Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.09 @ 21:12:37 Player: Spoodle Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1573) 1573 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-20) -20 TOTAL SCORE: 3568 Bonus ------- Friendly Fire -20 Cogmind --------- Core Integrity 484/550 Matter 174/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Trap Scanner Advanced Targeting Computer > --- WEAPON (2) ------- Enhanced Autogun Improved Light Cannon > --- INVENTORY (15) --- Improved Ion Engine Medium Treads Medium Treads Medium Treads Medium Treads Cesium-ion Thruster Cesium-ion Thruster Improved Utility Shielding Improved Utility Shielding Improved Light Armor Plating Shield Generator Hacking Suite Field Laser Field Laser Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Trap Scanner Improved Terrain Scanner Advanced Targeting Computer > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Medium Treads Medium Treads Medium Treads Medium Treads Improved Utility Shielding Improved Utility Shielding Shield Generator Hacking Suite Field Laser Improved Light Cannon Grenade Launcher Mining Laser [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 52 | 7 14 9 22 Power 5 | 1 . 2 2 Engine 5 | 1 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 6 2 6 Treads 11 | . 3 2 6 Leg 5 | 2 3 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 4 . 5 Device 5 | 1 . . 4 Storage 2 | 1 1 . . Processor 3 | . 2 . 1 Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 2 4 5 9 Energy Gun 9 | 1 . 2 6 Energy Cannon 1 | . . 1 . Ballistic Gun 5 | 1 1 1 2 Ballistic Cannon 3 | . 1 1 1 Launcher 1 | . 1 . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . . 4 Parts Lost 7 | . 1 2 4 Power 2 | . . 1 1 Propulsion . | . . . . Utility 2 | . . . 2 Weapon 3 | . 1 1 1 Highest Loss Streak 1 | . 1 1 1 To Critical Strikes . | . . . . Average Backups 12 | 4 8 14 14 Power . | . 1 . 1 Propulsion 3 | 2 2 4 4 Utility 3 | . 1 4 3 Weapon 4 | 1 3 5 5 Tool/Special . | . . . . Unused Backups 26 | . 3 8 15 Power 2 | . 1 . 1 Propulsion 8 | . . 3 5 Utility 11 | . 2 2 7 Weapon 5 | . . 3 2 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 99 99 94 Engine 12 | . 14 13 8 Treads 24 | . 17 28 27 Leg 3 | . 10 . . Device 7 | . 3 . 22 Storage 12 | . 14 14 9 Processor 10 | . 8 14 9 Energy Gun 5 | . 1 4 12 Energy Cannon 3 | . . 8 . Ballistic Gun 10 | . 15 10 1 Ballistic Cannon 6 | . 10 4 2 Peak Build Rating 28 | 7 10 14 28 Average Rating 13 | 4 7 12 23 On Entrance 7 | . 7 8 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 40 | 13 29 37 40 Greatest Support 68 | 20 40 40 68 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 10 15 15 Most Carried 15 | 7 12 15 15 Average Carried 12 | 4 8 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 12 14 15 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1567 | 314 677 173 403 Remotely . | . . . . Salvage Created 1843 | 133 552 275 883 Parts 114 | 9 42 25 38 Haulers Intercepted 5 | . 1 . 4 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 35 | . 14 9 12 Guns 13 | . 5 4 4 Cannons 14 | . 6 5 3 AOE 8 | . 3 . 5 Classes Destroyed 11 | 3 5 2 1 Worker 3 | 1 1 . 1 Tunneler 3 | 3 . . . Hauler 5 | . 1 . 4 Recycler 5 | 1 . . 4 Mechanic 1 | . . . 1 Operator 4 | . 3 . 1 Watcher 3 | . 3 . . Swarmer 3 | . 3 . . Grunt 20 | . 11 1 8 Sentry 5 | . . 1 4 Subdweller 7 | . . 7 . Best Kill Streak 7 | 3 7 1 6 Combat Bots Only 5 | . 5 1 4 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 159 | . 54 53 52 Missed 44 | . 19 14 11 Hits 115 | . 35 39 41 Projectile 115 | . 35 39 41 Critical Strikes 8 | . 1 3 4 Damage Taken 1907 | . 422 826 659 Core 272 | . 50 156 66 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 93 | . 93 . . Core Remaining (%) 58 | 100 . 