Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 22:29:57 Player: FenRhew Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (155) 775 Value Destroyed (5112) 5112 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (835) 835 TOTAL SCORE: 11522 Bonus ------- High Alert Combat Kills 235 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 32/300 Energy 99/100 System Corruption 12% Temperature Cool (9) Movement Core (400) Ox7 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Core Shielding > --- WEAPON (3) ------- Ripper > --- INVENTORY (15) --- Myomer Leg Heart of Steel Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Hacking Suite Improved System Shield Hacking Drone Bay > --- WEAPON ----------- Gatling Laser Thermic Laser Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved Heat Sink Advanced Visual Processing Unit Improved Sensor Array Advanced Melee Analysis Suite Phase Shifter Heavy Particle Cannon Rocket Array CR-A16's Pointy Stick [Rating: 80] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Improved VSS Leg Treads Light Treads Leg Improved VSS Leg Wheel Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . . . 6 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . Utility 5 | . . 1 . . . 4 . . . . . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 114 | 7 8 24 . 3 2 36 6 11 6 6 3 2 Power 11 | 1 . 1 . . . 7 . . . 1 1 . Engine 6 | 1 . 1 . . . 4 . . . . . . Core 4 | . . . . . . 3 . . . 1 . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 29 | 2 . 12 . . . 10 1 2 1 1 . . Treads 8 | 2 . 4 . . . 2 . . . . . . Leg 15 | . . 3 . . . 7 1 2 1 1 . . Wheel 6 | . . 5 . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 35 | 2 4 5 . 1 1 10 2 4 3 1 1 1 Device 13 | 1 2 1 . 1 . 3 2 . 2 1 . . Storage 5 | 1 2 1 . . . 1 . . . . . . Processor 5 | . . . . . . 2 . 2 1 . . . Hackware 3 | . . . . . . 2 . 1 . . . . Protection 9 | . . 3 . . 1 2 . 1 . . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 4 6 . 2 1 9 3 5 2 3 1 1 Energy Gun 13 | 2 4 . . . . 3 1 2 . . . 1 Energy Cannon 2 | . . . . . 1 1 . . . . . . Ballistic Gun 11 | . . 2 . . . 3 2 3 1 . . . Ballistic Cannon 4 | . . 2 . . . . . . . 2 . . Launcher 6 | . . 2 . 2 . . . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . Parts Lost 57 | . 2 11 . . 2 16 . 4 . 3 11 8 Power 8 | . . 1 . . 1 2 . 1 . 1 1 1 Propulsion 17 | . . 6 . . . 4 . . . 1 3 3 Utility 16 | . . 2 . . 1 5 . 2 . 1 3 2 Weapon 16 | . 2 2 . . . 5 . 1 . . 4 2 Highest Loss Streak 11 | . 2 5 . . 1 9 . 1 . 3 11 8 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Backups 13 | 3 12 20 15 15 14 13 13 13 13 12 9 5 Power 1 | . 1 . . . . 1 2 1 1 1 . . Propulsion 3 | 2 3 2 3 2 2 3 4 3 4 3 2 1 Utility 5 | . 6 11 7 7 7 6 4 2 1 2 1 . Weapon 4 | . 2 4 5 5 5 2 3 5 6 5 3 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 25 | . 2 6 . 2 4 1 5 1 1 2 . 1 Power 3 | . . . . . . . 2 . 1 . . . Propulsion 5 | . 1 2 . . . . 1 . . . . 1 Utility 14 | . 1 4 . 1 3 1 2 1 . 1 . . Weapon 3 | . . . . 1 1 . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 85 100 99 97 94 100 99 99 99 75 68 Engine 4 | . 14 3 11 11 9 4 . . . . . . Core 2 | . . . . . . 1 6 6 6 5 2 . Treads 4 | . 28 18 . . . 1 . . . . . . Leg 21 | . . 2 33 33 33 21 26 26 26 25 18 19 Device 14 | . 14 10 11 20 11 15 13 13 13 17 5 5 Storage 8 | . 14 11 11 11 11 8 6 6 6 6 6 6 Processor 8 | . . . . . . 8 6 10 20 20 20 20 Hackware 3 | . . . . . . 