Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.14 @ 23:11:48 Player: singlespace Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (287) 287 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 1520 Bonus ------- Follower Combat Kills 78 Cogmind --------- Core Integrity 251/400 Matter 300/300 Energy 265/100 System Corruption 0% Temperature Cool (584) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit Weapon Shielding > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (6) ---- Ion Engine Hover Unit Improved Heat Sink Light Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weapon Shielding > --- WEAPON ----------- Heavy EM Pulse Gun Particle Cannon > --- INVENTORY -------- Ion Engine Hover Unit Improved Heat Sink Light Armor Plating Improved Light Armor Plating Beam Cannon [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 7 4 . 11 Power 3 | 1 . . 2 Engine 2 | 1 . . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 4 . 5 Treads . | . . . . Leg 9 | 2 2 . 5 Wheel . | . . . . Hover 1 | . 1 . . Flight 1 | . 1 . . Utility 3 | 2 . . 1 Device 1 | 1 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 3 | 2 . . 1 Energy Cannon 2 | . . . 2 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 6 | . . . 6 Average Slot Usage (%) 97 | . 100 100 94 Engine 12 | . 14 14 11 Core 5 | . . . 11 Leg 27 | . 27 28 28 Device 9 | . 14 14 5 Storage 12 | . 14 14 11 Protection 2 | . . . 5 Energy Gun 22 | . 28 28 17 Energy Cannon 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 24 | 11 11 11 24 Greatest Support 33 | 20 20 20 33 Greatest Overweight (x) 2 | 2 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 3 3 6 6 Average Carried 3 | . . 4 5 Final Capacity 6 | 6 6 6 6 Final Carried 6 | . 3 6 5 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 405 | 260 50 . 95 Remotely . | . . . . Salvage Created 402 | 98 . . 304 Parts 24 | 5 . . 19 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 8 | . . . 8 Guns 5 | . . . 5 Cannons 2 | . . . 2 AOE 1 | . . . 1 Classes Destroyed 7 | 2 . . 5 Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 1 | . . . 1 Swarmer 2 | . . . 2 Grunt 4 | . . . 4 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 3 | 2 . . 3 Combat Bots Only 3 | . . . 3 Max Kills in Single Turn 1 | 1 . . 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 977 | . . 133 844 Core 180 | . . 31 149 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 . 87 . Volleys Fired 41 | 4 . 1 36 Largest 2 | 2 . 2 2 Hottest 128 | 90 . 90 128 Shots Fired 76 | 8 . 2 66 Gun 54 | 8 . 2 44 Cannon 22 | . . . 22 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 56 | 8 . 2 46 Explosive . | . . . . Electromagnetic 20 | . . . 20 Robot Hit Streak 7 | 3 . 1 7 Robot Miss Streak 6 | 3 . 1 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 42 | 4 . 1 37 Core Hits 21 | 3 . . 18 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 626 | 59 . . 567 Guns 391 | 59 . . 332 Cannons 174 | . . . 174 Explosions 58 | . . . 58 Melee . | . . . . Ramming 3 | . . . 3 Kinetic . | . . . . Thermal 474 | 59 . . 415 Explosive . | . . . . Electromagnetic 149 | . . . 149 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles 2 | . . . 2 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 584 | 60 . 30 584 Average Temperature 185 | 31 . 18 202 Received Heat Transfer 177 | . . . 177 Effects 11 | . . . 11 Energy Bleed 2 | . . . 2 Interference 5 | . . . 5 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1063 | 161 . . 902 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 282 | 10 6 21 282 Initial 6 | . 6 1 . Average 56 | 4 6 7 130 Maximum Alert Level 1 | . . . 1 Low Security (%) 86 | 100 100 100 66 Level 1 13 | . . . 33 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 1 5 19 Peak Tracking Total 5 | . 1 3 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 6 | . . 6 . Total Damage 92 | . . 92 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 748 | 137 141 167 303 Spaces Moved 452 | 95 111 130 116 Core 13 | 13 . . . Treads . | . . . . Legs 439 | 82 111 130 116 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 117 120 120 120 Slowest Speed 150 | 150 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 6 19 38 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 582 | 112 117 139 214 Wait 45 | . . 4 41 Move 449 | 94 110 129 116 Hop . | . . . . Pick Up 16 | 7 3 4 2 Fast Attach 4 | . . . 4 Attach 11 | 7 . . 4 Detach 1 | . . . 1 Swap 7 | . 4 . 3 Drop 7 | . . 1 6 Fire 41 | 4 . 1 36 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 14) 279 | -10/Materials | Entered Mines 300 | -10/Mines | Assembled infested the area 300 | -10/Mines | Build established: Mutant 303 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 431 | -10/Mines | Discovered new exit (range 9) 446 | -10/Mines | Entered Materials 446 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 749 | -9/Materials | Self-destructed Last Messages --------------- Overheating: System interference. Particle Cannon temporarily disabled. Hvy. EM Pulse Gun temporarily disabled. Aluminum Leg destroyed. Hvy. EM Pulse Gun destroyed. S-10 Pest destroyed. Aluminum Leg destroyed. S-10 Pest destroyed. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. R-06 Scavenger collects Flight Unit. Overheating: Particle Cannon damaged (-9). Beam Cannon permanently disabled. Overheating: Short circuit. Overheating: Imp. Aluminum Leg damaged (-13). K-01 Serf collects debris. Broken Beam Cannon destroyed. Imp. Aluminum Leg destroyed. Imp. Ion Engine permanently disabled. Overheating: Short circuit. 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T" #???????????????? | | ??????????????????????????? ?? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedArchitectNanoactuators Manual? 0 Play Time 00:09:03 Cumulative 16.1 hours Start 2021.08.14 @ 23:03:06 End 2021.08.14 @ 23:11:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fd1f8fa6-ebcb-499f-9981-e11a52aa3b2c