Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 14:27:16 Player: satan5 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (282) 1410 Value Destroyed (11923) 11923 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (10720) 10720 TOTAL SCORE: 35293 Bonus ------- High Alert Combat Kills 2461 Follower Combat Kills 2125 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -666 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (38) Movement Core (100) Ox1 Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (4) ------- Force Lance > --- INVENTORY (5) ---- Sigix Corpse Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Experimental Myomer Leg Experimental Myomer Leg Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Seismic Detector Experimental Targeting Computer Experimental Armor Integrity Analyzer Hardened Heavy Armor Plating Advanced Hacking Suite System Shield System Shield Mapping Drone Bay > --- WEAPON ----------- Vortex Rail Vortex Rail Vortex Rail > --- INVENTORY -------- Advanced Thermal Shield Hacking Drone Bay Vortex Rail Vortex Catalyst Activator [Rating: 143] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Field Propulsion Drive Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Phase Cannon Energy Gun Wave Gun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Res Qua Slots Evolved 16 | . . . 2 2 2 . . . . 2 . . . . . . . 2 . . . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . Utility 8 | . . . . 2 1 . . . . 1 . . . . . . . 1 . . . . . . 1 . 1 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Parts Attached 492 | 7 3 . 6 34 47 3 . . 9 12 5 23 2 1 9 29 4 3 4 114 20 2 21 1 17 23 47 16 30 Power 46 | 2 . . 1 4 3 . . . . 4 . . . 1 . 2 . . 1 10 1 . 3 . . 3 6 2 3 Engine 11 | 2 . . . 4 2 . . . . 2 . . . . . . . . . 1 . . . . . . . . . Core 21 | . . . 1 . 1 . . . . 2 . . . 1 . . . . . 9 1 . 1 . . 2 2 . 1 Reactor 14 | . . . . . . . . . . . . . . . . 2 . . 1 . . . 2 . . 1 4 2 2 Propulsion 103 | 2 . . 2 15 13 . . . 2 4 3 3 . . 1 2 . . 1 22 . . 4 1 3 5 10 4 6 Treads 17 | . . . . 1 . . . . . . 2 2 . . 1 1 . . 1 7 . . . . 2 . . . . Leg 66 | 2 . . 2 14 13 . . . 2 4 1 1 . . . . . . . 8 . . 2 . . 5 5 2 5 Wheel 10 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 4 . . Hover 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 1 . 1 . . Flight 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 Utility 194 | 1 2 . 1 10 13 3 . . 2 4 2 16 . . 4 18 1 2 2 49 12 1 9 . 4 4 19 2 13 Device 111 | . 1 . . 5 4 2 . . 2 2 2 11 . . 4 9 1 1 1 35 6 1 3 . 2 3 12 2 2 Storage 17 | 1 1 . 1 2 1 . . . . . . . . . . 2 . . . 2 . . 1 . 1 . 2 . 3 Processor 30 | . . . . 3 2 1 . . . . . 1 . . . . . . 1 5 1 . 3 . 1 . 4 . 8 Hackware 10 | . . . . . . . . . . 2 . 4 . . . . . 1 . . 3 . . . . . . . . Protection 26 | . . . . . 6 . . . . . . . . . . 7 . . . 7 2 . 2 . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 149 | 2 1 . 2 5 18 . . . 5 . . 4 2 . 4 7 3 1 . 33 7 1 5 . 10 11 12 8 8 Energy Gun 31 | 2 1 . 1 . . . . . . . . . . . . 2 . . . 10 1 . 3 . 1 5 2 2 1 Energy Cannon 58 | . . . . 3 11 . . . 2 . . 3 1 . 2 4 2 1 . 10 2 . . . 6 4 4 2 1 Ballistic Gun 21 | . . . 1 . 1 . . . . . . . . . . . . . . 4 2 . 1 . . 1 3 4 4 Ballistic Cannon 6 | . . . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . 2 . . Launcher 16 | . . . . . 2 . . . 2 . . . 1 . 1 1 . . . 3 1 . 1 . 3 1 . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Impact Weapon 9 | . . . . . 3 . . . . . . 1 . . 1 . . . . 3 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 1 . 2 1 . . . . 1 2 . . . 10 . . 1 3 . . 8 . . . 4 1 1 Parts Lost 169 | . . . . 15 2 . . . 5 2 . . . . . 15 . . . 26 18 . . . 5 10 42 8 21 Power 26 | . . . . 2 . . . . . . . . . . . 2 . . . 6 3 . . . . 2 8 . 3 Propulsion 63 | . . . . 9 1 . . . 2 1 . . . . . 3 . . . 14 5 . . . 1 3 15 3 6 Utility 50 | . . . . 2 1 . . . 1 1 . . . . . 8 . . . 4 6 . . . 2 3 12 3 7 Weapon 30 | . . . . 2 . . . . 2 . . . . . . 2 . . . 2 4 . . . 2 2 7 2 5 Highest Loss Streak 21 | . . . . 7 1 . . . 5 2 . . . . . 15 . . . 5 13 . . . 3 6 15 7 21 To Critical Strikes 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 82 | . 100 100 82 95 99 99 92 92 98 94 89 81 80 79 81 77 2 20 26 86 84 37 69 88 84 83 66 18 66 Engine 2 | . 14 14 10 8 5 . . . . 8 6 6 5 . . . . . . . . . 5 . . . . . . Core 5 | . . . . . 1 7 7 7 7 1 6 6 6 10 12 7 . . . 8 9 . . . . 7 2 . 3 Treads 6 | . . . . 1 . . . . . . 3 11 12 12 12 17 . . 3 9 4 . . . 5 7 . . . Leg 15 | . 28 28 27 32 37 37 35 35 33 27 22 6 6 6 5 . . . . 8 10 5 7 16 11 13 14 1 15 Wheel 1 | . . . . . . . . . . . . . . . . . . . . 5 8 . . . . . 2 . . Device 12 | . 14 14 11 11 10 6 7 7 13 11 6 12 12 12 12 19 1 10 11 14 14 7 11 5 11 16 16 4 3 Storage 5 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 6 5 . . . 4 4 . . . 4 5 3 . 6 Processor 10 | . . . . 12 13 22 21 21 21 18 18 10 6 6 6 5 . . 4 11 9 5 7 11 8 8 3 4 24 Hackware 5 | . . . . . . . . . . 5 6 7 12 12 11 . . 5 5 5 5 16 16 16 15 5 2 . . Protection 1 | . . . . . 4 . . . . . . . . . . 3 . . . 5 4 . . 5 . 1 3 . . Energy Gun 2 | . 28 28 11 . . . . . . . . . . . . . . . . 3 2 . 6 11 6 4 1 1 . Energy Cannon 7 | . . . . 11 12 7 7 7 7 12 12 11 11 12 10 11 . 4 . 3 4 . . . 6 8 6 . 1 Naked Turns 226 | . . . . . . . . . . . . . . . . 20 182 . . . . . . . . . 24 . . Heaviest Build 138 | 14 20 20 31 40 87 63 63 63 64 74 83 86 86 84 94 138 1 10 10 133 131 8 76 76 110 111 119 48 54 Greatest Support 164 | 20 20 20 40 55 90 90 90 90 90 85 140 140 140 140 160 160 3 3 75 98 48 3 78 78 102 105 135 33 164 Greatest Overweight (x) 15 | . . . 1 2 1 . . . . 1 1 . . . . 10 . 3 . 11 12 2 3 . 3 2 12 15 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 . 2 4 . . . . . 1 . . Largest Inventory Capacity 25 | 8 10 10 15 25 20 20 20 20 20 20 20 20 20 20 20 25 5 5 5 25 25 5 5 5 20 20 20 5 5 Average Capacity 17 | 7 9 10 10 15 19 20 20 20 20 20 20 20 20 20 20 22 5 5 5 17 23 5 5 5 18 20 17 5 5 Most Carried 25 | 5 6 6 10 15 20 20 20 20 20 20 20 20 20 19 20 25 5 4 5 25 25 5 5 5 14 18 17 5 5 Average Carried 15 | . 