Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.15 @ 15:25:14 Player: Exp. Geonium Core Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (3238) 3238 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (753) 753 TOTAL SCORE: 9501 Bonus ------- High Alert Combat Kills 753 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 13/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Combat Antigrav System Combat Antigrav System > --- UTILITY (12) ----- Advanced Signal Interpreter Improved Target Analyzer Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Actuator Array Heavy Armor Plating Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Antigrav System Improved Antigrav System Combat Antigrav System > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Actuator Array Propulsion Shielding EM Dispersion Field Advanced System Shield Advanced System Shield Advanced System Shield Advanced Trap Extractor > --- WEAPON ----------- Katana Scythe Power Sword Lance > --- INVENTORY -------- Micro Fission Core Advanced Force Field Improved Component Analysis Suite Scythe [Rating: 120] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Actuator Array Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Katana Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 10 | . . . 2 2 2 2 . 2 Weapon 2 | . . . . . . . 2 . Parts Attached 108 | 2 . 2 3 20 5 11 12 53 Power 9 | . . . . 1 . 1 . 7 Engine 1 | . . . . 1 . . . . Core 2 | . . . . . . 1 . 1 Reactor 6 | . . . . . . . . 6 Propulsion 37 | 2 . . 1 9 2 2 1 20 Treads 7 | 2 . . 1 4 . . . . Leg 1 | . . . . 1 . . . . Wheel . | . . . . . . . . . Hover 28 | . . . . 4 2 2 1 19 Flight 1 | . . . . . . . . 1 Utility 47 | . . 2 2 8 3 6 10 16 Device 11 | . . . . . . 3 3 5 Storage 3 | . . . . 2 . . . 1 Processor 10 | . . . . 4 1 1 1 3 Hackware 10 | . . 2 2 1 1 1 2 1 Protection 13 | . . . . 1 1 1 4 6 Artifact . | . . . . . . . . . Weapon 15 | . . . . 2 . 2 1 10 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 13 | . . . . 2 . 1 1 9 Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . 3 Parts Lost 53 | . . 2 1 1 4 3 1 41 Power 5 | . . . . . . . . 5 Propulsion 20 | . . 2 . . 2 1 . 15 Utility 21 | . . . 1 1 1 2 1 15 Weapon 7 | . . . . . 1 . . 6 Highest Loss Streak 10 | . . 2 1 1 4 1 1 10 Average Slot Usage (%) 78 | . 28 39 38 79 97 89 83 82 Core 1 | . . . . . . 2 5 . Treads 7 | . 28 20 4 19 . . . . Hover 10 | . . . . 2 26 16 10 14 Device 3 | . . . . . . 5 6 5 Storage 3 | . . . . 3 6 5 5 3 Processor 14 | . . . . 17 18 15 16 15 Hackware 18 | . . 19 33 22 23 20 16 15 Protection 3 | . . . . . 3 5 6 5 Slashing Weapon 9 | . . . . 9 11 7 10 12 Piercing Weapon 2 | . . . . . . 2 5 3 Naked Turns . | . . . . . . . . . Heaviest Build 70 | . . . . 45 24 36 49 70 Greatest Support 90 | 40 40 3 22 90 44 56 56 81 Greatest Overweight (x) 2 | . . . . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 16 | 4 4 4 4 16 8 8 8 8 Average Capacity 7 | 4 4 4 4 7 8 8 8 7 Most Carried 10 | . . 2 2 10 8 7 8 8 Average Carried 5 | . . 1 1 5 7 4 7 5 Final Capacity 8 | 4 4 4 4 8 8 8 8 4 Final Carried 8 | . . 2 2 7 8 5 8 4 Class Distribution -------------------- 93% | Hacker-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 1152 | 220 . . . 209 33 105 120 465 Remotely . | . . . . . . . . . Salvage Created 3674 | . 83 . . 436 53 411 565 2126 Parts 175 | . 4 . . 21 7 17 34 92 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 4 | . . . . 3 . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 52 | . 2 . . 8 1 5 8 28 Melee 52 | . 2 . . 8 1 5 8 28 Classes Destroyed 11 | . 1 . . 1 2 1 2 4 Worker 5 | . . . . . 1 1 . 3 Builder 2 | . . . . . . . 1 1 Tunneler 1 | . . . . . . . . 1 Hauler 1 | . . . . . . . . 1 Watcher 1 | . . . . . . 1 . . Swarmer 7 | . . . . . . . 2 5 Grunt 14 | . 2 . . 5 . 3 . 4 Duelist 2 | . . . . . . . . 2 Sentry 18 | . . . . 3 . 2 6 7 Hunter 4 | . . . . . . . . 4 Programmer 7 | . . . . . 1 . . 6 Best Kill Streak 9 | . 1 . . 2 2 2 2 9 Combat Bots Only 4 | . 1 . . 2 1 2 2 4 Max Kills in Single Turn 1 | . 1 . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . 1 . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 7400 | . 289 140 55 777 358 527 363 4891 Core 1830 | . 74 70 23 230 15 61 54 1303 Absorbed by Shields 152 | . . . . . . 20 83 49 Core Remaining (%) 87 | 100 70 82 95 67 98 93 95 . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 212 | . . . . 24 4 29 21 134 Core Hits 109 | . 8 . . 15 2 12 14 58 Critical Hits 25 | . . . . 3 . 5 . 17 Critical Kills 12 | . . . . 1 . 2 . 9 Critical Parts Destroyed 9 | . . . . 1 . 2 . 6 Melee Attacks 317 | . . . . 34 11 37 52 183 Impact 2 | . . . . . . . . 2 Slashing 183 | . . . . 34 11 19 14 105 Piercing 132 | . . . . . . 18 38 76 Sneak Attacks 20 | . . . . 2 1 4 2 11 Combat Hostiles 5 | . . . . . . 1 1 3 Follow-up Attacks 79 | . . . . 6 . 7 4 62 Damage Inflicted 9530 | . 10 . . 935 206 1388 985 6006 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 9492 | . . . . 907 206 1388 985 6006 Ramming 38 | . 10 . . 28 . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 56 | . . . . . . . . 56 Slashing 5254 | . . . . 907 206 598 136 3407 Piercing 4182 | . . . . . . 790 849 2543 Highest Corruption 15 | . . . . . 15 . . 6 Average Corruption 4 | . . . . . 14 . . 3 Corruption Purged . | . . . . . . . . . Effects 21 | . . . . . 3 . . 18 Message Errors 5 | . . . . . 1 . . 4 Matter Fused 7 | . . . . . . . . 7 Heat Flow Errors 2 | . . . . . 1 . . 1 Energy Discharges 4 | . . . . . . . . 4 Data Loss (minor) 1 | . . . . . . . . 1 Targeting Errors 2 | . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 669 | . . . . 129 . 142 12 386 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 669 | . . . . 129 . 142 12 386 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 9 | . . . . 9 . . . . Shots . | . . . . . . . . . Rammed 25 | . 14 . . 11 . . . . Targets Rammed 28 | . 15 . . 13 . . . . Kicked . | . . . . . . . . . Crushed 3 | . 1 . . 2 . . . . Highest Temperature 198 | . . . . . 161 2 . 198 Average Temperature 86 | . . . . . 81 2 . 105 Received Heat Transfer 999 | . 162 72 . 297 . 190 73 205 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . 3 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 800 | . 102 139 88 338 108 739 800 788 Initial 361 | . . 42 50 35 93 52 361 336 Average 367 | . 36 87 67 195 90 334 615 616 Maximum Alert Level 3 | . . . . 1 . 3 3 3 Low Security (%) 41 | 100 100 100 100 64 100 51 . . Level 1 12 | . . . . 35 . . 5 8 Level 2 33 | . . . . . . 41 64 68 Level 3 11 | . . . . . . 7 29 23 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 3 3 1 3 . 3 2 3 Investigation 6 | . 1 . 1 1 . 2 1 . Extermination 2 | . . . . . . . 1 1 Reinforcement 7 | . 2 3 . 2 . . . . Assault 3 | . . . . . . 1 . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 7 | . 3 . . 1 . . . 3 Communications Jammed 1 | . . . . . . 1 . . Distress Signals . | . . . . . . . . . Times Spotted 118 | . 15 12 1 22 1 11 9 47 Peak Tracking Total 9 | . 7 7 1 6 1 4 4 9 Tactical Retreats 16 | . 1 1 . 3 . 4 1 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 6 | . 1 . . . . . 3 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 32 | . 1 1 2 10 2 5 7 4 Terminals 25 | . 1 1 2 7 2 3 6 3 Fabricators 5 | . . . . 2 . 2 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . Total Hacks 114 | . 1 1 9 23 5 18 42 15 Successful 51 | . 1 1 4 15 1 7 18 4 Failed 63 | . . . 5 8 4 11 24 11 Catastrophic 18 | . . . . . 1 5 7 5 Database Lockouts . | . . . . . . . . . Manual 81 | . 1 1 9 15 5 10 30 10 Terminals 90 | . 1 1 9 16 5 13 33 12 Fabricators 20 | . . . . 6 . 5 9 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 23 | . 1 1 4 7 1 3 5 1 Part Schematic 10 | . 1 . 3 3 . 2 1 . Robot Analysis 1 | . . . . . . 1 . . Level Access Points 4 | . . 1 1 1 . . 1 . Branch Access Points 3 | . . . . 1 . . 1 1 Machine Index 1 | . . . . 1 . . . . Terminal Index 2 | . . . . . 1 . 1 . Fabricator Index 2 | . . . . 1 . . 1 . Fabricator Hacks 11 | . . . . 4 . 3 4 . Load Schematic 5 | . . . . 2 . 1 2 . Build 6 | . . . . 2 . 2 2 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 14 | . . . . 3 . 1 9 1 Terminals 12 | . . . . 2 . 1 8 1 Track 3 | . . . . . . . 3 . Botnet 6 | . . . . 