Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.17 @ 20:58:32 Player: Amy! Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (76) 380 Value Destroyed (3011) 3011 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (808) 808 TOTAL SCORE: 10499 Bonus ------- Follower Combat Kills 208 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 259/300 Energy 34/100 System Corruption 2% Temperature Cool (32) Movement Core (250) Ox4 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ 0b10 Decoder Chip [Skirmisher] > --- WEAPON (4) ------- Plasma Rifle Bore Cannon > --- INVENTORY (4) ---- Fission Core Micro Fission Core Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Armored Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Advanced Targeting Computer Recoil Stabilizer Transmission Jammer > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Molecular Deconstructor > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Improved Cooling System 0b10 Decoder Chip [Skirmisher] High-powered Shock Rifle Heavy Plasma Cannon Gauss Rifle Magnetic Acceleration Cannon Heavy Flak Cannon Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher [Rating: 83] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Improved Medium Treads Leg Potential Leg Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . 2 . . . 2 2 2 . . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . . 1 . . Utility 5 | . . 1 . . . 1 1 1 . . . . 1 . . Weapon 2 | . . . . . . 1 . 1 . . . . . . . Parts Attached 131 | 6 7 5 1 3 . 23 5 11 30 18 . 2 16 2 2 Power 20 | 1 . 1 . . . 3 2 2 4 3 . . 3 1 . Engine 14 | 1 . 1 . . . 3 . 2 3 2 . . 2 . . Core 6 | . . . . . . . 2 . 1 1 . . 1 1 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 27 | 2 2 1 1 2 . 3 1 1 5 3 . 2 3 1 . Treads 8 | . . . . . . . . . 4 2 . . 1 1 . Leg 19 | 2 2 1 1 2 . 3 1 1 1 1 . 2 2 . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 31 | 1 2 2 . 1 . 8 1 1 7 1 . . 7 . . Device 20 | . 1 1 . . . 6 1 . 6 . . . 5 . . Storage 3 | 1 1 . . 1 . . . . . . . . . . . Processor 4 | . . 1 . . . 2 . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 4 | . . . . . . . . 1 1 . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 53 | 2 3 1 . . . 9 1 7 14 11 . . 3 . 2 Energy Gun 16 | . 2 . . . . 5 1 1 3 2 . . 1 . 1 Energy Cannon 4 | . . 1 . . . . . . 1 . . . 2 . . Ballistic Gun 8 | 2 . . . . . 2 . . 2 2 . . . . . Ballistic Cannon 17 | . 1 . . . . 2 . 6 5 2 . . . . 1 Launcher 6 | . . . . . . . . . 2 4 . . . . . Special Weapon 2 | . . . . . . . . . 1 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . 1 . . . 1 . . Parts Lost 59 | . 1 1 . . . 6 2 . 10 23 . . 2 14 . Power 8 | . . . . . . 3 . . 1 2 . . 1 1 . Propulsion 13 | . . 1 . . . . 1 . 1 5 . . . 5 . Utility 16 | . . . . . . 1 . . 4 5 . . 1 5 . Weapon 22 | . 1 . . . . 2 1 . 4 11 . . . 3 . Highest Loss Streak 10 | . 1 1 . . . 2 2 . 5 8 . . 2 10 . Average Slot Usage (%) 90 | . 97 99 100 100 100 94 87 100 99 72 33 42 77 26 7 Engine 7 | . 14 11 11 11 11 3 . 7 12 11 13 13 7 1 . Core 1 | . . . . . . . 6 5 . . . . 2 2 . Treads 2 | . . . . . . . . . 8 13 . . 1 . . Leg 21 | . 28 32 33 33 33 27 23 20 11 . 6 16 17 4 . Device 14 | . 12 11 11 11 11 14 12 13 21 9 . . 19 5 . Storage 7 | . 14 11 11 11 11 9 7 6 6 6 6 6 5 1 . Processor 10 | . . 