5 13 7 . . . . Protection 4 | . . 7 11 1 10 4 6 6 5 2 5 1 Energy Gun 9 | . 27 7 . . . 7 6 10 13 7 6 6 Ballistic Gun 4 | . . 11 . . . 4 8 7 5 2 . . Ballistic Cannon 4 | . . 1 22 21 20 3 . . . 8 4 . Peak Build Rating 80 | 9 10 17 17 29 24 80 74 75 74 78 77 72 Average Rating 50 | 5 8 12 17 24 20 61 70 73 70 74 59 53 On Entrance 39 | . 9 10 17 17 25 19 71 74 70 74 77 52 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 98 | 13 88 98 39 40 42 55 51 52 52 63 64 73 Greatest Support 76 | 40 40 63 39 39 39 70 45 71 71 76 66 51 Greatest Overweight (x) 16 | 1 2 9 . 1 1 16 1 1 . . 1 1 Average Overweight (x) . | . . 3 . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 6 16 22 15 15 15 15 15 15 15 15 15 15 Most Carried 24 | 6 23 24 15 15 15 15 15 15 15 15 15 9 Average Carried 14 | 4 13 20 15 14 14 13 14 14 14 13 11 7 Final Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 Final Carried 23 | 6 23 15 15 15 14 15 15 15 15 15 9 4 Class Distribution -------------------- 38% | Mutant 18% | Skirmisher 15% | Hacker-Skirmisher 12% | Derelict-Skirmisher 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Hacker-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Matter Collected 3814 | 190 164 625 . 59 277 1140 148 336 313 477 17 68 Remotely 732 | . . 379 . 59 223 71 . . . . . . Salvage Created 5158 | 87 733 1102 . . 428 1557 . 734 53 358 38 68 Parts 275 | 7 41 86 . . 15 59 . 42 2 19 . 4 Haulers Intercepted 6 | . 2 4 . . . . . . . . . . Recyclers Shooed 5 | . 2 1 . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . 10 . . . 2 13 . 3 Prevented 2 | . . . . . 1 . . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 112 | . 16 19 . . 16 24 . 15 1 16 4 1 Melee 1 | . . . . . . . . . . . . 1 Guns 52 | . 14 9 . . . 15 . 11 1 1 1 . Cannons 10 | . . . . . 5 2 . . . 3 . . AOE 47 | . 1 10 . . 10 7 . 4 . 12 3 . Classes Destroyed 17 | 2 5 4 . . 4 1 . 1 . . . . Worker 10 | . . 6 . . . 2 . 2 . . . . Builder 9 | . . 5 . . . 4 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 6 | . 2 4 . . . . . . . . . . Recycler 9 | 1 . 4 . . . 4 . . . . . . Operator 1 | . . . . . . . . 1 . . . . Drone 1 | . . . . . 1 . . . . . . . Watcher 7 | . 1 4 . . . . . 2 . . . . Swarmer 36 | . 6 9 . . 2 5 . 3 . 11 . . Grunt 35 | . 9 5 . . 6 9 . 5 . 1 . . Brawler 3 | . . . . . 1 . . . . 2 . . Duelist 5 | . . 1 . . 2 . . . . 1 . 1 Protector 1 | . . . . . 1 . . . . . . . Sentry 10 | . . 4 . . 1 3 . 1 . 1 . . Hunter 6 | . . . . . . 2 . 3 1 . . . Programmer 10 | . . . . . 2 5 . 3 . . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . Subdweller 1 | . 1 . . . . . . . . . . . Best Kill Streak 11 | 2 6 11 . . 6 8 . 8 1 7 3 1 Combat Bots Only 7 | . 5 6 . . 6 5 . 6 1 7 3 1 Max Kills in Single Turn 6 | 1 2 5 . . 3 2 . 6 1 3 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 1 2 . . 3 2 . 4 . 3 2 . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Hostile Shots Fired 866 | . 66 107 . . 138 242 . 138 10 53 29 83 Missed 293 | . 15 32 . . 66 77 . 49 4 24 9 17 Hits 573 | . 51 75 . . 72 165 . 89 6 29 20 66 Melee 8 | . . . . . 1 . . . . 1 . 6 Projectile 565 | . 51 75 . . 71 165 . 89 6 28 20 60 Critical Strikes 16 | . 1 . . . 2 3 . 4 . . . 6 Part Disruptions 3 | . . . . . 1 1 . . . . 1 . Damage Taken 9789 | . 581 1114 . . 1049 2801 . 1228 43 539 925 1509 Core 1266 | . 113 177 . . 115 450 . 131 . 22 . 258 Absorbed by Shields 37 | . . . . . . . . . . . . 