Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.04.23 @ 16:53:17 Player: f3-rnm Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (884) 884 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3584 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 132/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Gatling Laser Plasma Cannon Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Wheel Sensor Array Signal Interpreter Seismic Detector Salvage Targeting Computer Improved Targeting Computer Medium Armor Plating Medium Armor Plating Hardened Heavy Armor Plating Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle EMP Trap EMP Trap EMP Trap [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 40 | 6 4 6 7 11 5 1 Power 5 | 1 1 1 . 2 . . Engine 4 | 1 1 . . 2 . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . 2 2 1 1 1 Treads 7 | 2 . . 2 1 1 1 Leg . | . . . . . . . Wheel 2 | . . 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 3 1 2 3 2 . Device 1 | . . . . 1 . . Storage 3 | 1 2 . . . . . Processor 4 | . 1 1 . 1 1 . Hackware . | . . . . . . . Protection 4 | . . . 2 1 1 . Artifact . | . . . . . . . Weapon 14 | 2 . 2 3 5 2 . Energy Gun 2 | . . 1 . 1 . . Energy Cannon 2 | . . . 1 1 . . Ballistic Gun 8 | 2 . . 2 2 2 . Ballistic Cannon 2 | . . 1 . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . 1 5 2 2 8 . Power 2 | . 1 . . 1 . . Propulsion 6 | . . 2 1 . 3 . Utility 3 | . . 1 . 1 1 . Weapon 7 | . . 2 1 . 4 . Highest Loss Streak 7 | . 1 2 1 1 7 . To Critical Strikes 4 | . . . . . 4 . Average Backups 11 | 2 10 13 16 16 8 2 Power . | . . . . 1 1 1 Propulsion 2 | 1 2 2 3 3 1 . Utility 6 | . 6 8 9 8 3 1 Weapon 2 | . 1 2 3 3 1 . Tool/Special . | . . . . . . . Unused Backups 18 | . . 2 5 . 10 1 Power 5 | . . . . . 4 1 Propulsion . | . . . . . . . Utility 12 | . . 2 4 . 6 . Weapon 1 | . . . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 98 93 94 99 94 24 Engine 9 | . 13 9 . 6 10 . Core 2 | . . 4 11 4 . . Treads 20 | . 28 13 7 22 21 2 Wheel 3 | . . 9 14 . . . Device 3 | . . . . 7 6 . Storage 10 | . 14 14 11 11 4 . Processor 12 | . 12 13 11 10 11 22 Protection 3 | . . . 10 3 5 . Energy Gun 4 | . . 13 7 4 3 . Energy Cannon 3 | . . . 1 10 3 . Ballistic Gun 17 | . 28 9 14 8 19 . Ballistic Cannon 4 | . . 3 5 9 4 . Peak Build Rating 21 | 6 8 12 16 21 21 5 Average Rating 12 | 4 7 9 14 18 16 4 On Entrance 9 | . 6 8 12 16 21 5 Naked Turns . | . . . . . . . Heaviest Build 60 | 11 48 49 56 60 60 . Greatest Support 40 | 40 40 40 40 40 40 3 Greatest Overweight (x) 15 | . 1 15 5 1 1 . Average Overweight (x) . | . . 1 2 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 Average Capacity 16 | 7 18 20 20 20 11 5 Most Carried 20 | 4 12 20 20 20 20 3 Average Carried 13 | 2 10 16 19 19 10 2 Final Capacity 20 | 8 20 20 20 20 5 5 Final Carried 20 | 4 11 19 20 20 4 2 Class Distribution -------------------- 46% | Scavenger-Gunner 46% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1124 | 189 154 210 95 296 180 . Remotely . | . . . . . . . Salvage Created 1304 | . 356 269 239 399 41 . Parts 88 | . 21 14 17 36 . . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 40 | . 8 7 6 16 3 . Guns 32 | . 8 6 5 10 3 . Cannons 7 | . . . 1 6 . . AOE 1 | . . 1 . . . . Classes Destroyed 11 | . 4 1 4 1 1 . Worker 2 | . 1 . . 1 . . Tunneler 4 | . 3 1 . . . . Hauler 1 | . . . 1 . . . Recycler 1 | . . 1 . . . . Operator 1 | . . . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 23 | . 3 5 4 11 . . Grunt 12 | . 5 2 1 4 . . Brawler 1 | . . . . 1 . . Sentry 1 | . . . 1 . . . Assembled 3 | . . . . . 3 . Best Kill Streak 6 | . 3 3 4 6 3 . Combat Bots Only 5 | . 