Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 11:54:51 Player: odium reigns Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1779) 1779 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3969 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 10% Temperature Cool (10) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (20) --- Heat Sink Improved Heat Sink Improved Heat Sink Large Battery (200) Large Battery (200) Large Battery (200) Large Battery (200) Large Battery (200) Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Hardened Medium Armor Plating Graphene Brace Medium Laser Medium Laser Flak Cannon Impact Mace Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Impact Mace Impact Mace > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Heat Sink Improved Heat Sink Improved Heat Sink Large Battery Large Battery Large Battery Large Battery Large Battery Weight Redist. System Improved Melee Analysis Suite Improved Melee Analysis Suite Hardened Medium Armor Plating EM Shotgun Medium Laser Medium Laser Impact Mace Impact Mace [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Impact Mace Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 52 | 6 4 12 4 26 Power 7 | 1 1 1 . 4 Engine 6 | 1 1 1 . 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 21 | 2 2 2 4 11 Treads 8 | 2 . . . 6 Leg 12 | . 2 2 4 4 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 1 4 . 6 Device 4 | . . 1 . 3 Storage 4 | 1 1 2 . . Processor 3 | . . . . 3 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 12 | 2 . 5 . 5 Energy Gun 3 | . . 1 . 2 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 4 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 3 | . . . . 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 4 | . . . . 4 System Corruption 8 | . . . . 8 Parts Lost 26 | . . 1 3 22 Power 5 | . . . . 5 Propulsion 14 | . . . 3 11 Utility 4 | . . . . 4 Weapon 3 | . . 1 . 2 Highest Loss Streak 11 | . . 1 3 11 To Critical Strikes . | . . . . . Average Backups 14 | 2 6 11 20 19 Power . | . 1 1 1 . Propulsion 2 | 1 2 1 5 2 Utility 7 | . . 5 10 11 Weapon 4 | . 3 4 4 4 Tool/Special . | . . . . . Unused Backups 32 | . 2 8 . 22 Power 2 | . . 2 . . Propulsion 7 | . 2 . . 5 Utility 15 | . . 2 . 13 Weapon 8 | . . 4 . 4 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 85 98 91 87 Engine 12 | . 14 11 11 12 Treads 9 | . 23 . . 14 Leg 24 | . 4 43 36 13 Device 3 | . . 2 . 5 Storage 13 | . 14 15 22 10 Processor 4 | . . . . 9 Protection 1 | . . 3 . . Energy Gun 4 | . . 4 11 4 Ballistic Gun 12 | . 28 17 11 2 Impact Weapon 4 | . . . . 10 Peak Build Rating 43 | 6 7 13 13 43 Average Rating 17 | 4 6 11 12 28 On Entrance 7 | . 6 6 13 13 Naked Turns . | . . . . . Heaviest Build 64 | 12 22 55 55 64 Greatest Support 112 | 40 40 40 40 112 Greatest Overweight (x) 15 | . 1 1 5 15 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 20 | 8 10 20 20 20 Average Capacity 15 | 7 8 13 20 20 Most Carried 20 | 5 9 20 20 20 Average Carried 14 | 2 6 12 20 19 Final Capacity 20 | 8 10 20 20 20 Final Carried 20 | 3 9 20 20 17 Class Distribution -------------------- 52% | Mutant 27% | Scavenger-Mutant 20% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gladiator | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1131 | 215 139 303 75 399 Remotely . | . . . . . Salvage Created 2600 | . 347 974 192 1087 Parts 106 | . 17 47 16 26 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 7 | . . 6 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 53 | . 7 12 7 27 Melee 10 | . . . . 10 Guns 29 | . 7 12 6 4 AOE 1 | . . . 1 . Classes Destroyed 10 | . 2 5 . 3 Hauler 1 | . . 1 . . Recycler 9 | . 1 6 . 2 Mechanic 1 | . . 1 . . Watcher 2 | . . 2 . . Swarmer 17 | . . 7 4 6 Cutter 3 | . . . . 3 Grunt 23 | . 7 . 3 13 Brawler 1 | . . . . 