37 Redirected to Shielding 13 | . . . . . . . . . . . . 13 Regen/Repaired (Parts) 385 | . . 82 . . . 303 . . . . . . Core Remaining (%) 60 | 100 54 . . . 27 . . . . . . . Volleys Fired 291 | 4 56 47 . . 32 63 . 50 4 16 13 6 Largest 3 | 2 2 2 . . 2 3 . 3 3 3 3 2 Hottest 240 | 80 80 80 . . 89 240 . 183 178 193 201 150 Shots Fired 662 | 8 102 92 . . 61 157 2 155 13 37 24 11 Gun 521 | 8 102 78 . . . 128 2 155 13 11 15 9 Cannon 95 | . . 2 . . 53 21 . . . 18 1 . Launcher 46 | . . 12 . . 8 8 . . . 8 8 2 Special . | . . . . . . . . . . . . . Kinetic 244 | . . 62 . . 45 45 1 68 4 18 1 . Thermal 248 | . 18 . . . . 102 1 87 9 11 15 5 Explosive 46 | . . 12 . . 8 8 . . . 8 8 2 Electromagnetic 124 | 8 84 18 . . 8 2 . . . . . 4 Robot Hit Streak 15 | 4 10 10 . . 6 15 . 8 5 9 6 3 Robot Miss Streak 14 | 2 3 6 . . 2 14 1 6 2 4 2 5 Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 5 | . 2 . . . . 2 . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . . . . Shots Hit Robots 394 | 4 65 48 . . 37 106 . 75 8 21 19 11 Core Hits 304 | 3 26 56 . . 42 91 . 38 2 20 21 5 Critical Kills 2 | . . . . . . . . . . 2 . . Critical Parts Destroyed 4 | . . 1 . . . 1 . . . 2 . . Critical Strikes 24 | . 2 1 . . 3 7 . 4 1 4 1 1 Burn 10 | . . . . . . 5 . 3 1 . 1 . Destroy 7 | . . 1 . . . 1 . 1 . 4 . . Blast 3 | . . . . . 3 . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 Impale 1 | . . . . . . 1 . . . . . . Melee Attacks 27 | . . . . . . 11 . 5 . . . 11 Impact 6 | . . . . . . 1 . 5 . . . . Slashing 11 | . . . . . . . . . . . . 11 Piercing 10 | . . . . . . 10 . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15579 | 52 1149 2392 . . 1924 3640 . 2580 146 1371 1898 427 Guns 5658 | 52 899 567 . . . 1805 . 1745 146 152 224 68 Cannons 1162 | . . 42 . . 702 258 . . . 160 . . Explosions 8172 | . 250 1783 . . 1222 1303 . 835 . 1059 1674 46 Melee 579 | . . . . . . 266 . . . . . 313 Ramming 8 | . . . . . . 8 . . . . . . Kinetic 2613 | . . 513 . . 607 521 . 770 42 160 . . Thermal 3609 | . 359 234 . . . 1517 . 975 104 152 224 44 Explosive 7485 | . . 1549 . . 1222 1100 . 835 . 1059 1674 46 Electromagnetic 1285 | 52 790 96 . . 95 228 . . . . . 24 Impact . | . . . . . . . . . . . . . Slashing 313 | . . . . . . . . . . . . 313 Piercing 266 | . . . . . . 266 . . . . . . Highest Corruption 12 | . 4 2 2 2 3 7 7 12 12 12 12 12 Average Corruption 7 | . 3 1 2 2 2 4 7 8 12 12 12 12 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 265 | . 26 5 . 2 2 42 24 80 24 38 8 14 Message Errors 67 | . 7 . . . 1 12 4 17 7 14 1 4 Matter Fused 59 | . 6 . . 1 . 12 9 16 4 8 2 1 Heat Flow Errors 26 | . 4 1 . . . 3 4 7 4 1 . 2 Energy Discharges 31 | . 2 . . . . 4 2 13 1 7 . 2 Parts Rejected 2 | . . . . . . . . 2 . . . . Data Loss (minor) 39 | . 4 1 . 1 1 3 2 13 6 4 2 2 Data Loss (major) 10 | . 1 . . . . 2 1 3 . 1 2 . Misfires 16 | . . 3 . . . 1 2 6 1 1 1 1 Alerts 6 | . 2 . . . . 2 . . 1 1 . . Misdirections 5 | . . . . . . . . 2 . 1 . 2 Weapon Failures 4 | . . . . . . 3 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 531 | . 48 171 . . 20 44 . 125 . 66 32 25 Projectiles . | . . . . . . . . . . . . . Explosions 506 | . 48 171 . . 20 44 . 125 . 66 32 . Melee 25 | . . . . . . . . . . . . 25 Knockbacks 4 | . . . . . 2 . . . . 2 . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . . 2 . . . . 2 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 704 | . 29 195 . . 104 250 . 91 . . 35 . Shots 24 | . 