Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 21:02:11 Player: kasaphescent Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (250) 1250 Value Destroyed (12620) 12620 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (8277) 8277 TOTAL SCORE: 29287 Bonus ------- Pacifist 200 Triggered High Security 500 High Alert Combat Kills 4577 Win 3000 Cogmind --------- Core Integrity 121/1600 Matter 37/300 Energy 57/100 System Corruption 41% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Linear Accelerator Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Experimental Energy Well Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Weapon Cycler Graphene Brace Experimental Focal Shield System Mapper > --- WEAPON ----------- Enhanced Nova Cannon Compact Mass Driver > --- INVENTORY -------- Quantum Reactor Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Matter Compressor High-powered Tractor Beam Enhanced Nova Cannon Hypervelocity Railgun Heavy Linear Accelerator Heavy Linear Accelerator Scatter Rocket Array Tactical Quantum Warhead [Rating: 201] Favorites ----------- Power Particle Reactor Engine Improved Deuterium Engine Power Core Improved Fusion Compressor Reactor Particle Reactor Propulsion Centrium Wheel Treads Biometal Heavy Treads Leg Aluminum Leg Wheel Centrium Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Hardened Heavy Armor Plating Weapon Advanced Assault Cannon Energy Gun Backup Laser III Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 8 | . . 2 . . . . . . 2 . 2 2 Utility 9 | . . . . 2 2 2 2 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 259 | 6 1 5 8 18 18 14 13 13 20 21 16 106 Power 27 | 1 . . . 1 1 . . 2 4 . 3 15 Engine 5 | 1 . . . 1 1 . . 2 . . . . Core 1 | . . . . . . . . . . . . 1 Reactor 21 | . . . . . . . . . 4 . 3 14 Propulsion 78 | 2 . 4 5 5 7 3 1 1 7 7 5 31 Treads 51 | . . 2 3 3 4 3 1 1 1 3 5 25 Leg 2 | 2 . . . . . . . . . . . . Wheel 25 | . . 2 2 2 3 . . . 6 4 . 6 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 109 | 1 1 1 1 9 6 11 8 8 6 10 6 41 Device 81 | . . . . 3 4 10 7 7 6 9 4 31 Storage 6 | 1 1 . . 1 . . . . . . 1 2 Processor 10 | . . 1 1 1 1 1 . . . 1 . 4 Hackware 1 | . . . . . . . . . . . 1 . Protection 11 | . . . . 4 1 . 1 1 . . . 4 Artifact . | . . . . . . . . . . . . . Weapon 45 | 2 . . 2 3 4 . 4 2 3 4 2 19 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 9 | . . . . . . . . . . . . 9 Ballistic Gun 10 | 2 . . 2 2 2 . . . 1 1 . . Ballistic Cannon 15 | . . . . . 2 . 2 1 2 2 1 5 Launcher 11 | . . . . 1 . . 2 1 . 1 1 5 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 2 1 . 1 . 1 2 2 2 Corrupted Parts 1 | . . . . . . . 1 . . . . . System Corruption 4 | . . . . . . . 4 . . . . . Parts Lost 78 | . . . . 4 1 . 1 3 7 4 1 57 Power 12 | . . . . . . . . 1 2 . . 9 Propulsion 25 | . . . . 2 . . . . 1 1 . 21 Utility 30 | . . . . 2 1 . 1 2 2 3 1 18 Weapon 11 | . . . . . . . . . 2 . . 9 Highest Loss Streak 28 | . . . . 2 1 . 1 1 2 1 1 28 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 97 100 93 89 92 86 82 87 89 87 83 Engine 3 | . 14 11 11 9 7 6 5 8 3 . . . Reactor 3 | . . . . . . . . . 5 9 8 7 Treads 13 | . . 22 22 18 15 13 9 9 9 9 15 16 Wheel 8 | . . 22 22 17 12 6 5 . 7 9 8 10 Device 20 | . . . . . 7 25 23 27 29 32 23 18 Storage 6 | . 14 11 11 9 7 6 5 5 4 4 4 6 Processor 14 | . . 