1 6 9 13 18 19 19 20 19 17 19 19 19 18 19 22 3 2 4 15 23 4 4 5 9 12 10 4 4 Final Capacity 25 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 25 5 5 5 5 20 20 5 5 5 Final Carried 25 | 1 6 6 10 15 20 20 20 20 16 20 20 20 19 18 20 3 5 3 5 25 5 5 5 5 12 11 5 4 1 Class Distribution -------------------- 70% | Scavenger-Mutant 14% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Garrison Scavenger-Gunner | -3/Research Mutant | -2/Research Scavenger-Assassin | -2/Quarantine Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Res Qua Matter Collected 8222 | 218 82 . 85 640 748 58 65 . 461 316 145 283 41 27 152 278 86 . . 1764 264 52 70 37 82 469 885 135 779 Remotely 326 | . . . . . . . . . . . . . . . . 60 . . . . . . . . . . 266 . . Salvage Created 13346 | 26 105 . 183 1350 1547 . . . 636 129 987 303 . 121 385 445 . . . 3407 222 . . . 567 513 1969 145 306 Parts 540 | 2 3 . 9 77 70 . . . 27 5 16 13 . 1 21 7 . . . 125 6 . . . 20 23 83 6 26 Haulers Intercepted 14 | . 1 . . 4 2 . . . . . . 1 . . . . . . . 5 . . . . . . 1 . . Recyclers Shooed 10 | 1 1 . . 2 . . . . . . . 2 . . . . . . . 3 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . 2 . . 21 . . . 23 33 1 . . . . . 1 3 . . . . . . . Prevented 15 | . . . . . . 2 . . 4 . . . . 1 . . . . . . 4 4 . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Res Qua Combat Hostiles Destroyed 213 | . 2 . 4 23 23 . . . 15 2 4 . . . 4 30 . . . 40 2 . . . 17 17 24 3 3 Guns 49 | . 2 . 4 4 . . . . . . . . . . . . . . . 17 . . . . 5 10 3 3 1 Cannons 86 | . . . . 17 20 . . . 3 2 3 . . . . 4 . . . 12 1 . . . 2 5 16 . 1 AOE 62 | . . . . . 3 . . . 12 . . . . . 3 26 . . . 7 . . . . 9 2 . . . Classes Destroyed 25 | 1 3 . 2 6 3 . . . . . 1 . . . 2 3 . . . . . . . 1 1 1 . . 1 Worker 23 | . . . . 3 6 . . . . . . . . . . . . . . 5 . . . . 1 . 6 . 2 Builder 7 | . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . 3 . . Tunneler 5 | 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . Hauler 14 | . 1 . . 4 2 . . . . . . 1 . . . . . . . 5 . . . . . . 1 . . Recycler 12 | . . . . 1 4 . . . . . . 1 . . . . . . . 3 . . . . . . 3 . . Operator 8 | . . . 1 1 . . . . . . . 3 . . . . . . . 1 . . . . 1 . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 16 | . 1 . . 2 3 . . . . . . 1 . . . . . . . 5 . . . . 3 . 1 . . Swarmer 27 | . 2 . . 4 3 . . . . . . . . . . . . . . 6 . . . . 4 4 2 2 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Grunt 66 | . . . 4 12 9 . . . 9 . . . . . . . . . . 12 . . . . 4 3 13 . . Brawler 8 | . . . . . 1 . . . 2 . . . . . . . . . . 2 . . . . . 2 1 . . Duelist 5 | . . . . 1 . . . . 3 1 . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 20 | . . . . 5 4 . . . 1 . . . . . . . . . . 4 1 . . . 2 2 . 1 . Hunter 19 | . . . . 1 1 . . . . 1 . . . . . . . . . 7 1 . . . 2 2 4 . . Programmer 24 | . . . . . 4 . . . . . . . . . . . . . . 9 . . . . 4 . 4 . 3 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Compactor 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Zionite 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 26 | . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Mutant 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Best Kill Streak 25 | 1 2 . 3 10 5 . . . 9 2 2 2 . . 5 25 . . . 6 1 . . . 7 7 9 2 4 Combat Bots Only 25 | . 2 . 3 6 3 . . . 9 2 2 . . . 4 25 . . . 5 1 . . . 4 7 7 2 3 Max Kills in Single Turn 6 | 1 1 . 1 2 3 . . . 3 1 1 1 . 1 2 6 . . . 3 1 . . 1 3 2 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . 1 . . . 3 . . . . . 2 6 . . . 3 . . . . 2 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Res Qua Hostile Shots Fired 2033 | . 9 . 20 186 199 . . . 39 5 . 1 6 4 7 141 1 . . 357 71 28 . . 117 116 403 156 167 Missed 579 | . 5 . 6 37 79 . . . 12 1 . . 1 2 1 23 1 . . 103 23 10 . . 33 18 111 66 47 Damage Taken 29371 | . 36 . 155 1908 1349 . . . 611 280 . 90 100 40 95 3771 . . . 5024 1884 345 . . 1820 1963 5487 2078 2335 Core 5074 | . 16 . 41 283 94 . . . 56 . . . 24 . 38 712 . . . 612 168 183 . . 117 288 985 1063 394 Absorbed by Shields 873 | . . . . . 206 . . . . . . . . . 4 179 . . . 388 96 . . . . . . . . Reduced by Siege Mode 384 | . . . . . . . . . . . . . . . 8 311 . . . 34 . . . . . 31 . . . Redirected to Shielding 117 | . . . . . . . . . . . . . . . . 117 . . . . . . . . . . . . . Ignored by Resistances 412 | . . . . . 187 . . . . . . . . . . . . . . . . . . . . . 225 . . Regen/Repaired (Parts) 615 | . . . . 128 . . . . . 320 . 131 . . . . . . . 18 . . 18 . . . . . . Core Remaining (%) 56 | 100 . 93 89 48 . . . . 78 . . . . . . . 8 . . . . . . 3 . 64 24 . . Volleys Fired 912 | 4 14 . 15 109 100 4 16 . 41 10 21 19 1 7 21 56 5 5 . 242 29 . . 6 29 40 81 15 22 Largest 4 | 2 2 . 2 2 2 1 1 . 2 2 2 2 2 2 2 2 1 1 . 2 2 . . 2 3 3 3 4 4 Hottest 315 | 100 100 . 73 120 160 80 48 . 160 160 160 170 170 170 170 170 85 85 . 196 179 . . 90 315 315 315 258 206 Shots Fired 1719 | 8 28 . 30 214 191 4 17 . 51 20 40 38 3 18 42 102 5 5 . 395 34 . . 11 58 97 233 32 43 Gun 550 | 8 28 . 30 56 . . . . . . . . . . . . . . . 217 13 . . 11 28 35 67 26 31 Cannon 1109 | . . . . 158 188 4 17 . 39 20 40 38 3 18 38 84 5 5 . 160 21 . . . 26 61 166 6 12 Launcher 56 | . . . . . 3 . . . 12 . . . . . 4 18 . . . 14 . . . . 4 1 . . . Special 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Kinetic 385 | . . . 15 89 37 2 17 . 19 . . . . . . . . . . 47 12 . . . . . 96 22 29 Thermal 1192 | 8 28 . 15 125 151 2 . . 20 20 40 38 3 18 38 84 5 5 . 328 16 . . . 26 61 137 10 14 Explosive 38 | . . . . . 3 . . . 12 . . . . . 4 18 . . . . . . . . . 1 . . . Electromagnetic 22 | . . . . . . . . . . . . . . . . . . . . 16 6 . . . . . . . . Entropic 78 | . . . . . . . . . . . . . . . . . . . . . . . . 11 32 35 . . . Robot Hit Streak 22 | 3 5 . 22 14 13 . 4 . 7 11 9 11 3 7 6 15 . 3 . 15 7 . . . 8 18 14 9 11 Robot Miss Streak 10 | 1 4 . 