10 11 11 11 12 15 13 10 8 6 6 5 5 5 Protection 1 | . . . . . . . . 6 . . . . 5 2 . Energy Gun 7 | . 11 . . . . 15 6 4 2 1 . . . . 1 Energy Cannon 3 | . . 10 11 11 11 3 . . 2 1 . . 7 . . Ballistic Gun 4 | . 5 . . . . 2 15 7 5 6 . . . . . Ballistic Cannon 6 | . 11 11 11 11 11 6 . 12 7 8 . . . . 1 Launcher 1 | . . . . . . . . . 5 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 109 | 12 29 32 32 48 48 52 53 102 109 101 50 50 88 88 . Greatest Support 90 | 20 26 39 39 73 73 73 73 76 90 90 30 60 88 88 3 Greatest Overweight (x) 3 | 3 1 1 . . . 1 . 1 3 2 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . 1 . 1 . . . . Largest Inventory Capacity 12 | 6 12 10 10 12 12 12 12 12 12 12 12 12 12 12 4 Average Capacity 11 | 5 9 10 10 10 12 12 12 12 12 12 12 12 12 7 4 Most Carried 12 | 4 10 10 10 10 10 12 12 12 12 12 4 5 7 7 4 Average Carried 10 | 2 9 9 9 9 10 11 11 11 11 8 4 4 5 4 3 Final Capacity 12 | 6 10 10 10 12 12 12 12 12 12 12 12 12 12 4 4 Final Carried 12 | 4 9 10 10 10 10 12 12 12 12 4 4 5 7 4 2 Class Distribution -------------------- 51% | Skirmisher 27% | Mutant 8% | Scavenger-Skirmisher 4% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Matter Collected 3090 | 235 189 72 32 . . 380 226 131 966 636 . 58 155 10 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2882 | . 134 189 96 . . 667 151 131 676 666 . . 123 . 49 Parts 153 | . 15 22 4 . . 36 12 9 36 14 . . 1 . 4 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 5 10 . 2 . . 1 Prevented 29 | . . . . . . . . . 26 3 . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 65 | . 5 6 2 . . 13 4 3 15 13 . . 2 . 2 Guns 19 | . 4 . . . . 5 4 2 1 2 . . . . 1 Cannons 29 | . 1 6 2 . . 6 . 1 5 6 . . 1 . 1 AOE 10 | . . . . . . 2 . . 6 2 . . . . . Classes Destroyed 13 | . 3 1 1 . . 5 1 . 2 . . . . . . Worker 1 | . . . . . . 1 . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . Tunneler 2 | . . . . . . 2 . . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . . Watcher 6 | . 2 . . . . 3 1 . . . . . . . . Swarmer 18 | . 3 3 . . . 3 3 . 3 1 . . . . 2 Grunt 20 | . 2 1 1 . . 2 . . 2 10 . . 2 . . Brawler 3 | . . . 1 . . . . 1 . 1 . . . . . Sentry 10 | . . 2 . . . 7 . . . 1 . . . . . Specialist 3 | . . . . . . . . . 3 . . . . . . Hunter 6 | . . . . . . 1 . . 5 . . . . . . Programmer 4 | . . . . . . . 1 2 1 . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 6 | . 3 3 3 . . 4 2 1 6 4 . . 1 . 2 Combat Bots Only 6 | . 3 3 3 . . 3 2 1 6 4 . . 1 . 2 Max Kills in Single Turn 4 | . 2 1 1 . . 4 1 1 3 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . . 3 1 . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Damage Taken 10087 | . 298 127 20 . . 1125 192 198 2419 2446 . . 722 2361 179 Core 1788 | . 31 . . . . 138 42 58 229 280 . . 36 874 100 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 87 . . . 100 74 94 . . . . 33 . . . Volleys Fired 186 | . 22 8 3 . . 52 11 5 38 34 . . 7 3 3 Largest 4 | . 2 2 2 . . 3 3 4 4 4 . . 3 2 2 Hottest 249 | . 104 95 95 . . 159 95 212 249 239 . . 239 141 132 Shots Fired 473 | . 44 16 6 . . 125 31 20 102 102 . . 15 6 6 Gun 181 | . 28 . . . . 56 31 9 18 32 . . 1 3 3 Cannon 237 | . 16 16 6 . . 69 . 11 43 56 . . 14 3 3 Launcher 43 | . . . . . . . . . 32 11 . . . . . Special 12 | . . . . . . . . . 9 3 . . . . . Kinetic 249 | . 