Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.12 @ 23:16:11 Player: morimori Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (1738) 1738 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (199) 199 TOTAL SCORE: 4862 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 105 Friendly Fire -6 Cogmind --------- Core Integrity 0/700 Matter 227/300 Energy 97/100 System Corruption 14% Temperature Cool (6) Movement Core (100) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter Improved Signal Interpreter Terrain Scan Processor Improved Terrain Scan Processor > --- WEAPON (2) ------- Heavy Mace Heavy Mace > --- INVENTORY (5) ---- Advanced Heat Sink Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Signal Interpreter Terrain Scan Processor Improved Terrain Scan Processor Transmission Jammer > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Wheel Lightning Gun Assault Cannon Advanced Assault Cannon Heavy Missile Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 102 | 7 6 19 13 34 23 Power 8 | 1 . 1 1 2 3 Engine 4 | 1 . 1 . 1 1 Core 4 | . . . 1 1 2 Reactor . | . . . . . . Propulsion 27 | 3 1 2 6 9 6 Treads 2 | 1 . . . 1 . Leg 3 | . . . . 1 2 Wheel 7 | 2 1 2 . 2 . Hover 4 | . . . . 4 . Flight 11 | . . . 6 1 4 Utility 18 | 1 3 3 3 7 1 Device 6 | . 1 1 . 3 1 Storage 3 | 1 1 . . 1 . Processor 9 | . 1 2 3 3 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 49 | 2 2 13 3 16 13 Energy Gun 11 | . 1 2 . 4 4 Energy Cannon 8 | . . 3 3 2 . Ballistic Gun 5 | 2 . . . 3 . Ballistic Cannon 4 | . . . . 4 . Launcher 15 | . 1 4 . 3 7 Special Weapon 4 | . . 4 . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 6 | . . . . . 6 Parts Lost 35 | . 1 2 8 7 17 Power 5 | . . 1 1 . 3 Propulsion 15 | . 1 . 3 4 7 Utility 5 | . . . 2 1 2 Weapon 10 | . . 1 2 2 5 Highest Loss Streak 16 | . 1 2 8 4 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 99 99 92 82 88 Engine 7 | . 14 11 4 3 5 Core 1 | . . . 3 3 1 Treads 1 | . . . . 4 . Leg 1 | . . . . 2 1 Wheel 11 | . 27 21 . 2 . Hover 2 | . . . . 4 5 Flight 6 | . . . 33 6 17 Device 8 | . 13 11 8 6 3 Storage 7 | . 14 11 . 2 6 Processor 22 | . . 21 24 30 33 Energy Gun 5 | . 9 4 . 3 7 Energy Cannon 3 | . . 7 16 1 . Ballistic Gun 4 | . 14 1 . 2 . Launcher 3 | . 4 6 . 1 4 Naked Turns . | . . . . . . Heaviest Build 36 | 12 29 36 16 28 26 Greatest Support 27 | 26 26 26 16 27 27 Greatest Overweight (x) 7 | . 1 1 . 7 4 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 8 8 Average Capacity 9 | 7 11 15 6 6 7 Most Carried 15 | 8 13 15 15 8 8 Average Carried 8 | 4 9 14 5 5 6 Final Capacity 15 | 8 15 15 5 8 5 Final Carried 15 | 8 13 15 3 8 2 Class Distribution -------------------- 66% | Mutant 21% | Scavenger-Mutant 4% | Sprinter 4% | Commander-Sprinter 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Scout | -8/Materials Mutant | -7/Factory Sprinter | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Sto Matter Collected 1730 | 284 94 270 . 667 415 Remotely . | . . . . . . Salvage Created 2097 | 109 375 493 . 545 575 Parts 163 | 9 33 49 . 45 27 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 6 | . 1 . . 3 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Combat Hostiles Destroyed 38 | . 7 15 . 4 12 Guns 11 | . 5 2 . 3 1 Cannons 2 | . . 1 . 1 . AOE 24 | . 2 12 . . 10 Classes Destroyed 13 | 2 5 1 . 2 3 Worker 12 | . 2 5 . 3 2 Builder 9 | . 1 2 . 5 1 Tunneler 3 | 2 . 1 . . . Hauler 1 | . . . . . 1 Recycler 7 | 1 1 . . 2 3 Operator 2 | . . . . . 2 Watcher 5 | . 2 1 . 1 1 Swarmer 10 | . 3 7 . . . Grunt 17 | . 4 6 . . 7 Duelist 1 | . . . . . 1 Sentry 7 | . . 2 . 1 4 Hunter 1 | . . . . 1 . Programmer 2 | . . . . 2 . Best Kill Streak 11 | 2 7 8 . 5 11 Combat Bots Only 6 | . 3 6 . 1 6 Max Kills in Single Turn 5 | 1 5 4 . 1 4 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Sto Damage Taken 3828 | . 151 223 711 896 1847 Core 962 | . 32 33 190 144 563 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 14 | . . 14 . . . Core Remaining (%) 85 | 100 87 91 65 . . Volleys Fired 151 | 7 27 32 5 58 22 Largest 2 | 2 2 2 2 2 2 Hottest 156 | 40 70 156 143 123 134 Shots Fired 278 | 14 51 51 9 117 36 Gun 168 | 14 50 12 . 72 20 Cannon 57 | . . 11 9 37 . Launcher 37 | . 1 12 . 8 16 Special 16 | . . 16 . . . Kinetic 89 | 14 27 . . 48 . Thermal 100 | . 23 39 9 21 8 Explosive 31 | . 1 12 . 