Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.17 @ 00:28:21 Player: Richard Blunt Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (896) 896 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 2515 Bonus ------- Follower Combat Kills 149 Cogmind --------- Core Integrity 0/400 Matter 98/300 Energy 73/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Small Laser Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Insulated Plating > --- WEAPON ----------- Particle Gun Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Insulated Plating Small Laser Small Laser Small Laser Beam Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Katana [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Protection Insulated Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 45 | 6 14 6 10 9 Power 4 | 1 1 . 1 1 Engine 3 | 1 1 . . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 14 | 2 5 2 3 2 Treads 3 | . 2 . 1 . Leg 11 | 2 3 2 2 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 4 1 4 1 Device 3 | . 1 1 1 . Storage 4 | 1 2 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 16 | 2 4 3 2 5 Energy Gun 7 | 1 2 2 1 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon 1 | . . . . 1 Launcher 4 | . 1 1 1 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 2 3 . 13 Power 2 | . . . . 2 Propulsion 9 | . 2 2 . 5 Utility 3 | . . . . 3 Weapon 4 | . . 1 . 3 Highest Loss Streak 13 | . 2 2 . 13 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 96 | . 95 100 95 84 Engine 10 | . 14 14 3 . Core 2 | . . . 8 8 Leg 25 | . 24 28 26 26 Device 7 | . 9 2 11 7 Storage 13 | . 14 14 11 11 Processor 4 | . 3 11 . . Protection 3 | . . . 10 11 Energy Gun 15 | . 11 16 22 13 Ballistic Gun 8 | . 14 8 . 1 Naked Turns . | . . . . . Heaviest Build 25 | 12 18 21 25 25 Greatest Support 40 | 20 40 20 30 30 Greatest Overweight (x) 4 | . 4 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 8 | 3 7 9 9 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 5 10 7 10 3 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 676 | 267 192 47 170 . Remotely . | . . . . . Salvage Created 1192 | 93 388 235 447 29 Parts 62 | 7 24 12 19 . Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 42 | . 10 8 5 19 Guns 15 | . 7 6 2 . AOE 27 | . 3 2 3 19 Classes Destroyed 8 | 2 3 . 2 1 Tunneler 3 | 2 . 1 . . Hauler 5 | . 2 . 3 . Recycler 2 | 1 . . 1 . Watcher 1 | . . . 1 . Swarmer 3 | . 3 . . . Grunt 18 | . 7 8 3 . Sentry 2 | . . . 2 . Assembled 19 | . . . . 19 Best Kill Streak 19 | 3 3 5 3 19 Combat Bots Only 19 | . 3 4 3 19 Max Kills in Single Turn 5 | 1 3 2 2 5 Gunslinging . | . . . . . Exploded 5 | . 3 1 2 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2714 | . 446 425 170 1673 Core 586 | . 59 78 61 388 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 . 45 . . Volleys Fired 133 | 7 50 33 24 19 Largest 2 | 2 2 2 2 2 Hottest 105 | 60 100 105 105 79 Shots Fired 238 | 14 91 61 46 26 Gun 208 | 14 84 56 44 10 Cannon 4 | . . . . 4 Launcher 21 | . 2 5 2 12 Special 5 | . 5 . . . Kinetic 82 | 7 42 22 . 11 Thermal 135 | 7 47 34 44 3 Explosive 21 | . 2 5 2 12 Electromagnetic . | . . . . . Robot Hit Streak 23 | 4 11 23 8 6 Robot Miss Streak 3 | 1 3 2 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 160 | 10 62 48 27 13 Core Hits 106 | 5 23 21 17 40 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3920 | 102 757 924 587 1550 Guns 1604 | 102 579 475 349 99 Cannons 59 | . . . . 59 Explosions 2257 | . 178 449 238 1392 Melee . | . . . . . Ramming . | . . . . . Kinetic 511 | 24 232 126 . 129 Thermal 1152 | 78 347 349 349 29 Explosive 2257 | . 178 449 238 1392 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 65 | . . . . 65 Projectiles . | . . . . . Explosions 65 | . . . . 65 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 133 | . . . . 133 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 276 | 40 129 276 231 50 Average Temperature 62 | 18 40 88 85 24 Received Heat Transfer 560 | . 222 255 63 20 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 4 . Heat Transferred 2614 | 175 800 783 782 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 470 | 15 200 104 470 181 Initial 129 | . 9 14 35 129 Average 103 | 4 66 65 221 137 Maximum Alert Level 2 | . 1 . 2 . Low Security (%) 80 | 100 80 100 53 100 Level 1 15 | . 19 . 30 . Level 2 3 | . . . 16 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 3 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 18 7 12 21 Peak Tracking Total 15 | . 4 4 5 15 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 4 | . 2 . 1 1 Max in Single Turn 2 | . 2 . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 8 | . 4 . 4 . Terminals 7 | . 4 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 14 . 16 . Successful 17 | . 7 . 10 . Failed 13 | . 7 . 6 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 25 | . 13 . 12 . Terminals 28 | . 14 . 14 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 5 . 6 . Robot Analysis 3 | . 2 . 1 . Branch Access Points 1 | . . . 1 . Locate Traps 4 | . 2 . 2 . Recall Reinforcements 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 2 . 