Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 23:07:17 Player: pindsvinesluger Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (38) 190 Value Destroyed (1114) 1114 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-137) -137 TOTAL SCORE: 5407 Bonus ------- Friendly Fire -137 Cogmind --------- Core Integrity 0/1000 Matter 62/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flight Unit ECM Suite Signal Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Microactuators Reaction Control System > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Flight Unit ECM Suite Signal Generator [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Signal Interpreter Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Slots Evolved 10 | . . . 2 2 . 2 2 2 Power 2 | . . . . 1 . . . 1 Propulsion 4 | . . . 2 . . 1 . 1 Utility 3 | . . . . 1 . 1 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 48 | 6 1 5 5 5 6 6 9 5 Power 8 | 1 . 1 . 2 1 2 . 1 Engine 6 | 1 . 1 . 2 1 . . 1 Core 2 | . . . . . . 2 . . Reactor . | . . . . . . . . . Propulsion 19 | 2 1 3 1 . 5 3 4 . Treads . | . . . . . . . . . Leg 3 | . 1 1 . . 1 . . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight 14 | . . 2 1 . 4 3 4 . Utility 9 | 1 . . 2 1 . . 1 4 Device 7 | . . . 2 1 . . 1 3 Storage 1 | 1 . . . . . . . . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 12 | 2 . 1 2 2 . 1 4 . Energy Gun 6 | . . 1 1 2 . 1 1 . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 39 | . 2 3 . 2 8 1 13 10 Power 7 | . . 1 . 1 3 . 1 1 Propulsion 15 | . 1 1 . 1 3 1 5 3 Utility 7 | . . . . . . . 3 4 Weapon 10 | . 1 1 . . 2 . 4 2 Highest Loss Streak 12 | . 1 2 . 2 4 1 12 5 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 1 4 4 5 6 5 6 3 2 Power . | . 1 1 2 1 . . . . Propulsion 2 | 1 2 2 2 2 1 4 2 1 Utility . | . . . . 1 1 1 1 1 Weapon 1 | . 1 . 1 1 3 1 . . Tool/Special . | . . . . . . . . . Unused Backups 7 | . . 3 . . . 1 2 1 Power . | . . . . . . . . . Propulsion 6 | . . 3 . . . 1 2 . Utility 1 | . . . . . . . . 1 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 65 | . 79 73 80 84 71 82 33 29 Engine 7 | . 14 13 11 15 10 . . . Core 1 | . . . . . . 6 1 . Leg 4 | . 2 12 . . 7 . . . Wheel 1 | . 21 . . . . . . . Flight 17 | . . 9 33 25 15 37 17 6 Device 8 | . . . 9 16 18 15 3 8 Storage 8 | . 14 14 11 9 9 7 2 . Energy Gun 6 | . . 8 . 13 6 14 4 . Ballistic Gun 6 | . 26 14 11 4 . . . . Launcher 1 | . . . 4 . 4 . . . Piercing Weapon 1 | . . . . . . . 3 7 Peak Build Rating 36 | 6 6 6 11 19 17 31 26 36 Average Rating 13 | 5 5 5 9 15 14 24 15 21 On Entrance 11 | . 6 5 6 10 17 11 26 23 Avg Prop Armor Cover (%) 3 | . 5 . . . 3 . . . Naked Turns 8 | . . . . . . . 8 . Heaviest Build 17 | 12 12 12 16 17 17 16 16 12 Greatest Support 31 | 26 26 20 18 21 25 31 24 16 Greatest Overweight (x) 3 | . 1 2 1 . 2 . 2 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 5 5 Most Carried 8 | 4 5 6 8 8 8 8 8 3 Average Carried 5 | 2 4 4 6 7 6 7 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 8 | 4 4 6 7 7 8 8 3 3 Class Distribution -------------------- 54% | Mutant 30% | Sprinter 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Matter Collected 703 | 231 58 147 77 32 54 13 61 30 Remotely . | . . . . . . . . . Salvage Created 1014 | . 99 193 154 32 377 13 116 30 Parts 49 | . 7 11 8 2 17 . 1 3 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Combat Hostiles Destroyed 29 | . 2 8 3 . 14 . 2 . Guns 11 | . 2 6 . . 1 . 2 . AOE 18 | . . 2 3 . 13 . . . Classes Destroyed 8 | . 