2 16 Electromagnetic 58 | . . . . 46 12 Robot Hit Streak 9 | 4 8 5 3 7 9 Robot Miss Streak 5 | 2 4 4 4 4 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 162 | 10 27 27 4 69 25 Core Hits 146 | 6 20 38 . 24 58 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 2 . . . . Burn 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5129 | 80 421 1234 88 1231 2075 Guns 1350 | 80 301 43 . 658 268 Cannons 667 | . . 100 86 481 . Explosions 2938 | . 120 969 . 92 1757 Melee 50 | . . . . . 50 Ramming 2 | . . . 2 . . Kinetic 756 | 80 138 . . 538 . Thermal 1060 | . 163 265 86 287 259 Explosive 2754 | . 120 969 . 65 1600 Electromagnetic 507 | . . . . 341 166 Impact 50 | . . . . . 50 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . 7 14 Average Corruption 8 | . . . . 5 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . . 10 11 Message Errors 3 | . . . . 2 1 Matter Fused 4 | . . . . 1 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . 2 . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . . . 3 2 Misfires 2 | . . . . 1 1 Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 121 | . . 43 . . 78 Projectiles . | . . . . . . Explosions 96 | . . 43 . . 53 Melee 25 | . . . . . 25 Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 4 | . . . . 4 . Secondary . | . . . . . . Self-Inflicted Damage 352 | . . 42 1 21 288 Shots 15 | . . 2 . 1 12 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 293 | . 138 174 141 168 293 Average Temperature 57 | . 43 51 49 56 74 Received Heat Transfer 663 | . 66 42 90 60 405 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . 1 2 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 2209 | . 555 666 148 518 322 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Peak Influence 701 | 15 219 394 239 135 701 Initial 74 | . 9 28 74 72 20 Average 124 | 6 83 171 148 49 379 Maximum Alert Level 3 | . 1 1 1 . 3 Low Security (%) 81 | 100 95 60 77 100 31 Level 1 12 | . 4 39 22 . 20 Level 2 5 | . . . . . 48 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 . 3 3 4 Investigation 3 | . . . . 1 2 Extermination 1 | . . . . 1 . Reinforcement 7 | . 1 . 3 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Distress Signals 7 | . 1 . 4 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 13 19 15 7 25 Peak Tracking Total 15 | . 3 4 15 2 7 Tactical Retreats 4 | . 1 . 2 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Sto Machines Disabled 10 | . 1 . . 2 7 Max in Single Turn 2 | . 1 . . 1 2 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Machines Accessed 16 | . 2 3 1 3 7 Terminals 12 | . 2 1 1 2 6 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . . 1 Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 31 | . 6 7 1 4 13 Successful 15 | . 3 5 . 3 4 Failed 16 | . 3 2 1 1 9 Catastrophic 3 | . . . 1 . 2 Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 22 | . 6 2 1 2 11 Fabricators . | . . . . . . Repair Stations 4 | . . 2 . . 2 Recycling Units 2 | . . . . 2 . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 3 1 . 2 3 Record 1 | . . . . . 1 Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . . . 1 Open DSF 1 | . . . . 1 . Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . 1 . . . Dispatch Records 1 | . 1 . . . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 2 . . 1 Scan Component 2 | . . 1 . . 1 Repair 1 | . . 1 . . . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . . 2 Used 1 | . . . . . 1 Hacking Detections 16 | . 2 3 1 2 8 Full Trace Events 2 | . . . . . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Sto Total Allies 10 | . . . . . 10 Largest Group 10 | . . . . . 10 Highest-Rated Group 173 | . . . . . 173 Highest-Rated Ally 29 | . . . . . 29 Total Orders . | . . . . . . Ally Attacks 65 | . . . . . 65 Total Damage 797 | . . . . . 797 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Sto Turns Passed 2671 | 109 529 571 120 1020 322 Spaces Moved 2507 | 74 437 387 237 878 494 Core 33 | 3 . . . 22 8 Treads 222 | . . . . 222 . Legs 6 | . . . . . 6 Wheels 1043 | 71 437 387 . 148 . Hover 375 | . . . . 264 111 Flight 828 | . . . 237 222 369 Fastest Speed 29 | 50 90 95 29 34 31 Average Speed 74 | 88 95 98 31 84 39 Slowest Speed 400 | 100 115 105 34 400 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 44 29 34 23 69 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 288 | . 