Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.17 @ 17:52:19 Player: OccultOnion Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1711) 1711 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 5418 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/850 Matter 299/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Targeting Computer Improved Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Advanced ECM Suite Improved Light Armor Plating Heavy Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Improved Titanium Leg Wheel Armored Wheel > --- UTILITY ---------- Gravity Neutralizer Trap Scanner Targeting Computer Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Autogun Autogun Chainsword > --- INVENTORY -------- Improved Titanium Leg Advanced ECM Suite Improved Light Armor Plating Heavy Flail Great Axe [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Small Storage Unit Device Trap Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Hammer Energy Gun Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . Utility 4 | . . 1 1 1 . . 1 Weapon 1 | . . . . 1 . . . Parts Attached 52 | 1 1 2 18 8 1 17 4 Power 6 | . . . 3 . . 3 . Engine 3 | . . . 2 . . 1 . Core 3 | . . . 1 . . 2 . Reactor . | . . . . . . . . Propulsion 18 | . . 1 7 3 1 6 . Treads 5 | . . . 1 2 . 2 . Leg 5 | . . . 3 . . 2 . Wheel 6 | . . 1 3 . . 2 . Hover 2 | . . . . 1 1 . . Flight . | . . . . . . . . Utility 11 | 1 . . 2 2 . 3 3 Device 4 | . . . . 1 . 1 2 Storage 1 | 1 . . . . . . . Processor 2 | . . . 1 1 . . . Hackware 3 | . . . 1 . . 2 . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 17 | . 1 1 6 3 . 5 1 Energy Gun 2 | . . . 1 1 . . . Energy Cannon 2 | . . . 1 . . 1 . Ballistic Gun 7 | . . 1 3 1 . 2 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 4 | . 1 . 1 1 . 1 . Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 42 | . . 1 13 3 . 11 14 Power 6 | . . . 3 . . 2 1 Propulsion 17 | . . 1 6 2 . 4 4 Utility 7 | . . . . . . 2 5 Weapon 12 | . . . 4 1 . 3 4 Highest Loss Streak 14 | . . 1 5 3 . 8 14 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 89 | . 100 87 82 97 84 92 76 Engine 3 | . 14 11 5 . . . 4 Core 3 | . . . 1 7 . 5 . Treads 2 | . . . 1 14 . 1 4 Leg 11 | . 28 21 6 7 7 10 4 Wheel 5 | . . 11 16 5 . 1 8 Hover 5 | . . . . . 15 10 . Device 4 | . . . . 6 7 7 11 Storage 11 | . 28 22 18 7 7 5 . Processor 10 | . . . 8 15 15 15 13 Hackware 7 | . . . 8 7 7 8 11 Energy Gun 4 | . 14 1 2 7 7 5 . Ballistic Gun 6 | . 3 9 5 . 7 7 9 Impact Weapon 5 | . 10 11 7 7 7 3 . Slashing Weapon 1 | . . . . . . 3 6 Naked Turns . | . . . . . . . . Heaviest Build 26 | 19 19 20 24 26 15 24 17 Greatest Support 38 | 20 20 16 38 20 16 25 34 Greatest Overweight (x) 5 | . . 1 5 2 . 3 2 Average Overweight (x) . | . . 1 . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 8 8 8 8 8 8 7 5 Most Carried 8 | 6 8 8 8 8 8 8 5 Average Carried 7 | 6 7 7 7 6 8 7 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 6 7 8 7 8 8 5 4 Class Distribution -------------------- 44% | Scavenger-Mutant 37% | Mutant 17% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Matter Collected 1039 | 222 19 44 265 45 . 352 92 Remotely . | . . . . . . . . Salvage Created 2206 | 85 221 75 995 73 . 543 214 Parts 97 | 2 16 8 29 3 . 23 16 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 44 | . 5 3 17 1 . 14 4 Melee 9 | . . 1 . . . 4 4 Guns 26 | . 4 2 10 1 . 9 . Cannons 1 | . . . . . . 1 . AOE 7 | . 1 . 6 . . . . Classes Destroyed 10 | 1 3 2 1 . . 2 1 Worker 1 | . . . . . . 1 . Builder 3 | . 1 . 1 . . 1 . Hauler 1 | . . . . . . . 1 Recycler 6 | 1 1 . 4 . . . . Watcher 2 | . . 1 1 . . . . Swarmer 20 | . 3 2 3 . . 8 4 Grunt 15 | . 2 . 9 . . 4 . Sentry 6 | . . 1 4 1 . . . Hunter 1 | . . . 1 . . . . Programmer 2 | . . . . . . 2 . Best Kill Streak 5 | 1 4 2 5 1 . 4 3 Combat Bots Only 5 | . 3 2 5 1 . 4 2 Max Kills in Single Turn 5 | 1 1 1 5 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . 1 . 4 . . . . Melee 1 | . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Damage Taken 4963 | . 166 322 1663 115 . 1056 1641 Core 1639 | . 44 10 501 24 . 202 858 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 14 | . . . . . . . 14 Core Remaining (%) 70 | 100 82 97 8 . . 67 . Volleys Fired 118 | 4 18 10 45 4 . 32 5 Largest 2 | 2 2 1 2 2 . 2 2 Hottest 126 | 60 60 25 126 126 . 126 46 Shots Fired 170 | 8 21 10 52 7 . 62 10 Gun 155 | 8 21 10 43 4 . 59 10 Cannon 15 | . . . 9 3 . 3 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 96 | 4 3 10 28 . . 