8 11 12 15 19 17 15 14 14 13 12 Protection 2 | . . . . 9 6 . 5 4 1 . . 1 Ballistic Gun 3 | . 28 22 22 16 7 . . . . 3 . . Ballistic Cannon 6 | . . . . . 7 13 10 9 6 4 8 3 Naked Turns 1 | . . . . . . . . . . . . 1 Heaviest Build 126 | 12 27 27 31 59 81 75 90 101 126 126 101 125 Greatest Support 345 | 20 20 26 40 32 32 28 28 145 145 120 185 345 Greatest Overweight (x) 4 | 3 1 1 1 2 2 2 3 3 4 3 3 4 Average Overweight (x) 1 | . . 1 . 1 2 2 2 . 2 2 2 . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 15 15 19 20 20 20 20 20 20 20 19 Most Carried 20 | 6 8 12 15 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 7 8 14 19 19 19 19 19 19 19 19 17 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 7 10 15 20 18 20 19 19 19 20 20 2 Class Distribution -------------------- 38% | Skirmisher 31% | Mutant 13% | Scavenger-Mutant 12% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Skirmisher | -3/Research Skirmisher | -3/Testing Hacker-Skirmisher | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Res Acc Matter Collected 9219 | 246 . 37 465 654 519 349 551 363 1398 1247 994 2396 Remotely 2764 | . . . . 244 . . 64 74 370 324 253 1435 Salvage Created 11938 | . . 37 718 943 406 330 407 288 1457 801 974 5577 Parts 459 | . . 3 37 48 16 15 20 9 42 23 45 201 Haulers Intercepted 7 | . . . 5 2 . . . . . . . . Recyclers Shooed 17 | . . . 1 1 . . . . 10 . . 5 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 215 | . . 1 11 16 11 6 15 8 12 19 11 105 Guns 35 | . . 1 11 16 4 . . . 1 2 . . Cannons 131 | . . . . . 7 3 11 7 11 17 8 67 AOE 43 | . . . . . . 3 4 1 . . 3 32 Classes Destroyed 18 | . . 1 5 2 2 3 . . . 1 . 4 Worker 14 | . . . 2 1 . . . . 2 . 4 5 Builder 9 | . . . . . . . . . . 1 4 4 Tunneler 1 | . . . . . . . . . . . . 1 Hauler 7 | . . . 5 2 . . . . . . . . Recycler 22 | . . . 1 2 1 1 1 1 7 1 4 3 Mechanic 3 | . . . . . . . . . . . . 3 Operator 2 | . . . . 1 . . . . . . 1 . Watcher 2 | . . . . . . 1 . . . . 1 . Swarmer 26 | . . . 3 . 3 . 9 . . . . 11 Saboteur 3 | . . . . . . . . . . . . 3 Grunt 85 | . . 1 2 9 4 4 1 1 4 14 3 42 Brawler 6 | . . . . . 1 . . . . . . 5 Duelist 5 | . . . . . 1 . . . . . . 4 Protector 1 | . . . . . . . . . . . . 1 Sentry 22 | . . . 6 5 2 . . 3 1 . 1 4 Hunter 20 | . . . . 2 . . 1 2 . . 3 12 Programmer 46 | . . . . . . 1 4 2 7 5 4 23 Heavy 1 | . . . . . . 1 . . . . . . Best Kill Streak 29 | . . 1 3 6 3 4 5 2 5 6 14 29 Combat Bots Only 22 | . . 1 3 6 3 4 5 2 4 5 5 22 Max Kills in Single Turn 10 | . . 1 2 2 1 3 3 1 1 2 10 6 Gunslinging 1 | . . . 1 1 . . . . . . . . Exploded 5 | . . . . . . 3 3 1 . . 3 5 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Res Acc Damage Taken 27816 | . . 34 371 778 914 255 873 1102 1548 2403 2399 17139 Core 2453 | . . . 70 122 108 43 55 74 165 126 211 1479 Absorbed by Shields 1466 | . . . . . . 30 . 172 531 733 . . Reduced by Siege Mode 2674 | . . . . . . . . 32 161 419 188 1874 Regen/Repaired (Parts) 1457 | . . . . 128 . . . 107 . . 1222 . Core Remaining (%) 81 | 100 100 . 82 77 84 94 94 93 . 77 85 7 Volleys Fired 710 | . . 5 34 55 36 23 39 35 87 85 42 269 Largest 2 | . . 2 2 2 2 2 2 2 2 2 2 2 Hottest 240 | . . 40 30 30 96 96 96 96 105 123 123 240 Shots Fired 1295 | . . 10 68 110 72 37 68 67 144 157 84 478 Gun 320 | . . 10 68 110 22 . . . 48 62 . . Cannon 958 | . . . . . 50 37 66 65 96 95 83 466 Launcher 17 | . . . . . . . 2 2 . . 