17 . Volleys Fired 201 | 19 71 55 56 Largest 2 | 2 2 2 2 Hottest 126 | 60 100 110 126 Shots Fired 336 | 38 123 91 84 Gun 232 | 38 87 49 58 Cannon 85 | . 26 42 17 Launcher 13 | . 4 . 9 Special 6 | . 6 . . Kinetic 184 | 19 91 54 20 Thermal 139 | 19 28 37 55 Explosive 13 | . 4 . 9 Electromagnetic . | . . . . Robot Hit Streak 27 | 6 6 23 27 Robot Miss Streak 4 | 2 3 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 201 | 23 65 58 55 Core Hits 101 | 8 39 14 40 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 2 1 1 Burn 1 | . . . 1 Destroy 1 | . 1 . . Blast 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4102 | 216 916 1183 1787 Guns 2008 | 216 437 565 790 Cannons 1214 | . 281 618 315 Explosions 831 | . 192 . 639 Melee . | . . . . Ramming 49 | . 6 . 43 Kinetic 1693 | 96 553 659 385 Thermal 1529 | 120 165 524 720 Explosive 831 | . 192 . 639 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . 1 4 . Impact . | . . . . Kinetic 5 | . 1 4 . Secondary . | . . . . Self-Inflicted Damage 38 | . 19 . 19 Shots 2 | . 1 . 1 Rammed 4 | . . . 4 Targets Rammed 9 | . 3 . 6 Kicked 3 | . 3 . . Crushed 2 | . . . 2 Highest Temperature 264 | 20 91 264 69 Average Temperature 24 | 9 22 166 20 Received Heat Transfer 1038 | . 216 453 369 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 2524 | 275 375 671 1203 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 173 | 5 173 . 167 Initial . | . . . . Average 50 | 1 51 . 55 Influence Increases 1083 | 25 522 50 486 Destroy 0b10 Robot/C 560 | . 280 40 240 Destroy 0b10 Robot/NC 120 | 25 40 . 55 Destroy Leader 176 | . 88 10 78 Successful Hack 26 | . 15 . 11 Select Force Hacks 90 | . 60 . 30 Disable Machine 30 | . 15 . 15 Destroy Structure 66 | . 24 . 42 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 922 | 25 479 93 325 Entered New Map 22 | . . 22 . Time Decay 842 | 25 469 70 278 Lost Part 48 | . 10 1 37 Lost Ally 10 | . . . 10 Squads Dispatched 7 | . 5 . 2 Investigation 4 | . 3 . 1 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 25 9 19 Peak Tracking Total 4 | . 3 2 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 13 | . 8 . 5 Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 27 | . 15 . 12 Successful 17 | . 9 . 8 Failed 10 | . 6 . 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 21 | . 11 . 10 Terminals 21 | . 11 . 10 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 3 | . 2 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks 7 | . 4 . 3 Part Schematic 1 | . 1 . . Robot Analysis 2 | . 1 . 1 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 3 . 4 Terminals 4 | . 1 . 3 Assimilate 1 | . . . 1 Botnet 2 | . 1 . 1 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Tunnel 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 8 | . 5 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders 4 | . . . 4 STAY 2 | . . . 2 FOLLOW 2 | . . . 2 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1510 | 82 418 . 1010 Terrain 826 | . . . 826 Traps 273 | . . . 273 Seismic 500 | 82 418 . . Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 4193 | 139 1472 1567 1015 Spaces Moved 2223 | 64 817 858 484 Core 17 | 17 . . . Treads 1854 | . 512 858 484 Legs 352 | 47 305 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 152 | 103 145 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 4 95 57 42 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 2 . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 11 | . . 11 . Spaces Dug 4 | . 3 1 . Terrain Destroyed 66 | . 24 3 39 Melee . | . . . . Projectile 9 | . 5 3 1 AOE 57 | . 19 . 38 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2682 | 101 979 965 637 Wait 74 | . 44 13 17 Move 2220 | 63 816 857 484 Hop . | . . . . Pick Up 62 | 12 13 16 21 Fast Attach 17 | 2 4 2 9 Attach 15 | 5 1 2 7 Detach 2 | . 