Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 16:07:10 Player: acra Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (978) 978 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2838 Bonus ------- None Cogmind --------- Core Integrity 270/550 Matter 272/300 Energy 196/240 System Corruption 0% Temperature Critical (524) Movement Walking (110) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg VSS Leg > --- UTILITY (4) ------ Heat Sink Medium Storage Unit Hacking Suite > --- WEAPON (3) ------- Beam Rifle Particle Gun Particle Cannon > --- INVENTORY (10) --- Light Deuterium Engine Light Nuclear Core Aluminum Leg Compact Wheel Medium Battery (150) Weight Redist. System Improved Signal Interpreter Medium Armor Plating Beam Rifle Beam Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg VSS Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Beam Rifle Particle Gun Particle Cannon > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Aluminum Leg Compact Wheel Medium Battery Weight Redist. System Improved Signal Interpreter Medium Armor Plating Beam Cannon Advanced EMP Blaster [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Weapon Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 35 | 7 3 14 11 Power 5 | 1 . 3 1 Engine 4 | 1 . 3 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 3 1 2 3 Treads . | . . . . Leg 8 | 2 1 2 3 Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 6 2 Device 2 | . . 1 1 Storage 4 | 1 1 2 . Processor . | . . . . Hackware 1 | . 1 . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 10 | 2 . 3 5 Energy Gun 8 | 2 . 1 5 Energy Cannon 2 | . . 2 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 9 | 2 8 9 9 Power 2 | . 3 2 2 Propulsion 1 | 1 2 1 1 Utility 2 | . 2 2 3 Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 17 | . 2 3 12 Power 5 | . . 2 3 Propulsion 3 | . . 1 2 Utility 4 | . 1 . 3 Weapon 5 | . 1 . 4 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 99 99 Engine 7 | . 14 11 . Core 3 | . . . 8 Leg 25 | . 28 22 26 Device 8 | . . 10 10 Storage 10 | . 14 11 9 Hackware 10 | . 13 11 9 Protection 6 | . . 11 7 Energy Gun 19 | . 28 14 19 Energy Cannon 5 | . . 7 7 Peak Build Rating 24 | 6 10 16 24 Average Rating 14 | 4 9 13 19 On Entrance 7 | . 6 10 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 33 | 13 18 32 33 Greatest Support 35 | 20 20 20 35 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 9 | 3 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 10 10 Class Distribution -------------------- 36% | Scavenger-Mutant 28% | Scavenger-Tank 27% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 686 | 236 64 190 196 Remotely . | . . . . Salvage Created 1247 | . 173 390 684 Parts 54 | . 10 17 27 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 26 | . 5 10 11 Guns 17 | . 5 5 7 Cannons 8 | . . 5 3 Classes Destroyed 6 | . 4 1 1 Worker 1 | . . . 1 Hauler 3 | . 1 . 2 Operator 2 | . 1 1 . Swarmer 5 | . 3 2 . Grunt 16 | . 2 6 8 Sentry 5 | . . 2 3 Best Kill Streak 3 | . 3 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 142 | . 13 52 77 Missed 46 | . 2 27 17 Hits 96 | . 11 25 60 Projectile 96 | . 11 25 60 Critical Strikes 4 | . . 1 3 Actively Blocked 1 | . . 1 . Damage Taken 1444 | . 101 277 1066 Core 355 | . 38 37 280 Absorbed by Shields . | . . . . Redirected to Shielding 26 | . . 26 . Regen/Repaired (Parts) 72 | . . . 72 Core Remaining (%) 91 | 100 84 90 . Volleys Fired 96 | . 23 33 40 Largest 3 | . 2 2 3 Hottest 189 | . 90 118 189 Shots Fired 229 | . 46 65 118 Gun 185 | . 46 43 96 Cannon 44 | . . 22 22 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 229 | . 46 65 118 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 9 12 12 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 165 | . 32 45 88 Core Hits 64 | . 13 19 32 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 10 | . 4 3 3 Burn 10 | . 4 3 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2416 | . 375 687 1354 Guns 1689 | . 370 377 942 Cannons 660 | . . 310 350 Explosions . | . . . . Melee . | . . . . Ramming 67 | . 5 . 62 Kinetic . | . . . . Thermal 2349 | . 370 687 1292 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . . 6 . Projectiles 6 | . . 6 . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 13 | . 4 . 9 Kicked 13 | . 4 . 9 Crushed . | . . . . Highest Temperature 565 | . 192 156 565 Average Temperature 135 | . 79 47 198 Received Heat Transfer 675 | . 30 105 540 Effects 9 | . . . 9 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 12 | . 3 4 5 Heat Transferred 6245 | . 1287 1816 3142 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 141 | . 85 130 141 Initial 18 | . . 18 . Average 26 | . 25 22 33 Influence Increases 814 | . 180 265 369 Destroy 0b10 Robot/C 520 | . 100 200 220 Destroy 0b10 Robot/NC 30 | . 10 5 15 Destroy Leader 136 | . 22 60 54 Successful Hack 38 | . 18 . 20 Lose Combat Pursuer 90 | . 30 . 60 Influence Decreases 691 | . 136 309 246 Entered New Map 26 | . . 26 . Time Decay 525 | . 136 163 226 Lost Part 20 | . . . 20 Purge Threat 120 | . . 120 . Squads Dispatched 5 | . 1 2 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 3 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 11 18 29 Peak Tracking Total 9 | . 4 6 9 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 4 5 5 Terminals 12 | . 4 4 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 14 15 14 Successful 24 | . 7 7 10 Failed 19 | . 7 8 4 Catastrophic 6 | . 2 3 1 Database Lockouts . | . . . . Manual 9 | . 1 5 3 Terminals 37 | . 14 14 9 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 19 | . 