3 3 4 5 3 . Max Kills in Single Turn 2 | . 1 2 1 2 1 . Gunslinging 1 | . . 1 . 1 . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 333 | . 64 52 37 59 92 29 Missed 96 | . 23 12 11 11 28 11 Hits 237 | . 41 40 26 48 64 18 Melee 1 | . . . . 1 . . Projectile 236 | . 41 40 26 47 64 18 Critical Strikes 17 | . . . . 1 16 . Damage Taken 2893 | . 432 494 256 514 1001 196 Core 636 | . 146 84 31 68 168 139 Absorbed by Shields . | . . . . . . . Redirected to Shielding 4 | . . . . 4 . . Core Remaining (%) 54 | 100 . 8 . . . . Volleys Fired 162 | . 43 23 32 23 41 . Largest 3 | . 2 2 3 3 3 . Hottest 190 | . 40 70 111 190 76 . Shots Fired 361 | . 86 46 78 62 89 . Gun 286 | . 86 44 59 40 57 . Cannon 75 | . . 2 19 22 32 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 290 | . 86 27 52 36 89 . Thermal 71 | . . 19 26 26 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 27 | . 11 27 9 12 12 . Robot Miss Streak 4 | . 3 2 4 3 4 . Penetration Max . | . . . . . . . Secondary Targets 8 | . 2 2 1 2 1 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . Shots Hit Robots 212 | . 59 37 39 27 50 . Core Hits 81 | . 19 13 16 22 11 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . 2 . Blast 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2957 | . 673 421 515 524 819 5 Guns 2107 | . 673 356 406 298 374 . Cannons 799 | . . 19 109 226 445 . Explosions 46 | . . 46 . . . . Melee . | . . . . . . . Ramming 5 | . . . . . . 5 Kinetic 2191 | . 673 179 385 135 819 . Thermal 761 | . . 242 130 389 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 15 | . . . . . 15 . Projectiles 15 | . . . . . 15 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 8 | . . . 1 . 7 . Impact . | . . . . . . . Kinetic 8 | . . . 1 . 7 . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 9 | . . . . 1 . 8 Targets Rammed 9 | . . . . 1 . 8 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 269 | . 22 149 242 269 82 . Average Temperature 61 | . 10 61 56 100 34 . Received Heat Transfer 522 | . 186 165 24 138 . 9 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 1 . . . Heat Transferred 1584 | . . 500 287 797 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 142 | . 142 67 80 130 . 30 Initial . | . . . . . . . Average 26 | . 29 13 17 38 . 9 Influence Increases 1163 | . 343 197 213 380 . 30 Destroy 0b10 Robot/C 740 | . 160 140 120 320 . . Destroy 0b10 Robot/NC 55 | . 20 10 20 5 . . Destroy Leader 156 | . 40 30 36 50 . . Successful Hack 25 | . 18 . 7 . . . Disable Machine 60 | . 15 15 30 . . . Destroy Structure 7 | . . 2 . 5 . . Lose Combat Pursuer 120 | . 90 . . . . 30 Influence Decreases 1163 | . 343 197 213 308 72 30 Entered New Map 72 | . . . . . 72 . Time Decay 1031 | . 333 177 193 298 . 30 Lost Part 60 | . 10 20 20 10 . . Squads Dispatched 5 | . 3 . 2 . . . Investigation 3 | . 1 . 2 . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 21 8 12 16 7 5 Peak Tracking Total 9 | . 4 3 6 5 9 3 Tactical Retreats 4 | . 3 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 4 | . 2 . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . . . . 2 . Traps Extracted . | . . . . . . . Installed 2 | . . . . . 2 . Triggered . | . . . . . . . Most Traps Carried 5 | . . 5 3 3 3 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 7 | . 1 1 2 . 3 . Max in Single Turn 1 | . 1 1 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 10 | . 5 . 2 1 2 . Terminals 7 | . 5 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . 8 . 4 1 3 . Successful 10 | . 5 . 1 1 3 . Failed 6 | . 3 . 3 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 11 | . 7 . 3 . 1 . Terminals 12 | . 8 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 . 