2 4 5 . . . 2 1 2 2 . 3 3 4 . 1 . 5 1 . . 10 2 3 3 3 2 Penetration Max 1 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 1 1 . 1 Secondary Targets 6 | . . . 1 . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Shots Hit Robots 1018 | 6 15 . 27 140 117 . 1 . 24 13 31 24 2 10 21 59 . 4 . 234 10 . . . 27 54 142 21 36 Core Hits 593 | 2 5 . 10 58 66 . . . 37 5 7 10 . 5 15 115 . 1 . 106 4 . . 1 29 34 66 9 8 Critical Kills 17 | . . . . 4 . . . . . . 1 . . . 1 . . . . 3 . . . . 1 . 6 . 1 Critical Parts Destroyed 14 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 4 4 1 1 Critical Strikes 60 | 2 1 . 4 6 3 . . . . . 1 . . . 1 . . . . 13 . . . . 2 4 20 1 2 Burn 16 | 2 1 . 4 . . . . . . . . . . . . . . . . 7 . . . . . . 2 . . Meltdown 11 | . . . . 3 . . . . . . 1 . . . 1 . . . . . . . . . 1 . 4 . 1 Destroy 15 | . . . . 1 . . . . . . . . . . . . . . . 5 . . . . . . 7 1 1 Blast 12 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . 7 . . Smash 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . Melee Attacks 49 | . . . . . 4 . . . . . . . . . 14 . . . . 7 13 . . . . . 1 . 10 Impact 38 | . . . . . 4 . . . . . . . . . 14 . . . . 7 13 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 10 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39032 | 75 187 . 380 2733 3350 . 29 . 2043 331 846 793 59 305 1085 4718 . 126 . 7868 369 . . 44 3995 2717 5085 463 1431 Guns 8490 | 75 187 . 380 519 . . . . . . . . . . . . . . . 3536 6 . . 44 651 1158 885 393 656 Cannons 19123 | . . . . 2214 2903 . 29 . 409 331 846 793 59 305 523 1392 . 126 . 2799 249 . . . 372 1150 4200 70 353 Explosions 10833 | . . . . . 447 . . . 1634 . . . . . 562 3326 . . . 1483 . . . . 2972 409 . . . Melee 586 | . . . . . . . . . . . . . . . . . . . . 50 114 . . . . . . . 422 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5730 | . . . 204 1145 750 . 29 . . . . . . . . . . . . 882 6 . . . . . 1811 289 614 Thermal 21177 | 75 187 . 176 1588 2153 . . . 409 331 846 793 59 305 523 1392 . 126 . 5786 99 . . . 1048 1438 3274 174 395 Explosive 6430 | . . . . . 420 . . . 1634 . . . . . 562 3326 . . . 367 . . . . . 121 . . . Electromagnetic 992 | . . . . . 27 . . . . . . . . . . . . . . 783 150 . . . 32 . . . . Impact 164 | . . . . . . . . . . . . . . . . . . . . 50 114 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 422 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 422 Entropic 4117 | . . . . . . . . . . . . . . . . . . . . . . . . 44 2915 1158 . . . Highest Corruption 32 | . . . . . 3 3 3 3 3 . 28 28 3 3 3 5 5 . 6 18 32 24 24 . 4 9 12 . 5 Average Corruption 6 | . . . . . 2 3 3 3 3 . 16 7 3 3 3 5 5 . 6 9 8 24 24 . 1 8 9 . 4 Corruption Purged 53 | . . . . . . . . . . . . 25 . . . . . . . 23 5 . . . . . . . . Corruption Blocked 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Effects 331 | . . . . . 14 9 3 3 16 . 14 36 12 21 6 3 4 . . 104 16 7 2 . 3 23 29 . 6 Message Errors 73 | . . . . . 3 2 2 1 4 . 1 10 2 4 2 1 1 . . 24 3 1 . . . 6 5 . 1 Matter Fused 59 | . . . . . 4 1 . 2 4 . 1 6 3 2 1 . . . . 18 5 1 1 . . 2 8 . . Heat Flow Errors 34 | . . . . . 2 . . . 2 . 2 5 1 1 1 . 1 . . 7 . 1 1 . . 3 5 . 2 Energy Discharges 50 | . . . . . 2 3 . . 1 . 3 2 1 4 1 . 1 . . 20 1 . . . 1 4 5 . 1 Parts Rejected 6 | . . . . . . . . . . . 1 2 . . . . . . . 2 1 . . . . . . . . Parts Fused 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 36 | . . . . . . 1 . . 1 . 3 4 2 5 . 1 . . . 10 1 1 . . 1 5 1 . . Data Loss (major) 21 | . . . . . . 1 . . 2 . 1 4 1 1 . . 1 . . 6 1 1 . . 1 . 1 . . Misfires 12 | . . . . . . . 1 . . . . 1 1 4 . . . . . . 3 . . . . 1 1 . . Alerts 9 | . . . . . 1 . . . . . 1 1 1 . 1 . . . . 3 . 1 . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Weapon Failures 27 | . . . . . 2 . . . 2 . 1 1 . . . 1 . . . 12 1 . . . . 2 3 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1465 | . . . . 20 51 . . . 31 9 . 58 11 41 84 228 . 26 . 250 72 . . . 224 12 178 . 170 Projectiles 822 | . . . . 20 51 . . . . 9 . 58 11 41 26 120 . 26 . 140 . . . . 63 12 178 . 67 Explosions 418 | . . . . . . . . . 31 . . . . . 58 108 . . . 60 . . . . 161 . . . . Melee 225 | . . . . . . . . . . . . . . . . . . . . 50 72 . . . . . . . 103 Knockbacks 30 | . . . . 12 6 . . . . . . . . . . . . . . . . . . . . . 12 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 25 | . . . . 10 6 . . . . . . . . . . . . . . . . . . . . . 9 . . Secondary 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . Self-Inflicted Damage 440 | . . . . . . . . . 42 . . . . . . 29 . . . 141 . . . . 209 19 . . . Shots 12 | . . . . . . . . . 2 . . . . . . 1 . . . 5 . . . . 3 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 584 | 156 234 . 453 131 402 56 6 . 254 541 481 392 271 272 210 584 155 8 . 521 344 188 171 108 456 509 418 261 229 Average Temperature 119 | 83 105 . 91 30 122 37 4 . 88 211 217 128 98 111 63 134 37 4 . 124 107 108 91 38 117 136 90 90 111 Received Heat Transfer 3822 | . . . 87 621 300 . . . 192 36 . 9 27 9 6 460 . . . 542 66 102 . . 168 174 510 189 324 Effects 72 | . . . 7 . 1 . . . . 3 12 2 . . . 5 . . . 29 1 . . . 1 8 3 . . Shutdowns 24 | . . . 1 . 1 . . . . . 7 2 . . . 2 . . . 7 . . . . . 2 2 . . Energy Bleed 6 | . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . 1 1 . . . Interference 16 | . . . . . . . . . . . 3 . . . . . . . . 9 . . . . . 4 . . . Matter Decay 6 | . . . . . . . . . . . 1 . . . . 1 . . . 3 . . . . . . 1 . . Short Circuit 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Damage (minor) 6 | . . . . . . . . . . . 1 . . . . 2 . . . 2 . . . . . 1 . . . Damage (major) 10 | . . . 6 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . . 1 . . . Total Turns 215 | . . . . . . . . . . . . . . . 27 88 . . . 56 . . . . . 44 . . . Longest Duration 88 | . . . . . . . . . . . . . . . 27 88 . . . 46 . . . . . 44 . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . Robots Melted 14 | . . . . 3 . . . . . . 