Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.13 @ 13:49:17 Player: rootmos Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (405) 2025 Value Destroyed (22982) 22982 Prototype IDs (27) 540 Alien Tech Used (1) 200 Bonus (5751) 5751 TOTAL SCORE: 38798 Bonus ------- High Alert Combat Kills 1726 Follower Combat Kills 40 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Win 3000 Friendly Fire -115 Cogmind --------- Core Integrity 1374/1600 Matter 486/550 Energy 1526/1540 System Corruption 13% Temperature Cool (10) Movement Walking (118) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Improved Thunder Leg Centrium Leg Centrium Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY (14) ----- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well Experimental Energy Well Matter Compressor Triangulator Advanced Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Advanced Particle Charger Improved Heavy Armor Plating Improved Powered Armor > --- WEAPON (4) ------- Compact HERF Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY (20) --- Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Myomer Leg Shield Leg Centrium Leg Advanced Heat Sink Advanced Weight Redist. System Heavy Reflective Plating Improved Force Field Point Defense System Heavy Tesla Rifle Gamma Rifle Enhanced Quantum Rifle HERF Cannon Enhanced Nova Cannon KE Penetrator Railgun Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Leg Improved Thunder Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Energy Well Experimental Energy Well Advanced Targeting Computer Weapon Mount Advanced Target Analyzer Armor Integrity Analyzer Improved Reaction Control System Experimental Core Shielding Layered Medium Armor Plating Improved Force Field > --- WEAPON ----------- Gamma Rifle Enhanced Nova Cannon Enhanced Hardcell Cannon Compact Linear Accelerator > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Improved Thunder Leg Matter Compressor Triangulator Improved Reaction Control System Tesla Rifle Gamma Rifle Quantum Rifle Long-range Proton Cannon HERF Cannon Compact HERF Cannon KE Penetrator Railgun Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon [Rating: 203] Favorites ----------- Power Improved Quantum Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion Centrium Leg Treads Heavy Siege Treads Leg Centrium Leg Wheel Compact Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Experimental Core Shielding Weapon Enhanced Hardcell Cannon Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Hardcell Cannon Build | -11 -10 -10 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 19 | . 1 . . 8 . 2 . . . . 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 4 | . 1 . . 1 . . . . . . 1 . . 1 Utility 12 | . . . . 6 . . . . . . 1 2 2 1 Weapon 2 | . . . . 1 . 1 . . . . . . . . Parts Attached 252 | . 8 6 6 51 29 11 3 7 3 3 24 6 53 42 Power 39 | . 1 2 2 8 3 2 1 3 1 . 1 2 7 6 Engine 17 | . 1 2 2 7 3 1 1 . . . . . . . Core 6 | . . . . 1 . 1 . 3 . . 1 . . . Reactor 16 | . . . . . . . . . 1 . . 2 7 6 Propulsion 55 | . 2 2 1 9 15 2 2 . . 1 8 . 9 4 Treads 1 | . . . . . . . . . . . . . 1 . Leg 48 | . 2 2 1 9 9 2 2 . . 1 8 . 8 4 Wheel 6 | . . . . . 6 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 81 | . 1 . . 22 1 4 . 3 2 1 7 2 18 20 Device 51 | . . . . 12 . 4 . 3 . 1 3 2 11 15 Storage 10 | . . . . 5 . . . . 1 . 1 . 2 1 Processor 9 | . 1 . . 1 . . . . . . 3 . 3 1 Hackware . | . . . . . . . . . . . . . . . Protection 11 | . . . . 4 1 . . . 1 . . . 2 3 Artifact . | . . . . . . . . . . . . . . . Weapon 77 | . 4 2 3 12 10 3 . 1 . 1 8 2 19 12 Energy Gun 19 | . 2 . . 2 1 2 . 1 . . 2 . 6 3 Energy Cannon 25 | . 1 1 . 6 3 . . . . . 1 2 6 5 Ballistic Gun 15 | . 1 1 2 1 4 1 . . . 1 3 . 1 . Ballistic Cannon 18 | . . . 1 3 2 . . . . . 2 . 6 4 Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 3 . . . . 4 . . . 4 2 Parts Lost 54 | . . . . 11 22 . . . . 3 2 . 11 5 Power 3 | . . . . 1 2 . . . . . . . . . Propulsion 12 | . . . . 1 9 . . . . . . . 2 . Utility 17 | . . . . 5 1 . . . . 1 1 . 6 3 Weapon 22 | . . . . 4 10 . . . . 2 1 . 3 2 Highest Loss Streak 9 | . . . . 2 9 . . . . 2 2 . 2 2 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . Average Backups 17 | . 