Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 04:36:06 Player: WazdakkaGutsmek Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (54) 270 Value Destroyed (2156) 2156 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2277) 2277 TOTAL SCORE: 7323 Bonus ------- High Alert Combat Kills 292 Follower Combat Kills 285 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 155/160 System Corruption 3% Temperature Critical (507) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY (4) ------ Lightpack 2.0 > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (40) --- Light Nuclear Core Heat Sink Weapon Cycler Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] (21) Relay Coupler [NC] (26) Relay Coupler [Grunt] (24) Relay Coupler [Sentry] (17) Relay Coupler [Demolisher] (18) Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Lightpack 2.0 Core Analyzer > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Heat Sink Core Analyzer Weapon Cycler Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Grunt] Gauss Rifle Gauss Rifle Tiamat Bomb Trap Tiamat Bomb Trap Tiamat Bomb Trap [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Lightpack 2.0 Storage Lightpack 2.0 Processor Targeting Computer Hackware Hacking Suite Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 44 | . 1 4 . 2 3 18 6 10 Power 10 | . . 1 . . 1 4 2 2 Engine 1 | . . . . . . 1 . . Core 9 | . . 1 . . 1 3 2 2 Reactor . | . . . . . . . . . Propulsion 19 | . . 2 . . 1 8 2 6 Treads 6 | . . 2 . . 1 2 . 1 Leg 13 | . . . . . . 6 2 5 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 4 | . 1 . . . 1 1 1 . Device . | . . . . . . . . . Storage 1 | . . . . . 1 . . . Processor 2 | . 1 . . . . 1 . . Hackware 1 | . . . . . . . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 11 | . . 1 . 2 . 5 1 2 Energy Gun 6 | . . . . 1 . 2 1 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | . . 1 . . . 3 . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 3 | . . . . . . 3 . . Parts Lost 21 | . . . . . 2 10 6 3 Power 6 | . . . . . 1 2 2 1 Propulsion 7 | . . . . . 1 4 2 . Utility 2 | . . . . . . 1 . 1 Weapon 6 | . . . . . . 3 2 1 Highest Loss Streak 3 | . . . . . 1 3 3 1 To Critical Strikes 2 | . . . . . . 1 1 . Average Slot Usage (%) 80 | . 92 100 100 99 62 69 79 64 Engine 1 | . 14 5 . . . . . . Core 9 | . . 8 14 14 7 8 9 8 Treads 13 | . . 16 28 28 18 12 . 4 Leg 13 | . 28 11 . . . 15 35 20 Storage 10 | . 14 14 14 14 9 9 9 9 Processor 9 | . 7 14 14 14 9 8 7 . Hackware 1 | . . . . . . . 1 8 Energy Gun 8 | . 14 14 14 6 . 5 6 12 Ballistic Gun 9 | . 14 14 14 14 9 7 11 1 Ballistic Cannon 1 | . . . . 6 9 1 . . Peak Build Rating 65 | . 7 14 16 17 47 65 63 56 Average Rating 38 | . 6 11 14 16 44 53 61 51 On Entrance 24 | 6 6 7 14 16 17 46 61 48 Naked Turns . | . . . . . . . . . Heaviest Build 22 | 14 14 17 17 19 19 22 18 16 Greatest Support 80 | 20 20 40 40 40 40 80 57 50 Greatest Overweight (x) 4 | . . . . . . 4 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 40 | . 8 8 8 8 40 40 40 40 Average Capacity 28 | . 8 8 8 8 39 40 40 40 Most Carried 24 | . 6 8 8 8 11 24 24 23 Average Carried 13 | . 6 7 7 7 8 15 23 20 Final Capacity 40 | 8 8 8 8 8 40 40 40 40 Final Carried 24 | 6 6 8 8 7 11 24 23 22 Class Distribution -------------------- 62% | Hauler-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1431 | 200 . 148 . 56 164 597 98 168 Remotely . | . . . . . . . . . Salvage Created 1932 | . . 230 . 126 283 823 273 197 Parts 109 | . . 9 . 9 15 52 14 10 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 58 | . . 12 . 4 6 23 6 7 Melee 1 | . . . . . . . . 1 Guns 51 | . . 12 . 4 1 23 5 6 Cannons 5 | . . . . . 5 . . . AOE 1 | . . . . . . . 1 . Classes Destroyed 9 | . . 3 . 1 2 1 2 . Builder 1 | . . . . . . . 1 . Mechanic 1 | . . . . . 1 . . . Watcher 1 | . . . . . . . 1 . Swarmer 21 | . . 3 . 2 . 10 3 3 Grunt 19 | . . 2 . 1 3 9 1 3 Duelist 2 | . . . . 1 . 1 . . Sentry 7 | . . . . . 3 1 2 1 Hunter 2 | . . . . . . 