1 . . . 1 . . . . 2 . . . . 1 . 5 . 1 Combat Hostiles 12 | . . . . 2 . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . 5 . 1 Parts Melted 67 | . 2 . 1 9 7 . . . 1 1 4 4 . . 1 . . . . 24 . . . . . . 11 . 2 Heat Transferred 31953 | 370 629 . 814 3404 3835 . . . 750 650 1650 1053 74 370 573 1924 . 148 . 8494 150 . . . 752 1414 4307 222 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Res Qua Peak Influence 1402 | 5 129 4 156 372 349 . . . . 479 112 373 . . . . . 7 2 808 . . . . 1365 1402 1203 1195 716 Initial 955 | . 3 4 1 65 30 . . . . 196 112 . . . . . . . 2 1 . . . . 750 955 788 578 672 Average 357 | 1 60 4 41 119 160 . . . . 369 91 88 . . . . . 4 2 300 . . . . 1014 1077 958 792 658 Maximum Alert Level 4 | . . . . 1 1 . . . . 2 . 1 . . . . . . . 3 . . . . 4 4 4 4 3 Low Security (%) 49 | 100 100 100 100 79 67 . . . . . 100 82 . . . . . 100 100 42 . . . . . . . . . Level 1 15 | . . . . 20 32 . . . . 51 . 17 . . . . . . . 16 . . . . . . . . . Level 2 13 | . . . . . . . . . . 47 . . . . . . . . . 32 . . . . . . . 39 70 Level 3 17 | . . . . . . . . . . . . . . . . . . . . 8 . . . . 74 72 90 44 29 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 27 9 15 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 1 . 1 2 10 . . . 1 2 . 8 . 1 . . . . . 16 . 1 . . 4 . 6 1 5 Investigation 9 | . 1 . . 1 . . . . . . . 1 . . . . . . . 5 . . . . . . 1 . . Extermination 14 | . . . . . 3 . . . . . . 3 . . . . . . . 4 . . . . 2 . 1 . 1 Reinforcement 21 | . . . 1 1 6 . . . . . . 2 . . . . . . . 2 . . . . 1 . 3 1 4 Assault 8 | . . . . . . . . . 1 1 . . . 1 . . . . . 2 . 1 . . 1 . 1 . . Garrison 7 | . . . . . 1 . . . . 1 . 2 . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Res Qua Distress Signals 23 | . 1 . . 4 1 . . . . . . 1 . . . . . . . 2 . . . . 1 . 3 7 3 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Times Spotted 525 | . 6 . 7 37 40 . . . 18 5 5 22 9 10 34 63 1 . 4 64 5 14 . 5 36 30 51 39 20 Peak Tracking Total 20 | . 3 . 3 7 4 . . . 10 2 2 4 7 8 7 20 1 . 4 6 2 17 . 2 8 8 12 19 13 Tactical Retreats 49 | . 1 . 1 2 3 . . . 1 . . . . 2 2 2 . . . 9 2 5 . . 2 4 5 8 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Res Qua Traps Triggered 21 | . 2 . . 1 5 . . . . 1 . 1 . . . . . 1 . 6 . . . . . . 2 . 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . 1 . . . . . . . . . . . . . . . . 3 11 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Res Qua Machines Disabled 54 | . . . . 1 8 . . . 2 1 . 4 . 1 5 4 . . . 10 . . . . 12 2 2 . 2 Max in Single Turn 6 | . . . . 1 2 . . . 1 . . 1 . . 2 1 . . . 2 . . . . 6 2 1 . 1 Garrison Access 6 | . . . . . . . . . . 1 . 1 . . . . . . . 2 . . . . . . . 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Res Qua Machines Accessed 64 | . 5 1 5 7 9 . . 4 . 5 . 7 . . . . . 1 . 10 . 1 2 . 1 1 3 1 1 Terminals 29 | . 3 1 5 4 3 . . . . 2 . 2 . . . . . 1 . 4 . . . . . 1 2 . 1 Fabricators 10 | . . . . . 3 . . . . 2 . 2 . . . . . . . 3 . . . . . . . . . Repair Stations 5 | . . . . 2 . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . Recycling Units 8 | . 2 . . 1 3 . . . . . . 1 . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 1 . . 1 . Total Hacks 213 | . 18 3 20 19 27 . . 29 . 15 . 31 . . . . . 2 . 32 . 1 2 . 4 3 5 1 1 Successful 130 | . 12 . 9 13 12 . . 29 . 9 . 20 . . . . . 1 . 15 . 1 2 . 1 1 3 1 1 Failed 83 | . 6 3 11 6 15 . . . . 6 . 11 . . . . . 1 . 17 . . . . 3 2 2 . . Catastrophic 14 | . . . 1 . 2 . . . . 1 . 1 . . . . . . . 6 . . . . 1 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 11 1 15 8 20 . . . . 2 . 10 . . 5 . . 2 . 12 . . 1 . . 1 3 . . Terminals 96 | . 13 3 20 13 10 . . . . 3 . 9 . . . . . 2 . 16 . . . . . 3 3 . 1 Fabricators 35 | . . . . . 10 . . . . 5 . 13 . . . . . . . 7 . . . . . . . . . Repair Stations 19 | . . . . 4 . . . . . 7 . 3 . . . . . . . 5 . . . . . . . . . Recycling Units 19 | . 5 . . 2 7 . . . . . . 3 . . . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . . . . . . 3 . . . . . . . 4 . . . . 4 . . 1 . Terminal Hacks 53 | . 7 . 3 3 2 . . 29 . . . 2 . . . . . . . 1 . 1 2 . . 1 1 . 1 Record 12 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . 1 Part Schematic 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . 2 . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . 1 . . . . 2 . 9 . . . . . . . 5 . . . . . . . . . Network Status 3 | . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . Load Schematic 7 | . . . . . . . . . . 1 . 4 . . . . . . . 2 . . . . . . . . . Build 7 | . . . . . . . . . . 1 . 4 . . . . . . . 2 . . . . . . . . . Repair Station Hacks 14 | . . . . 4 . . . . . 6 . 2 . . . . . . . 2 . . . . . . . . . Scan Component 7 | . . . . 2 . . . . . 3 . 1 . . . . . . . 1 . . . . . . . . . Repair 7 | . . . . 2 . . . . . 3 . 1 . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . Retrieve Components 6 | . 2 . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 36 | . 3 . 6 5 8 . . . . 1 . 5 . . . . . 1 . 6 . . . . . . 1 . . Terminals 27 | . 1 . 6 5 3 . . . . 1 . 3 . . . . . 1 . 6 . . . . . . 1 . . Track 6 | . . . 1 1 1 . . . . . . 1 . . . . . . . 2 . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 19 | . 1 . 4 4 2 . . . . 1 . 1 . . . . . 1 . 4 . . . . . . 1 . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mask 5 | . 2 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 3 1 5 7 9 . . . . 4 . 6 . . . . . . . 11 . . . . 1 1 3 . 1 Full Trace Events 3 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . 6 Parts Built 6 | . . . . . . . . . . 1 . 4 . . . . . . . 1 . . . . . . . . . Authchips 4 | . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . Time 985 | . . . . . . . . . . 56 . 676 . . . . . . . 253 . . . . . . . . . Total Part Build Rating 36 | . . . . . . . . . . 6 . 24 . . . . . . . 6 . . . . . . . . . Parts Repaired 7 | . . . . 2 . . . . . 3 . 1 . . . . . . . 1 . . . . . . . . . Time 288 | . . . . 76 . . . . . 149 . 28 . . . . . . . 