41 10 Thermal 37 | . . . 15 4 . 18 . Explosive . | . . . . . . . . Electromagnetic 37 | 4 18 . 9 3 . 3 . Robot Hit Streak 12 | 1 3 7 12 5 . 11 2 Robot Miss Streak 4 | 3 2 3 4 . . 3 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 142 | 3 11 11 48 5 . 51 13 Core Hits 89 | 2 7 6 29 3 . 35 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . 2 1 1 . . . . Critical Strikes 4 | . 2 1 1 . . . . Smash 4 | . 2 1 1 . . . . Melee Attacks 186 | . 14 9 28 17 . 100 18 Impact 147 | . 14 9 28 17 . 79 . Slashing 39 | . . . . . . 21 18 Piercing . | . . . . . . . . Sneak Attacks 10 | . 2 1 4 . . 2 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4259 | 40 341 249 1889 96 . 1099 545 Guns 1717 | 40 96 181 590 51 . 719 40 Cannons 193 | . . . 104 45 . 44 . Explosions 742 | . 76 . 666 . . . . Melee 1601 | . 169 68 529 . . 336 499 Ramming 6 | . . . . . . . 6 Kinetic 1130 | 40 10 181 363 . . 496 40 Thermal 1167 | . . . 893 51 . 223 . Explosive . | . . . . . . . . Electromagnetic 355 | . 162 . 104 45 . 44 . Impact 833 | . 169 68 529 . . 67 . Slashing 768 | . . . . . . 269 499 Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . 9 9 . Average Corruption 9 | . . . . . 9 9 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 61 | . . . . . 1 60 . Message Errors 14 | . . . . . . 14 . Matter Fused 14 | . . . . . 1 13 . Heat Flow Errors 8 | . . . . . . 8 . Energy Discharges 5 | . . . . . . 5 . Data Loss (minor) 10 | . . . . . . 10 . Data Loss (major) 4 | . . . . . . 4 . Misfires 2 | . . . . . . 2 . Alerts 3 | . . . . . . 3 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 465 | . 151 28 259 . . 27 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 465 | . 151 28 259 . . 27 . Knockbacks 4 | . 1 . 3 . . . . Impact 4 | . 1 . 3 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 137 | . . . 134 . . . 3 Shots 2 | . . . 2 . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 406 | . 48 . 406 116 . 213 9 Average Temperature 85 | . 28 . 117 54 . 78 9 Received Heat Transfer 1231 | . 48 126 642 30 . 153 232 Effects 2 | . . . 2 . . . . Shutdowns 1 | . . . 1 . . . . Interference 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 21 | . 5 1 12 . . 3 . Impact Corruptions 18 | . 5 2 9 . . 2 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 3 . . . . Heat Transferred 1536 | . . . 981 111 . 444 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Peak Influence 410 | 5 203 308 410 108 52 130 137 Initial 130 | . 3 85 130 92 37 36 44 Average 101 | 3 71 160 230 95 46 43 86 Maximum Alert Level 2 | . 1 1 2 . . . . Low Security (%) 84 | 100 84 75 40 100 100 100 100 Level 1 14 | . 15 24 53 . . . . Level 2 1 | . . . 5 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 1 2 . . 3 3 Investigation . | . . . . . . . . Extermination 2 | . . . . . . 2 . Reinforcement 8 | . 1 1 2 . . 1 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Distress Signals 4 | . . 1 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | . 7 18 30 1 3 16 20 Peak Tracking Total 11 | . 3 11 5 1 3 4 8 Tactical Retreats 12 | . . 4 4 . . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Traps Triggered 3 | . . . . 1 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Machines Disabled 6 | . 2 . 4 . . . . Max in Single Turn 3 | . 2 . 3 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Machines Accessed 17 | . 4 2 3 1 . 6 1 Terminals 14 | . 4 1 3 . . 5 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 1 . 1 . 1 . Garrison Access . | . . . . . . . . Total Hacks 40 | . 14 5 7 1 . 11 2 Successful 15 | . 8 4 2 . . . 1 Failed 24 | . 5 1 5 1 . 11 1 Catastrophic 8 | . 2 . 1 1 . 4 . Database Lockouts 1 | . 1 . . . . . . Manual 31 | . 12 2 7 . . 8 2 Terminals 34 | . 14 3 7 . . 8 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . 2 . 1 . 3 . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 4 2 1 . . . 1 Record 1 | . 1 . . . . . . Part Schematic 1 | . 1 . . . . . . Terminal Index 3 | . 1 1 . . . . 1 Unreport Threat 1 | . . . 1 . . . . Zone Layout 2 | . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 4 . 1 . . . . Terminals 5 | . 4 . 1 . . . . Track 1 | . 1 . . . . . . Assimilate 2 | . 1 . 1 . . . . Botnet 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 4 1 3 1 . 6 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 10 | . . . 10 . . . . Highest-Rated Ally 10 | . . . 10 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Turns Passed 4013 | 28 360 391 814 311 53 1817 239 Spaces Moved 2603 | 13 230 286 493 194 76 1127 184 Core 132 | . . . 