2 . . Assembled 7 | . . 7 . . . . . . Best Kill Streak 7 | . . 4 . 2 7 5 4 3 Combat Bots Only 6 | . . 4 . 2 6 5 3 3 Max Kills in Single Turn 4 | . . 2 . 1 2 2 4 1 Gunslinging 1 | . . 1 . . . 1 . . Exploded 1 | . . . . . . . 1 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 405 | . . 55 . 7 49 169 53 72 Missed 116 | . . 19 . 1 11 47 17 21 Damage Taken 4226 | . . 473 . 128 580 1552 615 878 Core 729 | . . 75 . 29 105 168 47 305 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 79 | 100 . . . 58 . . . . Volleys Fired 187 | . 2 28 . 9 18 94 20 16 Largest 2 | . 2 2 . 2 2 2 2 2 Hottest 130 | . 70 75 . 75 64 110 83 130 Shots Fired 320 | . 4 56 . 14 36 141 37 32 Gun 296 | . 4 56 . 14 18 135 37 32 Cannon 24 | . . . . . 18 6 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 215 | . 2 28 . 9 36 115 25 . Thermal 67 | . 2 28 . 5 . . . 32 Explosive . | . . . . . . . . . Electromagnetic 38 | . . . . . . 26 12 . Robot Hit Streak 13 | . . 6 . 4 10 13 8 5 Robot Miss Streak 5 | . 4 5 . 2 1 5 3 3 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 8 | . . 4 . . . 2 1 1 Max Gunslinging Chain 1 | . . 1 . . . 1 1 1 Shots Hit Robots 195 | . . 32 . 9 29 80 26 19 Core Hits 97 | . . 18 . 5 13 40 11 10 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . 1 1 . Critical Strikes 6 | . . 1 . 1 . 2 1 1 Burn 3 | . . 1 . 1 . . . 1 Destroy 3 | . . . . . . 2 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3493 | . . 414 . 142 571 1562 512 292 Guns 3093 | . . 414 . 142 231 1562 457 287 Cannons 340 | . . . . . 340 . . . Explosions 52 | . . . . . . . 52 . Melee . | . . . . . . . . . Ramming 8 | . . . . . . . 3 5 Kinetic 2627 | . . 200 . 104 571 1388 364 . Thermal 591 | . . 214 . 38 . . 52 287 Explosive . | . . . . . . . . . Electromagnetic 267 | . . . . . . 174 93 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 3 Average Corruption 3 | . . . . . . 3 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 28 | . . . . . . 7 11 10 Message Errors 9 | . . . . . . 2 3 4 Matter Fused 10 | . . . . . . 3 2 5 Heat Flow Errors 2 | . . . . . . 1 . 1 Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . 1 . Weapon Failures 2 | . . . . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 32 | . . . . . . . 32 . Projectiles . | . . . . . . . . . Explosions 32 | . . . . . . . 32 . Melee . | . . . . . . . . . Knockbacks 2 | . . . . . 2 . . . Impact . | . . . . . . . . . Kinetic 2 | . . . . . 2 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 78 | . . . . . . . 78 . Shots 1 | . . . . . . . 1 . Rammed 3 | . . . . . . . . 3 Targets Rammed 6 | . . . . . . . 3 3 Kicked 3 | . . . . . . . 3 . Crushed . | . . . . . . . . . Highest Temperature 507 | . 9 141 . 70 108 294 81 507 Average Temperature 67 | . 6 60 . 27 29 71 24 134 Received Heat Transfer 1432 | . . 106 . 12 333 387 180 414 Effects 6 | . . . . . . 1 . 5 Shutdowns 1 | . . . . . . . . 1 Interference 3 | . . . . . . 1 . 2 Damage (minor) 1 | . . . . . . . . 1 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 . . . . . 1 Heat Transferred 1658 | . . 703 . 185 . . 50 720 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Peak Influence 927 | . 19 70 . 150 146 927 616 678 Initial 451 | . . 7 . . . 94 451 156 Average 318 | . 15 25 . 52 32 500 447 442 Maximum Alert Level 3 | . . . . . . 3 2 2 Low Security (%) 49 | . 100 100 . 100 100 26 . 25 Level 1 7 | . . . . . . 9 29 4 Level 2 32 | . . . . . . 36 70 70 Level 3 10 | . . . . . . 27 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . 1 . . 4 . 3 . Investigation 2 | . . 1 . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 3 | . . . . . 1 . 2 . Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 3 | . . . . . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . 1 13 . 6 6 27 16 19 Peak Tracking Total 8 | . 2 4 . 3 4 6 5 8 Tactical Retreats 13 | . . 1 . 2 . 6 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 6 | . . . . . . 