1 1 3 . Record 3 | . 1 . . . 2 . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 4 . . . . . Terminals 4 | . 4 . . . . . Skim 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . 2 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 5596 | 91 1474 741 667 1116 1406 101 Spaces Moved 2253 | 53 285 355 299 401 686 174 Core 206 | 5 . 1 . . 26 174 Treads 1578 | 48 285 142 42 401 660 . Legs . | . . . . . . . Wheels 469 | . . 212 257 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 110 110 240 50 50 Average Speed 177 | 149 189 180 139 240 184 50 Slowest Speed 800 | 160 240 800 240 240 240 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 6 58 67 28 62 63 44 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 7 | . . 2 . 5 . . Melee . | . . . . . . . Projectile 5 | . . . . 5 . . AOE 2 | . . 2 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 3567 | 62 1140 418 491 509 763 184 Wait 1000 | . 800 9 136 55 . . Move 2247 | 52 284 354 298 400 685 174 Hop . | . . . . . . . Pick Up 59 | 4 7 19 10 6 13 . Fast Attach 17 | 6 3 1 2 3 2 . Attach 14 | . 1 5 2 3 2 1 Detach . | . . . . . . . Swap 16 | . 1 . 4 7 4 . Drop 41 | . 1 7 7 11 14 1 Fire 162 | . 43 23 32 23 41 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 9 | . . . . 1 . 8 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . . . . 2 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 7) 575 | -10/Materials | Core integrity fell below 50% 1566 | -10/Materials | Entered Mines 1722 | -10/Mines | Found a hidden stash of uninstalled traps 2020 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2037 | -10/Mines | Core integrity fell below 20% 2162 | -10/Mines | Learned Materials security intel 2292 | -10/Mines | Discovered new exit (range 13) 2307 | -10/Mines | Entered Materials 2307 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2723 | -9/Materials | Identified exit to Mines 2974 | -9/Materials | Entered Mines 2982 | -9/Mines | Discovered new exit (range 9) 3188 | -9/Mines | Build established: Scavenger-Gunner 3525 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4081 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4081 | -9/Mines | Discovered new exit (range 5) 4090 | -9/Mines | Entered Exiles 4155 | -9/Exiles | Met 8R-AWN 4184 | -9/Exiles | Met EX-HEX 4261 | -9/Exiles | Met EX-BIN 4290 | -9/Exiles | Aligned with FarCom system 4292 | -9/Exiles | Given EX-Vault access code 4350 | -9/Exiles | Opened EX-Vault 4436 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4506 | -9/Exiles | Met EX-DEC 4518 | -9/Exiles | Learned location of Zion (-6) 4864 | -9/Exiles | Discovered new exit (range 10) 5279 | -9/Exiles | Warned about trapping Exiles lab 5328 | -9/Exiles | Attacked by the Exiles 5468 | -9/Exiles | Core integrity fell below 50% 5496 | -9/Exiles | Entered Mines 5498 | -8/Mines | Core integrity fell below 20% 5517 | -8/Mines | Lost 7 parts (3n1u3w) 5597 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 05483_ Acquired 17 matter. 05485_ Acquired Rnf. Fission Core. 05486_ Penetrated by HV Slug. 05486_ Lgt. Treads destroyed. 05486_ HV Slug penetrates Wall. 05486_ Penetrated by HV Slug. 05486_ HV Slug penetrates Wall. 05486_ Acquired 13 matter. 05490_ Penetrated by HV Slug. 05490_ HV Slug penetrates Wall. 05490_ Penetrated by HV Slug. 05490_ HV Slug penetrates Wall. LOCATION=UNKNOWN GOAL=ESCAPE 05496_ Dropped Rigged Fission Core. 05497_ Rigged Fission Core explodes. 05497_ L-31 Rogue destroyed. 05585_ Slammed into S-10 Pest. 05586_ T-07 Excavator is excavating. 05587_ Slammed into S-10 Pest. 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