35 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . 4 . . 4 7 . . . . . . 10 . . . . . . . . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Res Qua Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 7 | . . . . . . . . . . . . 1 . . 1 . . . . 4 . . 1 . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Combat 5 | . . . . . . . . . . . . 1 . . 1 . . . . 2 . . 1 . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 3 3 3 3 1 1 1 1 1 1 1 . . . . . . Autooverrided 5 | . . . . . . . . . . . . 1 . . 1 . . . . 2 . . 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Res Qua Total Allies 15 | . . . . . 5 . . . 1 . . 2 . . 1 1 . . . 2 . . 1 . . 2 . . . Largest Group 5 | . . . . . 5 . . . 1 1 1 1 . . 1 1 . . . 1 . . 1 . . 2 . . . Highest-Rated Group 167 | . . . . . 167 . . . 96 96 89 37 . . 56 119 . . . 47 . . 39 . . 89 . . . Highest-Rated Ally 119 | . . . . . 37 . . . 96 96 89 37 . . 56 119 . . . 47 . . 39 . . 51 . . . Total Orders 147 | . . . . . . . . . . . 13 47 12 14 21 7 . 1 . 8 . . . 16 7 1 . . . STAY 14 | . . . . . . . . . . . . 10 . . 4 . . . . . . . . . . . . . . FOLLOW 8 | . . . . . . . . . . . 3 1 . 1 . . . . . . . . . 1 2 . . . . EXPLORE 13 | . . . . . . . . . . . . 2 . . . . . . . . . . . 9 2 . . . . RETURN 112 | . . . . . . . . . . . 10 34 12 13 17 7 . 1 . 8 . . . 6 3 1 . . . Ally Attacks 728 | . . . . . 32 . . . 13 17 78 124 68 66 196 97 . . . 15 . . 1 . . 21 . . . Total Damage 16234 | . . . . . 440 . . . 511 372 1988 2180 1178 1314 3216 4273 . . . 331 . . 21 . . 410 . . . Kills 125 | . . . . . 4 . . . 5 4 2 23 11 9 44 18 . . . 2 . . . . . 3 . . . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Res Qua Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 2 . . . 1 . 1 . 3 . . . 1 . . . . . . . . Drone Launches 122 | . . . . . . . . . . . 10 36 13 12 21 7 . 1 . 8 . . . 8 4 1 1 . . Drone Recoveries 108 | . . . . . . . . . . . 8 33 12 12 17 7 . 1 . 6 . . . 7 4 1 . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Res Qua Turns Passed 23233 | 64 270 68 354 1297 2148 319 340 95 975 613 411 1698 635 995 2336 1320 262 98 67 3499 994 157 939 206 668 654 1021 344 386 Spaces Moved 13487 | 44 180 42 194 670 1310 240 237 76 573 301 188 794 383 595 1341 697 486 63 90 1579 555 229 577 185 272 302 512 529 243 Core 1413 | 19 . . . . . . . . . . . . . . . 42 486 63 77 . 95 229 67 . . . 67 233 35 Treads 4383 | . . . . . . . . . . . 99 794 383 595 1341 655 . . 13 185 . . . . 110 208 . . . Legs 5738 | 25 180 42 194 670 1310 240 237 76 573 301 89 . . . . . . . . 562 32 . 298 185 162 94 281 . 187 Wheels 1358 | . . . . . . . . . . . . . . . . . . . . 832 428 . . . . . 98 . . Hover 278 | . . . . . . . . . . . . . . . . . . . . . . . 212 . . . 66 . . Flight 317 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 296 21 Fastest Speed 35 | 50 120 120 120 120 120 126 126 126 125 124 124 160 160 160 160 50 50 50 50 110 50 50 90 100 165 114 50 35 50 Average Speed 136 | 89 120 120 149 122 123 126 126 126 125 150 176 160 160 160 160 156 50 133 63 157 155 67 152 100 196 156 124 48 100 Slowest Speed 800 | 120 120 120 190 260 195 126 126 126 126 196 240 160 160 160 163 550 50 200 145 400 330 150 330 100 410 250 650 800 150 Overloaded Moves 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered 7 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 1 . . Exploration Rate (%) 45 | 3 37 8 23 60 32 45 35 68 66 6 89 17 66 77 91 87 61 2 79 45 77 46 70 64 11 42 21 22 26 Regions Visited 29 Branch Regions 15 Pre-discovered Areas 7 | . . . . . . . . 1 1 . . . . . 5 . . . . . . . . . . . . . . Known Exits Taken 16 | . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . . 1 . 1 . 1 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 . Scrap Searched 29 | . . . . . . . 3 . 2 . . . 9 3 4 . 4 . . . 3 . . 1 . . . . . Spaces Dug 103 | . . . . 3 5 1 11 . 11 . . . . . 3 4 2 . . 21 23 . . 2 11 . 2 3 1 Terrain Destroyed 797 | . . . . 17 26 1 14 . 135 . . 6 1 8 5 12 5 1 . 107 30 . . 30 196 138 53 8 4 Melee 25 | . . . . . 3 . . . . . . . . . 3 . . . . 5 12 . . . . . 1 . 1 Projectile 352 | . . . . 17 6 1 14 . 15 . . 6 1 8 2 12 5 1 . 59 17 . . 30 46 50 52 7 3 AOE 418 | . . . . . 17 . . . 120 . . . . . . . . . . 43 . . . . 150 88 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Res Res Qua Total 16608 | 61 206 59 228 937 1637 252 263 75 773 442 229 1192 406 626 1459 821 500 74 101 2185 635 232 637 195 364 403 711 588 317 Wait 1085 | . 1 18 5 65 131 . 9 . 146 101 1 291 4 13 51 8 . 2 . 138 2 . 11 3 20 17 31 17 . Move 13455 | 43 179 41 193 669 1309 239 236 75 572 301 187 793 382 594 1340 696 485 63 89 1578 551 228 576 184 271 301 511 526 243 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 309 | 6 8 . 6 39 19 2 1 . 2 14 5 27 5 4 10 10 3 1 4 59 6 1 5 . 15 18 31 4 4 Fast Attach 169 | 1 . . 2 4 19 2 . . 1 1 4 11 2 . 1 13 1 . 2 39 4 2 17 1 1 . 12 6 23 Attach 211 | 5 2 . 1 22 6 . . . 4 9 1 9 . 1 2 10 3 3 2 37 14 . 2 . 15 19 28 10 6 Detach 36 | . . . . . . . . . . 1 . 1 . . . 1 2 . 2 9 . . 3 . 7 2 2 6 . Swap 114 | 1 1 . 3 8 22 2 . . 4 2 . 3 . . 6 6 . . . 38 2 . 2 . 1 4 7 . 2 Drop 240 | 1 1 . 3 21 27 3 1 . 3 3 10 29 8 4 10 21 1 . 2 38 11 1 21 1 5 2 7 3 3 Fire 912 | 4 14 . 15 109 100 4 16 . 41 10 21 19 1 7 21 56 5 5 . 242 29 . . 6 29 40 81 15 22 Melee 49 | . . . . . 4 . . . . . . . . . 14 . . . . 7 13 . . . . . 1 . 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 20 | . . . . . . . . . . . . 