3 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 6 | . . . . 1 . 2 . 3 Traps Extracted . | . . . . . . . . . Installed 7 | . . . . 1 . 3 . 3 Triggered 7 | . . . . 2 . 2 . 3 Most Traps Carried 7 | . . 4 4 4 3 7 3 3 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 15 | . . . . . . 6 7 2 Max in Single Turn 2 | . . . . . . 1 2 1 Garrison Relay 2 | . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 16 | . 3 1 2 . 1 2 6 1 Terminals 11 | . 3 . . . . 2 5 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 30 | . 7 1 4 . 2 3 12 1 Successful 16 | . 2 1 4 . 1 2 5 1 Failed 14 | . 5 . . . 1 1 7 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 16 | . 7 . 1 . . . 8 . Terminals 22 | . 7 . . . . 3 11 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . Terminal Hacks 11 | . . 1 4 . . 2 3 1 Record 4 | . . . 4 . . . . . Open Door 2 | . . 1 . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . . Unreport Threat 2 | . . . . . . . 2 . Recall Reinforcements 1 | . . . . . . . 1 . Garrison Registry 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 3 | . 2 . . . . . 1 . Terminals 3 | . 2 . . . . . 1 . Botnet 2 | . 1 . . . . . 1 . Skim 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 3 . . . 1 2 6 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . 2 . . Command Fork 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 6 | . . . . . . 3 . 3 Machine Destruction 6 | . . . . . . 3 . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 2 | . . . . . . . . 2 Largest Group 2 | . . . . . . . . 2 Highest-Rated Group 78 | . . . . . . . . 78 Highest-Rated Ally 39 | . . . . . . . . 39 Total Orders . | . . . . . . . . . Ally Attacks 38 | . . . . . . . . 38 Total Damage 513 | . . . . . . . . 513 Kills 10 | . . . . . . . . 10 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 4763 | . 139 615 420 595 214 1658 527 595 Spaces Moved 2534 | 1 110 350 254 283 69 867 333 267 Core 1 | . . . . . . 1 . . Treads 1306 | . . 197 254 283 69 375 . 128 Legs 1227 | 1 110 153 . . . 491 333 139 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 120 165 165 165 120 120 120 Average Speed 143 | 120 120 145 165 165 165 138 121 143 Slowest Speed 250 | 120 120 165 165 165 165 250 125 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 2 30 64 60 68 5 62 39 31 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 19 | . . . . . 1 . 18 . Melee . | . . . . . . . . . Projectile 1 | . . . . . 1 . . . AOE 18 | . . . . . . . 18 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 3365 | . 112 406 257 399 136 1193 418 444 Wait 502 | . . 10 . 103 34 173 49 133 Move 2528 | . 109 349 253 282 69 866 333 267 Hop . | . . . . . . . . . Pick Up 53 | . . 7 1 . 10 26 4 5 Fast Attach 21 | . 1 2 . 2 2 8 . 6 Attach 16 | . . 1 . . 1 8 3 3 Detach 1 | . . . . . . 1 . . Swap 7 | . . 1 . . . 2 3 1 Drop 30 | . . 8 3 2 2 6 3 6 Fire 187 | . 2 28 . 9 18 94 20 16 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 3 | . . . . . . . 3 . Crush 3 | . . . . . . . . 3 Escape Stasis 4 | . . . . . . 3 . 1 Rewire 3 | . . . . . . 3 . . Trap 7 | . . . . 1 . 3 . 3 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 9) 140 | -10/Materials | Entered Mines 141 | -10/Mines | Assembled infested the area 152 | -10/Mines | Identified exit to Subcaves 305 | -10/Mines | Build established: Mutant 376 | -10/Mines | Met a Derelict shopkeep closing up shop 439 | -10/Mines | Discovered new exit (range 6) 487 | -10/Mines | Discovered new exit (range 11) 715 | -10/Mines | Found a hidden stash of uninstalled traps 749 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 749 | -10/Mines | Discovered new exit (range 5) 755 | -10/Mines | Entered Exiles 780 | -10/Exiles | Discovered new exit (range 15) 805 | -10/Exiles | Met 8R-AWN 830 | -10/Exiles | Met EX-HEX 878 | -10/Exiles | Met EX-BIN 899 | -10/Exiles | Aligned with FarCom system 901 | -10/Exiles | Given EX-Vault access code 939 | -10/Exiles | Opened EX-Vault 1018 | -10/Exiles | Found