2 1 2 . 3 . . . Worker 1 | . . . . . 1 . . . Builder 3 | . 1 . 1 . . . . 1 Hauler 1 | . . . . . 1 . . . Watcher 3 | . . . 1 1 . 1 . . Swarmer 10 | . . 6 . . 4 . . . Grunt 13 | . 2 2 2 . 6 . 1 . Duelist 1 | . . . 1 . . . . . Sentry 5 | . . . . . 4 . 1 . Thug 1 | . . . 1 . . . . . Best Kill Streak 10 | . 2 3 5 1 10 1 1 1 Combat Bots Only 8 | . 1 3 3 . 8 . 1 . Max Kills in Single Turn 4 | . 1 2 4 1 2 1 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . 2 2 . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Hostile Shots Fired 507 | . 35 35 5 5 85 60 177 105 Missed 206 | . 14 9 1 2 33 37 84 26 Hits 301 | . 21 26 4 3 52 23 93 79 Melee 1 | . . . . 1 . . . . Projectile 300 | . 21 26 4 2 52 23 93 79 Critical Strikes 5 | . . . . . 1 . 3 1 Damage Taken 4279 | . 299 228 33 64 773 197 1316 1369 Core 2007 | . 39 42 . . 251 15 660 1000 Absorbed by Shields 12 | . . . 12 . . . . . Core Remaining (%) 73 | 100 . 67 100 . 54 97 22 . Volleys Fired 87 | . 16 15 4 8 28 4 12 . Largest 2 | . 2 2 2 2 2 2 2 . Hottest 126 | . 40 60 53 126 126 126 126 . Shots Fired 144 | . 32 25 7 15 38 8 19 . Gun 123 | . 32 25 4 15 20 8 19 . Cannon . | . . . . . . . . . Launcher 21 | . . . 3 . 18 . . . Special . | . . . . . . . . . Kinetic 55 | . 32 15 4 4 . . . . Thermal 58 | . . . . 11 20 8 19 . Explosive 21 | . . . 3 . 18 . . . Electromagnetic 10 | . . 10 . . . . . . Robot Hit Streak 11 | . 10 11 1 3 7 8 6 . Robot Miss Streak 6 | . 2 6 6 5 4 2 1 . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 93 | . 24 13 1 8 23 6 14 4 Core Hits 69 | . 7 8 8 3 31 3 7 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 5 | . . . . . . . . 5 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 5 | . . . . . . . . 5 Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3029 | . 316 249 337 113 1489 103 253 169 Guns 1152 | . 316 147 . 113 220 103 253 . Cannons . | . . . . . . . . . Explosions 1708 | . . 102 337 . 1269 . . . Melee 169 | . . . . . . . . 169 Ramming . | . . . . . . . . . Kinetic 459 | . 316 101 . 42 . . . . Thermal 749 | . . 102 . 71 220 103 253 . Explosive 1606 | . . . 337 . 1269 . . . Electromagnetic 46 | . . 46 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 169 | . . . . . . . . 169 Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 62 | . . . . . 62 . . . Projectiles . | . . . . . . . . . Explosions 62 | . . . . . 62 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 39 | . . . . . 39 . . . Shots 1 | . . . . . 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 385 | . 8 18 3 261 347 385 313 . Average Temperature 104 | . 2 15 1 102 119 98 137 . Received Heat Transfer 1147 | . 165 18 16 18 261 60 555 54 Effects 2 | . . . . . . . 2 . Energy Bleed 1 | . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . 2 . . 1 1 . Heat Transferred 1519 | . . 100 . 161 481 222 555 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Maximum Alert Level 1 | . . . . . 1 1 . . Low Security (%) 94 | 100 100 100 100 100 76 89 100 100 Level 1 5 | . . . . . 23 10 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 374 | . 25 64 106 42 374 236 120 5 Initial 142 | . . 1 . 35 . 142 110 . Average 61 | . 6 33 43 23 144 133 40 . Influence Increases 1257 | . 55 203 142 14 524 204 110 5 Destroy 0b10 Robot/C 580 | . 40 160 60 . 280 . 40 . Destroy 0b10 Robot/NC 40 | . 5 . 10 5 10 5 . 5 Destroy Leader 148 | . 10 30 12 2 72 2 20 . Successful Hack 40 | . . . 11 7 . 17 5 . Disable Machine 105 | . . . 30 . 75 . . . Destroy Structure 119 | . . 13 19 . 