1 . 1 Swap 35 | . 15 6 14 Drop 47 | . 11 14 22 Fire 201 | 19 71 55 56 Melee . | . . . . Ram . | . . . . Kick 3 | . 3 . . Crush 6 | . . . 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 9) 513 | -10/Materials | Discovered new exit (range 16) 804 | -10/Materials | Discovered new exit (range 9) 947 | -10/Materials | Discovered new exit (range 4) 1040 | -10/Materials | Derelicts attacked the area 1146 | -10/Materials | Discovered new exit (range 12) 1332 | -10/Materials | Repaired Lgt. Treads 1506 | -10/Materials | Discovered new exit (range 7) 1612 | -10/Materials | Entered Subcaves 1613 | -10/Subcaves | Approached by a straggling Scientist 1789 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1955 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1971 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1996 | -10/Subcaves | Build established: Scavenger-Mutant 2022 | -10/Subcaves | Learned Materials stockpile data 2052 | -10/Subcaves | Core integrity fell below 50% 2531 | -10/Subcaves | Discovered new exit (range 11) 2865 | -10/Subcaves | Core integrity fell below 20% 2905 | -10/Subcaves | Build established: Mutant 3179 | -10/Subcaves | Entered Materials 3179 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3506 | -8/Materials | Build established: Scavenger-Mutant 3659 | -8/Materials | Discovered new exit (range 13) 4083 | -8/Materials | Garrison activated, responded to threat 4194 | -8/Materials | Self-destructed Last Messages --------------- 04097_ Trap Scanner disarmed Alarm Trap. 04112_ Slammed into K-01 Serf. 04133_ Acquired Cesium-ion Thruster. 04139_ Dropped Lgt. Treads+. 04139_ Acquired Imp. Light Armor Plating. 04143_ Dropped Lgt. Treads+. 04144_ Acquired Cesium-ion Thruster. 04171_ Y-45 Defender destroyed. 04180_ Acquired 26 matter. 04186_ Dropped Grenade Launcher. 04187_ Acquired Prototype Ballistic Gun. 04187_ Identified Enh. Autogun. 04193_ Connecting with Repair Station... Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ???????*??????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | #?#???????????????????????????????????????????? | | #??????????????????!??????????????????????????? | | #?????????????????????????????????????????????? | | #??? ?????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #######+##############????????????????????????? | | % ^ #????????????????????????? | | %[ ^ #????????????????????????? | | [ # ""?????????????????????? | | #######+########## + """????????????????????? | | #???? ???????# # #?????????????????? | | #???# """#??????# #????= #?????????????????? | | ##??# """######## #??????##????????????????? | | #???# """#= ! # #######*#????????????????? | | #???# # ! = # # %%#????????????????? | | #???# # != # # ] """#????????????????? | | #???# # + + @ R"#????????????????? | | ###?####### # # """#????????????????? | | # ##???#?# = # # #????????????????? | | #?????######## #########????????????????? | | # #???????????# #???????????????????????? | | # #???????????# ??????????????????????? | | #?###???????????# " ?????????????????????? | | ####????????????# ????????????????????? | | #????????????# [#####???????????????????? | | #????????????#######???????????????????????? | | #??????????????????????????????????????????? | | "" #??????????????????????????????????o???????? | | "" #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 33% | -10/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaGunMonowheel Manual? 0 Play Time 00:37:04 Cumulative 644.2 hours Start 2026.08.09 @ 00:22:27 End 2026.08.09 @ 21:12:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type - Total 26 Types 14/1/6/2/0/1/1/1/0/0 Lore% 92 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 981e9857-064b-4fc9-92bc-6c641232ab8f