Prototype Storage 1053 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1101 | -10/Exiles | Met EX-DEC 1159 | -10/Exiles | Discovered new exit (range 10) 1175 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1175 | -10/Exiles | Entered Mines 1762 | -9/Mines | Discovered new exit (range 6) 1770 | -9/Mines | Entered Materials 1770 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1771 | -8/Materials | Identified Lightpack 2.0 1984 | -8/Materials | Identified exit to Garrison 1984 | -8/Materials | Entered Garrison 2074 | -8/Garrison | Build established: Hauler-Mutant 2380 | -8/Garrison | Triggered checkpoint 2462 | -8/Garrison | Garrison Relay disabled 2554 | -8/Garrison | Triggered checkpoint 2710 | -8/Garrison | Discovered new exit (range 13) 2940 | -8/Garrison | Lost 3 parts (2p1w) 2999 | -8/Garrison | Discovered new exit (range 10) 3216 | -8/Garrison | Discovered new exit (range 10) 3354 | -8/Garrison | Discovered new exit (range 10) 3354 | -8/Garrison | Discovered new exit (range 75) 3354 | -8/Garrison | Discovered new exit (range 46) 3394 | -8/Garrison | Installed Relay Interface Framework 3623 | -8/Garrison | Expanded RIF knowledge: Command Fork 3642 | -8/Garrison | Entered Materials 3756 | -8/Materials | Core integrity fell below 50% 4169 | -8/Materials | Identified exit to Garrison 4169 | -8/Materials | Entered Garrison 4191 | -8/Garrison | Lost 3 parts (1p1n1w) 4268 | -8/Garrison | Core integrity fell below 20% 4363 | -8/Garrison | Rescued a captive Derelict 4481 | -8/Garrison | Garrison Relay disabled 4491 | -8/Garrison | Triggered checkpoint 4651 | -8/Garrison | Triggered checkpoint 4765 | -8/Garrison | Core destroyed Last Messages --------------- 04732_ G-47 Trooper destroyed. 04743_ Hacking Suite destroyed. 04747_ G-47 Trooper destroyed. 04747_ Switching to secondary target: G-47 Trooper. 04749_ G-47 Trooper suffers critical hit (Destroy). 04749_ G-47 Trooper destroyed. 04757_ G4-441(h) suffers critical hit (Smash). 04757_ G4-441(h) system corrupted by crushing effect. 04758_ G4-441(h) system terminally corrupted. 04759_ G-47 Trooper destroyed. 04762_ Power failure, Lgt. Nuclear Core shutdown. 04763_ Overheating: Aluminum Leg damaged (-48). 04764_ Overheating: System interference. 04764_ Particle Gun temporarily disabled. 04764_ System corrupted: Matter fused (-6). 04765_ Overheating: Core damaged (-104). Map ----- +----------------------------------------------------+ | ?????????????????????????????????# # [ # ## | | ?????????????????????????????????# ## % *=[ | | ?????????????????????????????????# % % | | ?????????????????????????????????##### | | ?????????????????????????????????????# ## | | ???????????????????????????????????### ## ## | | ???????????????????????????????????# = | | ???????????????????????????????????# %= | | ???????????????????????????????????# ^ ! | | ???????????????????????????????????# ^ | | ???????????????????????????????????### ## ## | | ?????????????????????????????????????# ## ## | | ?????????????????????????????????????+ | | ?????????????????????????????????????+ | | ?????????????????????????????????????# | | ?????????????????????????????????????# ##""""### | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ???????????????????????????????#?????# #???????? | | ??????????????????????????????=#?????# #???????? | | ???????????###########+######++####### #???????? | | ?????????? [%= !%[* % #???????? | | ?????????? = *%= #???????? | | ?????????? @ b= #???????? | | ?????????????????######+#######+##########???????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????#^#????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityGreatLog Manual? 0 Play Time 01:06:01 Cumulative 34.3 hours Start 2024.10.18 @ 03:46:31 End 2024.10.18 @ 04:36:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 16 Adventurer 16 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06888ff9-a5a2-468a-9d9f-2c47e6332853