28 8 3 . . 52 22 17 42 74 . . . . 3 Thermal 57 | . 16 . . . . 22 . . 4 5 . . 7 . 3 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 155 | . . 8 3 . . 51 9 3 47 20 . . 8 6 . Robot Hit Streak 12 | . 5 7 4 . . 12 7 5 7 9 . . 3 4 3 Robot Miss Streak 11 | . 7 4 1 . . 7 11 2 3 9 . . 1 1 1 Penetration Max 1 | . . . . . . . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 286 | . 31 7 5 . . 78 20 12 50 65 . . 11 4 3 Core Hits 165 | . 16 6 3 . . 47 10 6 27 46 . . 2 . 2 Critical Hits 4 | . . . . . . . . 1 . . . . 1 . 2 Critical Kills 3 | . . . . . . . . 1 . . . . 1 . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6684 | . 319 185 99 . . 1790 296 238 1683 1645 . . 297 46 86 Guns 1911 | . 225 . . . . 485 262 100 280 488 . . . 26 45 Cannons 2974 | . 87 185 99 . . 717 . 70 634 846 . . 275 20 41 Explosions 1767 | . . . . . . 588 34 68 769 308 . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 32 | . 7 . . . . . . . . 3 . . 22 . . Kinetic 2820 | . 172 65 61 . . 523 164 144 604 1046 . . . . 41 Thermal 1147 | . 140 . . . . 395 34 68 107 129 . . 229 . 45 Explosive 319 | . . . . . . 319 . . . . . . . . . Electromagnetic 2366 | . . 120 38 . . 553 98 26 972 467 . . 46 46 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . 4 1 1 1 1 2 1 1 8 11 11 11 2 2 2 Average Corruption 4 | . 3 1 1 1 1 2 1 1 5 9 11 11 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 141 | . 14 1 1 1 . 16 . 1 47 34 5 17 1 3 . Message Errors 36 | . 4 1 . 1 . 6 . . 12 7 2 1 . 2 . Matter Fused 23 | . 2 . . . . . . . 14 4 1 2 . . . Heat Flow Errors 20 | . 3 . . . . 1 . . 7 3 . 4 1 1 . Energy Discharges 19 | . 1 . . . . 7 . . 4 4 . 3 . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . Data Loss (minor) 17 | . 3 . . . . 2 . . 9 . 1 2 . . . Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . Misdirections 6 | . . . . . . . . . . . 1 5 . . . Targeting Errors 12 | . 1 . 1 . . . . 1 1 8 . . . . . Weapon Failures 4 | . . . . . . . . . . 4 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 224 | . 1 . . . . 80 . 13 89 33 . . 8 . . Projectiles 49 | . 1 . . . . 3 . . 28 17 . . . . . Explosions 167 | . . . . . . 77 . 13 61 16 . . . . . Melee 8 | . . . . . . . . . . . . . 8 . . Knockbacks 33 | . 3 . . . . 9 . . 7 13 . . . . 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 31 | . 3 . . . . 9 . . 6 12 . . . . 1 Secondary 2 | . . . . . . . . . 1 1 . . . . . Self-Inflicted Damage 562 | . 3 . . . . 348 . 58 126 27 . . . . . Shots 21 | . . . . . . 5 . 1 9 6 . . . . . Rammed 4 | . 1 . . . . 1 . . . 2 . . . . . Targets Rammed 7 | . 1 . . . . 1 . . . 2 . . 3 . . Kicked 3 | . . . . . . . . . . . . . 3 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 704 | . 358 96 87 . . 362 66 322 704 572 . 274 478 135 32 Average Temperature 154 | . 150 34 45 . . 103 22 133 182 213 . 118 221 46 18 Received Heat Transfer 1947 | . 105 18 12 . . 153 . . 75 900 . . 192 492 . Effects 85 | . 2 . . . . 1 . 2 49 26 . 1 4 . . Shutdowns 23 | . 1 . . . . 1 . . 13 6 . . 2 . . Energy Bleed 9 | . 1 . . . . . . . 4 3 . . 1 . . Interference 12 | . . . . . . . . 2 2 7 . 1 . . . Matter Decay 6 | . . . . . . . . . 4 2 . . . . . Short Circuit 6 | . . . . . . . . . 1 4 . . 1 . . Damage (minor) 4 | . . . . . . . . . 2 2 . . . . . Damage (major) 24 | . . . . . . . . . 