9 9 9 14 18 18 20 19 20 19 19 19 19 19 Power 2 | . 1 1 1 2 1 3 3 2 2 2 2 2 3 3 Propulsion 1 | . 1 . . . 1 1 1 1 1 1 2 3 2 1 Utility 6 | . 4 4 4 3 7 8 10 10 10 11 9 7 5 4 Weapon 7 | . 2 3 4 8 7 5 6 6 6 5 5 6 8 9 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 88 | . 5 2 10 14 1 2 . 2 . . 10 2 11 29 Power 26 | . 1 1 1 6 . . . 1 . . . 2 4 10 Propulsion 7 | . 2 . . . . . . . . . . . 2 3 Utility 20 | . 2 1 5 1 1 1 . . . . 6 . 1 2 Weapon 35 | . . . 4 7 . 1 . 1 . . 4 . 4 14 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 86 92 100 96 98 99 100 100 100 100 94 89 94 97 Engine 3 | . 12 12 12 5 5 5 5 1 . . . . . . Core 1 | . . . . . . 4 5 8 9 5 5 2 . . Reactor 3 | . . . . . . . . . 1 5 5 5 8 6 Leg 21 | . 24 29 37 24 23 20 22 22 22 22 19 13 15 22 Device 20 | . . . . 19 18 19 22 25 27 27 22 26 27 24 Storage 10 | . 12 12 12 10 12 11 11 11 11 11 10 9 8 10 Processor 9 | . 9 12 12 9 12 11 11 6 5 5 7 9 8 11 Protection 4 | . 2 . . 5 6 1 . . . . 4 4 8 4 Energy Gun 4 | . 9 . . 3 . 10 11 11 11 11 7 4 5 1 Energy Cannon 5 | . 4 12 11 5 9 5 5 5 5 3 2 4 2 5 Ballistic Gun 3 | . 9 12 12 . 2 5 5 5 5 6 4 4 . . Ballistic Cannon 5 | . . . . 8 5 . . . . . 5 4 7 7 Peak Build Rating 203 | . 8 11 23 75 71 80 80 84 95 94 144 157 186 203 Average Rating 116 | . 7 9 15 67 65 77 80 82 87 92 131 154 179 197 On Entrance 72 | 7 7 8 10 23 70 52 80 80 84 92 92 143 157 180 Avg Prop Armor Cover (%) 4 | . . . . . 8 2 . . . . . . 5 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 172 | 18 18 24 30 89 90 104 104 111 111 109 130 134 152 172 Greatest Support 191 | 20 20 30 39 76 76 64 64 64 64 64 145 145 150 191 Greatest Overweight (x) 4 | . 1 1 . 1 4 4 1 1 1 1 1 . 2 1 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 . . . . Largest Inventory Capacity 20 | . 10 10 10 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 10 10 10 16 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 10 10 10 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 9 9 9 15 18 18 20 19 19 19 19 19 19 19 Final Capacity 20 | 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 10 10 10 20 20 20 20 20 20 19 20 20 20 20 Class Distribution -------------------- 43% | Hacker-Gunner 30% | Scavenger-Gunner 11% | Hacker-Mutant 5% | Scavenger-Tank 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Scraptown Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Extension Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Zhirov Hacker-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Hacker-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 13772 | 200 101 91 128 2011 867 186 74 208 . 283 688 372 3983 4580 Remotely . | . . . . . . . . . . . . . . . Salvage Created 21651 | . 107 292 264 2312 2031 284 299 305 . 492 949 736 6135 7445 Parts 916 | . 11 18 13 88 63 10 7 14 . 21 46 39 262 324 Haulers Intercepted 3 | . . . . . . . . . . . . . 1 2 Recyclers Shooed 4 | . . . . . . . . . . . 1 . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . 1 . . . . . . . . Broken 1 | . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 347 | . 6 8 3 57 29 4 5 5 . 10 16 14 89 101 Guns 81 | . 6 3 3 10 10 1 3 4 . 8 7 6 18 2 Cannons 249 | . . 5 . 42 18 2 2 1 . 2 9 8 67 93 AOE 3 | . . . . 2 . . . . . . . . 1 . Classes Destroyed 27 | . 1 3 3 7 3 . . . . 1 . . 7 2 Worker 12 | . . . . 1 2 1 . . . . . . 3 5 Builder 18 | . . . . 2 2 . . . . . . 2 2 10 Hauler 3 | . . . . . . . . . . . . . 1 2 Recycler 13 | . . . . . 5 . . . . . 1 . 4 3 Carrier 1 | . . . . . . . . . . . . . . 1 Operator 4 | . . . . 1 1 . . . . . . 1 1 . Drone 1 | . . . . . 1 . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . Watcher 5 | . . . . . . . . . . . . . 3 2 Swarmer 56 | . 6 4 . 4 3 . 1 1 . 6 3 8 8 12 Saboteur 2 | . . . . . . . . . . . . . 1 1 Grunt 118 | . . 2 . 33 17 1 3 1 . 2 1 4 15 39 Brawler 4 | . . . . . . . . . . 1 . . . 3 Duelist 4 | . . . . 2 . . . . . . 1 . 1 . Protector 1 | . . . . . . . . . . . . . . 1 Sentry 28 | . . . . 8 2 1 1 1 . 1 2 2 4 6 Specialist 2 | . . . . . . . . . . . . . 2 . Hunter 34 | . . . . 2 4 . . . . . 3 . 19 6 Programmer 81 | . . . . 8 . 2 . 2 . . 6 . 32 31 Heavy 1 | . . . . . . . . . . . . . 1 . Behemoth 7 | . . . . . 2 . . . . . . . 3 2 Striker 1 | . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . 2 . Subdweller 2 | . . 