Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 09:21:16 Player: Elxavo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (1053) 1053 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2883 Bonus ------- None Cogmind --------- Core Integrity 355/550 Matter 225/300 Energy 134/265 System Corruption 5% Temperature Cool (34) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- EMP Blaster > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Large Storage Unit Particle Gun Particle Cannon Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit Particle Gun Particle Cannon Assault Rifle Improved Assault Rifle EMP Blaster Mini Grenade Launcher Mining Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 29 | 7 3 8 11 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 4 6 Treads 3 | 2 . . 1 Leg 9 | . . 4 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 1 3 Device 4 | 1 . 1 2 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 1 2 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 2 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . . 1 6 Power . | . . . . Propulsion 2 | . . . 2 Utility 4 | . . 1 3 Weapon 1 | . . . 1 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Backups 11 | 4 8 13 14 Power 1 | . 1 1 1 Propulsion 4 | 2 4 3 4 Utility 1 | . 1 2 1 Weapon 4 | 1 1 5 7 Tool/Special . | . . . . Unused Backups 18 | . 2 3 13 Power 4 | . . 1 3 Propulsion 5 | . 1 1 3 Utility 1 | . . . 1 Weapon 8 | . 1 1 6 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 100 99 95 Engine 11 | . 14 11 9 Treads 10 | . 28 . 1 Leg 24 | . . 42 34 Device 14 | . 14 10 16 Storage 11 | . 14 11 9 Protection 3 | . . . 7 Ballistic Gun 21 | . 28 22 16 Peak Build Rating 20 | 7 8 16 20 Average Rating 13 | 5 7 13 18 On Entrance 7 | . 7 8 16 Avg Prop Armor Cover (%) 5 | . . 5 5 Naked Turns . | . . . . Heaviest Build 41 | 13 29 34 41 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 8 15 15 Most Carried 15 | 8 11 15 15 Average Carried 11 | 4 8 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 11 15 14 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1048 | 286 124 161 477 Remotely . | . . . . Salvage Created 1275 | 114 304 161 696 Parts 84 | 8 24 15 37 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 9 3 16 Guns 28 | . 9 3 16 Classes Destroyed 7 | 2 3 1 1 Tunneler 3 | 2 . . 1 Recycler 1 | 1 . . . Watcher 2 | . 1 1 . Swarmer 7 | . 3 . 4 Grunt 18 | . 6 1 11 Brawler 1 | . . . 1 Sentry 2 | . . 2 . Best Kill Streak 3 | 2 3 1 3 Combat Bots Only 3 | . 3 1 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 187 | . 33 23 131 Missed 47 | . 12 5 30 Hits 140 | . 21 18 101 Melee 1 | . . . 1 Projectile 139 | . 21 18 100 Critical Strikes 6 | . 1 . 5 Damage Taken 2005 | . 227 247 1531 Core 302 | . 40 67 195 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 336 | . . 87 249 Core Remaining (%) 89 | 100 84 83 . Volleys Fired 124 | 8 26 17 73 Largest 2 | 2 2 2 2 Hottest 56 | 40 40 46 56 Shots Fired 233 | 16 52 34 131 Gun 228 | 16 52 34 126 Cannon . | . . . . Launcher 5 | . . . 5 Special . | . . . . Kinetic 228 | 16 52 34 126 Thermal . | . . . . Explosive . | . . . . Electromagnetic 5 | . . . 5 Robot Hit Streak 26 | 6 8 13 26 Robot Miss Streak 4 | 3 3 3 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 172 | 9 35 27 101 Core Hits 69 | 6 21 7 35 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2476 | 72 362 373 1669 Guns 2287 | 72 362 373 1480 Cannons . | . . . . Explosions 189 | . . . 189 Melee . | . . . . Ramming . | . . . . Kinetic 2287 | 72 362 373 1480 Thermal 48 | . . . 48 Explosive . | . . . . Electromagnetic 141 | . . . 141 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . . . 19 Message Errors 4 | . . . 4 Matter Fused 3 | . . . 3 Heat Flow Errors 4 | . . . 4 Energy Discharges 1 | . . . 1 Data Loss (minor) 5 | . . . 5 Data Loss (major) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 245 | . 18 6 245 Average Temperature 60 | . 7 2 75 Received Heat Transfer 1020 | . 117 84 819 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 148 | 10 105 30 148 Initial 8 | . . 8 . Average 31 | 1 48 4 35 Influence Increases 820 | 15 249 103 453 Destroy 0b10 Robot/C 560 | . 180 60 320 Destroy 0b10 Robot/NC 30 | 15 5 5 5 Destroy Leader 114 | . 42 22 50 Successful Hack 38 | . 7 16 15 Disable Machine 45 | . . . 45 Destroy Structure 3 | . . . 3 Lose Combat Pursuer 30 | . 15 . 15 Influence Decreases 687 | 15 229 123 320 Entered New Map 12 | . . 12 . Time Decay 609 | 15 229 105 260 Lost Part 66 | . . 6 60 Squads Dispatched 7 | . 2 . 5 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 15 5 21 Peak Tracking Total 5 | . 