Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.04 @ 18:05:39 Player: GiggleBox Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (706) 706 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1291 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 249/250 System Corruption 4% Temperature Cool (0) Movement Rolling (110) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Medium Storage Unit Gun Armor > --- WEAPON (2+1) ----- Assault Rifle (fused) Flamer (+) Heavy Hammer > --- INVENTORY (10) --- Ion Engine Heat Sink Disposable Heat Sink Seismic Detector Hacking Suite Dirty Datajack (20) Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Gun Armor > --- WEAPON ----------- Subdweller Laser Assault Rifle Subdweller Machine Gun Flamer > --- INVENTORY -------- Ion Engine Heat Sink Disposable Heat Sink Seismic Detector Hacking Suite Dirty Datajack Datajack Heavy Hammer [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Gun Armor Weapon Assault Rifle Energy Gun EM Shotgun Ballistic Gun Assault Rifle Special Weapon Flamer Impact Weapon Heavy Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 37 | 7 19 11 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 10 | 2 6 2 Treads 9 | 2 6 1 Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 8 | 2 4 2 Device 3 | 1 1 1 Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 17 | 2 8 7 Energy Gun 11 | . 8 3 Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . . 7 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 5 | . . 5 Highest Loss Streak 5 | . . 5 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 96 | . 97 93 Engine 13 | . 13 12 Treads 23 | . 27 18 Device 9 | . 13 4 Storage 13 | . 14 12 Protection 2 | . . 7 Energy Gun 10 | . 6 16 Ballistic Gun 18 | . 20 13 Special Weapon 2 | . . 6 Peak Build Rating 21 | 7 10 21 Average Rating 10 | 5 7 16 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 31 | 15 30 31 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 7 | . 7 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 10 Average Capacity 9 | 7 10 10 Most Carried 10 | 2 10 10 Average Carried 5 | 1 4 8 Final Capacity 10 | 8 10 10 Final Carried 10 | 2 10 7 Class Distribution -------------------- 78% | Mutant 21% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 913 | 274 378 261 Remotely . | . . . Salvage Created 968 | 80 606 282 Parts 78 | 5 50 23 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 9 | . . 9 Prevented 1 | . . 1 Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 13 8 Guns 20 | . 13 7 AOE 1 | . . 1 Classes Destroyed 10 | 2 7 1 Worker 2 | . 2 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Mechanic 1 | . 1 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 8 | . 8 . Grunt 7 | . 5 2 Subdweller 6 | . . 6 Best Kill Streak 4 | 2 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 99 | . 42 57 Missed 30 | . 13 17 Damage Taken 1260 | . 283 977 Core 252 | . 59 193 Absorbed by Shields . | . . . Regen/Repaired (Parts) 81 | . 81 . Core Remaining (%) 100 | 100 . . Volleys Fired 78 | 2 46 30 Largest 4 | 2 2 4 Hottest 210 | 40 90 210 Shots Fired 163 | 4 92 67 Gun 153 | 4 92 57 Cannon . | . . . Launcher . | . . . Special 10 | . . 10 Kinetic 113 | 4 82 27 Thermal 19 | . . 19 Explosive . | . . . Electromagnetic 31 | . 10 21 Robot Hit Streak 14 | 4 9 14 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 115 | 4 55 56 Core Hits 57 | 2 34 21 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 1 2 Burn 2 | . . 2 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1650 | 55 734 861 Guns 1473 | 49 681 743 Cannons . | . . . Explosions 78 | . 40 38 Melee . | . . . Ramming 19 | 6 13 . Kinetic 1001 | 49 595 357 Thermal 299 | . 40 259 Explosive . | . . . Electromagnetic 331 | . 86 245 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 4 Average Corruption 3 | . 3 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 33 | . 14 19 Message Errors 11 | . 5 6 Matter Fused 8 | . 3 5 Heat Flow Errors 2 | . 1 1 Energy Discharges 6 | . 3 3 Parts Fused 1 | . . 1 Data Loss (minor) 3 | . 2 1 Misfires 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 10 | . 10 . Projectiles . | . . . Explosions 10 | . 10 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 37 | . . 37 Shots 1 | . . 1 Rammed 4 | 1 3 . Targets Rammed 5 | 1 4 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 344 | . 230 344 Average Temperature 119 | . 73 149 Received Heat Transfer 270 | . 60 210 Effects 1 | . . 1 Shutdowns 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1155 | . 50 1105 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 257 | 10 257 . Initial 6 | . 6 . Average 113 | 3 120 . Maximum Alert Level 1 | . 1 . Low Security (%) 79 | 100 77 . Level 1 20 | . 22 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 22 12 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 8 | . 8 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed 1 | . . 