Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.09 @ 20:40:11 Player: V_ Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (45) 225 Value Destroyed (786) 786 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 1913 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/400 Matter 218/300 Energy 253/265 System Corruption 5% Temperature Cool (280) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (4) ---- Titanium Leg Titanium Leg Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Titanium Leg Titanium Leg Hacking Suite Light Assault Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 32 | 7 10 15 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 5 | 2 1 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 2 4 Device . | . . . Storage 3 | 1 2 . Processor 4 | . . 4 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 17 | 3 7 7 Energy Gun 3 | 2 1 . Energy Cannon 2 | . 1 1 Ballistic Gun 10 | 1 3 6 Ballistic Cannon 1 | . 1 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 5 7 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 7 | . 3 4 Highest Loss Streak 5 | . 4 5 Average Slot Usage (%) 90 | . 92 88 Engine 8 | . 11 6 Leg 23 | . 27 19 Storage 12 | . 27 1 Processor 22 | . . 39 Energy Gun 1 | . 4 . Energy Cannon 4 | . 4 4 Ballistic Gun 9 | . 7 11 Ballistic Cannon 3 | . 1 4 Launcher 3 | . 6 . Naked Turns . | . . . Heaviest Build 41 | 11 41 36 Greatest Support 34 | 20 20 34 Greatest Overweight (x) 11 | . 3 11 Average Overweight (x) . | . 1 . Largest Inventory Capacity 16 | 6 16 16 Average Capacity 9 | 5 15 4 Most Carried 7 | 2 7 5 Average Carried 3 | 1 2 3 Final Capacity 16 | 6 16 4 Final Carried 3 | 2 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 878 | 181 158 539 Remotely . | . . . Salvage Created 978 | . 245 733 Parts 72 | . 25 47 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 32 | . 13 19 Guns 13 | . 4 9 Cannons 13 | . 3 10 AOE 6 | . 6 . Classes Destroyed 9 | . 6 3 Worker 5 | . 1 4 Builder 3 | . 1 2 Hauler 1 | . 1 . Recycler 1 | . . 1 Watcher 3 | . 2 1 Swarmer 18 | . 9 9 Grunt 11 | . 4 7 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 11 | . 11 9 Combat Bots Only 9 | . 7 9 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2059 | . 647 1412 Core 556 | . 147 409 Absorbed by Shields . | . . . Core Remaining (%) 70 | 100 41 . Volleys Fired 116 | . 38 78 Largest 2 | . 2 2 Hottest 91 | . 90 91 Shots Fired 179 | . 57 122 Gun 114 | . 28 86 Cannon 48 | . 12 36 Launcher 17 | . 17 . Special . | . . . Kinetic 129 | . 16 113 Thermal 33 | . 24 9 Explosive 17 | . 17 . Electromagnetic . | . . . Robot Hit Streak 31 | . 6 31 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 139 | . 34 105 Core Hits 63 | . 22 41 Critical Hits 2 | . . 2 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2356 | . 958 1398 Guns 1070 | . 208 862 Cannons 672 | . 141 531 Explosions 609 | . 609 . Melee . | . . . Ramming 5 | . . 5 Kinetic 1306 | . 97 1209 Thermal 436 | . 252 184 Explosive 609 | . 609 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 8 | . . 8 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Targeting Errors 3 | . . 3 Overload Shots . | . . . Overflow Damage 25 | . 25 . Projectiles . | . . . Explosions 25 | . 25 . Melee . | . . . Knockbacks 4 | . . 4 Impact . | . . . Kinetic 3 | . . 3 Secondary 1 | . . 1 Self-Inflicted Damage 113 | . 111 2 Shots 4 | . 4 . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 169 | . 120 169 Average Temperature 49 | . 49 49 Received Heat Transfer 522 | . 60 462 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 962 | . 629 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 417 | . 386 417 Average Influence 181 | . 143 236 Maximum Alert Level 2 | . 1 2 Low Security (%) 50 | 100 61 35 Level 1 46 | . 38 59 Level 2 3 | . . 5 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 4 3 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 17 28 Peak Tracking Total 12 | . 5 12 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 5 | . 2 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 2 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 17 | . 10 7 Successful 14 | . 8 6 Failed 3 | . 2 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 7 . Scanalyzers 5 | . . 5 Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Record 1 | . 