Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 19:27:34

Player: Deo

Result: Destroyed by B9-K9V(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (34)      170
Value Destroyed (659)      659
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (63)                 63
              TOTAL SCORE: 1512

 Bonus
-------
Follower Combat Kills      81
Friendly Fire              -18

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     319/325
System Corruption          0%
Temperature                Cool (55)
Movement                   Walking (120)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
       Light Ion Engine
>            --- PROPULSION (2) ---
             Carbon-fiber Leg
             Carbon-fiber Leg
>            --- UTILITY (2) ------
      Medium Storage Unit
       Large Battery
>            --- WEAPON (2) -------
    Advanced Beam Cannon
    Advanced Beam Cannon
>            --- INVENTORY (10) ---
      Spiked Treads
             Aluminum Leg
       Small Storage Unit
             Riot Gun
             Particle Gun
  Subdweller Laser
             Beamcaster
             Datajack
             Multitool

 Peak State 
------------
>            --- POWER ------------
       Light Ion Engine
>            --- PROPULSION -------
             Carbon-fiber Leg
             Carbon-fiber Leg
>            --- UTILITY ----------
      Medium Storage Unit
       Large Battery
>            --- WEAPON -----------
    Advanced Beam Cannon
    Advanced Beam Cannon
>            --- INVENTORY --------
      Spiked Treads
             Aluminum Leg
       Small Storage Unit
             Particle Gun
  Subdweller Laser
             Beamcaster
             Datajack
[Rating: 16]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Carbon-fiber Leg
Utility                    Sensor Array
  Device                   Sensor Array
  Storage                  Medium Storage Unit
  Processor                Visual Processing Unit
Weapon                     Heavy EM Pulse Gun
  Energy Gun               Heavy EM Pulse Gun
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             25   | 6   7   4   8   
  Power                    3    | 1   .   1   1   
    Engine                 3    | 1   .   1   1   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               7    | 2   1   .   4   
    Treads                 3    | 2   1   .   .   
    Leg                    4    | .   .   .   4   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  5    | 1   3   .   1   
    Device                 1    | .   1   .   .   
    Storage                3    | 1   1   .   1   
    Processor              1    | .   1   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   10   | 2   3   3   2   
    Energy Gun             3    | .   2   1   .   
    Energy Cannon          2    | .   .   .   2   
    Ballistic Gun          3    | 2   .   1   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               2    | .   1   1   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   1   
Parts Lost                 6    | .   .   2   4   
  Power                    2    | .   .   1   1   
  Propulsion               2    | .   .   .   2   
  Utility                  1    | .   .   .   1   
  Weapon                   1    | .   .   1   .   
  Highest Loss Streak      3    | .   .   1   3   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     97   | .   98  98  85  
  Engine                   13   | .   14  12  12  
  Treads                   25   | .   28  28  11  
  Leg                      1    | .   .   .   12  
  Device                   12   | .   13  14  .   
  Storage                  14   | .   14  14  19  
  Energy Gun               16   | .   20  16  4   
  Energy Cannon            2    | .   .   .   18  
  Ballistic Gun            4    | .   3   6   4   
  Launcher                 4    | .   3   5   .   
Peak Build Rating          16   | 6   10  10  16  
  Average Rating           9    | 4   8   9   11  
  On Entrance              6    | .   6   10  9   
Naked Turns                .    | .   .   .   .   
Heaviest Build             24   | 13  22  22  24  
  Greatest Support         40   | 40  40  40  40  
  Greatest Overweight (x)  7    | .   .   .   7   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 10   | 8   10  10  10  
  Average Capacity         9    | 7   8   10  10  
  Most Carried             10   | 3   8   10  10  
  Average Carried          7    | 1   5   8   8   
  Final Capacity           10   | 8   10  10  10  
  Final Carried            9    | 2   8   9   9   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           542  | 250 155 65  72  
  Remotely                 .    | .   .   .   .   
Salvage Created            839  | .   298 248 293 
  Parts                    56   | .   26  20  10  
Haulers Intercepted        1    | .   1   .   .   
Recyclers Shooed           1    | .   .   1   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      11   | .   .   .   11  
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  29   | .   11  11  7   
  Guns                     17   | .   7   8   2   
  Cannons                  3    | .   .   .   3   
  AOE                      7    | .   4   3   .   
Classes Destroyed          8    | .   5   1   2   
  Worker                   1    | .   1   .   .   
  Tunneler                 1    | .   .   1   .   
  Hauler                   1    | .   1   .   .   
  Watcher                  2    | .   2   .   .   
  Swarmer                  19   | .   9   9   1   
  Grunt                    4    | .   2   2   .   
  Sentry                   1    | .   .   .   1   
  Subdweller               5    | .   .   .   5   
Best Kill Streak           5    | .   5   3   4   
  Combat Bots Only         5    | .   5   3   4   
Max Kills in Single Turn   3    | .   3   1   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   2   1   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Hostile Shots Fired        149  | .   56  46  47  
  Missed                   50   | .   18  13  19  
Damage Taken               1210 | .   310 324 576 
  Core                     257  | .   68  41  148 
  Absorbed by Shields      .    | .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              81   | .   30  27  24  
  Largest                  2    | .   2   2   2   
  Hottest                  136  | .   90  90  136 
Shots Fired                129  | .   42  41  46  
  Gun                      93   | .   40  39  14  
  Cannon                   32   | .   .   .   32  
  Launcher                 4    | .   2   2   .   
  Special                  .    | .   .   .   .   
  Kinetic                  34   | .   20  6   8   
  Thermal                  38   | .   .   .   38  
  Explosive                4    | .   2   2   .   
  Electromagnetic          53   | .   20  33  .   
  Robot Hit Streak         6    | .   5   6   6   
  Robot Miss Streak        9    | .   9   4   2   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        1    | .   1   .   .   
    Max Gunslinging Chain  1    | .   1   .   .   
Shots Hit Robots           71   | .   22  21  28  
  Core Hits                46   | 1   21  14  10  
  Critical Kills           2    | .   .   .   2   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         2    | .   .   .   2   
    Meltdown               2    | .   .   .   2   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           1561 | 3   573 455 530 
  Guns                     721  | .   349 295 77  
  Cannons                  453  | .   .   .   453 
  Explosions               334  | .   188 146 .   
  Melee                    .    | .   .   .   .   
  Ramming                  53   | 3   36  14  .   
  Kinetic                  258  | .   185 30  43  
  Thermal                  563  | .   46  30  487 
  Explosive                258  | .   142 116 .   
  Electromagnetic          429  | .   164 265 .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         .    | .   .   .   .   
  Average Corruption       .    | .   .   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            .    | .   .   .   .   
  Projectiles              .    | .   .   .   .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      12   | .   .   12  .   
  Shots                    1    | .   .   1   .   
  Rammed                   12   | 1   7   4   .   
Targets Rammed             12   | 1   7   4   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        172  | .   120 172 55  
  Average Temperature      42   | .   37  60  24  
  Received Heat Transfer   156  | .   15  90  51  
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              1    | .   1   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              2    | .   .   .   2   
  Combat Hostiles          2    | .   .   .   2   
  Parts Melted             6    | .   .   .   6   
  Heat Transferred         938  | .   .   50  888 
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      2    | .   1   1   .   