1 12 Special . | . . . . . . . . . . . . . Kinetic 936 | . . 10 68 110 72 37 66 65 112 157 83 156 Thermal 342 | . . . . . . . . . 32 . . 310 Explosive 17 | . . . . . . . 2 2 . . 1 12 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 74 | . . 3 22 25 10 7 7 20 22 32 30 74 Robot Miss Streak 8 | . . 4 2 3 3 1 2 8 3 1 2 8 Penetration Max 1 | . . . . . . . . . . 1 1 1 Secondary Targets 6 | . . . 1 4 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . Shots Hit Robots 984 | . . 5 50 75 46 22 39 56 112 135 68 376 Core Hits 605 | . . 3 19 33 17 11 26 34 45 44 56 317 Critical Kills 7 | . . . . . . . . . . . . 7 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 53 | . . . . . 2 2 . 6 8 14 5 16 Meltdown 7 | . . . . . . . . . . . . 7 Blast 46 | . . . . . 2 2 . 6 8 14 5 9 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 45043 | . . 62 1244 1772 1273 1200 1415 2146 3541 5099 3428 23863 Guns 5818 | . . 62 1244 1772 341 . . . 727 1672 . . Cannons 28928 | . . . . . 932 714 1174 1704 2747 3427 2525 15705 Explosions 10188 | . . . . . . 486 240 442 . . 877 8143 Melee . | . . . . . . . . . . . . . Ramming 109 | . . . . . . . 1 . 67 . 26 15 Kinetic 23202 | . . 62 1244 1772 1273 714 1174 1704 3146 5099 2525 4489 Thermal 12030 | . . . . . . 486 . . 328 . . 11216 Explosive 9702 | . . . . . . . 240 442 . . 877 8143 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 41 | . . . . . . 1 6 1 12 20 8 41 Average Corruption 8 | . . . . . . 1 1 1 6 14 4 10 Corruption Purged 1 | . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 181 | . . . . . . . 8 4 26 50 13 80 Message Errors 38 | . . . . . . . . . 3 15 3 17 Matter Fused 32 | . . . . . . . 1 . 6 8 3 14 Heat Flow Errors 24 | . . . . . . . 3 2 3 3 3 10 Energy Discharges 26 | . . . . . . . 1 2 7 5 1 10 Parts Rejected 8 | . . . . . . . . . 1 3 . 4 Data Loss (minor) 15 | . . . . . . . 1 . 1 5 . 8 Data Loss (major) 5 | . . . . . . . 1 . . 2 1 1 Misfires 11 | . . . . . . . 1 . 3 1 1 5 Alerts 8 | . . . . . . . . . 1 3 1 3 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 13 | . . . . . . . . . 1 5 . 7 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1122 | . . . . . . 74 49 79 47 114 101 658 Projectiles 865 | . . . . . . 58 49 53 40 114 90 461 Explosions 250 | . . . . . . 16 . 26 . . 11 197 Melee 7 | . . . . . . . . . 7 . . . Knockbacks 182 | . . . . . 5 10 9 11 14 50 25 58 Impact 2 | . . . . . . . . . 1 . . 1 Kinetic 161 | . . . . . 5 10 9 11 13 41 20 52 Secondary 19 | . . . . . . . . . . 9 5 5 Self-Inflicted Damage 602 | . . . . . . 90 . 33 . . 13 466 Shots 15 | . . . . . . 2 . 1 . . . 12 Rammed 13 | . . . . . . . 1 . 8 . 2 2 Targets Rammed 13 | . . . . . . . 1 . 8 . 2 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 378 | . . . 19 10 328 25 225 202 251 243 209 378 Average Temperature 69 | . . . 4 4 116 2 42 28 62 93 62 77 Received Heat Transfer 3520 | . . 18 90 342 261 27 27 85 115 503 180 1872 Effects 4 | . . . . . . . . . . . . 4 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . 1 Siege Activations 39 | . . . . . . . 1 1 6 5 5 21 Total Turns 1218 | . . . . . . . 56 35 162 226 83 656 Longest Duration 128 | . . . . . . . 56 35 48 72 19 128 Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 1 . . 1 Robots Melted 9 | . . . . . . . . . . . . 9 Combat Hostiles 6 | . . . . . . . . . . . . 6 Parts Melted 27 | . . . . . . . . . 