4 . . . 4 12 Matter Decay 5 | . . . . . . . 1 . . . . 4 Short Circuit 9 | . . . . . . 1 2 . . . 1 5 Damage (minor) 6 | . . . . . . . 1 . . . 1 4 Damage (major) 3 | . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . 1 . . . . . Combat Hostiles 2 | . . . 1 . . . 1 . . . . . Parts Fried 6 | . . . 1 . . . 4 . . 1 . . Impact Corruptions 22 | . . . . . . . 5 14 . 3 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . Heat Transferred 3424 | . . 705 100 148 . 400 700 222 . 248 . 901 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . 2 1 . . 1 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Fac Was Fac Peak Influence 444 | . 5 150 306 182 60 14 257 . . 291 13 444 Average Influence 57 | . . 67 142 88 60 11 75 . . 45 2 131 Maximum Alert Level 2 | . . . 1 . . . 1 . . 1 . 2 Low Security (%) 93 | . . . . . . . . . . . . . Level 1 6 | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . . 1 2 . . . 7 . . 1 . 7 Investigation 5 | . . . 1 . . . 3 . . . . 1 Extermination 4 | . . . . . . . 3 . . . . 1 Reinforcement 5 | . . 1 . . . . 1 . . 1 . 2 Assault . | . . . . . . . . . . . . . Garrison 4 | . . . 1 . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Fac Was Fac Distress Signals 9 | . . 2 1 2 . . 1 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 140 | . 1 15 13 13 . 2 32 12 . 19 2 31 Peak Tracking Total 6 | . 1 5 6 6 . 1 4 5 . 6 1 4 Tactical Retreats 10 | . . . . 2 . . 2 2 . 3 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Fac Was Fac Traps Triggered 12 | . . 2 1 . 1 . 4 . . 3 . 1 Indirectly 1 | . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Fac Was Fac Machines Disabled 33 | . . . 1 . . . 7 . . 11 . 14 Max in Single Turn 10 | . . . 1 . . . 2 . . 10 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Fac Was Fac Machines Accessed 11 | . . 1 4 . . . 3 . . . . 3 Terminals 6 | . . . 3 . . . 1 . . . . 2 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 3 | . . 1 1 . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 23 | . . 2 9 . . . 7 . . . . 5 Successful 17 | . . . 6 . . . 6 . . . . 5 Failed 6 | . . 2 3 . . . 1 . . . . . Catastrophic 1 | . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 15 | . . . 8 . . . 3 . . . . 4 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 6 | . . 2 1 . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Terminal Hacks 12 | . . . 5 . . . 3 . . . . 4 Record 5 | . . . 1 . . . 3 . . . . 1 Part Schematic 3 | . . . 2 . . . . . . . . 1 Open Door 2 | . . . 2 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . 1 . . . 2 . . . . . Scan Component 3 | . . . 1 . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Unlock Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . . 1 1 . . . 2 . . . . 1 Full Trace Events 4 | . . . 1 . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Fac Was Fac Total Allies 40 | . . . . . . 20 . . . . 20 . Largest Group 20 | . . . . . . 20 15 . . . 20 18 Highest-Rated Group 764 | . . . . . . 502 362 . . . 764 693 Highest-Rated Ally 50 | . . . . . . 35 35 . . . 50 50 Total Orders . | . . . . . . . . . . . . . Ally Attacks 314 | . . . . . . 48 124 . . . 32 110 Total Damage 9812 | . . . . . . 917 3163 . . . 1355 4377 Kills 68 | . . . . . . 3 29 . . . 5 31 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . . . Drone Launches 2 | . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Fac Was Fac Turns Passed 11573 | 141 180 695 437 344 49 668 2300 1874 25 676 2682 1502 Spaces Moved 5634 | 85 108 362 244 157 28 373 1234 1335 50 514 348 796 Core 654 | 6 . . . . . . 7 131 50 158 286 16 Treads 3388 | 79 108 362 244 157 28 373 1227 188 . . . 622 Legs 1286 | . . . . . . . . 1016 . 258 12 . Wheels 306 | . . . . . . . . . . 98 50 158 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 50 50 50 100 120 Average Speed 190 | 152 160 160 160 162 160 160 169 131 50 114 764 178 Slowest Speed 1200 | 160 160 160 180 180 160 160 550 600 50 250 1150 1200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 17 33 41 12 2 95 25 91 9 16 96 25 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 99 | . . 5 5 . . 5 12 . . 71 . 1 Melee . | . . . . . . . . . . . . . Projectile 6 | . . . . . . . 5 . . . . 1 AOE 93 | . . 5 5 . . 5 7 . . 71 . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Low Low Fac Was Fac Total 6154 | 97 115 425 273 204 32 405 1353 1408 49 569 380 844 Wait . | . . . . . . . . . . . . . Move 5624 | 84 107 361 243 156 28 372 1233 1334 49 514 347 796 Hop . | . . . . . . . . . . . . . Pick Up 104 | 7 3 13 4 5 . 5 18 9 . 14 16 10 Fast Attach . | . . . . . . . . . . . . . Attach 94 | 6 1 8 3 7 1 1 19 11 . 14 13 10 Detach 16 | . . . 3 . . . 2 4 . 2 2 3 Swap 10 | . . 2 . . 3 . 2 3 . . . . Drop 28 | . 2 3 1 1 . 3 6 3 . 2 2 5 Fire 231 | . . 31 18 33 . 24 66 34 . 9 . 16 Melee 22 | . . . . 2 . . 6 4 . 10 . . Ram 5 | . . . . . . . . . . 4 . 1 Kick 6 | . . . . . . . . 6 . . . . Crush 14 | . 2 7 1 . . . 1 . . . . 3 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low / Gar) History --------- Turn | Location | Event 35 | -11/Scrapyard | Identified exit to Materials 35 | -11/Scrapyard | Discovered exit to Materials (range 15) 142 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Evolved 1 slot: Power x1 240 | -10/Materials | Identified exit to Materials 240 | -10/Materials | Discovered exit to Materials (range 12) 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Utility x2 329 | -9/Materials | Build established: Mutant 351 | -9/Materials | Identified exit to Mines 351 | -9/Materials | Discovered exit to Mines (range 16) 894 | -9/Materials | Identified exit to Storage 894 | -9/Materials | Discovered exit to Storage (range 15) 1017 | -9/Materials | Entered Storage 1313 | -9/Storage | Core integrity fell below 50% 1336 | -9/Storage | Garrison activated, responded to threat 1439 | -9/Storage | Identified exit to Materials 1439 | -9/Storage | Discovered exit to Materials (range 7) 1454 | -9/Storage | Entered Materials 1454 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1650 | -8/Materials | Lost 3 parts (1p2w) 1766 | -8/Materials | Identified exit to Factory 1766 | -8/Materials | Discovered exit to Factory (range 16) 1798 | -8/Materials | Entered Factory 1798 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1847 | -7/Factory | Sucked down chute 1847 | -7/Factory | Entered Waste 1848 | -7/Waste | Joined by Warlord forces that had cleared the area 2080 | -7/Waste | A Compactor rumbled back to life 2080 | -7/Waste | Allies destroyed C-40 Crusher 2113 | -7/Waste | Build established: Scavenger-Mutant 2340 | -7/Waste | A Compactor rumbled back to life 2340 | -7/Waste | Spotted C-40 Crusher 2342 | -7/Waste | Allies destroyed C-40 Crusher 2440 | -7/Waste | A Compactor rumbled back to life 2443 | -7/Waste | Spotted C-40 Crusher 2445 | -7/Waste | Allies destroyed C-40 Crusher 2488 | -7/Waste | Identified exit to Factory 2488 | -7/Waste | Discovered exit to Factory (range 11) 2515 | -7/Waste | Entered Factory 2515 | -7/Factory | Accompanied by 15 allies 4185 | -7/Factory | Build established: Generator-Mutant 4500 | -7/Factory | Lost 3 parts (1p2w) 4699 | -7/Factory | Build established: Mutant 4802 | -7/Factory | Identified exit to Lower Caves 4802 | -7/Factory | Discovered exit to Lower Caves (range 5) 4815 | -7/Factory | Entered Lower Caves 4861 | -7/Lower Caves | Learned 8 Factory zone layouts 5261 | -7/Lower Caves | Lost 3 parts (1n2w) 5570 | -7/Lower Caves | Encountered a Warlord checkpoint 5583 | -7/Lower Caves | Build established: Scavenger-Mutant 5603 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5668 | -7/Lower Caves | Lost 4 parts (3p1w) 5739 | -7/Lower Caves | Core integrity fell below 50% 5777 | -7/Lower Caves | Learned location of Zion (-6) 6616 | -7/Lower Caves | Spotted B-75 Beast 6631 | -7/Lower Caves | Core integrity fell below 20% 6661 | -7/Lower Caves | Lost 4 parts (2n2u) 6683 | -7/Lower Caves | Identified exit to Lower Caves 6683 | -7/Lower Caves | Discovered exit to Lower Caves (range 12) 6689 | -7/Lower Caves | Entered another Lower Caves area 6706 | -7/Lower Caves | Identified exit to Factory 6706 | -7/Lower Caves | Discovered exit to Factory (range 15) 6714 | -7/Lower Caves | Entered Factory 6714 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6715 | -6/Factory | Identified exit to Factory 6751 | -6/Factory | Build established: Mutant 6961 | -6/Factory | Found Prototype Launcher 6962 | -6/Factory | Identified Scatter Rocket Array 7246 | -6/Factory | Lost 9 parts (3p1n2u3w) 7252 | -6/Factory | Core integrity fell below 50% 7379 | -6/Factory | Core integrity fell below 20% 7390 | -6/Factory | Sucked down chute 7390 | -6/Factory | Entered Waste 7391 | -6/Waste | Joined by Warlord forces that had cleared the area 7670 | -6/Waste | A Compactor rumbled back to life 7671 | -6/Waste | Spotted C-40 Crusher 7672 | -6/Waste | Allies destroyed C-40 Crusher 7726 | -6/Waste | Build established: Generator-Mutant 8173 | -6/Waste | Build established: Generator-Tank 8880 | -6/Waste | A Compactor rumbled back to life 8880 | -6/Waste | Spotted C-40 Crusher 8884 | -6/Waste | Allies destroyed C-40 Crusher 9790 | -6/Waste | A Compactor rumbled back to life 9790 | -6/Waste | Allies destroyed C-40 Crusher 9934 | -6/Waste | Identified exit to Factory 9934 | -6/Waste | Discovered exit to Factory (range 12) 10072 | -6/Waste | Entered Factory 10072 | -6/Factory | Accompanied by 18 allies 10417 | -6/Factory | Build established: Tank 10789 | -6/Factory | Identified exit to Garrison 11039 | -6/Factory | Identified exit to Lower Caves 11039 | -6/Factory | Discovered exit to Lower Caves (range 4) 11574 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Hvy. Beamcaster destroyed. Slug penetrates Wall. K-01 Serf collects debris. Lgt. Treads destroyed. Slug penetrates Wall. Lgt. Angular Momentum Engine destroyed. Penetrated by Slug. Slug penetrates Wall. Battle Cannon destroyed. Penetrated by Slug. Fission Core destroyed. Slug penetrates Subcomponent Replicator. Subcomponent Replicator disabled. Slug penetrates U-05 Engineer. U-05 Engineer destroyed. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Lgt. Treads destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | # =## # +????????" "" ## # """" | | ### #### # #???????????? / # """" | | ??# #???? # #??????????? ### ######## | | ??# #######+##### ################# # | | ??# # # + | | ??# ### # | | ??# %% # | | ??# #### ## | | ??# # # ## | | ??# ###+####### ## | | ??# # ## ## | | ??# [ # ## ######### | | ??# !%! # ## #???????? | | ??# # ## #???????? | | ? + # [ ## #???????? | | " # # ## ????????? | | # ################ ########### #???????? | | "?# #?# # #????? #???????? | | ??# #?# """ """ # ##### #???????? | | ??# #?# """ """ / A #???????? | | ??# #?# ?"" """ # #???????? | | ??# #?# ?? # kk #???????? | | ??# #?????########?# ##### #???????? | | ??# #???????????######g#######? #???????? | | ### #???????????# g|h #?? ###???????? | | #???????????# @%! #???? #?????????? | | #???????????# =%!"""" #????? ????????? | | #???????????# """"" #???????????????? | | % #???????????# """ #???????????????? | | #???????????# #???????????????? | | ####+####???????????#"" """"" #???????????????? | | ????????????????????#"" """"" #???????????????? | | ????????????????????#"T """ #???????????????? | | ????????????????????#"" #???????????????? | | ????????????????????#"" #???????????????? | | """ """ #????????# #???????????????? | | """ """ #???##################????????????????? | | #???# ?????????????????????????????? | | """ """ #???# ?????????????????????????????? | | """ """ #???# ?????????????????????????????? | | """ """ ##### ?????????????????????????????? | | ? ? ?????????????????????????????? | | ##### ?????????????????????????????? | | ############???# ?????????????????????????????? | | ???????#############?????????????????????????????? | | #??????# ?????????????????????????????? | | #??????# ?????????????????????????????? | | ######## """ ""?????????????????????????????? | | ## # """ ""?????????????????????????????? | | ##[ "" # """ ""?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 50 Energy Capacity 1080 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 60 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 90 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Particle Charging 25 Item Schematics ----------------- Lgt. Deuterium Engine | -9/Storage | Hacked Particle Cannon | -9/Storage | Hacked KE Penetrator | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Close Call Collateral Damage It Was An Accident, I Swear More Dakka Please Novice Programmer Party Time Power Corrupts The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed HeavyFissionInjector Manual? 0 Play Time 00:55:32 Cumulative 8.5 hours Start 2019.10.30 @ 18:35:36 End 2019.10.30 @ 19:31:57 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 18 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d78d56af-72cf-4e92-8966-ec72bb2248c3