1 4 . . 6 10 . 2 . . 1 . Rammed 1 | . . . . . . 1 . . . . . . Targets Rammed 5 | . . . . . . 5 . . . . . . Kicked 4 | . . . . . . 4 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 595 | 54 310 157 . . 348 312 201 284 226 84 417 595 Average Temperature 113 | 25 122 36 . . 129 96 87 56 69 18 249 261 Received Heat Transfer 2302 | . 243 237 . . 213 783 . 159 . 75 . 592 Effects 19 | . 3 . . . . 2 . . . . 4 10 Shutdowns 3 | . . . . . . . . . . . 2 1 Energy Bleed 3 | . 1 . . . . . . . . . . 2 Interference 5 | . 2 . . . . 2 . . . . . 1 Matter Decay 3 | . . . . . . . . . . . 1 2 Short Circuit 2 | . . . . . . . . . . . 1 1 Damage (major) 1 | . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . 1 . . . . . . . Combat Hostiles 2 | . 1 . . . 1 . . . . . . . Parts Fried 3 | . 2 . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 19 | . . . . . . 14 . 4 . 1 . . Heat Transferred 7806 | . 750 200 . . . 3896 . 1850 259 259 518 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . 5 . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Maximum Alert Level 3 | . . 2 . . . 3 1 1 . . . . Low Security (%) 53 | 100 100 24 100 . . . 97 79 . . . . Level 1 25 | . . 63 . . . 37 2 20 . . . . Level 2 16 | . . 11 . . . 48 . . . . . . Level 3 4 | . . . . . . 14 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 875 | 5 192 464 92 . . 875 205 258 . . . . Initial 875 | . . 5 92 . . 875 205 . . . . . Average 238 | . 89 261 84 . . 503 54 98 . . . . Influence Increases 4234 | 10 493 781 . . 395 1589 . 556 30 350 . 30 Destroy 0b10 Robot/C 2100 | . 300 380 . . 280 480 . 300 20 320 . 20 Destroy 0b10 Robot/NC 225 | 10 15 115 . . 10 50 . 25 . . . . Destroy Leader 436 | . 76 116 . . 30 100 . 64 10 30 . 10 Successful Hack 114 | . 11 16 . . . 56 . 31 . . . . Disable Machine 225 | . 30 60 . . . 60 . 75 . . . . Destroy Structure 234 | . 16 79 . . . 93 . 46 . . . . Advance Influence 750 | . . . . . . 750 . . . . . . Lose Combat Pursuer 150 | . 45 15 . . 75 . . 15 . . . . Influence Decreases 4234 | 10 478 558 166 72 196 1200 588 369 217 350 . 30 Entered New Map 755 | . . 10 146 72 . 74 383 . 70 . . . Time Decay 2615 | 10 458 314 20 . 176 646 205 329 147 300 . 10 Search Patrol Dispatched 300 | . . . . . . 300 . . . . . . Lost Part 374 | . 20 84 . . 20 160 . 40 . 30 . 20 Lost Ally 40 | . . . . . . 20 . . . 20 . . Purge Threat 150 | . . 150 . . . . . . . . . . Squads Dispatched 26 | . 4 3 . . 1 9 . 8 . 1 . . Investigation 8 | . 3 1 . . . 3 . 1 . . . . Extermination 6 | . . . . . . 3 . 3 . . . . Reinforcement 10 | . 1 2 . . . 3 . 4 . . . . Assault 2 | . . . . . 1 . . . . 1 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . 2 . . . . . . Construction Impeded 3 | . . 2 . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Distress Signals 9 | . 2 4 . . . 1 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 161 | . 24 26 . . 24 28 . 29 1 12 8 9 Peak Tracking Total 8 | . 6 6 . . 8 5 . 4 1 5 4 5 Tactical Retreats 7 | . 1 1 . . 4 . . 1 . . . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Traps Triggered 11 | . 5 1 . . . 5 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Machines Disabled 17 | . 2 4 . . . 4 . 5 . 1 1 . Max in Single Turn 4 | . 1 3 . . . 3 . 4 . 1 1 . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Machines Accessed 41 | . 7 6 . . . 10 . 13 1 2 2 . Terminals 23 | . 6 4 . . . 4 . 8 1 . . . Fabricators 4 | . . . . . . 3 . 