1 . . 26 Heat Transferred 10412 | . . . . . . 300 . . 925 . . 9187 Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Res Acc Peak Influence 2660 | . . 45 343 417 212 223 156 205 178 435 437 2660 Initial 187 | . . . 18 21 38 49 39 64 54 29 181 187 Average 266 | . . 39 119 151 90 75 59 71 67 154 158 866 Maximum Alert Level 5 | . . . 1 2 1 1 . 1 . 2 2 5 Low Security (%) 76 | 100 100 100 81 56 96 95 100 95 100 77 80 26 Level 1 9 | . . . 18 39 3 4 . 4 . 12 17 18 Level 2 3 | . . . . 4 . . . . . 10 1 9 Level 3 1 | . . . . . . . . . . . . 5 Level 4 4 | . . . . . . . . . . . . 19 Level 5 2 | . . . . . . . . . . . . 11 High Security 2 | . . . . . . . . . . . . 9 Max Security . | . . . . . . . . . . . . . Squads Dispatched 61 | . 1 1 . 3 6 4 4 5 4 5 3 25 Investigation 11 | . . . . 1 3 1 1 2 1 . 1 1 Extermination 19 | . . . . . 2 1 2 1 3 2 1 7 Reinforcement 14 | . 1 1 . 2 . 2 1 . . 3 1 3 Assault 14 | . . . . . . . . . . . . 14 Garrison 3 | . . . . . 1 . . 2 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Res Acc Distress Signals 17 | . . . 3 3 1 . 1 . 3 . 1 5 Communications Jammed 26 | . . . . . . . . . . . . 26 Distress Signals 26 | . . . . . . . . . . . . 26 Times Spotted 343 | . 1 3 14 24 13 13 20 11 19 33 23 169 Peak Tracking Total 25 | . . 1 3 6 3 4 5 3 5 7 8 25 Tactical Retreats 16 | . . . . . . . 2 . 2 4 . 8 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Res Acc Traps Triggered 17 | . . . 3 1 3 1 2 1 3 . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Res Acc Machines Disabled 26 | . . . . 3 2 4 . 2 . 8 . 7 Max in Single Turn 4 | . . . . 1 1 4 . 2 . 1 . 1 Garrison Access 4 | . . . . . 2 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Res Acc Machines Accessed 47 | . . . 6 4 8 5 4 5 4 2 3 6 Terminals 29 | . . . 6 3 4 2 2 2 3 2 1 4 Fabricators 5 | . . . . . 1 2 1 . . . . 1 Repair Stations 5 | . . . . 1 1 . . 1 1 . 1 . Recycling Units 2 | . . . . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 1 1 1 . . 1 . Total Hacks 124 | . . . 27 16 18 14 9 10 8 4 8 10 Successful 60 | . . . 14 11 8 7 3 3 4 2 5 3 Failed 64 | . . . 13 5 10 7 6 7 4 2 3 7 Catastrophic 14 | . . . 1 2 2 1 2 2 . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . Manual 64 | . . . 16 12 7 11 7 4 3 2 . 2 Terminals 89 | . . . 27 12 11 10 5 4 6 4 3 7 Fabricators 10 | . . . . . 3 3 2 . . . . 2 Repair Stations 14 | . . . . 4 1 . . 3 2 . 4 . Recycling Units 2 | . . . . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 9 | . . . . . 3 1 2 2 . . 1 . Terminal Hacks 18 | . . . 8 4 2 1 1 . 1 1 . . Record 1 | . . . . . . . . . . 1 . . Open Door 2 | . . . 2 . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . Level Access Points 2 | . . . 1 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Garrison Index 1 | . . . 1 . . . . . . . . . Unreport Threat 7 | . . . 2 3 . 1 1 . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . Zone Layout 2 | . . . 1 . . . . . 1 . . . Fabricator Hacks 3 | . . . . . 1 1 . . . . . 1 Network Status 3 | . . . . . 1 1 . . . . . 1 Repair Station Hacks 12 | . . . . 4 . . . 3 1 . 4 . Scan Component 5 | . . . . 2 . . . 1 . . 2 . Repair 5 | . . . . 2 . . . 1 . . 2 . Refit 2 | . . . . . . . . 1 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 2 1 . . . . 1 . Seal Access 4 | . . . . . 2 1 . . . . 1 . Unauthorized Hacks 22 | . . . 6 3 3 4 2 . 2 1 . 