87 . . . Partial Spotted 30 | . . . . . . 30 . . Lose Combat Pursuer 195 | . . . . . . 150 45 . Influence Decreases 1257 | . 50 208 56 100 210 292 336 5 Entered New Map 343 | . . 4 . 51 . 172 116 . Time Decay 635 | . 30 174 56 40 130 110 90 5 Lost Part 279 | . 20 30 . 9 80 10 130 . Squads Dispatched 9 | . 1 1 1 . 5 . 1 . Investigation . | . . . . . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 4 | . 1 . 1 . 2 . . . Assault 1 | . . 1 . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Distress Signals 3 | . . . 1 . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 78 | . 9 8 6 4 22 18 8 3 Peak Tracking Total 10 | . 5 3 4 3 6 10 4 3 Tactical Retreats 4 | . . . . . . 3 1 . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . 6 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Machines Disabled 7 | . . . 2 . 5 . . . Max in Single Turn 1 | . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Machines Accessed 20 | . . . 3 3 6 5 3 . Terminals 16 | . . . 3 3 5 3 2 . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . 1 1 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 50 | . . . 9 11 14 9 7 . Successful 19 | . . . 4 5 3 4 3 . Failed 31 | . . . 5 6 11 5 4 . Catastrophic 5 | . . . 1 1 2 . 1 . Database Lockouts . | . . . . . . . . . Manual 3 | . . . . 3 . . . . Terminals 43 | . . . 9 11 13 5 5 . Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . . 1 2 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . . . 4 5 2 2 2 . Record 4 | . . . . 3 . 1 . . Robot Analysis 2 | . . . 1 . . . 1 . Prototype ID Bank 3 | . . . . 2 . . 1 . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . Disarm Traps 1 | . . . 1 . . . . . Dispatch Records 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 1 1 . Report Inventory 2 | . . . . . 1 1 . . Retrieve Matter 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . . . 3 3 5 3 3 . Full Trace Events 2 | . . . . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 11 | . . . 11 . . . . . Total Damage 125 | . . . 125 . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Active Infowar (turns) 94 | . . . . . . . 14 80 Sensors 94 | . . . . . . . 14 80 Robot Analysis Total 2 | . . . 1 . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Turns Passed 1645 | 51 109 363 121 112 284 224 229 152 Spaces Moved 2037 | 43 57 223 219 208 294 545 318 130 Core 63 | 2 . 1 . . 4 . 24 32 Treads . | . . . . . . . . . Legs 212 | . 13 116 . . 83 . . . Wheels 85 | 41 44 . . . . . . . Hover . | . . . . . . . . . Flight 1677 | . . 106 219 208 207 545 294 98 Fastest Speed 26 | 50 90 37 34 34 31 26 28 30 Average Speed 53 | 88 104 138 41 34 61 26 33 65 Slowest Speed 200 | 100 190 190 114 37 190 31 150 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 14 | . . . 3 2 5 4 . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 3 27 49 21 17 57 24 11 3 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 140 | . . 15 22 . 103 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 140 | . . 15 22 . 103 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Total 2415 | 52 74 252 238 231 351 611 417 189 Wait 205 | . . . 9 3 23 50 71 49 Move 2002 | 42 56 222 212 203 284 536 317 130 Hop 13 | . . . 3 2 4 4 . . Pick Up 24 | 4 1 5 1 4 2 5 2 . Fast Attach 36 | 6 . 3 3 3 5 4 7 5 Attach 18 | . 1 2 3 2 3 3 4 . Detach 10 | . . 2 3 2 2 1 . . Swap . | . . . . . . . . . Drop 15 | . . 3 . 4 . 4 4 . Fire 87 | . 16 15 4 8 28 4 12 . Melee 5 | . . . . . . . . 