2 63 . 21 202 Melee . | . . . . . . Projectile 11 | . . 6 . 5 . AOE 277 | . 2 57 . 16 202 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Total 2999 | 103 501 510 277 1035 573 Wait 113 | 4 20 39 10 35 5 Move 2499 | 73 436 386 233 877 494 Hop 2 | . . . 2 . . Pick Up 61 | 9 9 19 1 14 9 Fast Attach 33 | 7 . 2 . 15 9 Attach 36 | . 2 4 9 11 10 Detach 14 | 1 . . 2 7 4 Swap 33 | . 4 13 4 8 4 Drop 53 | 2 3 15 11 10 12 Fire 151 | 7 27 32 5 58 22 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . . 3 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 110 | -11/Junkyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 15) 290 | -10/Materials | Discovered new exit (range 15) 328 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 14) 608 | -10/Materials | Identified exit to Mines 638 | -10/Materials | Identified exit to Materials 639 | -10/Materials | Entered another Materials area 639 | -9/Materials | Evolved 2 slots: Utility x2 681 | -9/Materials | Repaired Com. Wheel 762 | -9/Materials | Discovered new exit (range 16) 867 | -9/Materials | Identified exit to Mines 1155 | -9/Materials | Build established: Scavenger-Mutant 1172 | -9/Materials | Discovered new exit (range 15) 1209 | -9/Materials | Identified exit to Materials 1210 | -9/Materials | Entered another Materials area 1210 | -8/Materials | Evolved 2 slots: Propulsion x2 1313 | -8/Materials | Discovered new exit (range 14) 1318 | -8/Materials | Identified exit to Factory 1330 | -8/Materials | Entered Factory 1330 | -7/Factory | Evolved 2 slots: Utility x2 1357 | -7/Factory | Lost 8 parts (1p3n2u2w) 1603 | -7/Factory | Build established: Mutant 1734 | -7/Factory | Lost 4 parts (2n2w) 2347 | -7/Factory | Discovered new exit (range 7) 2350 | -7/Factory | Identified exit to Storage 2350 | -7/Factory | Entered Storage 2380 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2488 | -7/Storage | System corruption reached 10% 2499 | -7/Storage | Found Prototype Launcher 2500 | -7/Storage | Identified Rocket Array 2504 | -7/Storage | Found Rocket Array 2506 | -7/Storage | Found Rocket Array 2625 | -7/Storage | Core integrity fell below 50% 2651 | -7/Storage | Core integrity fell below 20% 2672 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02634_ The unstable cave ceiling collapses. 02637_ Y-54 Guardian destroyed. 02639_ Aluminum Leg destroyed. 02640_ The unstable cave ceiling collapses. 02640_ Lightning Gun destroyed. 02643_ The unstable cave ceiling collapses. 02643_ Lgt. Nuclear Core destroyed. 02643_ Acquired Particle Gun. 02647_ Hvy. Laser destroyed. 02653_ Imp. Deuterium Engine destroyed. 02658_ Particle Gun destroyed. 02662_ The unstable cave ceiling collapses. 02663_ Acquired Hvy. Mace. 02664_ 8JC#V|2= QD5OHD#P: IZEST0WD|=:SS 02666_ Acquired Hvy. Mace. 02667_ Sml. Storage Unit destroyed. 02669_ Destroyed Imp. Heat Sink. 02669_ Y-54 Guardian system corrupted by crushing effect. 02670_ Y-54 Guardian system terminally corrupted. 02670_ Imp. Heat Sink fried. 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""""" ###################?###?###?###??? | | ""? ???# """"" #? ? ?? ?? ?? #????#??#?#?? | | ??# ? # ? ? ? ??????????????????????? | | # #?#####+####### ?? ? ??? ??? ????????"?##??? | | ##?##### #??####?#?############??????????Y??????? | | ##?##?# #??#####???#??#???????????????#????????? | | ####### ######??#####??????????#???????? ??????? | | """""# #?#] #??###?##??"??????????????????????? | | "T""# ###] #?####?#? ??"?????????????????????? | | ]]= ##]!######????? ??????????????????????? | | ] ] ##][##?#??##??????????????????????????? | | ] / T#######? ????????????????????????? | | " ]# ###??##?? ?? ?????????????????????? | | #?#?#?###?????????????????????????? | | # ###########??#???????????????????????? | | #? ????????????????????????????? | | """ # ??"?????????????????????????? | | """ # "??"?"???????????????????????? | | " """ # ? ???????????????????????????? | | "" """ #???"??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 185 ECM Strength 1 Jamming Range 12 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed IonTacticalHumpback Manual? 0 Play Time 00:55:30 Cumulative 42.8 hours Start 2023.08.12 @ 22:20:44 End 2023.08.12 @ 23:16:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec02e862-f81b-4b9e-9f78-bb7f99de5036