1 . . . . Repair Stations 3 | . . 1 . . . 2 . . . . . . Recycling Units 3 | . 1 . . . . 1 . 1 . . . . Scanalyzers 2 | . . 1 . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Total Hacks 136 | . 27 28 . . . 33 . 25 1 2 20 . Successful 72 | . 7 18 . . . 16 . 8 1 2 20 . Failed 64 | . 20 10 . . . 17 . 17 . . . . Catastrophic 16 | . 5 1 . . . 3 . 7 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 42 | . 13 2 . 3 . 9 . 15 . . . . Terminals 63 | . 23 14 . . . 11 . 14 1 . . . Fabricators 12 | . . . . . . 10 . 2 . . . . Repair Stations 14 | . . 4 . . . 10 . . . . . . Recycling Units 7 | . 4 . . . . 2 . 1 . . . . Scanalyzers 14 | . . 10 . . . . . 4 . . . . Garrison Access 4 | . . . . . . . . 4 . . . . Terminal Hacks 37 | . 5 7 . . . 1 . 1 1 2 20 . Record 2 | . . 1 . . . . . . 1 . . . Part Schematic 13 | . . . . . . 1 . . . . 12 . Robot Schematic 5 | . . . . . . . . . . . 5 . Prototype ID Bank 7 | . 3 1 . . . . . . . . 3 . Open Door 2 | . . . . . . . . . . 2 . . Terminal Index 1 | . . . . . . . . 1 . . . . Alert Level 2 | . 1 1 . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . Transport Status 2 | . . 2 . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 4 . 1 . . . . Load Schematic 2 | . . . . . . 2 . . . . . . Build 3 | . . . . . . 2 . 1 . . . . Repair Station Hacks 10 | . . 2 . . . 8 . . . . . . Scan Component 5 | . . 1 . . . 4 . . . . . . Repair 5 | . . 1 . . . 4 . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . 1 . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 11 | . . 9 . . . . . 2 . . . . Insert Component 5 | . . 4 . . . . . 1 . . . . Analyze 6 | . . 5 . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 5 | . . . . . . 3 . 2 . . . . Terminals 5 | . . . . . . 3 . 2 . . . . Assimilate 1 | . . . . . . 1 . . . . . . Botnet 3 | . . . . . . 2 . 1 . . . . Operators 1 | . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 35 | . 7 6 . . . 10 . 12 . . . . Full Trace Events 10 | . 5 2 . . . 2 . 1 . . . . Feedback Events 2 | . . 1 . . . . . 1 . . . . Corruption 1 | . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 3 . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 31 | . . 4 . 14 . 1 . . . . 12 . Parts Built 3 | . . . . . . 1 . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 164 | . . . . . . 100 . 64 . . . . Total Part Build Rating 22 | . . . . . . 6 . 16 . . . . Parts Repaired 5 | . . 1 . . . 4 . . . . . . Time 218 | . . 32 . . . 186 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . Parts Scanalyzed 5 | . . 4 . . . . . 1 . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Total Allies 2 | . . . . . . 1 . . . 1 . . Largest Group 1 | . . . . . . 1 . . . 1 . . Highest-Rated Group 32 | . . . . . . 26 . . . 32 . . Highest-Rated Ally 32 | . . . . . . 26 . . . 32 . . Total Orders 4 | . . . . 2 . . . . . 2 . . ROAM 1 | . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . 1 . . EXPLORE 1 | . . . . 1 . . . . . . . . RETURN 1 | . . . . 1 . . . . . . . . Ally Attacks 2 | . . . . . . . . . . 2 . . Total Damage 102 | . . . . . . . . . . 102 . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Active Infowar (turns) 8682 | 8 1019 518 . . 147 1982 803 2028 672 1071 192 242 Optics 3450 | . . . . . . . . 1273 672 1071 192 242 Sensors 6045 | . . . . . . 1414 803 2028 670 1037 93 . Terrain 866 | 8 143 . . . 147 568 . . . . . . Structural 1394 | . 876 518 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 1 . . . 