1 Terminals 19 | . . . 6 3 2 2 2 . 2 1 . 1 Track 3 | . . . 3 . . . . . . . . . Botnet 16 | . . . 3 3 2 2 2 . 2 1 . 1 Fabricators 3 | . . . . . 1 2 . . . . . . Fabnet 3 | . . . . . 1 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 40 | . . . 5 4 6 4 4 4 4 2 1 6 Full Trace Events 7 | . . . . 1 1 1 1 2 . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . 1 . . . 1 . . 2 . Time 286 | . . . . 106 . . . 44 . . 136 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 7 | . . . . . . 3 7 2 . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 1 | . . . . . . 1 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Res Acc Turns Passed 13803 | 66 223 153 516 660 1249 1276 1881 836 1714 1236 909 3084 Spaces Moved 7206 | 43 130 89 333 348 816 796 1023 396 759 545 465 1463 Core 60 | 11 . . . . . . . . . . . 49 Treads 1178 | . . . 1 . . . . 334 326 16 6 495 Legs 162 | 32 130 . . . . . . . . . . . Wheels 5806 | . . 89 332 348 816 796 1023 62 433 529 459 919 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 105 90 105 130 130 130 145 135 145 130 50 Average Speed 135 | 120 166 105 105 117 130 130 144 157 153 149 139 122 Slowest Speed 200 | 200 190 105 160 120 130 130 145 160 165 170 157 153 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 26 10 56 44 22 28 30 10 17 61 11 36 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 61 | . . . . . . 6 4 1 . 1 . 49 Terrain Destroyed 638 | . . . 4 6 11 60 18 60 24 14 42 399 Melee . | . . . . . . . . . . . . . Projectile 192 | . . . 4 6 11 14 11 8 24 14 23 77 AOE 446 | . . . . . . 46 7 52 . . 19 322 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Tes Res Acc Total 10281 | 54 138 138 453 514 942 1012 1367 552 1209 878 676 2348 Wait 1800 | . 3 31 41 67 50 162 278 101 302 192 135 438 Move 7193 | 42 129 88 332 347 815 795 1022 395 758 544 464 1462 Hop . | . . . . . . . . . . . . . Pick Up 127 | 6 2 7 17 13 6 6 7 4 17 14 5 23 Fast Attach 85 | 6 1 1 1 9 4 5 1 3 7 7 3 37 Attach 67 | . . 2 . 4 3 . 2 5 7 4 6 34 Detach 27 | . 1 . . 2 . 1 . 1 . 3 3 16 Swap 107 | . . 2 7 5 11 9 10 5 6 10 7 35 Drop 148 | . 2 2 18 12 17 11 7 3 17 19 9 31 Fire 710 | . . 5 34 55 36 23 39 35 87 85 42 269 Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . 2 1 Kick . | . . . . . . . . . . . . . Crush 11 | . . . . . . . 1 . 8 . . 2 Escape Stasis 3 | . . . 3 . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 5) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Propulsion x2 315 | -9/Materials | Build established: Mutant 342 | -9/Materials | Discovered new exit (range 15) 443 | -9/Materials | Entered Storage 751 | -9/Storage | Used back door to open Recycling access 751 | -9/Storage | Discovered new exit (range 4) 922 | -9/Storage | Identified exit to Materials 922 | -9/Storage | Identified exit to Recycling 959 | -9/Storage | Entered Materials 959 | -8/Materials | Evolved 2 slots: Utility x2 1424 | -8/Materials | Identified exit to Factory 1573 | -8/Materials | Repaired Imp. Heavy Machine Gun 1619 | -8/Materials | Entered Factory 1619 | -7/Factory | Evolved 2 slots: Utility x2 1675 | -7/Factory | Identified exit to DSF 2684 | -7/Factory | Discovered new exit (range 19) 2860 | -7/Factory | Garrison activated, responded to threat 2868 | -7/Factory | Entered another Factory area 2868 | -6/Factory | Evolved 2 slots: Utility x2 3312 | -6/Factory | Spotted