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             231  | .   201 231 .   
  Initial                  .    | .   .   .   .   
  Average                  51   | .   43  61  .   
Maximum Alert Level        1    | .   1   1   .   
  Low Security (%)         92   | 100 93  91  .   
  Level 1                  7    | .   6   8   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          .    | .   .   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           1    | .   1   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              44   | .   17  15  12  
  Peak Tracking Total      7    | .   5   3   7   
  Tactical Retreats        .    | .   .   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            .    | .   .   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          2    | .   .   2   .   
  Max in Single Turn       1    | .   .   1   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          1    | .   1   .   .   
  Terminals                1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                2    | .   2   .   .   
  Successful               2    | .   2   .   .   
  Failed                   .    | .   .   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                2    | .   2   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             2    | .   2   .   .   
  Alert Level              1    | .   1   .   .   
  Zone Layout              1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         .    | .   .   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               2    | .   .   2   .   
  Largest Group            2    | .   .   2   1   
  Highest-Rated Group      42   | .   .   42  11  
  Highest-Rated Ally       31   | .   .   31  11  
Total Orders               .    | .   .   .   .   
Ally Attacks               20   | .   .   20  .   
  Total Damage             273  | .   .   273 .   
  Kills                    5    | .   .   5   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Sub  
Turns Passed               3676 | 96   1456 1679 445  
Spaces Moved               2087 | 64   810  976  237  
  Core                     29   | 19   .    .    10   
  Treads                   1922 | 45   810  976  91   
  Legs                     136  | .    .    .    136  
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   160  160  120  
  Average Speed            157  | 127  160  160  144  
  Slowest Speed            400  | 160  160  160  400  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       51   | 4    87   99   15   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             1    | .    .    1    .    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          24   | .    7    17   .    
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      24   | .    7    17   .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -10  
---------                  Run  | Yrd  Mat  Min  Sub  
Total                      2358 | 78   930  1052 298  
  Wait                     100  | .    52   33   15   
  Move                     2084 | 63   809  975  237  
  Hop                      .    | .    .    .    .    
  Pick Up                  36   | 8    14   6    8    
  Fast Attach              .    | .    .    .    .    
  Attach                   23   | 6    7    2    8    
  Detach                   7    | .    5    .    2    
  Swap                     2    | .    .    2    .    
  Drop                     13   | .    6    3    4    
  Fire                     81   | .    30   27   24   
  Melee                    .    | .    .    .    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    12   | 1    7    4    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2])
-10/Mines (discovered 3 exits: [*Mat x2] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    6 | -11/Scrapyard | Discovered new exit (range 16)
   97 | -11/Scrapyard | Entered Materials
  307 | -10/Materials | Build established: Mutant
  422 | -10/Materials | Discovered new exit (range 12)
  467 | -10/Materials | Discovered new exit (range 15)
  577 | -10/Materials | Discovered new exit (range 10)
  950 | -10/Materials | Discovered new exit (range 9)
 1003 | -10/Materials | Discovered new exit (range 16)
 1553 | -10/Materials | Entered Mines
 1649 | -10/Mines     | Met a Derelict bent on vengeance
 1790 | -10/Mines     | Discovered new exit (range 8)
 2339 | -10/Mines     | Learned Materials trap positions
 2339 | -10/Mines     | Discovered new exit (range 9)
 3186 | -10/Mines     | Discovered new exit (range 6)
 3232 | -10/Mines     | Entered Subcaves
 3232 | -10/Subcaves  | Accompanied by 1 ally
 3364 | -10/Subcaves  | Ambushed by swarm of Subdwellers
 3370 | -10/Subcaves  | Core integrity fell below 50%
 3371 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 3410 | -10/Subcaves  | Core integrity fell below 20%
 3422 | -10/Subcaves  | Lost 4 allies
 3445 | -10/Subcaves  | Lost 3 parts (1p2n)
 3607 | -10/Subcaves  | Shifting Twisted Machinery released Riot Gun
 3613 | -10/Subcaves  | Shifting Twisted Machinery released Barrage Gun
 3677 | -10/Subcaves  | Destroyed by B9-K9V(R) with Subdweller Machine Gun