2 . . 3 1 Operators 3 | . . . . . . 1 2 . Fabricators 2 | . . . . 1 . . 1 . Prioritize 2 | . . . . 1 . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . . . 2 9 2 4 7 3 Full Trace Events 4 | . . . 1 1 . 2 . . Feedback Events 1 | . . . . . . 1 . . Hackware Fried 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . 1 . 3 3 . 2 1 1 Parts Built 8 | . . . . 4 . 1 3 . Matter 840 | . . . . 292 . 146 402 . Time 245 | . . . . 109 . 36 100 . Total Part Build Rating 30 | . . . . 12 . 3 15 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 3141 | 39 178 79 75 843 203 385 479 860 Spaces Moved 3407 | 45 139 131 135 843 340 440 556 778 Core 972 | 33 107 131 133 551 . . . 17 Treads 235 | 12 32 . 2 189 . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 2145 | . . . . 103 340 440 556 706 Flight 55 | . . . . . . . . 55 Fastest Speed 40 | 50 50 50 50 48 48 48 51 40 Average Speed 58 | 79 75 50 51 77 48 49 54 49 Slowest Speed 177 | 160 160 50 145 177 56 52 56 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 18 | 3 43 22 18 25 9 12 17 20 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 42 | . . . . 5 5 5 18 9 Terrain Destroyed 42 | . . . . 5 5 5 18 9 Melee 42 | . . . . 5 5 5 18 9 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 4169 | 46 202 142 140 980 365 560 670 1064 Wait 322 | . 49 8 . 55 . 73 45 92 Move 3399 | 44 138 130 134 842 339 439 555 778 Hop . | . . . . . . . . . Pick Up 53 | . . 2 3 14 7 4 9 14 Fast Attach 57 | 2 . 2 . 10 1 3 8 31 Attach 43 | . . . 3 7 4 6 3 20 Detach 6 | . . . . . . . 1 5 Swap 8 | . . . . 3 . 2 1 2 Drop 44 | . . . . 10 4 4 10 16 Fire . | . . . . . . . . . Melee 209 | . . . . 26 10 29 38 106 Ram 4 | . . . . 4 . . . . Kick . | . . . . . . . . . Crush 24 | . 15 . . 9 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory -5/Factory -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / Ext x2 / Arm) -3/Research (discovered 3 exits: [*Res] / Qua x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 9) 218 | -10/Materials | Entered another Materials area 218 | -9/Materials | Evolved 2 slots: Propulsion x2 274 | -9/Materials | Identified exit to Materials 297 | -9/Materials | Entered another Materials area 297 | -8/Materials | Evolved 2 slots: Utility x2 359 | -8/Materials | Identified exit to Factory 372 | -8/Materials | Entered Factory 372 | -7/Factory | Evolved 2 slots: Utility x2 450 | -7/Factory | Discovered new exit (range 9) 518 | -7/Factory | Build established: Hacker-Mutant 629 | -7/Factory | Discovered new exit (range 18) 681 | -7/Factory | Fabricated Katana (x2) 721 | -7/Factory | Fabricated Katana (x2) 848 | -7/Factory | Identified exit to Factory 1142 | -7/Factory | Identified exit to Lower Caves 1215 | -7/Factory | Entered another Factory area 1215 | -6/Factory | Evolved 2 slots: Utility x2 1342 | -6/Factory | Discovered new exit (range 6) 1344 | -6/Factory | Identified exit to Factory 1376 | -6/Factory | Crushed by falling debris 1376 | -6/Factory | System corruption reached 10% 1407 | -6/Factory | Lost 4 parts (2n1u1w) 1418 | -6/Factory | Entered another Factory area 1418 | -5/Factory | Evolved 2 slots: Utility x2 1463 | -5/Factory | Hacking Suite fried by hacking feedback 1506 | -5/Factory | Fabricated System Shield (x1) 1616 | -5/Factory | Local fabrication network quarantined 1718 | -5/Factory | First assault squad dispatched 1775 | -5/Factory | Discovered new exit (range 13) 1781 | -5/Factory | Identified exit to Factory 1803 | -5/Factory | Entered another Factory area 1803 | -4/Factory | Evolved 2 slots: Weapon x2 1963 | -4/Factory | Discovered new exit (range 15) 1971 | -4/Factory | Identified exit to Upper Caves 2030 | -4/Factory | Identified exit to Extension 2030 | -4/Factory | Identified exit to Armory 2030 | -4/Factory | Identified exit to Research 2178 | -4/Factory | Fabricated Adv. Actuator Array (x1) 2206 | -4/Factory | Fabricated Powered Armor (x2) 2282 | -4/Factory | Entered Research 2282 | -3/Research | Evolved 2 slots: Utility x2 2561 | -3/Research | First assault squad dispatched 2584 | -3/Research | Lost 4 parts (1p2n1u) 2587 | -3/Research | Spotted B-90 Cyclops 2746 | -3/Research | Lost 10 parts (1p4n3u2w) 2754 | -3/Research | Found Prototype Device 2754 | -3/Research | Identified EM Dispersion Field 2943 | -3/Research | Identified exit to Quarantine 2974 | -3/Research | Discovered new exit (range 7) 2987 | -3/Research | Lost 4 parts (1p2n1u) 3072 | -3/Research | Lost 9 parts (1p3n3u2w) 3107 | -3/Research | Core integrity fell below 50% 3126 | -3/Research | Core integrity fell below 20% 3142 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03116_ R-10 Processor inserts Scythe into recycling unit. 03118_ Adv. System Shield destroyed. 03119_ R-10 Processor inserts Adv. Trap Extractor into recycling unit. 03122_ R-10 Processor inserts Quantum Rifle into recycling unit. 03122_ Cmb. Antigrav System destroyed. 03124_ Dropped Med. Storage Unit. 03125_ Dropped Adv. Force Field. 03125_ R-10 Processor inserts Particle Reactor into recycling unit. 03126_ Acquired Hvy. Armor Plating. 03128_ R-10 Processor inserts Sml. Matter Pod into recycling unit. 03131_ System corrupted: Matter fused (-5). 03131_ R-10 Processor inserts Wheel into recycling unit. 03132_ Imp. Melee Analysis Suite destroyed. 03133_ Destroyed Lgt. Antimatter Reactor. 03134_ Power Sword destroyed. 03135_ Acquired Cmb. Antigrav System. 03135_ R-10 Processor collects Med. Storage Unit. 03138_ R-10 Processor collects Xenon Bombardment Thruster. 03138_ Acquired Cmb. Antigrav System. 03141_ Adv. Target Analyzer destroyed. Map ----- +----------------------------------------------------+ | ???????? #????????????????????????????????????? | | ???????+ ##???????????????????????????????????? | | ???????# ????????????????????????????????????? | | ???????# #????????????????????????????????????? | | #??????# #????????????????????????????????????? | | #??????# #????????????????????????????????????? | | ######?# #????????????????????????????????????? | | # ### #????????????????????????????????????? | | +% #????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | | # ] #????????????????????????????????????? | | # !== #????????????????????????????????????? | | # ! !== #????????????????????????????????????? | | # != #######+###########??????????????????? | | # #! #??????????????????? | | # # #??????????????????? | | # ##+##### # #??????????????????? | | #######" # !## # #?????#????????????? | | # # ## ##+####### #????????????? | | [ # # + "" ????????????? | | / ! !# # ## T ??????????? | | ! # #]] !##+####+###### ##???????????? | | #####+## #]] # #???????#????????????? | | ??????? #] # #????????????????????? | | ?????? ####### s @s #????????????????????? | | ?????? #?????#""" #????????????????????? | | ????? #?????#"Y #????????????????????? | | ???? #?????#""" ] #????????????????????? | | ????? ??????# R! s #????????????????????? | | ???????? + % !! #????????????????????? | | ## ??#############%####????????????????????? | | #????????????????###???????????????????????? | | #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ?????##??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 800 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 62 Melee Accuracy 12 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 42 Item Schematics ----------------- Mining Claw | -10/Materials | Hacked Arm. Treads | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Katana | -7/Factory | Hacked Microactuators | -7/Factory | Hacked Imp. Hover Unit | -7/Factory | Hacked Powered Armor | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Adv. Actuator Array | -4/Factory | Hacked Cmb. Airjet | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Katana | x2 | -7/Factory Katana | x2 | -7/Factory System Shield | x1 | -5/Factory Adv. Actuator Array | x1 | -4/Factory Powered Armor | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeGravityReconstructor Manual? 0 Play Time 01:15:16 Cumulative 122.2 hours Start 2021.06.15 @ 10:11:45 End 2021.06.15 @ 15:25:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 72 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90163b07-fc6b-41f5-beb5-97d2628bfbcf