22 2 . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 2 1 . . . . . Combat Hostiles 3 | . . . . . . . . . 2 1 . . . . . Parts Fried 15 | . . . . . . 5 . . 8 2 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . . . . Heat Transferred 1588 | . 170 . . . . 646 50 50 150 200 . . 222 . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . 3 1 1 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Peak Influence 193 | . 116 193 125 . . 165 97 76 . . . . 64 . . Initial 75 | . . 16 75 . . . 15 46 . . . . 54 . . Average 42 | . 59 93 118 . . 39 35 28 . . . . 48 . . Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 . . . . 100 . . Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 6 | . . 1 . . . 2 . 3 . . . . . . . Investigation 1 | . . . . . . 1 . . . . . . . . . Extermination 2 | . . . . . . . . 2 . . . . . . . Reinforcement 3 | . . 1 . . . 1 . 1 . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Distress Signals 4 | . . . . . . 3 1 . . . . . . . . Communications Jammed 26 | . . . . . . 25 1 . . . . . . . . Distress Signals 25 | . . . . . . 24 1 . . . . . . . . Times Spotted 136 | . 9 8 2 . . 36 7 3 20 24 . 3 6 12 6 Peak Tracking Total 6 | . 3 5 2 . . 5 2 1 3 6 . 3 6 6 5 Tactical Retreats 18 | . . . . . . . . . 3 8 . . . 6 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 6 | . 2 1 . . . 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 1 . . . 3 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 10 | . . . . . . 6 . . 1 3 . . . . . Max in Single Turn 2 | . . . . . . 2 . . 1 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 30 | . 6 3 . 5 . 11 . . . 1 4 . . . . Terminals 16 | . 5 2 . . . 8 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 115 | . 14 7 . 31 . 30 . . . 7 26 . . . . Successful 95 | . 7 5 . 31 . 19 . . . 7 26 . . . . Failed 20 | . 7 2 . . . 11 . . . . . . . . . Catastrophic 2 | . 1 . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 31 | . 11 4 . 1 . 13 . . 1 1 . . . . . Terminals 50 | . 13 6 . . . 24 . . . 7 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 1 . . . 4 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Terminal Hacks 76 | . 2 2 . 31 . 8 . . . 7 26 . . . . Record 48 | . . . . 30 . . . . . 7 11 . . . . Part Schematic 7 | . . . . . . . . . . . 7 . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . Prototype ID Bank 4 | . . 1 . . . . . . . . 3 . . . . Alert Level 3 | . . 1 . . . 2 . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . Zone Layout 3 | . 1 . . . . 2 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 1 . . . 2 . . . . . . . . . Report Inventory 3 | . 1 1 . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 13 | . 4 2 . . . 7 . . . . . . . . . Terminals 12 | . 4 2 . . . 6 . . . . . . . . . Assimilate 12 | . 4 2 . . . 6 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . 5 1 . . . 8 . . . . . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Total Allies 2 | . . . . . . 1 . . . . . 1 . . . Largest Group 1 | . . . . . . 1 . . . . . 1 1 . . Highest-Rated Group 94 | . . . . . . 10 . . . . . 94 94 . . Highest-Rated Ally 94 | . . . . . . 10 . . . . . 94 94 . . Total Orders 1 | . . . . . . 1 . . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . Ally Attacks 25 | . . . . . . . . . . . . 14 11 . . Total Damage 950 | . . . . . . . . . . . . 