1 1 . . Drone Launches 2 | . . . . 1 . 1 . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Turns Passed 11056 | 85 1220 864 46 1021 431 2352 803 2028 672 1071 192 271 Spaces Moved 6239 | 39 458 368 39 826 251 1114 428 1081 543 817 95 180 Core 15 | 5 . . . . . 10 . . . . . . Treads 582 | 34 458 70 . . . 20 . . . . . . Legs 5343 | . . 42 39 826 251 1041 428 1081 543 817 95 180 Wheels 299 | . . 256 . . . 43 . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 120 120 120 90 180 110 112 105 105 110 Average Speed 138 | 147 219 168 120 120 120 150 180 118 112 113 146 115 Slowest Speed 850 | 160 320 320 120 190 190 850 180 180 112 120 185 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 87 40 12 88 52 25 95 28 85 84 85 40 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . . . Known Exits Taken 5 | . . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 8 | . . . 1 2 1 . . . 2 2 . . Spaces Dug 10 | . . . . . . 5 . 5 . . . . Terrain Destroyed 559 | . 15 92 . . 80 152 . 44 1 80 63 32 Melee 10 | . . . . . . 5 . 5 . . . . Projectile 6 | . . . . . . 3 . 2 1 . . . AOE 543 | . 15 92 . . 80 144 . 37 . 80 63 32 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Total 8013 | 55 575 519 38 854 311 1624 465 1703 599 930 123 217 Wait 1074 | . 24 47 . 14 8 326 7 532 29 67 5 15 Move 6228 | 38 457 367 38 825 250 1114 427 1080 542 816 94 180 Hop . | . . . . . . . . . . . . . Pick Up 89 | 6 21 8 . 3 4 25 9 6 3 4 . . Fast Attach 61 | 7 4 11 . 2 . 19 1 5 6 5 . 1 Attach 50 | . 1 9 . . 1 20 . 4 . 4 7 4 Detach 19 | . 1 2 . 2 . 9 . 1 2 1 1 . Swap 77 | . 3 13 . 3 12 13 7 14 3 6 3 . Drop 87 | . 8 15 . 5 4 19 13 6 10 7 . . Fire 291 | 4 56 47 . . 32 63 . 50 4 16 13 6 Melee 27 | . . . . . . 11 . 5 . . . 11 Ram . | . . . . . . . . . . . . . Kick 4 | . . . . . . 4 . . . . . . Crush 1 | . . . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 5 | . . . . . . . 1 . . 4 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 6) 475 | -10/Materials | Discovered new exit (range 9) 689 | -10/Materials | Discovered new exit (range 5) 786 | -10/Materials | Derelicts attacked the area 1104 | -10/Materials | Discovered new exit (range 15) 1258 | -10/Materials | Discovered new exit (range 4) 1306 | -10/Materials | Entered another Materials area 1306 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1478 | -9/Materials | Lost 4 parts (1p2n1w) 1546 | -9/Materials | Discovered new exit (range 11) 1686 | -9/Materials | Discovered new exit (range 16) 1904 | -9/Materials | Lost 5 parts (2n2u1w) 2043 | -9/Materials | Repaired Med. Armor Plating 2170 | -9/Materials | Entered Mines 2206 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2216 | -9/Mines | Entered Zion 2222 | -7/Zion | Given A8's code to call for help 2311 | -7/Zion | Discovered new exit (range 15) 2327 | -7/Zion | Given the Hacking Drone Bay 2330 | -7/Zion | Found Prototype Device 2333 | -7/Zion | Identified Hacking Drone Bay 2378 | -7/Zion | System corruption cleaned by Quarantine Array 2461 | -7/Zion | Learned location of Warlord (-5) 2557 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2608 | -7/Zion | Received a hallucinogenic algorithm 2611 | -7/Zion | Ran a hallucination algorithm 2707 | -7/Zion | Learned Factory stockpile data 2767 | -7/Zion | Found Prototype Launcher 2767 | -7/Zion | Identified Rocket Array 2896 | -7/Zion | Found CR-A16's Pointy