1 Sentry 8 | . . 5 . 3 Heavy 1 | . . . . 1 Best Kill Streak 11 | . 4 11 6 8 Combat Bots Only 8 | . 4 8 6 8 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . . 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 408 | . 48 55 35 270 Missed 99 | . 16 19 10 54 Hits 309 | . 32 36 25 216 Melee 13 | . . . . 13 Projectile 296 | . 32 36 25 203 AOE 2 | . . . . 2 Critical Strikes 19 | . 1 1 1 16 Damage Taken 4154 | . 367 439 276 3072 Core 680 | . 77 39 14 550 Absorbed by Shields 327 | . . . . 327 Core Remaining (%) 85 | 100 69 . 86 . Volleys Fired 134 | . 32 54 15 33 Largest 2 | . 2 2 2 2 Hottest 100 | . 40 63 63 100 Shots Fired 263 | . 64 107 30 62 Gun 263 | . 64 107 30 62 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 202 | . 64 100 15 23 Thermal 39 | . . . . 39 Explosive . | . . . . . Electromagnetic 22 | . . 7 15 . Robot Hit Streak 17 | . 6 14 5 17 Robot Miss Streak 3 | . 3 3 2 3 Penetration Max . | . . . . . Secondary Targets 6 | . 2 3 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 244 | . 42 76 20 106 Core Hits 81 | . 18 35 9 19 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 17 | . 1 1 1 14 Critical Strikes 24 | . 1 1 1 21 Burn 6 | . . . . 6 Destroy 3 | . 1 1 1 . Smash 15 | . . . . 15 Melee Attacks 73 | . . . . 73 Impact 73 | . . . . 73 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . . . . 5 Combat Hostiles . | . . . . . Follow-up Attacks 7 | . . . . 7 Damage Inflicted 5028 | . 346 825 315 3542 Guns 2113 | . 346 825 267 675 Cannons . | . . . . . Explosions 48 | . . . 48 . Melee 2867 | . . . . 2867 Ramming . | . . . . . Kinetic 1560 | . 346 791 165 258 Thermal 465 | . . . 48 417 Explosive . | . . . . . Electromagnetic 136 | . . 34 102 . Impact 2867 | . . . . 2867 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . . . 15 Message Errors 3 | . . . . 3 Matter Fused 7 | . . . . 7 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 1097 | . . . . 1097 Projectiles . | . . . . . Explosions . | . . . . . Melee 1097 | . . . . 1097 Knockbacks 11 | . . . . 11 Impact 11 | . . . . 11 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 18 | . . . 18 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 252 | . 34 30 32 252 Average Temperature 61 | . 13 10 17 95 Received Heat Transfer 1638 | . 219 99 72 1248 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 14 | . . . . 14 Combat Hostiles 12 | . . . . 12 Parts Fried 9 | . . . . 9 Impact Corruptions 34 | . . . . 34 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . . . . 5 Heat Transferred 1665 | . . . . 1665 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | 100 100 100 100 92 Level 1 3 | . . . . 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 251 | . 135 196 127 251 Initial 46 | . . 46 23 29 Average 86 | . 46 106 89 90 Influence Increases 1496 | . 195 366 164 771 Destroy 0b10 Robot/C 1060 | . 140 240 140 540 Destroy 0b10 Robot/NC 65 | . 5 50 . 10 Destroy Leader 246 | . 30 76 20 120 Successful Hack 15 | . 5 . . 10 Disable Machine 30 | . . . . 30 Destroy Structure 5 | . . . 4 1 Lose Combat Pursuer 75 | . 15 . . 60 Influence Decreases 1263 | . 85 416 147 615 Entered New Map 149 | . . 64 37 48 Time Decay 854 | . 85 342 80 347 Lost Part 260 | . . 10 30 220 Squads Dispatched 7 | . 2 . . 5 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . 1 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 9 18 7 38 Peak Tracking Total 9 | . 4 7 7 9 Tactical Retreats 5 | . 1 . . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 2 3 . 2 Terminals 5 | . 2 1 . 2 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 5 6 . 8 Successful 9 | . 4 2 . 3 Failed 10 | . 1 4 . 5 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 5 2 . 8 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 4 1 . 3 Record 1 | . . . . 