511 439 . . Kills 5 | . . . . . . . . . . . . 3 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . . . 7 . . Garrisons 1 | . . . . . . . . . . . . . 1 . . Patrols 6 | . . . . . . . . . . . . . 6 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Turns Passed 12775 | 76 942 360 59 727 81 4246 771 1396 2165 609 123 288 587 297 48 Spaces Moved 6932 | 51 569 257 39 633 82 1548 239 782 1266 273 95 248 371 404 75 Core 405 | 9 . . . . . . . . . . . . . 321 75 Treads 708 | . . . . . . . . . 463 238 . . . 7 . Legs 5819 | 42 569 257 39 633 82 1548 239 782 803 35 95 248 371 76 . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 100 100 100 100 100 130 130 110 110 50 50 Average Speed 121 | 124 148 120 120 114 100 100 100 123 152 171 130 114 134 69 50 Slowest Speed 220 | 200 150 150 120 120 100 140 100 136 220 200 130 140 143 170 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 72 19 12 94 17 77 4 14 92 43 74 50 6 67 10 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 3 | . . . . 1 . . . . . 1 1 . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 6 | 1 1 . . . . . . . . . 1 1 1 1 . Scrap Searched 12 | . . . . . . . . . 8 2 . . . 2 . Spaces Dug 14 | . . . . . . . . . 14 . . . . . . Terrain Destroyed 160 | . 3 1 . . . 95 4 11 28 17 . . 1 . . Melee . | . . . . . . . . . . . . . . . . Projectile 40 | . 3 1 . . . 2 . 3 13 17 . . 1 . . AOE 120 | . . . . . . 93 4 8 15 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Total 10845 | 60 625 291 45 638 81 4145 747 1202 1404 328 94 250 438 417 80 Wait 3479 | . 8 16 . . . 2503 488 375 49 1 . . 39 . . Move 6917 | 50 568 256 38 632 81 1547 238 781 1265 272 94 247 370 403 75 Hop . | . . . . . . . . . . . . . . . . Pick Up 56 | 4 9 4 2 . . 7 4 12 9 1 . 1 1 2 . Fast Attach 52 | 6 4 . . . . 7 2 4 6 6 . 2 13 2 . Attach 38 | . 1 2 1 . . 6 3 2 12 8 . . 1 . 2 Detach 16 | . 2 . . . . 4 . 1 5 . . . 2 2 . Swap 41 | . 2 3 . 3 . 10 . 5 12 4 . . 2 . . Drop 53 | . 8 2 1 3 . 8 1 17 8 . . . . 5 . Fire 186 | . 22 8 3 . . 52 11 5 38 34 . . 7 3 3 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 5 | . 1 . . . . 1 . . . . . . 3 . . Crush 2 | . . . . . . . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Upp] / Ext) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 14) 1011 | -10/Materials | Discovered new exit (range 3) 1019 | -10/Materials | Entered another Materials area 1019 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1364 | -9/Materials | Discovered new exit (range 3) 1373 | -9/Materials | Identified exit to Mines 1379 | -9/Materials | Entered Mines 1430 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1432 | -9/Mines | Discovered new exit (range 5) 1436 | -9/Mines | Identified exit to Exiles 1438 | -9/Mines | Entered Exiles 1456 | -9/Exiles | Discovered new exit (range 14) 1471 | -9/Exiles | Identified exit to Mines 1498 | -9/Exiles | Met 8R-AWN 1520 | -9/Exiles | Met EX-HEX 1585 | -9/Exiles | Met EX-DEC 1607 | -9/Exiles | Visited The Gauntlet 1824 | -9/Exiles | Learned location of Zion (-7) 1867 | -9/Exiles | Met EX-BIN 1911 | -9/Exiles | Aligned with FarCom system 1912 | -9/Exiles | Given EX-Vault access code 1967 | -9/Exiles | Opened EX-Vault 1977 | -9/Exiles | Found Potential Leg 1979 | -9/Exiles | Found Potential