Stick 3010 | -7/Zion | Met Imprinter 3237 | -7/Zion | Entered Proximity Caves 3303 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3320 | -6/Proximity Caves | Core integrity fell below 50% 3329 | -6/Proximity Caves | Spotter reported a threat 3331 | -6/Proximity Caves | Spotter reported a threat 3384 | -6/Proximity Caves | Spotter reported a threat 3453 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3462 | -6/Proximity Caves | Spotter reported a threat 3470 | -6/Proximity Caves | Spotter reported a threat 3543 | -6/Proximity Caves | Identified exit to Factory 3602 | -6/Proximity Caves | Spotted B-75 Beast 3668 | -6/Proximity Caves | Entered Factory 3668 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 3669 | -6/Factory | Identified exit to Lower Caves 3979 | -6/Factory | Build established: Skirmisher 4015 | -6/Factory | Repaired Imp. Aluminum Leg 4018 | -6/Factory | Search patrols dispatched 4248 | -6/Factory | Lost 3 parts (1n2w) 4315 | -6/Factory | Lost 9 parts (1p3n3u2w) 4368 | -6/Factory | Search patrols dispatched 4721 | -6/Factory | Fabricated Adv. Hacking Suite? 4744 | -6/Factory | Discovered new exit (range 8) 4748 | -6/Factory | Identified exit to Factory 5006 | -6/Factory | Repaired Rocket Array 5057 | -6/Factory | Repaired Imp. VSS Leg 5108 | -6/Factory | Repaired Adv. Sensor Array 5712 | -6/Factory | Core integrity fell below 50% 6020 | -6/Factory | Sucked down chute 6020 | -6/Factory | Entered Waste 6020 | -6/Waste | The area was eerily silent 6322 | -6/Waste | Build established: Hacker-Skirmisher 6434 | -6/Waste | Discovered new exit (range 13) 6821 | -6/Waste | Identified exit to Factory 6823 | -6/Waste | Entered Factory 7473 | -6/Factory | Adv. Hacking Suite fried by hacking feedback 7979 | -6/Factory | System corruption reached 10% 8419 | -6/Factory | Build established: Scavenger-Skirmisher 8443 | -6/Factory | Fabricated Gamma Rifle (x2) 8745 | -6/Factory | Spotted B-75 Beast 8838 | -6/Factory | Discovered exit to Lower Caves (range 12) 8851 | -6/Factory | Entered Lower Caves 9387 | -6/Lower Caves | Found DCF Scrap (13 items) 9509 | -6/Lower Caves | Discovered new exit (range 8) 9517 | -6/Lower Caves | Identified exit to Lower Caves 9523 | -6/Lower Caves | Entered another Lower Caves area 9523 | -6/Lower Caves | Discovered exit to Factory (range 9) 9708 | -6/Lower Caves | Build established: Derelict-Skirmisher 9757 | -6/Lower Caves | Encountered a Warlord checkpoint 10008 | -6/Lower Caves | Learned 4 Factory zone layouts 10174 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10202 | -6/Lower Caves | Destroyed 7 combat bots 10243 | -6/Lower Caves | Lost 3 parts (1p1n1u) 10540 | -6/Lower Caves | Spotted B-75 Beast 10563 | -6/Lower Caves | Discovered new exit (range 7) 10568 | -6/Lower Caves | Identified exit to Data Miner 10578 | -6/Lower Caves | Found Prototype Device 10594 | -6/Lower Caves | Entered Data Miner 10594 | -6/Data Miner | Discovered new exit (range 7) 10600 | -6/Data Miner | Identified exit to Proximity Caves 10608 | -6/Data Miner | Met Data Miner 10623 | -6/Data Miner | Data Conduit disabled 10718 | -6/Data Miner | Lost 11 parts (1p3n3u4w) 10786 | -6/Data Miner | Entered Proximity Caves 10854 | -5/Proximity Caves | Spotter reported a threat 10866 | -5/Proximity Caves | Spotter reported a threat 10914 | -5/Proximity Caves | Spotter reported a threat 10919 | -5/Proximity Caves | Spotter reported a threat 10938 | -5/Proximity Caves | Build established: Mutant 10971 | -5/Proximity Caves | Spotter reported a threat 11013 | -5/Proximity Caves | Core integrity fell below 20% 11024 | -5/Proximity Caves | Spotter reported a threat 11057 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- itself beyond repair. 