1 . Recycling Unit Index 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 5 | . 5 . Recycle Component 4 | . 4 . Process 1 | . 1 . Scanalyzer 5 | . . 5 Insert Component 3 | . . 3 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 3 | . 2 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 4 | . 4 . Recycled Matter 130 | . 130 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1965 | 150 790 1025 Spaces Moved 1118 | 123 414 581 Core 34 | 13 . 21 Treads . | . . . Legs 1084 | 110 414 560 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 140 | 112 160 131 Slowest Speed 600 | 120 210 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 5 56 42 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 63 | . 63 . Melee . | . . . Projectile . | . . . AOE 63 | . 63 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1340 | 132 480 728 Wait 37 | . 10 27 Move 1116 | 122 413 581 Hop . | . . . Pick Up 15 | 2 5 8 Fast Attach 25 | 6 6 13 Attach 5 | 1 2 2 Detach 9 | 1 3 5 Swap 2 | . 2 . Drop 13 | . 1 12 Fire 116 | . 38 78 Melee . | . . . Ram 1 | . . 1 Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 655 | -10/Materials | Destroyed 7 combat bots 749 | -10/Materials | Discovered new exit (range 13) 786 | -10/Materials | Core integrity fell below 50% 828 | -10/Materials | Lost 4 parts (1p1n2w) 941 | -10/Materials | Entered another Materials area 941 | -9/Materials | Evolved 2 slots: Utility x2 1662 | -9/Materials | Discovered new exit (range 12) 1893 | -9/Materials | Core integrity fell below 50% 1906 | -9/Materials | Core integrity fell below 20% 1907 | -9/Materials | Discovered new exit (range 12) 1939 | -9/Materials | Lost 5 parts (1p2n2w) 1966 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01918_ G-34 Mercenary destroyed. 01918_ K-01 Serf collects debris. 01929_ G-34 Mercenary destroyed. 01932_ System corrupted: Component data lost. 01942_ W-16 Scout sends out distress signal. 01943_ Hvy. Assault Rifle destroyed. 01946_ K-01 Serf collects debris. 01947_ System corrupted: Matter fused (-5). 01947_ Y-45 Defender destroyed. 01948_ Acquired 56 matter. 01949_ K-01 Serf collects debris. 01949_ Acquired Imp. Ion Engine. 01952_ K-01 Serf collects debris. 01954_ Acquired Hvy. Assault Rifle. 01955_ Y-45 Defender suffers critical hit. 01955_ Destroyed Lgt. Treads. 01956_ K-01 Serf collects debris. 01964_ System corrupted: Lgt. Assault Rifle targeting data glitched. 01966_ System corrupted: Heat flow error (+271). 01966_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#w#??????????????????????? | | ????????????????????????# ##########?????????????? | | ????????????????????????# # #?????????????? | | ????????????????????????# # #?????????????? | | ???????????????########## # #?????????????? | | ?????????? # a @#! #?????????????? | | ?????????? + g +[= #?????????????? | | ?????????? # #=% #?????????????? | | ???????????????## #" ## # * #?????????????? | | ??????????????????#"??#t Y# =! #?????????????? | | ??????????????????????# # [% #?????????????? | | ??????????????????????# #####+####???########??? | | ??????????????????????# #######[ #??? | | ??????????????????????# % *=%% #??? | | ??????????????????????# #######= """ #??? | | ??????????????????????######## #?????# """ #??? | | ?????????????????????????????# #?????# """ #### | | ?????????????????????????????# #?????#! # | | ?????????????????????????????# ##########/### | | ?????????????????????????????# | | ?????????????????????????????+ | | ?????????????????????????????# ### | | ?????????????????????????????# ######### #####?# | | ?????????????????????????????# #???????# #?????# | | ?????????????????????????????# < #???????# #?????# | | ?????????????????????????????# #???????# #?????# | | ?????????????????????????????####?######## ####### | | ??????????????????????????? | | ??????????????????????????????????################ | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 251 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 32 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed HeatLongswordRail Manual? 0 Play Time 00:19:59 Cumulative 4.8 hours Start 2020.04.09 @ 20:20:53 End 2020.04.09 @ 20:40:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccf37ee1-78d4-40e0-b007-80bcca0298f6