1 Prototype ID Bank 1 | . . 1 . . Emergency Access Points 2 | . 2 . . . Hauler Manifests 1 | . . . . 1 Zone Layout 3 | . 2 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 2 . 2 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 160 | . . 160 . . Terrain 160 | . . 160 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2253 | 69 317 769 173 925 Spaces Moved 926 | 52 143 404 61 266 Core 27 | 25 . . . 2 Treads 302 | 27 112 . . 163 Legs 597 | . 31 404 61 101 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 160 Average Speed 162 | 107 152 140 200 203 Slowest Speed 800 | 160 190 190 470 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 5 24 32 14 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . 4 . Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . . 4 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1334 | 65 194 517 81 477 Wait 50 | . . 7 1 42 Move 922 | 51 142 403 60 266 Hop . | . . . . . Pick Up 66 | 8 10 25 . 23 Fast Attach 20 | 1 1 2 3 13 Attach 27 | 5 . 4 . 18 Detach 2 | . . . . 2 Swap 12 | . 3 6 1 2 Drop 38 | . 6 16 1 15 Fire 134 | . 32 54 15 33 Melee 62 | . . . . 62 Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 4) 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Propulsion x2 556 | -9/Materials | Destroyed 8 combat bots 1064 | -9/Materials | Discovered new exit (range 12) 1156 | -9/Materials | Entered Mines 1226 | -9/Mines | Lost 3 parts (3n) 1233 | -9/Mines | Discovered new exit (range 7) 1329 | -9/Mines | Entered Materials 1329 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1542 | -8/Materials | Build established: Scavenger-Mutant 1576 | -8/Materials | Lost 5 parts (1p1n2u1w) 1933 | -8/Materials | Lost 5 parts (2p3n) 2079 | -8/Materials | Build established: Gladiator 2150 | -8/Materials | Garrison activated, responded to threat 2197 | -8/Materials | Core integrity fell below 50% 2222 | -8/Materials | Destroyed 8 combat bots 2225 | -8/Materials | Core integrity fell below 20% 2244 | -8/Materials | System corruption reached 10% 2254 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02212_ Impact Mace follow-up attack on Y-45 Defender. 02213_ System corrupted: Matter fused (-9). 02215_ Acquired Corrupted Aluminum Leg. 02216_ Integrated Corrupted Aluminum Leg (+1). 02216_ Corrupted Aluminum Leg temporarily disabled. 02217_ Acquired 34 matter. 02221_ Aluminum Leg destroyed. 02221_ Impact Mace destroyed. 02223_ Critical hit (Burn: +37). 02232_ Destroyed Heat Sink. 02232_ Y-45 Defender system corrupted by crushing effect. 02233_ Y-45 Defender system terminally corrupted. 02238_ System corrupted: Heat flow error (+127). 02242_ Acquired Corrupted Lgt. Treads. 02243_ K-01 Serf collects debris. 02243_ Integrated Corrupted Lgt. Treads (+3). 02243_ Aluminum Leg destroyed. 02247_ K-01 Serf collects debris. 02247_ Acquired 5 matter. 02250_ K-01 Serf collects debris. 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[ | | ???????????????????????????????????????# ##+## | | ???????????????????????????????????????#### ## ?? | | ?????????????????????????????????????????## ## T?? | | ?????????????????????????????????????????## ## ?? | | ?????????????????????????????????????????## ##!??? | | ?????????????????????????????????????????## ##!??? | | ??????????????????????????????????????????# ## ??? | | ??????????????????????????????????????????# + ??? | | ??????????????????????????????????????????# ##???? | | ??????????????????????????????????????????# ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 12 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineBlanketBox Manual? 0 Play Time 00:25:02 Cumulative 93.2 hours Start 2025.10.04 @ 11:29:15 End 2025.10.04 @ 11:54:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: ec4a68a5-460c-4c12-a9b2-f7f047c16e96