7 6 6 Prototype ID Bank 2 | . . 1 1 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Terminal Index 2 | . . 1 1 Alert Level 1 | . . . 1 Unreport Threat 1 | . . 1 . Locate Traps 2 | . . 1 1 Maintenance Status 1 | . . 1 . Surveillance Status 1 | . 1 . . Transport Status 1 | . 1 . . Hauler Manifests 2 | . 2 . . Registered Components 1 | . 1 . . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 13 | . 4 4 5 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . . . 2 Time 52 | . . . 52 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . 2 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1758 | 58 423 632 645 Spaces Moved 850 | 42 249 288 271 Core 2 | 2 . . . Treads . | . . . . Legs 821 | 13 249 288 271 Wheels 27 | 27 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 110 Average Speed 135 | 103 120 166 121 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 42 23 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1259 | 53 328 378 500 Wait 189 | . 38 16 135 Move 847 | 41 248 287 271 Hop . | . . . . Pick Up 30 | 5 8 7 10 Fast Attach 14 | 5 1 3 5 Attach 7 | 1 . 2 4 Detach . | . . . . Swap 29 | 1 2 16 10 Drop 34 | . 4 14 16 Fire 96 | . 23 33 40 Melee . | . . . . Ram . | . . . . Kick 13 | . 4 . 9 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 13) 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Utility x2 808 | -9/Materials | Build established: Scavenger-Mutant 1031 | -9/Materials | Discovered new exit (range 15) 1114 | -9/Materials | Entered another Materials area 1114 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1179 | -8/Materials | Repaired Aluminum Leg 1207 | -8/Materials | Repaired Aluminum Leg 1733 | -8/Materials | Build established: Scavenger-Tank 1755 | -8/Materials | Garrison activated, responded to threat 1757 | -8/Materials | Core integrity fell below 50% 1759 | -8/Materials | Self-destructed Last Messages --------------- 01724_ Kicked G-47 Trooper out of the way. 01725_ Kicked G-47 Trooper. 01726_ Kicked G-47 Trooper out of the way. 01739_ G-47 Trooper heat damages Particle Gun, Lgt. Nuclear Core, Aluminum Leg. 01740_ Overheating: Matter decay (-33). 01749_ G-47 Trooper destroyed. 01751_ Critical hit (Burn: +37). 01755_ G-50 Soldier calls for garrison reinforcements. 01755_ ALERT: Activating Garrison Access M001. 01756_ B-36 Bruiser emerges from the garrison. 01756_ L-31 Rogue emerges from the garrison. 01756_ Power failure, Nuclear Core shutdown. 01757_ Overheating: Core damaged (-99). 01757_ Hrd. Light Armor Plating destroyed. 01759_ Overheating: Energy bleed (-31). 01759_ G-50 Soldier heat damages Carbon-fiber Leg, Adv. Heat Sink, Hvy. Laser, Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ???????####+###### ##????????????????????? | | ???????# ???????????????????? | | ???????# ???????????????????? | | ???????# ???????????????????? | | ###?#######+######+#######????????????????????? | | ###T### #??????????????????????????????? | | + """ #????????????????????????? ????? | | ####### "R" #????????????????????????? ????? | | ### ##?????# " " #????????????????????????? ????? | | #?# #??????# #????????????????????????? ????? | | #?# #??????# #????????????????????????? ????? | | ###+###############??????????#?????????????? ????? | | + #??????????????? ?????????????? ?#### | | #% %""" """ #??????????????# #????????????# ## | | #! ="" """ #??????????????# #????????????# ## | | # " " """ +?????????????? #????????????# ##[ | | #= ! * #??????????????# #?????######## ## | | ##############??????????????# #?????# # ## | | #?##########????????????????# #?????#= """ # ## = | | ### #????????????????# #?????# """ # ## % | | # * ################## ####### """ # ##### | | # + + +*]! | | # ################## ####### / # ##### | | + #????????????????# #?????########%#???# | | # #?????????######## #??????# =]]#???# | | # #?????????#[!g@g # #??????# ]#???# | | # * #?????????# """ # ######## #???? | | ### #?????????# g"G" + #???? | | #?##########?????????#=g" " #%########+#######???? | | #????????????????????# lb #%#??# "T"%= #?????? | | #????????????????????# m #%#?## [!!= #?????? | | #????????????????????######## #?# [ != #?????? | | ????????????????????????####%#?## !#?????? | | ????????????????????????# %#??########+#######? | | ????????????????????????# #???????# !!* =#? | | ????????????????????????# ######### = !! %=#? | | ?????????????????????????# % %+ %[=#? | | ?????????????????????????############## """ """[## | | ??????????????????????????????????????# """ """!+ | | ??????????????????????????????????????# """ """ ## | | ??????????????????????????????????????# #? | | ??????????????????????????????????????# #? | | ???????????????????????????################/#####? | | ???????????????????????????# # % #???? | | ???????????????????????????# # #???? | | ???????????????????????????# *# #???? | | ???????????????????????????# ]%+ ########???? | | ???????????????????????????# "T" # #??????????? | | ???????????????????????????# # #??????????? | | ???????????????????????????######## ##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 61% | -8/Materials Aluminum Leg | 58% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed RagnarokPartitionWand Manual? 0 Play Time 00:24:02 Cumulative 51.9 hours Start 2025.12.27 @ 15:33:07 End 2025.12.27 @ 16:07:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 66 Adventurer 17 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 37 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49289314-34cc-4c5c-9fa6-8b1775201e4c