9 4 3 4 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: [*Acc] / *Qua) -2/Quarantine History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 16) 141 | -10/Materials | Discovered new exit (range 13) 242 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 335 | -10/Materials | Entered Mines 389 | -10/Mines | Discovered new exit (range 5) 403 | -10/Mines | Entered Materials 403 | -9/Materials | Evolved 2 slots: Propulsion x2 687 | -9/Materials | Discovered new exit (range 13) 757 | -9/Materials | Entered another Materials area 757 | -8/Materials | Evolved 2 slots: Utility x2 902 | -8/Materials | Lost 7 parts (1p4n2u) 1313 | -8/Materials | Build established: Scavenger-Mutant 1439 | -8/Materials | Lost 7 parts (1p4n2w) 1570 | -8/Materials | Repaired Adv. Heat Sink? 1903 | -8/Materials | Repaired Beam Cannon 2025 | -8/Materials | Discovered new exit (range 16) 2051 | -8/Materials | Identified exit to Factory 2053 | -8/Materials | Core integrity fell below 50% 2054 | -8/Materials | Entered Factory 2054 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2374 | -7/Factory | Discovered new exit (range 10) 3301 | -7/Factory | Build established: Mutant 3332 | -7/Factory | Cargo convoy interrupted 3365 | -7/Factory | Identified exit to Storage 3365 | -7/Factory | Identified exit to Lower Caves 3605 | -7/Factory | Garrison activated, responded to threat 4202 | -7/Factory | Entered Lower Caves 4473 | -7/Lower Caves | Discovered new exit (range 14) 4489 | -7/Lower Caves | Build established: Scavenger-Mutant 4508 | -7/Lower Caves | Found Alien Artifact 4508 | -7/Lower Caves | Identified Core Expander 4508 | -7/Lower Caves | Installed Core Expander, added new Utility slot 4520 | -7/Lower Caves | Identified exit to Lower Caves 4521 | -7/Lower Caves | Entered another Lower Caves area 4842 | -7/Lower Caves | Discovered new exit (range 12) 4860 | -7/Lower Caves | Identified exit to Data Miner 4861 | -7/Lower Caves | Entered Data Miner 4861 | -7/Data Miner | Discovered new exit (range 6) 4885 | -7/Data Miner | Met Data Miner 4907 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4907 | -7/Data Miner | Learned location of Section 7 (-2) 4927 | -7/Data Miner | Received God Mode back door access code from Data Miner 4955 | -7/Data Miner | Identified exit to Proximity Caves 4956 | -7/Data Miner | Entered Proximity Caves 5268 | -6/Proximity Caves | Learned Factory security intel 5765 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5792 | -6/Proximity Caves | Escorted by Enhanced Grunt 5820 | -6/Proximity Caves | Destroyed 9 combat bots 5821 | -6/Proximity Caves | Lost 5 parts (2n1u2w) 5916 | -6/Proximity Caves | Discovered new exit (range 8) 5928 | -6/Proximity Caves | Identified exit to Factory 5931 | -6/Proximity Caves | Entered Factory 5931 | -6/Factory | Accompanied by 1 ally 5931 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6019 | -6/Factory | Garrison activated, responded to threat 6295 | -6/Factory | Repaired Broken Imp. Titanium Leg 6341 | -6/Factory | Repaired Imp. Titanium Leg 6387 | -6/Factory | Repaired Hvy. Rocket Launcher 6512 | -6/Factory | Fabricated Combat Drone Bay (x1) 6544 | -6/Factory | Sucked down chute 6544 | -6/Factory | Entered Waste 6554 | -6/Waste | 1 allies followed down the chute 6559 | -6/Waste | EMP discharged 6565 | -6/Waste | Spotted C-40 Crusher 6568 | -6/Waste | Spotted C-40 Crusher 6577 | -6/Waste | Destroyed C-40 Crusher 6596 | -6/Waste | Destroyed C-40 Crusher 6612 | -6/Waste | Spotted C-40 Crusher 6629 | -6/Waste | Destroyed C-40 Crusher 6637 | -6/Waste | Spotted C-40 Crusher 6659 | -6/Waste | EMP discharged 6659 | -6/Waste | System corruption reached 10% 6665 | -6/Waste | Allies destroyed C-40 Crusher 6698 | -6/Waste | Spotted C-40 Crusher 6711 | -6/Waste | Allies destroyed C-40 Crusher 6759 | -6/Waste | EMP discharged 6859 | -6/Waste | EMP discharged 6881 | -6/Waste | Spotted C-40 Crusher 6883 | -6/Waste | Destroyed C-40 Crusher 6935 | -6/Waste | Discovered new exit (range 12) 6953 | -6/Waste | Identified exit to Factory 6955 | -6/Waste | Entered Factory 6955 | -6/Factory | Accompanied by 2 allies 7213 | -6/Factory | Fabricated Combat Drone Bay? 7403 | -6/Factory | Fabricated Combat Drone Bay (x1) 7576 | -6/Factory | Fabricated Combat Drone Bay (x1) 7582 | -6/Factory | Lost 4 allies 7748 | -6/Factory | Fabricated Combat Drone Bay (x1) 8242 | -6/Factory | Garrison activated, responded to threat 8304 | -6/Factory | Repaired Hvy. Treads 8524 | -6/Factory | Discovered new exit (range 9) 8541 | -6/Factory | Identified exit to Lower Caves 8592 | -6/Factory | Found Prototype Processor 8592 | -6/Factory | Identified Exp. Targeting Computer 8653 | -6/Factory | Entered Lower Caves 9053 | -6/Lower Caves | Learned Factory machine intel 9194 | -6/Lower Caves | Discovered new exit (range 10) 9203 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9224 | -6/Lower Caves | Identified exit to Lower Caves 9288 | -6/Lower Caves | Entered another Lower Caves area 9289 | -6/Lower Caves | Encountered a Warlord checkpoint 9901 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10267 | -6/Lower Caves | Discovered new exit (range 9) 10278 | -6/Lower Caves | Identified exit to Zion 10283 | -6/Lower Caves | Entered Zion 10359 | -6/Zion | Discovered new exit (range 11) 10375 | -6/Zion | Identified exit to Proximity Caves 10482 | -6/Zion | System corruption cleaned by Quarantine Array 10885 | -6/Zion | Learned location of Warlord (-5) 11085 | -6/Zion | Learned location of Quarantine (-2) 11136 | -6/Zion | Received a visual enhancement algorithm 11312 | -6/Zion | Given the Hacking Drone Bay 11313 | -6/Zion | Found Prototype Device 11756 | -6/Zion | Discovered new exit (range 5) 11758 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11761 | -6/Zion | Identified exit to Deep Caves 12279 | -6/Zion | Attacked by Zionites 12486 | -6/Zion | Allies destroyed Imprinter 12489 | -6/Zion | Extracted access codes from Imprinter's data core 12603 | -6/Zion | Opened final containment barrier to the Deep Caves 12619 | -6/Zion | Entered Deep Caves 12619 | -6/Deep Caves | Accompanied by 2 allies 12621 | -6/Deep Caves | Met 5H-AD0 12852 | -6/Deep Caves | Z-Facility disabled 13093 | -6/Deep Caves | Found Prototype Protection 13093 | -6/Deep Caves | Identified Zio. Weapon Casing 13120 | -6/Deep Caves | Found Zio. Weapon Casing 13146 | -6/Deep Caves | Found Prototype Protection 