3 . Terminals 4 | . 2 . 2 . Botnet 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Tunnel 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 2 Highest-Rated Group 40 | . . 40 40 24 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 39 | . . . 36 3 Total Damage 426 | . . . 386 40 Kills 7 | . . . 6 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2425 | 78 1069 607 550 121 Spaces Moved 1384 | 39 679 328 283 55 Core 36 | 2 34 . . . Treads 11 | . 4 . 7 . Legs 1337 | 37 641 328 276 55 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 131 | 116 126 122 155 120 Slowest Speed 250 | 120 250 190 240 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 93 65 31 23 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 45 | . 5 . . 40 Terrain Destroyed 124 | . 7 13 22 82 Melee . | . . . . . Projectile 5 | . 5 . . . AOE 119 | . 2 13 22 82 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1759 | 56 792 478 350 83 Wait 146 | . 31 105 10 . Move 1380 | 38 678 327 282 55 Hop . | . . . . . Pick Up 31 | 5 11 4 11 . Fast Attach 14 | 6 3 . 5 . Attach 12 | . 2 3 . 7 Detach . | . . . . . Swap 19 | . 9 3 5 2 Drop 24 | . 8 3 13 . Fire 133 | 7 50 33 24 19 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 16) 393 | -10/Materials | Discovered new exit (range 15) 630 | -10/Materials | Discovered new exit (range 11) 863 | -10/Materials | Discovered new exit (range 13) 1148 | -10/Materials | Entered Mines 1491 | -10/Mines | Excavation squad dispatched 1491 | -10/Mines | A large section of the Mines collapsed 1639 | -10/Mines | Core integrity fell below 50% 1719 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1740 | -10/Mines | Discovered new exit (range 8) 1755 | -10/Mines | Entered Materials 1755 | -9/Materials | Accompanied by 3 allies 1755 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1941 | -9/Materials | Build established: Scavenger-Mutant 2094 | -9/Materials | Identified exit to Mines 2305 | -9/Materials | Entered Mines 2305 | -9/Mines | Accompanied by 2 allies 2325 | -9/Mines | Learned Materials emergency access door positions 2358 | -9/Mines | Assembled infested the area 2411 | -9/Mines | Core integrity fell below 50% 2419 | -9/Mines | Destroyed 19 combat bots 2423 | -9/Mines | Core integrity fell below 20% 2426 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02414_ The unstable cave ceiling collapses. 02414_ U-05 Engineer lays Concrete. 02415_ The unstable cave ceiling collapses. 02415_ U-05 Engineer lays Concrete. 02415_ Imp. Light Cannon destroyed. 02416_ U-05 Engineer lays Concrete. 02416_ Laser Drill disabled. 02417_ The unstable cave ceiling collapses. 02417_ U-05 Engineer lays Concrete. 02418_ The unstable cave ceiling collapses. 02418_ U-05 Engineer lays Concrete. 02418_ Aluminum Leg destroyed. 02419_ U-05 Engineer lays Concrete. 02419_ Hvy. Assault Rifle destroyed. 02420_ The unstable cave ceiling collapses. 02420_ U-05 Engineer lays Concrete. 02423_ The unstable cave ceiling collapses. 02423_ U-05 Engineer lays Concrete. 02425_ The unstable cave ceiling collapses. 02425_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????# #?# ##### #???????????????? | | ????????????????????# #?# #?????????????????????? | | ????????????????????# ### #?????????????????????? | | ????????????????????# ######????????????????? | | ????????????????????##### #????????????????? | | ????????????????????????####### #????????????????? | | ??????????????????????????????# #????????????????? | | ???????????????????????????#### #????????????????? | | ??????????????????????????## ##???????????????? | | ??????????????????????????# ####????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????## """ #????????????? | | ??????????????????????????## """ ##????????????? | | ?????????????????????????## " ##?????????????? | | ????????????????????????##% % #??????????????? | | ???????????????????????## d ##?????????????? | | ???????????????????????# ##????????????? | | ??????????????????????## % ##???????????? | | ?????????????????????## d #???????????? | | ????????????????????## u # #???????????? | | ???????????????????## # ##???????????? | | ??????????????????## ##????????????? | | ??????????????????# ###???????????? | | ??????????????????# $ ????????? | | ??????????????????# @ ????????? | | ??????????????????# ##??# ???????????? | | ??????????????????# #???????????????? | | ??????????????????# # #???????????????? | | ??????????????????#### #???????????????? | | ?????????????????????###### #??????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????? ##?????????????? | | ???????????????????????????? #??????????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????? #####?????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Quick And Dirty Challenges ------------ None Game ------ Seed CoordinationActiveSheargun Manual? 0 Play Time 00:37:52 Cumulative 68.5 hours Start 2022.09.16 @ 22:47:44 End 2022.09.17 @ 00:28:21 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 39 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7b3cd4b-d3b7-4493-930a-2f8f05126531