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 10) 161 | -10/Materials | Entered Mines 330 | -10/Mines | Build established: Mutant 363 | -10/Mines | Learned location of Zion (-7) 508 | -10/Mines | Discovered new exit (range 10) 512 | -10/Mines | Met a Derelict testing a Signal Generator 522 | -10/Mines | Found Signal Generator 524 | -10/Mines | Entered Materials 524 | -9/Materials | Accompanied by 1 ally 524 | -9/Materials | Evolved 2 slots: Propulsion x2 534 | -9/Materials | Identified exit to Mines 632 | -9/Materials | Discovered new exit (range 15) 645 | -9/Materials | Entered another Materials area 645 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 718 | -8/Materials | Discovered new exit (range 14) 757 | -8/Materials | Entered Storage 897 | -8/Storage | Lost 4 parts (2p1n1w) 1010 | -8/Storage | Destroyed 8 combat bots 1026 | -8/Storage | Lost 4 parts (1p2n1w) 1031 | -8/Storage | Discovered new exit (range 15) 1041 | -8/Storage | Entered Factory 1041 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1263 | -7/Factory | Discovered new exit (range 9) 1265 | -7/Factory | Entered another Factory area 1265 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1296 | -6/Factory | Build established: Sprinter 1361 | -6/Factory | Core integrity fell below 50% 1408 | -6/Factory | Lost 12 parts (1p4n3u4w) 1485 | -6/Factory | Discovered new exit (range 16) 1494 | -6/Factory | Entered another Factory area 1494 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1588 | -5/Factory | Lost 5 parts (1p3n1u) 1629 | -5/Factory | Core integrity fell below 50% 1640 | -5/Factory | Core integrity fell below 20% 1646 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 01595_ Slug penetrates Wall. 01595_ Spear destroyed. 01598_ Slug penetrates Wall. 01600_ Penetrated by Slug. 01601_ Slug penetrates Wall. 01603_ Spear destroyed. 01604_ Slug penetrates Terminal. 01604_ Terminal disabled. 01606_ Slug penetrates Nuclear Reactor. 01608_ Penetrated by Slug. 01609_ Imp. Kinecellerator destroyed. 01621_ Penetrated by Slug. 01621_ Slug penetrates Wall. 01621_ Microactuators destroyed. 01628_ Penetrated by Slug. 01630_ Slug penetrates Wall. 01630_ Penetrated by Slug. 01643_ Slug penetrates Nuclear Reactor. 01644_ Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????#+############### | | ????????????????????????????????# ## " | | ????????????????????????????????# ## # | | ?????????????????????????????#### ## ! # | | ?????????????????????????????? ## # | | ????????????????????????######## ## """ """ # | | ????????????????????????# # ## """ """ " | | ????????????????????????# " # # """ """ # | | ????????????????????????# " + + | | ????????????????????????# ! # # """ """ ## | | ????????????????????????# # # """ """ #? | | ????????????????????????#h""" # # """ """ #? | | ????????????????????????# """ # # #? | | ????????????????????????# """Y # ###### #######? | | ????????????????????????#@ h # #?????##??????? | | ????????????????????????######## #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ??????????????????????????????? ?????????????? | | ???????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Melee Speed Boost 20 Evasion (%) 64 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab I Spy Novice Programmer Challenges ------------ None Game ------ Seed LayeredPoweredDynamite Manual? 0 Play Time 00:50:15 Cumulative 3.7 hours Start 2026.09.04 @ 22:31:08 End 2026.09.05 @ 23:07:17 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 454f4eb5-d593-4073-8e24-9c8b628d930a