13147 | -6/Deep Caves | Identified Zio. Heavy Carapace 13149 | -6/Deep Caves | Identified Hacking Drone Bay 13424 | -6/Deep Caves | Discovered new exit (range 7) 13493 | -6/Deep Caves | Identified exit to Proximity Caves 13624 | -6/Deep Caves | Found Surveybot 24 Scanner 13626 | -6/Deep Caves | Found Surveybot 24 Chip 13776 | -6/Deep Caves | Spotted AG-00845 13813 | -6/Deep Caves | Exposed GOLEM chamber 13814 | -6/Deep Caves | Triggered Deep Caves wall 13871 | -6/Deep Caves | Destroyed 25 combat bots 13895 | -6/Deep Caves | Destroyed AG-00845 13919 | -6/Deep Caves | Core integrity fell below 50% 13919 | -6/Deep Caves | Released all parts (3) 13920 | -6/Deep Caves | Spotted AG-73610 13925 | -6/Deep Caves | Core integrity fell below 20% 13939 | -6/Deep Caves | Entered Proximity Caves 13948 | -5/Proximity Caves | Lost 15 parts (2p3n8u2w) 14015 | -5/Proximity Caves | Spotted B-75 Beast 14146 | -5/Proximity Caves | Learned Factory garrison access intel 14149 | -5/Proximity Caves | Learned Factory emergency access door positions 14156 | -5/Proximity Caves | Learned Factory stockpile data 14179 | -5/Proximity Caves | Build established: Mutant 14193 | -5/Proximity Caves | Discovered new exit (range 14) 14201 | -5/Proximity Caves | Entered Factory 14201 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14204 | -5/Factory | Loaded intel: 259 machine locations 14205 | -5/Factory | Loaded intel: 4 garrison access locations 14220 | -5/Factory | Identified exit to Upper Caves 14220 | -5/Factory | Identified exit to Extension 14299 | -5/Factory | Sucked down chute 14299 | -5/Factory | Entered Waste 14302 | -5/Waste | Found Prototype Processor 14303 | -5/Waste | Identified Spectral Analyzer 14306 | -5/Waste | Spotted C-40 Crusher 14314 | -5/Waste | EMP discharged 14326 | -5/Waste | Spotted C-40 Crusher 14327 | -5/Waste | Spotted C-40 Crusher 14328 | -5/Waste | Spotted C-40 Crusher 14333 | -5/Waste | Spotted C-40 Crusher 14350 | -5/Waste | Spotted C-40 Crusher 14353 | -5/Waste | Discovered new exit (range 10) 14366 | -5/Waste | Entered Factory 15023 | -5/Factory | Build established: Scavenger-Mutant 15341 | -5/Factory | System corruption reached 10% 15358 | -5/Factory | Garrison activated, responded to threat 15536 | -5/Factory | Discovered exit to Extension (range 18) 15699 | -5/Factory | Fabricated Combat Drone Bay? 15781 | -5/Factory | Identified exit to Factory 16224 | -5/Factory | Lost 5 parts (1p3n1w) 16294 | -5/Factory | Repaired Broken Adv. Terrain Scanner 16528 | -5/Factory | Core integrity fell below 50% 17161 | -5/Factory | Lost 5 parts (1p3n1u) 17666 | -5/Factory | First assault squad dispatched 17865 | -5/Factory | Entered Upper Caves 18361 | -5/Upper Caves | Spotted B-75 Beast 18422 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18700 | -5/Upper Caves | Crushed by falling debris 18714 | -5/Upper Caves | Crushed by falling debris 18731 | -5/Upper Caves | Crushed by falling debris 18746 | -5/Upper Caves | Crushed by falling debris 18757 | -5/Upper Caves | Crushed by falling debris 18778 | -5/Upper Caves | Crushed by falling debris 18778 | -5/Upper Caves | System corruption reached 30% 18809 | -5/Upper Caves | Lost 13 parts (3p2n5u3w) 18823 | -5/Upper Caves | Encountered a Warlord checkpoint 18839 | -5/Upper Caves | Discovered new exit (range 14) 18859 | -5/Upper Caves | Entered another Upper Caves area 18860 | -5/Upper Caves | Identified exit to Warlord 18873 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18873 | -5/Upper Caves | Core integrity fell below 20% 18939 | -5/Upper Caves | Encountered a Warlord checkpoint 19016 | -5/Upper Caves | Entered Warlord 19066 | -5/Warlord | System corruption cleaned by Quarantine Array 19096 | -5/Warlord | Build established: Hacker-Mutant 19392 | -5/Warlord | Visited the Vortex Lab 19404 | -5/Warlord | Warlord's base attacked by MAIN.C 19411 | -5/Warlord | Found Prototype Launcher 19411 | -5/Warlord | Identified Vortex Catalyst Activator 19414 | -5/Warlord | Found Prototype Energy Gun 19414 | -5/Warlord | Identified Vortex Rail 19422 | -5/Warlord | Found Vortex Rail 19431 | -5/Warlord | Found Vortex Rail 19434 | -5/Warlord | Found Vortex Rail 19694 | -5/Warlord | Met Warlord 19717 | -5/Warlord | Opened Warlord's prototype stash 19724 | -5/Warlord | Found Prototype Reactor 19724 | -5/Warlord | Identified Vortex Chain Reactor 19750 | -5/Warlord | Found Prototype Processor 19750 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 19753 | -5/Warlord | Found Prototype Device 19753 | -5/Warlord | Identified Exp. Focal Shield 19754 | -5/Warlord | Warlord forces counterattacked 19759 | -5/Warlord | Found Exp. Targeting Computer 19928 | -5/Warlord | Opened side exit 19948 | -5/Warlord | Discovered new exit (range 9) 19955 | -5/Warlord | Entered Proximity Caves 20022 | -4/Proximity Caves | Spotter reported a threat 20027 | -4/Proximity Caves | Spotter reported a threat 20075 | -4/Proximity Caves | Spotter reported a threat 20080 | -4/Proximity Caves | Spotter reported a threat 20126 | -4/Proximity Caves | Discovered exit to Factory (range 30) 20128 | -4/Proximity Caves | Spotter reported a threat 20161 | -4/Proximity Caves | Entered Factory 20161 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 20371 | -4/Factory | Spotted B-86 Titan 20437 | -4/Factory | Lost 3 parts (1n1u1w) 20452 | -4/Factory | Search patrols dispatched 20701 | -4/Factory | First assault squad dispatched 20823 | -4/Factory | Identified exit to Garrison 20829 | -4/Factory | Entered Garrison 20900 | -4/Garrison | Lost 4 parts (1p2u1w) 20919 | -4/Garrison | Triggered checkpoint 20983 | -4/Garrison | Rescued a captive Derelict 20993 | -4/Garrison | Rescued a captive Derelict 21066 | -4/Garrison | Installed Relay Interface Framework 21089 | -4/Garrison | Triggered checkpoint 21275 | -4/Garrison | Triggered checkpoint 21339 | -4/Garrison | Lost 6 parts (1p3n1u1w) 