 Last Messages 
---------------
03519_ Acquired 5 matter. <x2>
03543_ Subatomizers dissect the Lgt. Assault
  Rifle.
03546_ A thin wall crumbles away, revealing a
  door.
Riot Gun falls loose from the Twisted Machinery.
Barrage Gun falls loose from the Twisted
  Machinery.
03617_ Acquired Riot Gun.
03631_ Acquired 14 matter.
03634_ Acquired Multitool.
03636_ Subatomizers dissect the Sub. Power
  Source. <x2>
03655_ BN-GYZ(R) destroyed.
03661_ Subatomizers dissect the Sub. Power
  Source.
03672_ Subatomizers dissect the Sub. Power
  Source, destroying it.
03676_ B9-K9V(R) affixes Scrap Shield Fragment
  to Scrap Shield.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????#???????????????????? |
| ????????????????????????????? "" ????????????????? |
| ??????????????????????##????#   ?????????????????? |
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| ????????????????????#   #???  %#?????????????????? |
| ??????????????????###    ??   &#?????????????????? |
| ?????????????????##     ???    ##????????????????? |
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| ??????  ???????????#   #??!       ???????????????? |
| ??????#  ???????????#  #??R& "  ?????????????????? |
| ?????##  ??????####### ###%! ##??????????????????? |
| ????##   #????##   #    #& & "#??????????????????? |
| ????#     ???##          @   #???????????????????? |
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| ??#       ###  =%# # # #??          #????????????? |
| ???#       # #  =#######???        ##????????????? |
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| ???## ##     ##        ##????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            325
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
It's Just You
Risk Taker

 Challenges 
------------
None

 Game 
------
Seed              RiotTerrainModule
  Manual?         0
Play Time         00:20:02
  Cumulative      4.0 hours
  Start           2024.10.07 @ 19:08:16
  End             2024.10.07 @ 19:27:34
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          7
  Rogue           7
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             6
Gallery%          8
Achievement%      9
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        0
Font              20/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 241c8336-bf7a-4446-9c6b-9f55676985b2