B-75 Beast 3989 | -6/Factory | Build established: Skirmisher 4063 | -6/Factory | Discovered new exit (range 19) 4108 | -6/Factory | Identified exit to Factory 4144 | -6/Factory | Entered another Factory area 4144 | -5/Factory | Evolved 2 slots: Utility x2 5373 | -5/Factory | Found Prototype Launcher 5374 | -5/Factory | Identified Scatter Rocket Array 5379 | -5/Factory | Found Scatter Rocket Array 5910 | -5/Factory | Discovered new exit (range 20) 5944 | -5/Factory | Identified exit to Factory 6025 | -5/Factory | Entered another Factory area 6025 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6179 | -4/Factory | Repaired Adv. Assault Cannon 6706 | -4/Factory | Garrison activated, responded to threat 6822 | -4/Factory | Discovered new exit (range 19) 6859 | -4/Factory | Identified exit to Research 6861 | -4/Factory | Entered Research 6861 | -3/Research | Evolved 2 slots: Propulsion x2 7309 | -3/Research | Found Prototype Device 7309 | -3/Research | Identified Exp. Focal Shield 8215 | -3/Research | Discovered new exit (range 23) 8256 | -3/Research | Discovered new exit (range 13) 8271 | -3/Research | Identified exit to Testing 8380 | -3/Research | System corruption reached 10% 8575 | -3/Research | Entered Testing 8919 | -3/Testing | Found Prototype Launcher 8919 | -3/Testing | Identified Tactical Quantum Warhead 8944 | -3/Testing | Spotted Striker 9336 | -3/Testing | Found Portable AFG 9434 | -3/Testing | Found Prototype Hackware 9722 | -3/Testing | Discovered new exit (range 5) 9726 | -3/Testing | Identified exit to Research 9811 | -3/Testing | Entered Research 9811 | -2/Research | Evolved 2 slots: Propulsion x2 9866 | -2/Research | Identified System Mapper 10037 | -2/Research | Repaired Arm. Heavy Treads 10107 | -2/Research | Repaired Arm. Heavy Treads? 10162 | -2/Research | Build established: Hacker-Skirmisher 10522 | -2/Research | Discovered new exit (range 19) 10690 | -2/Research | Identified exit to Access 10720 | -2/Research | Entered Access 10720 | -1/Access | Evolved 2 slots: Propulsion x2 11073 | -1/Access | Spotted B-99 Colossus 11986 | -1/Access | Destroyed 7 combat bots 12294 | -1/Access | Build established: Scavenger-Skirmisher 12384 | -1/Access | Lost 4 parts (1p2n1u) 12389 | -1/Access | Destroyed 10 combat bots 12493 | -1/Access | Destroyed 7 combat bots 12512 | -1/Access | First assault squad dispatched 12594 | -1/Access | System corruption reached 10% 12639 | -1/Access | Lost 7 parts (1p2n2u2w) 12640 | -1/Access | Destroyed 7 combat bots 12660 | -1/Access | Build established: Scavenger-Mutant 12758 | -1/Access | Lost 3 parts (1p1n1u) 12802 | -1/Access | Destroyed 8 combat bots 12825 | -1/Access | Lost 6 parts (1p4n1u) 13498 | -1/Access | High security lockdown imminent 13578 | -1/Access | High security lockdown engaged 13737 | -1/Access | System corruption reached 30% 13761 | -1/Access | Released all parts (2) 13772 | -1/Access | Core integrity fell below 50% 13779 | -1/Access | Destroyed 22 combat bots 13790 | -1/Access | Core integrity fell below 20% 13802 | -1/Access | Discovered new exit (range 4) 13802 | -1/Access | Spotted B-99 Colossus 13802 | -1/Access | Spotted B-99 Colossus 13804 | *** | Escaped! Last Messages --------------- 13777_ System corrupted: Enh. Nova Cannon failed to cycle. 13778_ Enh. Nova Cannon destroyed. 13779_ K-01 Serf collects debris. 