1 Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 16 | . 16 . Failed 11 | . 11 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 25 | . 25 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 4 | . 4 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 8 | . 8 . Botnet 3 | . 3 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Reject 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 13 | . 13 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2556 | 92 1468 996 Spaces Moved 1263 | 48 745 470 Core 8 | 3 5 . Treads 1221 | 45 740 436 Legs . | . . . Wheels 34 | . . 34 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 110 Average Speed 168 | 153 161 181 Slowest Speed 400 | 160 400 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 6 95 39 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 9 | . 6 3 Melee . | . . . Projectile . | . . . AOE 9 | . 6 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1517 | 59 911 547 Wait 109 | . 84 25 Move 1261 | 47 744 470 Hop . | . . . Pick Up 16 | 2 10 4 Fast Attach 25 | 7 14 4 Attach 5 | . . 5 Detach 1 | . . 1 Swap 7 | . 5 2 Drop 7 | . 4 3 Fire 78 | 2 46 30 Melee . | . . . Ram . | . . . Kick . | . . . Crush 5 | 1 4 . Escape Stasis . | . . . Rewire 2 | . . 2 Trap 1 | . . 1 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 5) 812 | -10/Materials | Discovered new exit (range 10) 871 | -10/Materials | Discovered new exit (range 12) 1262 | -10/Materials | Identified exit to Materials 1342 | -10/Materials | Identified exit to Subcaves 1385 | -10/Materials | Repaired Lgt. Treads 1472 | -10/Materials | Learned 4 Recycling zone layouts 1522 | -10/Materials | Learned 2 Materials zone layouts 1561 | -10/Materials | Learned 2 Materials zone layouts 1561 | -10/Materials | Entered Subcaves 1562 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1793 | -10/Subcaves | Discovered new exit (range 9) 1871 | -10/Subcaves | A Subdweller sparked back to life 1871 | -10/Subcaves | A Subdweller sparked back to life 1871 | -10/Subcaves | A Subdweller sparked back to life 1877 | -10/Subcaves | Core integrity fell below 50% 1904 | -10/Subcaves | Core integrity fell below 20% 1911 | -10/Subcaves | Found Prototype Protection 1911 | -10/Subcaves | Identified Gun Armor 1913 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 1915 | -10/Subcaves | Lost 5 parts (1n4w) 2078 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2080 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2217 | -10/Subcaves | Build established: Gunner 2557 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02447_ Sub. Optics melted. 02447_ 15-6PS(R) destroyed. 02451_ System corrupted: Sub. Machine Gun jammed. 02451_ HV-8CX(R) suffers critical hit (Burn). 02456_ Lgt. Treads destroyed. 02457_ System corrupted: Matter fused (-9). 02461_ HV-8CX(R) heat damages Sub. Optics. 02469_ Sub. Laser shoots sparks and powers down. 02470_ Sub. Machine Gun destroyed. 02473_ Power failure, Ion Engine shutdown. 02474_ Temporary Weapon slot lost. 02474_ HV-8CX(R) destroyed. 02483_ Acquired 40 matter. 02484_ F5OGPRY=WOA/6LR>X4YKS7TH6Y=K5PM/D K&HA1J 02485_ Acquired 19 matter. 02490_ Acquired 15 matter. 02514_ CIYIDWTAKVDTQ|#WSVB ZQ7N HFTA8 02516_ Acquired Wheel. 02528_ Acquired 10 matter. 02555_ Dropped Broken Sub. Laser. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????###?????????????? | | ????????????????????????#######?##"####??????????? | | ????????????????????????# " ### #??????????? | | ???????????????????????### " ""#" #???????????? | | ?????????????????# # # #[ " " #????????????? | | ????????????????# s s@ ## " #????????????? | | ??????????# ###"#### % #?????????###? | | ???????????????????????##???## ##?????????# ## | | ????????????????????????##???#" ##??????????# | | ???????????????????????##"#??# #?????####??# | | ???????????????????????#"""#?# * ####?## #### | | ???????????????????????"""""###% ! ### # # | | ????????????????????##""""""" & ## | | ????????????????????""" 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" ??????# #???####??#### | | ????????????????????""????????# ##?########### | | ????????????????????????""" ## ### " | | ??????????????????????????# | | ??????????????????????????# %| | | ??????????????????????????## ## * # | | ???????????????????????????#### ## """" # | | ??????????????????????????????# ##### " | | ??????????????????????????????# ###?### " """"" | | ??????????????????????????????####???# """" " " | | ????????????????????????????????????## " " | | ???????????????????????????????????## "###" | | ???????????????????????????????????# "#?## | | ???????????????????????????? ### ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 60 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordDamperBotcube Manual? 0 Play Time 00:14:27 Cumulative 68.7 hours Start 2025.05.04 @ 17:52:06 End 2025.05.04 @ 18:05:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9025c32-90f9-4bc1-aba5-f7137d9c846b