21350 | -4/Garrison | Destroyed 7 combat bots 21359 | -4/Garrison | Triggered checkpoint 21419 | -4/Garrison | Phase Generator disabled 21444 | -4/Garrison | Discovered new exit (range 7) 21450 | -4/Garrison | Identified exit to Research 21483 | -4/Garrison | Entered Research 21483 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21730 | -3/Research | Identified exit to Research 21733 | -3/Research | First assault squad dispatched 21785 | -3/Research | Crushed by falling debris 21816 | -3/Research | Lost 4 parts (1n1u2w) 22018 | -3/Research | Destroyed 7 combat bots 22024 | -3/Research | Lost 3 parts (1p1n1u) 22043 | -3/Research | System corruption reached 10% 22117 | -3/Research | Lost 15 parts (3p6n4u2w) 22280 | -3/Research | Build established: Scavenger-Gunner 22329 | -3/Research | Lost 8 parts (2p3n2u1w) 22424 | -3/Research | Released all parts (5) 22428 | -3/Research | Core integrity fell below 50% 22453 | -3/Research | Lost 8 parts (2p3n1u2w) 22495 | -3/Research | Found Enh. Force Lance 22504 | -3/Research | Entered another Research area 22504 | -2/Research | Warlord forces began assault on 0b10 22504 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 22577 | -2/Research | Discovered new exit (range 19) 22583 | -2/Research | Spotted B-90 Cyclops 22614 | -2/Research | Research machine network offline 22718 | -2/Research | Spotted B-90 Cyclops 22748 | -2/Research | Lost 7 parts (3n3u1w) 22750 | -2/Research | Core integrity fell below 50% 22838 | -2/Research | Discovered new exit (range 21) 22848 | -2/Research | Entered Quarantine 22886 | -2/Quarantine | Found Alien Artifact 22886 | -2/Quarantine | Identified Core Reset Matrix 22886 | -2/Quarantine | Used Core Reset Matrix 22890 | -2/Quarantine | Detected hypermatrix surge 22890 | -2/Quarantine | Sensed 16 artifacts in vicinity 23029 | -2/Quarantine | Found Sigix Corpse 23143 | -2/Quarantine | Search patrols dispatched 23194 | -2/Quarantine | Core integrity fell below 20% 23204 | -2/Quarantine | Scanned by Researcher 23234 | -2/Quarantine | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 23224_ Held in stasis. 23224_ C-65 Expert is analyzing... 23224_ Com. Matter Pod destroyed. 23226_ Slug penetrates Wall. 23226_ Lgt. Quantum Reactor destroyed. 23226_ Lgt. Fission Core destroyed. 23227_ Myomer Leg destroyed. 23228_ System corrupted: Quantum Rifle failed to cycle. 23228_ Held in stasis. 23228_ C-65 Expert is analyzing... 23229_ Slug penetrates Wall. 23229_ Quantum Rifle destroyed. 23230_ Adv. Melee Analysis Suite destroyed. 23232_ Extracted schematic archive: K-01 Serf. 23233_ System corrupted: Heat flow error (+109). 23233_ Held in stasis. 23233_ C-65 Expert is analyzing... 23233_ Sml. Battery destroyed. 23234_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????? #??????????????????? | | #####???????????????????????? #??????????????????? | | #??????????????????????? #??????????????????? | | #?????????????????????? #???*??????????????? | | #?????????????????????? #??????????????????? | | #????????????????????? #??????????????????? | | " #?????????????######## ???????????????????? | | " #?????????????# ????????????????????? | | " #?????????????# % ??????????????????????? | | #?????????????# ???????????????????????? | | " #?????????????# ????????????????????????? | | " #?????????????# #?????????????????????????? | | " #?????????????# #?????????????????????????? | | ############### #?????????????????????????? | | ## """S""" + #?????????????????????????? | | ## """ """ # #?????????????????????????? | | ## ! # ##########????????????????? | | ## ! ! # # #????????????????? | | ######=[[! # #$ "" #????????????????? | | ?????##+########### #$$= "" #????????????????? | | ####### #*"" """### g h#%""""" #????????????????? | | *[===%! ==%* !g @/""" #????????????????? | | !% [|!*[ %=!= g #c""""" #????????????????? | | " """[%""%""" """!""" # "" #????????????????? | | " """*"""!!""R""" """ # w "" #????????????????? | | " """="""!" " """ """ # #????????????????? | | ! =[= ##w#######????????????????? | | " """ """ """^ ## #??????????????????????? | | " """ """ """ ## #??????????????????????? | | " """ """ """ ! ## #??????????????????????? | | % """ """ ## #??????????????????????? | | % """T""" ## #??????????????????????? | | #############$#############??????????????????????? | | #????????????$#??????????????????????????????????? | | #???????????? #??????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ????????????????????????]????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 80 Energy Generation 55 Energy Capacity 700 Matter Stores 450 Matter Capacity 600 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 Power Amplification 40 Additional Mass Support 16 Corruption Containment 8 Corruption Block 8 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 24 Launcher Accuracy 40 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 5 Energy Filtering 50 Salvage Targeting 6 Offensive Hacking 14 Defensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Exp. Heat Sink | -2/Quarantine | Archive Imp. Matter Compressor | -2/Quarantine | Archive Gravity Neutralizer | -2/Quarantine | Archive Exp. Thermal Shield | -2/Quarantine | Archive Cld. Proton Cannon | -2/Quarantine | Archive Molecular Scythe | -2/Quarantine | Archive Robot Schematics ------------------ R-10 Processor | -2/Quarantine | Archive A-02 Transporter | -2/Quarantine | Archive K-01 Serf | -2/Quarantine | Archive Fabricated ------------ Combat Drone Bay | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed LegDeuteriumCycler Manual? 0 Play Time 04:08:29 Cumulative 171.7 hours Start 2024.05.09 @ 10:14:22 End 2024.05.09 @ 14:27:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 54 Adventurer 14 Explorer 0 Win Type - Total 11 Types 9/0/0/1/0/0/0/0/1 Lore% 64 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42d07459-cf21-4435-ac68-cb3c6099c205