Leg 2003 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2132 | -9/Exiles | Discovered exit to Mines (range 10) 2165 | -9/Exiles | Left Exiles lab with Potential Leg 2165 | -9/Exiles | Entered Mines 2210 | -8/Mines | Discovered new exit (range 9) 2218 | -8/Mines | Identified exit to Materials 2246 | -8/Mines | Entered Materials 2246 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2455 | -8/Materials | Build established: Skirmisher 6474 | -8/Materials | Discovered new exit (range 16) 6491 | -8/Materials | Identified exit to Factory 6492 | -8/Materials | Entered Factory 6492 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7188 | -7/Factory | Discovered new exit (range 16) 7262 | -7/Factory | Identified exit to Factory 7263 | -7/Factory | Entered another Factory area 7263 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8634 | -6/Factory | Discovered new exit (range 5) 8639 | -6/Factory | Identified exit to Lower Caves 8659 | -6/Factory | Entered Lower Caves 8750 | -6/Lower Caves | Lost 5 parts (2u3w) 8925 | -6/Lower Caves | Spotted B-75 Beast 9031 | -6/Lower Caves | Destroyed B-75 Beast 9241 | -6/Lower Caves | Learned Factory stockpile data 9260 | -6/Lower Caves | Build established: Mutant 9681 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9702 | -6/Lower Caves | Found Prototype Special Weapon 9702 | -6/Lower Caves | Identified Molecular Deconstructor 9764 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 9796 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 9831 | -6/Lower Caves | Lost 3 parts (1n1u1w) 10249 | -6/Lower Caves | Build established: Scavenger-Skirmisher 10677 | -6/Lower Caves | Discovered new exit (range 20) 10695 | -6/Lower Caves | Encountered a Warlord checkpoint 10822 | -6/Lower Caves | Identified exit to Lower Caves 10824 | -6/Lower Caves | Entered another Lower Caves area 10913 | -6/Lower Caves | Attracted the attention of an 0b10 base 10980 | -6/Lower Caves | Lost 8 parts (1n3u4w) 10987 | -6/Lower Caves | Identified exit to Data Miner 10987 | -6/Lower Caves | Learned Armory trap positions 10987 | -6/Lower Caves | Learned Research emergency access door positions 10987 | -6/Lower Caves | Learned Extension stockpile data 10987 | -6/Lower Caves | Learned Factory security intel 11142 | -6/Lower Caves | Spotted B-75 Beast 11203 | -6/Lower Caves | Core integrity fell below 50% 11214 | -6/Lower Caves | Build established: Scavenger-Gunner 11243 | -6/Lower Caves | Lost 4 parts (2n2w) 11318 | -6/Lower Caves | System corruption reached 10% 11365 | -6/Lower Caves | Lost 8 parts (2p1n1u4w) 11418 | -6/Lower Caves | Lost 3 parts (1n1u1w) 11433 | -6/Lower Caves | Entered Data Miner 11433 | -6/Data Miner | Discovered new exit (range 6) 11462 | -6/Data Miner | Met Data Miner 11500 | -6/Data Miner | Learned location of Section 7 (-2) 11500 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11523 | -6/Data Miner | Received God Mode back door access code from Data Miner 11556 | -6/Data Miner | Entered Proximity Caves 11607 | -5/Proximity Caves | Escorted by Enhanced Grunt 11618 | -5/Proximity Caves | Build established: Mutant 11797 | -5/Proximity Caves | Discovered new exit (range 8) 11808 | -5/Proximity Caves | Learned 4 Factory zone layouts 11844 | -5/Proximity