2 . . . . . . . . . . . . Federalist 1 | . . . 1 . . . . . . . . . . . Scrapper 2 | . . . 2 . . . . . . . . . . . Elite 1 | . . . 1 . . . . . . . . . . . Best Kill Streak 13 | . 2 6 2 7 8 2 2 3 . 3 5 10 10 13 Combat Bots Only 13 | . 2 4 2 7 5 2 2 3 . 3 5 8 6 13 Max Kills in Single Turn 4 | . 1 1 1 4 2 1 1 1 . 3 1 2 2 3 Gunslinging 2 | . . . . . . . . . . 2 . . . . Exploded 1 | . . . . 1 . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 2827 | . 14 55 12 403 426 14 15 48 . 54 118 99 697 872 Missed 1050 | . 5 26 6 151 117 5 6 14 . 9 50 34 273 354 Deflected 35 | . . . . . . . . . . . . . 17 18 Hits 1777 | . 9 29 6 252 309 9 9 34 . 45 68 65 424 518 Melee 5 | . . . . . . . . . . 2 . . 3 . Projectile 1772 | . 9 29 6 252 309 9 9 34 . 43 68 65 421 518 AOE 7 | . . . . 3 . . . . . . 3 . . 1 Critical Strikes 77 | . . . . 9 8 . . 4 . 3 5 4 20 24 Actively Blocked 2 | . . . . . . . . . . . 1 1 . . Part Disruptions 6 | . . . . . . . . . . . . . 4 2 Damage Taken 14768 | . 70 210 67 2386 3121 60 54 384 . 267 428 434 3520 3767 Core 1043 | . 5 63 6 185 215 . 17 139 . 11 9 31 136 226 Absorbed by Shields 6511 | . . . . . . 64 58 172 . 296 465 464 2043 2949 Redirected to Shielding 141 | . 1 . . . 42 . . . . . 4 15 72 7 Ignored by Resistances 13518 | . 46 138 41 1463 1888 72 67 255 . 337 530 530 4488 3663 Core Remaining (%) 84 | 100 . . 70 . 52 . . . . 83 99 97 90 85 Volleys Fired 812 | . 8 29 8 135 86 9 9 17 . 19 35 26 209 222 Largest 4 | . 2 2 2 3 3 4 4 4 . 4 4 4 4 4 Hottest 388 | . 80 100 113 198 203 248 238 388 . 388 278 268 323 330 Shots Fired 2763 | . 16 58 15 348 247 36 36 58 . 73 128 96 791 861 Gun 864 | . 16 29 8 93 70 27 27 48 . 65 65 50 295 71 Cannon 1899 | . . 29 7 255 177 9 9 10 . 8 63 46 496 790 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 1369 | . 3 29 15 199 111 9 9 17 . 30 58 52 402 435 Thermal 778 | . . 29 . 92 87 22 18 25 . 35 35 24 193 218 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 616 | . 13 . . 57 49 5 9 16 . 8 35 20 196 208 Robot Hit Streak 160 | . 13 16 5 68 88 120 154 160 . 20 14 21 85 73 Robot Miss Streak 3 | . . 2 1 1 1 . . 1 . 1 2 1 3 2 Penetration Max 1 | . . . . . 1 . . . . 1 . 1 . . Secondary Targets 2 | . . . . . . . . . . 2 . . . . Max Gunslinging Chain 2 | . . . . . . . . . . 2 . . . . Shots Hit Robots 1971 | . 13 30 10 292 210 32 34 46 . 58 79 66 599 502 Core Hits 762 | . 7 14 5 111 94 10 10 11 . 20 34 28 215 203 Critical Kills 27 | . . 1 4 4 5 . . . . 1 3 2 2 5 Critical Parts Destroyed 15 | . . . . 1 4 . . . . . 6 2 . 2 Critical Strikes 194 | . . 1 5 14 12 3 2 . . 1 13 8 64 71 Burn 8 | . . . . . 3 3 2 . . . . . . . Meltdown 8 | . . 1 . 1 . . . . . . . . 2 4 Destroy 37 | . . . 4 4 9 . . . . 1 9 4 3 3 Blast 107 | . . . 1 8 . . . . . . 4 3 46 45 Corrupt 34 | . . . . 1 . . . . . . . 1 13 19 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 66530 | . 141 522 135 8905 6256 696 818 1082 . 1534 2176 2374 20512 21379 Guns 16512 | . 141 94 48 1384 1481 471 530 869 . 1280 1166 1011 7074 963 Cannons 48614 | . . 428 87 6708 4717 225 288 213 . 254 1010 1015 13255 20414 Explosions 1336 | . . . . 813 58 . . . . . . 348 117 . Melee . | . . . . . . . . . . . . . . . Ramming 68 | . . . . . . . . . . . . . 66 2 Kinetic 31298 | . 17 94 135 4795 2732 135 164 268 . 519 908 914 10813 9804 Thermal 22440 | . . 428 . 2887 2251 502 518 657 . 903 760 915 5736 6883 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 12724 | . 124 . . 1223 1273 59 136 157 . 112 508 545 3897 4690 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 2 2 1 1 6 6 6 4 . 14 13 Average Corruption 5 | . . . . 1 2 1 1 4 6 6 2 . 8 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 379 | . . . . 16 16 . 4 22 13 17 20 . 147 124 Message Errors 88 | . . . . 8 6 . 1 6 3 3 7 . 28 26 Matter Fused 84 | . . . . 5 1 . 1 7 5 2 6 . 36 21 Heat Flow Errors 47 | . . . . 1 2 . 1 4 2 3 2 . 23 9 Energy Discharges 37 | . . . . 1 3 . . 1 . 1 1 . 17 13 Parts Rejected 6 | . . . . . . . . . . . . . 2 4 Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 49 | . . . . 1 1 . 1 4 1 3 4 . 17 17 Data Loss (major) 18 | . . . . . 1 . . . . 1 . . 8 8 Misfires 10 | . . . . . 1 . . . . . . . 1 8 Alerts 8 | . . . . . . . . . 2 1 . . 3 2 Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 29 | . . . . . 