11032_ The unstable cave ceiling collapses. 11033_ Carbon-fiber Leg fries itself beyond repair. 11033_ Acquired Core Shielding. 11035_ Imp. Heavy Armor Plating destroyed. 11035_ Critical hit (Burn: +37). 11038_ Imp. Deuterium Engine fries itself beyond repair. 11041_ G-50 Soldier Adv. Heat Sink severed. 11042_ G-50 Soldier destroyed. 11045_ Lrn. Missile Launcher destroyed. 11046_ System corrupted: Component data lost. 11046_ Arm. Leg destroyed. 11049_ Destroyed Lgt. Angular Momentum Engine. 11051_ Antimatter Reactor destroyed. 11052_ Broken Imp. VSS Leg destroyed. 11053_ Critical hit (Burn: +37). 11055_ Flexi-carbon Leg destroyed. 11057_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##?????????????????????????????? | | ?#####??####??????# ##?????####?????????????????? | | ?# #### ##?????# ???## ##????????????????? | | ?# ## ##?????# ### #????????????????? | | ??# ###????# #????????????????? | | ??# ##???### ##????????????????? | | ???# ##????## ###???????????????? | | #### ##????## ### #####???????????? | | # ########### #???????????? | | ## #???????????? | | [ g #???????????? | | ##### @! #???????????? | | ##??# # #??????????? | | # ##### g ##??????????? | | # ####### # ###???????????? | | #????# ##?????????????? | | ### ##????# ##??????????????? | | # ####?# #????# #???????????????? | | ### #????# #????# ??????????????? | | ??#####????# ##???? ?????????????? | | ??????????## ## #????? ???????????? | | ???????#### #?# #???? ??????????? | | ???????# #??# #???? #????????? | | ??????# #???##??? #????????? | | ??????# ## ##???????? ## #???????? | | ??????## #?## ##????????? #?# #???????? | | ???????##??? ##????????? ?? #???????? | | ???????????? ?????????? ?? ## ##???????? | | ??????????? ???????? ??? ##?###????????? | | ???????????" ???????? ??? #?????????????? | | ??????????? ?#??????# ??? #?????????????? | | ?????????? " #???????????? ?????????????? | | ??????????" "" #???????????? ???????????????? | | ??????????""" #????????????????????????????????? | | ??????????""" ?????????????????????????????????? | | ?????????? " ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Core Shielding 20 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Imp. System Shield | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Arc Projector | -7/Zion | Archive Fission Core | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Recalibrator | -7/Zion | Archive Lyr. Heavy Armor Plating | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Weapon Cycler | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory Gamma Rifle | x2 | -6/Factory | Preloaded Repaired ---------- Med. Armor Plating | 31% | -9/Materials Imp. Aluminum Leg | 10% | -6/Factory Rocket Array | 13% | -6/Factory Imp. VSS Leg | 18% | -6/Factory Adv. Sensor Array | 20% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipHackingChargecaster Manual? 0 Play Time 02:08:42 Cumulative 77.4 hours Start 2025.07.28 @ 16:05:42 End 2025.07.28 @ 22:29:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ce8ade2-4b62-4ade-8dff-a388917519c9