Caves | Entered Factory 11844 | -5/Factory | Accompanied by 1 ally 11844 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11845 | -5/Factory | Identified exit to Extension 11918 | -5/Factory | Build established: Scavenger-Mutant 12405 | -5/Factory | Discovered new exit (range 16) 12431 | -5/Factory | Entered Upper Caves 12531 | -5/Upper Caves | Lost 10 parts (1p3n3u3w) 12558 | -5/Upper Caves | Core integrity fell below 50% 12572 | -5/Upper Caves | Core integrity fell below 20% 12594 | -5/Upper Caves | Lost 4 parts (2n2u) 12634 | -5/Upper Caves | Learned 8 Factory zone layouts 12670 | -5/Upper Caves | Learned Factory trap positions 12705 | -5/Upper Caves | Discovered new exit (range 9) 12728 | -5/Upper Caves | Entered another Upper Caves area 12776 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12654_ Found Plasma Rifle. 12654_ Found 26 Matter. 12654_ Dropped Lgt. Angular Momentum Engine. 12655_ Acquired 10 matter. 12655_ Dropped Lgt. Nuclear Core. 12656_ Acquired Plasma Rifle. 12658_ Acquired Bore Cannon. 12670_ Acquired derelict log, extracted data. Data stored: Factory trap records. 12688_ System corrupted: Heat flow error (+175). 12705_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 12768_ S-27 Virus suffers critical hit. 12768_ S-27 Virus destroyed. 12771_ S-27 Virus suffers critical hit. 12771_ Destroyed Lgt. Nuclear Core. 12771_ S-27 Virus knocked back. 12776_ VTOL Module fries itself beyond repair. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ???????????????? ?#???? ????????????????????????? | | ????????????????? #?? ????????????????????????? | | ?????????????????? # ## #?#?????????????????????? | | ??????????????????# ? ?????????????????????? | | ??????????????????? ?? ?? ??????????????????? | | ???????????????????? ?# # ??????????? ??????? | | ????????????????????? # #??????????? ??????? | | ????????????????????? # ???????????? ??????? | | ????????????????????? ????????????# ??????? | | ???????????????????## # ?????????????# ??????? | | ???????????????????# ## #?????????????# ??????? | | ?????????? ??????# #????# ???????# #?????? | | ?????? ?# #????## # @#?????? ?????# #?????? | | ??????? ?#### ## s##?????? ????# #?????? | | ????????# # ### *####???? ???# #?????? | | ??????### # # ###%[## #?????# ??# #?????? | | ??????# # # %[ #??????? ?# #?????? | | ?????? # #### # ss #???????? # ##????? | | ????? ???# # #????????? ?????? | | ?????# # ##?# #?????????## ##????? | | ??????? # # ### # ######???## #####? | | ??????????# # # # ## ##??# ## #? | | ????????????# # # # #### #? | | ???????????### ## # # # # #? | | ???????????# # # # ## ### #? | | ?????????# # ## # ### ## #####? | | ???????????# # ### ##?## # #????? | | ??????????# #?###???## # # #???? | | ?????????# ### ## ##????????###### ## #???? | | ?????????????#########??????????????##########???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 450 Resistance: TH 25 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction System Compromised This Is Interesting... Challenges ------------ None Game ------ Seed WeightEnhancedTorch Manual? 0 Play Time 02:48:40 Cumulative 23.2 hours Start 2021.03.17 @ 17:57:05 End 2021.03.17 @ 20:58:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 647d9afb-dd6f-488f-92d5-d042d0863bb3