1 . . . . 3 . . 11 14 Overload Shots 3 | . . . . . . . . 2 . 1 . . . . Overflow Damage 1824 | . . 11 . 323 89 . . 31 . . 17 92 605 656 Projectiles 1530 | . . 11 . 132 89 . . 31 . . 17 55 539 656 Explosions 284 | . . . . 191 . . . . . . . 37 56 . Melee 10 | . . . . . . . . . . . . . 10 . Knockbacks 202 | . . . 1 43 7 . . . . . 3 2 86 60 Impact . | . . . . . . . . . . . . . . . Kinetic 185 | . . . 1 43 7 . . . . . 3 2 79 50 Secondary 17 | . . . . . . . . . . . . . 7 10 Self-Inflicted Damage 241 | . . . . 111 9 . . . . . 80 41 . . Shots 7 | . . . . 3 1 . . . . . 2 1 . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . 3 1 Kicked 4 | . . . . . . . . . . . . . 3 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 666 | . 54 40 54 388 403 384 448 666 78 448 196 336 296 203 Average Temperature 88 | . 25 15 25 72 118 161 163 231 43 171 58 141 61 29 Received Heat Transfer 3688 | . . 114 54 1053 1203 20 24 30 . 107 24 188 493 378 Effects 22 | . . . . 1 6 2 1 10 . 1 . 1 . . Shutdowns 8 | . . . . . 1 1 1 3 . 1 . 1 . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Interference 10 | . . . . . 4 . . 6 . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations 18 | . . . . . . . . . . . . . 13 5 Total Turns 328 | . . . . . . . . . . . . . 186 142 Longest Duration 51 | . . . . . . . . . . . . . 38 51 Robots Disrupted 9 | . . . . 1 1 . . . . 1 2 . 3 1 Combat Hostiles 9 | . . . . 1 1 . . . . 1 2 . 3 1 Robots Corrupted 6 | . . . . . 1 . . . . . . . 2 3 Combat Hostiles 5 | . . . . . 1 . . . . . . . 1 3 Parts Fried 34 | . . . . 1 2 . . . . 1 3 2 7 18 Impact Corruptions 3 | . . . . . . . . . . . . . 3 . Robots Melted 11 | . . 1 . 3 . 1 . . . . . . 2 4 Combat Hostiles 9 | . . . . 3 . 1 . . . . . . 2 3 Parts Melted 47 | . . 1 3 4 4 9 3 . . 5 1 . 10 7 Heat Transferred 25903 | . . 666 . 4039 3745 1109 983 729 . 1364 925 1077 6129 5137 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 2 1 . . . . . . 1 1 . Alert | -11 -10 -10 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Acc Maximum Alert Level 3 | . . . . . . . . . . . . . 1 3 Low Security (%) 77 | . 100 . . 100 100 100 . . . . 100 100 88 14 Level 1 3 | . . . . . . . . . . . . . 11 4 Level 2 15 | . . . . . . . . . . . . . . 67 Level 3 3 | . . . . . . . . . . . . . . 14 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 870 | . 70 . . 168 115 62 . . . . 143 195 331 870 Initial 26 | . . . . . 22 3 . . . . . 26 . . Average 148 | . 9 . . 31 31 6 . . . . 28 65 82 489 Influence Increases 10763 | . 158 185 . 1758 858 107 100 110 . 230 615 427 2711 3504 Destroy 0b10 Robot/C 6900 | . 120 160 . 1140 600 80 100 100 . 200 320 280 1780 2020 Destroy 0b10 Robot/NC 285 | . . . . 20 55 5 . . . . 5 15 70 115 Destroy Leader 1394 | . 30 10 . 310 110 20 . 10 . 30 90 50 368 366 Allied During Kill 3 | . . . . 1 2 . . . . . . . . . Successful Hack 96 | . 8 . . 15 33 . . . . . 16 . 24 . Disable Machine 132 | . . . . 40 . . . . . . 20 16 16 40 Destroy Structure 1278 | . . . . 97 13 2 . . . . 104 36 333 693 Partial Spotted 30 | . . . . . . . . . . . . . 30 . Lose Combat Pursuer 645 | . . 15 . 135 45 . . . . . 60 30 90 270 Influence Decreases 10083 | . 158 95 90 1696 909 101 117 80 30 230 547 495 2711 2824 Entered New Map 219 | . . . 90 . 40 8 9 . 30 . . 42 . . Time Decay 9400 | . 158 95 . 1612 676 93 108 80 . 200 527 453 2624 2774 Lost Part 426 | . . . . 84 155 . . . . 30 20 . 87 50 Lost Ally 38 | . . . . . 38 . . . . . . . . . Squads Dispatched 77 | . . . . 16 7 1 . . . . 7 2 21 23 Investigation 18 | . . . . 3 6 . . . . . 3 1 2 3 Extermination 34 | . . . . 7 . 1 . . . . 4 1 12 9 Reinforcement 14 | . . . . 3 1 . . . . . . . 5 5 Assault 3 | . . . . . . . . . . . . . 1 2 Garrison 8 | . . . . 3 . . . . . . . . 1 4 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . . . . . . 2 2 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 22 | . . . . 7 3 . . . . . 2 . 6 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 503 | . 12 11 12 89 45 5 5 5 . 10 27 18 125 139 Peak Tracking Total 8 | . 4 6 4 6 8 1 2 3 . 3 4 8 6 7 Tactical Retreats 38 | . . 1 1 8 3 . . . . . 2 2 5 16 Traps | -11 -10 -10 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 10 | . 4 . . 3 . . . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 33 | . . . . 10 . . . . . . 5 4 4 10 Max in Single Turn 4 | . . . . 4 . . . . . . 3 1 1 1 Garrison Access 4 | . . . . . . 1 . . . . . . 1 2 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 44 | . 4 . 4 6 9 1 . . 7 . 5 1 4 3 Terminals 24 | . 4 . . 5 9 . . . . . 2 1 1 2 Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . 1 . . . . . . 2 . 3 . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 Total Hacks 135 | . 9 . 18 17 26 1 . . 22 . 18 3 14 7 Successful 102 | . 6 . 18 11 15 1 . . 22 . 15 1 11 2 Failed 33 | . 3 . . 6 11 . . . . . 3 2 3 5 Catastrophic 5 | . . . . . 2 . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 16 | . . . . 7 6 . . . . . 3 . . . Terminals 66 | . 9 . . 14 26 . . . . . 7 3 2 5 Fabricators 3 | . . . . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 23 | . . . . 3 . . . . . . 8 . 12 . Garrison Access 3 | . . . . . . 1 . . . . . . . 2 Terminal Hacks 80 | . 6 . 18 9 15 . . . 22 . 6 1 2 1 Record 53 | . 1 . 18 7 6 . . . 14 . 3 1 2 1 Part Schematic 5 | . . . . . . . . . 4 . 1 . . . Robot Analysis 6 | . 2 . . . 3 . . . . . 1 . . . Prototype ID Bank 5 | . . . . . 1 . . . 4 . . . . . Open Door 3 | . . . . 1 2 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Locate Traps 5 | . 1 . . 1 3 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 19 | . . . . 2 . . . . . . 8 . 9 . Retrieve Study 19 | . . . . 2 . . . . . . 8 . 9 . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 1 1 . . . . . . 1 1 . Used 1 | . . . . . . . . . . . . . 1 . Hacking Detections 28 | . 3 . . 6 7 . . . . . 4 1 4 3 Full Trace Events 17 | . 1 . . 2 6 . . . . . 3 1 2 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 4 . 1 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 17 | . . . . 2 . . . . . . 6 . 9 . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . 2 3 Machine Destruction 5 | . . . . . . . . . . . . . 2 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 3 | . . . . 1 2 . . . . . . . . . Largest Group 2 | . . . . 1 2 . . . . . . . . . Highest-Rated Group 59 | . . . . 35 59 . . . . . . . . . Highest-Rated Ally 39 | . . . . 35 39 . . . . . . . . . Total Orders 1 | . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . Ally Attacks 7 | . . . . . 7 . . . . . . . . . Total Damage 105 | . . . . . 105 . . . . . . . . . Kills 2 | . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 4 | . . . 4 . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Acc Active Infowar (turns) 13439 | . . . . 3633 1304 317 . . . . . 646 4291 3248 Sensors 1247 | . . . . 1247 . . . . . . . . . . IFF 326 | . . . . 326 . . . . . . . . . . Traps 5388 | . . . . 451 . . . . . . . 646 4291 . Triangulation 8176 | . . . . 3307 1304 317 . . . . . . . 3248 Robot Analysis Total 6 | . 2 . . . 3 . . . . . 1 . . . Derelict Logs Recovered 5 | . . 1 1 . . . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 21821 | . 640 710 1332 3750 1344 622 717 990 385 673 1601 647 4546 3864 Spaces Moved 12376 | 1 483 421 1051 1779 523 286 355 479 195 314 955 387 2633 2514 Core . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 12319 | 1 483 421 1051 1779 472 280 355 479 195 314 955 387 2633 2514 Wheels 57 | . . . . . 51 6 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 104 | 120 120 120 113 115 105 105 190 190 190 190 120 140 104 105 Average Speed 142 | 120 120 141 119 162 184 192 190 190 190 190 146 140 134 110 Slowest Speed 400 | 120 190 190 120 192 265 400 190 190 190 190 192 140 280 198 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . 4 . . . . . . . . . . Potential Cave-ins 56 | . . . . . 2 . . . . . 8 2 19 25 Cave-ins Triggered 4 | . . . . . . . . . . . . . 2 2 Exploration Rate (%) 43 | 1 92 34 75 38 47 8 47 74 62 65 20 9 42 41 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . 3 . . . . . Known Exits Taken 13 | 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . 1 . . . . . . . . . . . . Scrap Searched 8 | . . . 2 . . . 1 4 . 1 . . . . Spaces Dug 196 | . . . . 2 2 . . . . . 10 1 35 146 Terrain Destroyed 636 | . . 1 . 101 15 1 1 7 . 9 70 21 127 283 Melee . | . . . . . . . . . . . . . . . Projectile 433 | . . 1 . 28 12 1 1 7 . 9 27 9 123 215 AOE 203 | . . . . 73 3 . . . . . 