13784_ K-01 Serf cleans the Terminal. 13784_ Acquired 91 matter. 13789_ System corrupted: Matter fused (-8). 13797_ K-01 Serf collects debris. 13800_ The unstable cave ceiling collapses. Sealed Barrier opened remotely. 13802_ EXIT=FOUND 13802_ Penetrated by Slug. 13802_ Dropped Hvy. Linear Accelerator. 13802_ Penetrated by Slug. 13802_ Slug penetrates Reinforced Barrier. 13802_ Penetrated by Slug. 13802_ Slug penetrates L-61 Swordsman. 13802_ Penetrated by Slug. 13802_ G-73 Enforcer destroyed. 13802_ Slug penetrates Terminal. 13802_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #""" """"" #????????????????# ## | | #"" %=%[ #????????????????# | | # #?????????????????# | | # #?????????????????# ## # | | ##############?????????????????# ! | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# # *% | | ???????????????????????????????# ! | | ??????????????????????????????## # | | ??????????????????????????????# # # # | | ??????????????????????????????### | | ????????????????????????????????## # # | | ?????????????????????????????????### # ## # ] | | ???????????????????????????????????### # ### # | | ?????????????????????????????????????# # ##?# # | | ?????????????????????????????????????# ####### | | ?????????????????????????????????????# ## %# | | ?????????????????????????????###?????# ## % | | | ????????????????????????????#####????# ## %# | | ???????????##################; ;###### ## # | | ??????????? l g g ## # | | ?????????? BB ] l gRk ## # | | ?????????? BB g g ## ^ # | | ?????????? gm ## *#= | | ?????????? "@ ## =" | | ?????????? "" h ## *# | | ?????????? h ## %# | | ??????????? BB ## # | | ??????????? BB """ """h ########+# | | ???????????? """T""" ##!! | | ????????????################## ####### ##!! | | ??????????????????????????????##?????# ##!* "" | | ?????????????????????????############# ## "" | | ?????????????????????????# *![[ [*# %# | | ?????????????????????????# =[=|*[%# ## % | | ?????????????????????????# !! == =+%%########## | | ?????????????????????????# ""Y"""**#% #????????? | | ?????????????????????????# !"""" ""%%#%%#????????? | | ?????????????????????????# [==# #????????? | | ?????????????????????????# !%# #????????? | | ?????????????????????????############# #????????? | | ???????????????????????????????????### # ???????? | | ??????????????????????????????????? / + ???????? | | ??????????????????????????????????? # #? ??????? | | ??????????????????????????????????? # #? ??????? | | ??????????????????????????????????? # #?? ?????? | | ??????????????????????????????????? # #?? ????? | | ??????????????????????????????????? # #??? ????? | | ??????????????????????????????????? # #???##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 55 Energy Capacity 1190 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Armor Coverage 1200 Resistance: KI 30 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 24 Core Analysis 6 Recoil Reduction 10 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Killing Spree Party Time Challenges ------------ None Game ------ Seed CoreNovaNukerbomber Manual? 0 Play Time 02:22:29 Cumulative 214.6 hours Start 2022.03.21 @ 13:01:13 End 2022.03.25 @ 21:02:11 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 76 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8612b61-8010-444b-b327-0c836f43db97