4 . . 66 62 Treads 67 | . . . 59 8 . . . Legs 1052 | 13 230 . 120 9 . 680 . Wheels 1056 | . . 286 310 161 . 177 122 Hover 296 | . . . . 16 76 204 . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 115 90 110 66 85 50 Average Speed 116 | 120 120 115 119 123 66 123 84 Slowest Speed 300 | 120 120 115 300 230 66 200 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 43 37 37 2 75 26 8 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 47 | . 5 7 8 1 . 21 5 Terrain Destroyed 109 | . 5 7 70 1 . 21 5 Melee 47 | . 5 7 8 1 . 21 5 Projectile . | . . . . . . . . AOE 62 | . . . 62 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Total 3096 | 17 269 323 620 229 79 1330 229 Wait 78 | . 2 13 25 . . 22 16 Move 2597 | 12 229 285 492 194 75 1126 184 Hop . | . . . . . . . . Pick Up 33 | . 3 3 9 6 . 11 1 Fast Attach 22 | 1 . . 10 2 . 8 1 Attach 20 | . . 1 5 5 . 7 2 Detach 2 | . . . . . 1 1 . Swap 10 | . 1 1 3 1 1 2 1 Drop 16 | . 2 1 5 . 2 6 . Fire 118 | 4 18 10 45 4 . 32 5 Melee 184 | . 14 9 26 17 . 100 18 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . . 15 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 15) 369 | -10/Materials | Central database locked down 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 446 | -9/Materials | Discovered new exit (range 15) 705 | -9/Materials | Discovered new exit (range 7) 775 | -9/Materials | Discovered new exit (range 3) 780 | -9/Materials | Entered another Materials area 780 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1174 | -8/Materials | Lost 3 parts (1p1n1w) 1184 | -8/Materials | Core integrity fell below 50% 1378 | -8/Materials | Core integrity fell below 20% 1422 | -8/Materials | Lost 5 parts (1p2n2w) 1582 | -8/Materials | Discovered new exit (range 6) 1594 | -8/Materials | Entered Factory 1594 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1704 | -7/Factory | Build established: Scavenger-Mutant 1868 | -7/Factory | Lost 3 parts (2n1w) 1905 | -7/Factory | Sucked down chute 1905 | -7/Factory | Entered Waste 1918 | -7/Waste | Spotted C-40 Crusher 1920 | -7/Waste | EMP discharged 1922 | -7/Waste | Spotted C-40 Crusher 1927 | -7/Waste | Spotted C-40 Crusher 1942 | -7/Waste | Spotted C-40 Crusher 1943 | -7/Waste | Spotted C-40 Crusher 1945 | -7/Waste | Spotted C-40 Crusher 1948 | -7/Waste | Discovered new exit (range 16) 1958 | -7/Waste | Entered Factory 3316 | -7/Factory | Lost 8 parts (1p3n2u2w) 3615 | -7/Factory | Build established: Hacker-Mutant 3770 | -7/Factory | Discovered new exit (range 6) 3775 | -7/Factory | Entered another Factory area 3775 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4004 | -6/Factory | Core integrity fell below 50% 4010 | -6/Factory | Core integrity fell below 20% 4014 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03997_ Sneak attack on A-15 Conveyor. 03997_ A-15 Conveyor destroyed. 03997_ Hacking Suite destroyed. 03998_ Slug penetrates Wall. 03998_ Penetrated by Slug. 04000_ Acquired 42 matter. 04001_ Penetrated by Slug. 04001_ Slug penetrates Wall. 04003_ Critical hit (Burn: +50). 04004_ Penetrated by Slug. 04011_ Slug penetrates Wall. 04011_ Great Axe destroyed. 04011_ Penetrated by Slug. 04011_ Gravity Neutralizer destroyed. 04012_ Acquired Unknown Protection. 04012_ Identified Imp. Utility Shielding. 04014_ Slammed into H-66 Slayer. 04014_ Penetrated by Slug. 04014_ Adv. Targeting Computer destroyed. 04014_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????###+?????###???????????????###### """"" | | ??????????? ###T #??????????????# / """"" | | ?????????? ?????????????#*####=""""" | | ?????????? ##############%#??# """"" | | ?????????? gg h@ !!%!!!=! g=#??#*= | | ?????????? g h ################??####### | | ?????????? ??????????????????????# | | ??????????? ######???????????????????????# | | ??????????? ????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????+ | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????# ###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Seismic Detector | -10/Materials | Hacked EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainReinforcedClaws Manual? 0 Play Time 00:36:31 Cumulative 107.9 hours Start 2022.02.17 @ 17:17:53 End 2022.02.17 @ 17:52:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 216 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 55 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8de0bbc9-d9d1-4854-be56-ce2770874ceb