43 12 4 68 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Acc Total 14742 | . 524 487 1120 2371 711 335 377 524 209 342 1083 434 3149 3076 Wait 812 | . 13 17 29 320 48 10 8 11 . 4 16 5 155 176 Move 12352 | . 482 420 1050 1770 522 285 354 478 194 313 954 386 2632 2512 Hop 4 | . . . . 4 . . . . . . . . . . Pick Up 174 | . 6 6 11 40 12 8 . 2 2 . 17 4 33 33 Fast Attach 41 | . 5 1 . 12 5 . . . 2 . 3 1 4 8 Attach 67 | . . 1 . 10 17 2 . . . 3 3 2 17 12 Detach 3 | . . . . . . . . . . . 2 . . 1 Swap 223 | . 5 4 6 37 14 13 3 9 5 3 23 4 47 50 Drop 240 | . 5 9 15 43 5 8 3 7 3 . 28 6 48 60 Fire 812 | . 8 29 8 135 86 9 9 17 . 19 35 26 209 222 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . 3 1 Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 Rewire 9 | . . . 1 . 2 . . . 3 . 2 . 1 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat / *Rec / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Propulsion x1 122 | -10/Materials | Identified exit to Mines 122 | -10/Materials | Discovered exit to Mines (range 14) 283 | -10/Materials | Identified exit to Materials 283 | -10/Materials | Discovered exit to Materials (range 16) 316 | -10/Materials | Build established: Hacker-Mutant 409 | -10/Materials | Discovered exit to Mines (range 15) 482 | -10/Materials | Identified exit to Subcaves 482 | -10/Materials | Discovered exit to Subcaves (range 11) 529 | -10/Materials | Discovered exit to Materials (range 16) 641 | -10/Materials | Entered Subcaves 642 | -10/Subcaves | Approached by a straggling Scientist 669 | -10/Subcaves | Identified exit to Materials 669 | -10/Subcaves | Discovered exit to Materials (range 14) 769 | -10/Subcaves | Learned Materials emergency access door positions 1292 | -10/Subcaves | Identified exit to Recycling 1292 | -10/Subcaves | Discovered exit to Recycling (range 14) 1351 | -10/Subcaves | Entered Scraptown 1611 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1617 | -9/Scraptown | Learned location of 2 exits from Lower Caves 1645 | -9/Scraptown | Visited Cave Peace 1701 | -9/Scraptown | Visited Shadow of the Wyrm 1747 | -9/Scraptown | Visited Red Mages 1854 | -9/Scraptown | Visited Comm Corps 1909 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1938 | -9/Scraptown | Visited UFD Registry 1938 | -9/Scraptown | Registered with UFD as "Beampod" 1980 | -9/Scraptown | Visited LU-1G1's Boring Crew 2015 | -9/Scraptown | Visited Science Guys 2047 | -9/Scraptown | Visited Scrap Suit Storage 2081 | -9/Scraptown | Visited Botcube Research 2091 | -9/Scraptown | Found Botcube 2106 | -9/Scraptown | Visited Scrapoid Research Area 2150 | -9/Scraptown | Visited Scrapoid Pod Storage 2346 | -9/Scraptown | Visited Junk Repository 2396 | -9/Scraptown | Visited Curators Association 2490 | -9/Scraptown | Met Optimus 2490 | -9/Scraptown | Accepted into 0bPrime 2572 | -9/Scraptown | Civil war broke out across Scraptown 2651 | -9/Scraptown | Lost 6 allies 2661 | -9/Scraptown | Identified exit to Factory 2661 | -9/Scraptown | Discovered exit to Factory (range 5) 2683 | -9/Scraptown | Entered Factory 2683 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x6, Weapon x1 2961 | -6/Factory | Build established: Hacker-Gunner 3592 | -6/Factory | Garrison activated, responded to threat 3747 | -6/Factory | Identified exit to Factory 3747 | -6/Factory | Discovered exit to Factory (range 15) 4733 | -6/Factory | Destroyed 7 combat bots 4838 | -6/Factory | Botcube activated 4844 | -6/Factory | Botcube completed mutation into core form, armed with 2 guns. 5082 | -6/Factory | Build established: Scavenger-Gunner 6390 | -6/Factory | Identified exit to Extension 6390 | -6/Factory | Discovered exit to Extension (range 6) 6433 | -6/Factory | Entered Extension 6698 | -6/Extension | Rescued a captive Derelict 6707 | -6/Extension | Rescued a captive Derelict 6869 | -6/Extension | Build established: Hacker-Gunner 7236 | -6/Extension | Lost 3 parts (2n1w) 7415 | -6/Extension | Spotted B-75 Beast 7418 | -6/Extension | Build established: Scavenger-Gunner 7520 | -6/Extension | Destroyed B-75 Beast 7533 | -6/Extension | Disrupted transfer network 7540 | -6/Extension | Lost 9 parts (1p4n1u3w) 7558 | -6/Extension | Spotted B-75 Beast 7601 | -6/Extension | Destroyed B-75 Beast 7670 | -6/Extension | Lost 5 parts (3n2w) 7775 | -6/Extension | Discovered exit to Factory (range 3) 7777 | -6/Extension | Entered Factory 7777 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8036 | -5/Factory | Build established: Hacker-Gunner 8361 | -5/Factory | Identified exit to Upper Caves 8361 | -5/Factory | Discovered exit to Upper Caves (range 15) 8399 | -5/Factory | Entered Upper Caves 8487 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8584 | -5/Upper Caves | Identified exit to Upper Caves 8728 | -5/Upper Caves | Encountered a Warlord checkpoint 9116 | -5/Upper Caves | Entered another Upper Caves area 9172 | -5/Upper Caves | Identified exit to Factory 9172 | -5/Upper Caves | Discovered exit to Factory (range 10) 9373 | -5/Upper Caves | P-70 Sage assimilated allied 4Y-CH5(S) 9851 | -5/Upper Caves | Learned Factory interactive machine intel 9974 | -5/Upper Caves | Found DCF Scrap (13 items) 10070 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10095 | -5/Upper Caves | Identified exit to Zhirov 10095 | -5/Upper Caves | Discovered exit to Zhirov (range 5) 10106 | -5/Upper Caves | Entered Zhirov 10106 | -5/Zhirov | Identified exit to Proximity Caves 10106 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 10141 | -5/Zhirov | Met Zhirov 10188 | -5/Zhirov | Learned location of Quarantine (-2) 10188 | -5/Zhirov | Learned location of Testing (-3) 10188 | -5/Zhirov | Learned location of Command (-1) 10236 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10277 | -5/Zhirov | Found Alien Artifact 10277 | -5/Zhirov | Identified Integrated Dissipator 10277 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10491 | -5/Zhirov | Entered Proximity Caves 10520 | -4/Proximity Caves | Learned 4 Research zone layouts 11073 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11145 | -4/Proximity Caves | Discovered exit to Factory (range 4) 11164 | -4/Proximity Caves | Entered Factory 11164 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11165 | -4/Factory | Loaded intel: 53 interactive machine locations 11523 | -4/Factory | Identified exit to Research 12455 | -4/Factory | Build established: Scientist-Gunner 12765 | -4/Factory | Entered Research 12765 | -3/Research | Evolved 2 slots: Utility x2 12787 | -3/Research | Build established: Hacker-Gunner 12912 | -3/Research | Spotted B-86 Titan 13087 | -3/Research | Destroyed 8 combat bots 13150 | -3/Research | Found Gamma Bomb Array 13315 | -3/Research | Identified exit to Research 13315 | -3/Research | Discovered exit to Research (range 15) 13412 | -3/Research | Entered another Research area 13412 | -2/Research | Evolved 2 slots: Utility x2 13581 | -2/Research | Spotted B-90 Cyclops 13608 | -2/Research | Destroyed B-90 Cyclops 14131 | -2/Research | Spotted B-90 Cyclops 14428 | -2/Research | Garrison activated, responded to threat 14670 | -2/Research | Spotted Striker 14670 | -2/Research | Spotted Executioner 14670 | -2/Research | Spotted Executioner 14671 | -2/Research | Cargo convoy interrupted 14681 | -2/Research | Destroyed Striker 14687 | -2/Research | Destroyed Executioner 14701 | -2/Research | Destroyed Executioner 15172 | -2/Research | Crushed by falling debris 15204 | -2/Research | Crushed by falling debris 15272 | -2/Research | Identified exit to Access 15272 | -2/Research | Discovered exit to Access (range 9) 15590 | -2/Research | Destroyed B-90 Cyclops 15845 | -2/Research | Build established: Hacker-Tank 16332 | -2/Research | System corruption reached 10% 16691 | -2/Research | Build established: Scavenger-Tank 17068 | -2/Research | Build established: Scientist-Tank 17510 | -2/Research | Build established: Scavenger-Tank 17519 | -2/Research | Spotted B-90 Cyclops 17527 | -2/Research | Destroyed B-90 Cyclops 17817 | -2/Research | Build established: Scavenger-Gunner 17958 | -2/Research | Entered Access 17958 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18182 | -1/Access | Spotted B-99 Colossus 18616 | -1/Access | Crushed by falling debris 18986 | -1/Access | Energy Cycler disabled 19208 | -1/Access | First assault squad dispatched 19295 | -1/Access | Spotted B-99 Colossus 19437 | -1/Access | Crushed by falling debris 20299 | -1/Access | System corruption reached 10% 20326 | -1/Access | Destroyed 7 combat bots 20465 | -1/Access | Found Hvy. Reflective Plating 20549 | -1/Access | Garrison activated, responded to threat 20600 | -1/Access | Destroyed 13 combat bots 20626 | -1/Access | Found Imp. Powered Armor 20692 | -1/Access | Spotted B-99 Colossus 21285 | -1/Access | Destroyed 7 combat bots 21595 | -1/Access | Spotted B-99 Colossus 21653 | -1/Access | Destroyed B-99 Colossus 21739 | -1/Access | Destroyed B-99 Colossus 21813 | -1/Access | Identified exit to Surface 21813 | -1/Access | Discovered exit to Surface (range 7) 21822 | *** | Escaped! Last Messages --------------- 21789_ U-05 Engineer builds a Wall. 21794_ System corrupted: FCS attempts to trigger Enh. Hardcell Cannon+. 21794_ System corrupted: Enh. Hardcell Cannon+ misfires. 21794_ Destroyed Wheel. 21794_ U-05 Engineer knocked back. 21794_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 21799_ Sealed Heavy Doors breached. 21813_ System corrupted: Enh. Hardcell Cannon+ jammed. 21813_ Main Access Shell breached. 21813_ EXIT=FOUND: SURFACE 21817_ System corrupted: Substantial component data lost. [Achievement: This Is Interesting...] [Achievement: Punisher] [Achievement: Epsilon Run] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????""""""????????????????????? | | ???????????????????????" "????????????????????? | | ????????????????????#??" @" "????????????????????? | | ????????????????????# ?" "" "????????????????????? | | ????????????????????# " "????????????????????? | | ????????????????????# " """" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""" """"""#?????????????????? | | ???????????????????????" "???????????????????????? | | ???????????????????????" "???????????????????????? | | ????????????????????#""" """"""#?????????????????? | | ????????????????????# #?###########?????? | | ????????????????????# #?# #?????? | | ????????????????????# #?# #?????? | | ????????????????????# ### #?????? | | ????????????????????# # # #?????? | | ????????????????????# # # ##????? | | ???????????????###??# %% ### %[ #????? | | ?????###################%%]=# ###[= "! ##????? | | ?????# % #^^% # " = ##????? | | ??#### % ^%% ## ####+########### | | ??# "!" % %% | = = | | ??#### "! ! #%^ *!! | | ?????# ""G"" # ! ! | | ?????# # | | ?????# %! = ######## ######+######+#### | | ?????#### ##############????### #???????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 67 Energy Capacity 1700 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 1000 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 40 Power Shielding 33 Evasion (%) 80 Targeting Accuracy 31 Target Analysis 8 Armor Integrity Analysis 30 Energy Filtering 30 Particle Charging 25 Offensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lgt. Antimatter Reactor | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Magnetic Acceleration Cannon | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Hvy. Gauss Cannon | -4/Factory | Hacked Dispersion Rifle | -4/Factory | Hacked Imp. Arc Projector | -4/Factory | Hacked Neutrino Core | -4/Factory | Hacked HERF Cannon | -4/Factory | Hacked Hyp. Gauss Cannon | -4/Factory | Hacked Gamma Bomb Array | -2/Research | Hacked Hvy. Plasma Cannon | -2/Research | Hacked Gamma Rifle | -2/Research | Hacked Biometal Leg | -2/Research | Hacked Centrium Leg | -2/Research | Hacked Com. HERF Cannon | -2/Research | Hacked Enh. Hardcell Cannon | -2/Research | Hacked KE Penetrator | -2/Research | Hacked Enh. Quantum Rifle | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Achiever Denied? Dodgeball, But With Guns Epsilon Run Explosive Keycard Frankenstein Giant Slayer Gunslinger Party Time Physics Protects Preemptive Strike Punisher Rockin' Loadout Significant Disruption This Is Interesting... This Is My Hole Turtlemind Ultimate Loadout Well-fed Force Field Challenges ------------ None Game ------ Seed PhysicsRecyclingMantle Manual? 0 Play Time 05:55:09 Cumulative 91.1 hours Start 2025.12.10 @ 16:42:44 End 2025.12.13 @ 13:49:17 Sessions 15 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 34 Rogue 0 Adventurer 0 Explorer 34 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x62 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 09a51ea7-a143-47a5-a1ae-205ff48e2f49