3 2 5 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 2 4 5 Terminals 5 | . 1 2 2 Fabricators . | . . . . Repair Stations 3 | . . 2 1 Recycling Units 1 | . 1 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 40 | . 3 12 25 Successful 30 | . 2 9 19 Failed 9 | . 1 3 5 Catastrophic 1 | . 1 . . Database Lockouts 1 | . . . 1 Manual 2 | . . . 2 Terminals 11 | . 2 6 3 Fabricators . | . . . . Repair Stations 12 | . . 6 6 Recycling Units 1 | . 1 . . Scanalyzers 16 | . . . 16 Garrison Access . | . . . . Terminal Hacks 8 | . 1 5 2 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . 1 . . Dispatch Records 1 | . . 1 . Hauler Manifests 1 | . . . 1 Zone Layout 3 | . . 2 1 Fabricator Hacks . | . . . . Repair Station Hacks 10 | . . 4 6 Scan Component 6 | . . 3 3 Repair 4 | . . 1 3 Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 11 | . . . 11 Insert Component 4 | . . . 4 Analyze 4 | . . . 4 Retrieve Study 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . . 3 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . . 4 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . . 3 Parts Repaired 4 | . . 1 3 Time 154 | . . 26 128 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . . 4 Part Schematics Acquired 4 | . . . 4 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1964 | 54 665 408 837 Seismic 1964 | 54 665 408 837 Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2039 | 121 665 416 837 Spaces Moved 789 | 55 292 228 214 Core 5 | 5 . . . Treads 343 | 50 292 . 1 Legs 441 | . . 228 213 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 155 | 150 160 125 184 Slowest Speed 190 | 160 160 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 49 22 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1375 | 77 446 326 526 Wait 379 | . 114 59 206 Move 786 | 54 291 227 214 Hop . | . . . . Pick Up 34 | 8 6 11 9 Fast Attach 11 | 7 . . 4 Attach 8 | . . 3 5 Detach . | . . . . Swap 14 | . 3 5 6 Drop 19 | . 6 4 9 Fire 124 | 8 26 17 73 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 752 | -10/Materials | Discovered new exit (range 10) 787 | -10/Materials | Entered another Materials area 787 | -9/Materials | Evolved 2 slots: Propulsion x2 970 | -9/Materials | Repaired Lgt. Treads 1155 | -9/Materials | Discovered new exit (range 16) 1203 | -9/Materials | Entered another Materials area 1203 | -8/Materials | Evolved 2 slots: Utility x2 1271 | -8/Materials | Central database locked down 1377 | -8/Materials | Build established: Scavenger-Mutant 1739 | -8/Materials | Repaired Imp. Assault Rifle 1791 | -8/Materials | Repaired Imp. Assault Rifle 1819 | -8/Materials | Repaired Aluminum Leg 1971 | -8/Materials | Lost 3 parts (2n1u) 2040 | -8/Materials | Self-destructed Last Messages --------------- 02028_ Atomic Centrifuge disabled. 02028_ Door malfunctions. 02028_ Penetrated by Slug. 02028_ Critical hit (Burn: +37). 02029_ Imp. Heat Sink destroyed. 02031_ Imp. Assault Rifle destroyed. 02034_ T-07 Excavator destroyed. 02034_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 02034_ Penetrated by Slug. 02035_ U-05 Engineer repairs door. 02036_ Door malfunctions. 02036_ U-05 Engineer repairs door. 02037_ Penetrated by Slug. 02037_ Slug penetrates Wall. 02038_ Door malfunctions. 02038_ U-05 Engineer repairs door. 02038_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02038_ U-05 Engineer sends out distress signal. 02040_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????## ######### = = | | ????# ######## #######+######### | | ????# ## #?# *%[ #??# | | ????# T ## #?# #??# | | ????# ## ## #?# #??# | | ?#####+#### ## #?# #??# | | ?# *# ## #?######+####??# | | ?# """ # ## #??????? ?????# | | ?# R" # ## #??????? ""????# | | ?# """=#% ###????? ""????# | | ?# ! !=+* #?? """???# | | ?# "" #= """ +?? ""????## | | ?#**! """ # """ ###+????? "??????? | | ?#**! """ # """ ## ??????"??????? | | ?#*! 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Storage Unit | -8/Materials | Scanalyzed Particle Cannon | -8/Materials | Scanalyzed Beam Rifle | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 37% | -9/Materials Imp. Assault Rifle | 20% | -8/Materials Imp. Assault Rifle | 57% | -8/Materials Aluminum Leg | 13% | -8/Materials Studied --------- Particle Cannon | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked EMP Blaster | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapGlidesysLegs Manual? 0 Play Time 00:28:12 Cumulative 66.8 hours Start 2026.04.10 @ 08:52:32 End 2026.04.10 @ 09:21:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 0bd1d3b8-6599-468d-bda5-e8362395b662