Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.27 @ 09:54:33 // Halloween2020/ForbiddenLore Player: eldritch Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (142) 142 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1157 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 259/300 Energy 72/250 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Weight Redist. System > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (16) --- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Small Storage Unit Sensor Array Improved Terrain Scanner Terrain Scan Processor Propulsion Shielding Particle Gun Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Weight Redist. System > --- WEAPON ----------- Improved Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Small Storage Unit Sensor Array Improved Terrain Scanner Terrain Scan Processor Propulsion Shielding Particle Gun Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Hammer [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 17 | 1 10 6 Power 4 | . 3 1 Engine 4 | . 3 1 Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads . | . . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 2 | . . 2 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | . 3 2 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 99 | . 100 97 Engine 13 | . 14 11 Leg 26 | . 28 22 Device 4 | . . 13 Storage 26 | . 28 22 Protection 1 | . . 6 Energy Gun 13 | . 14 11 Ballistic Gun 12 | . 14 10 Naked Turns . | . . . Heaviest Build 44 | 14 42 44 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 8 16 16 Average Capacity 11 | 7 10 16 Most Carried 14 | 7 10 14 Average Carried 8 | 6 8 10 Final Capacity 16 | 8 16 16 Final Carried 14 | 7 10 14 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 354 | 218 116 20 Remotely . | . . . Salvage Created 343 | 114 170 59 Parts 33 | 13 15 5 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 5 . Guns 5 | . 5 . Classes Destroyed 5 | 2 3 . Tunneler 3 | 3 . . Hauler 2 | . 1 1 Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 2 | . 2 . Best Kill Streak 3 | 2 3 1 Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 151 | . 151 . Core 30 | . 30 . Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 29 | 8 16 5 Largest 2 | 2 2 2 Hottest 85 | 70 85 76 Shots Fired 55 | 16 32 7 Gun 55 | 16 32 7 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 26 | 8 16 2 Thermal 29 | 8 16 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 6 11 5 Robot Miss Streak 2 | 2 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 36 | 9 22 5 Core Hits 16 | 6 9 1 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 414 | 119 216 79 Guns 414 | 119 216 79 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 117 | 41 64 12 Thermal 297 | 78 152 67 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 208 | 80 208 . Average Temperature 70 | 33 87 . Received Heat Transfer 48 | . 48 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 1 1 . Heat Transferred 814 | 222 444 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 145 | 20 145 35 Initial 13 | . 13 . Average 34 | 10 46 15 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 7 | . 6 1 Peak Tracking Total 4 | . 4 1 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 6 2 Successful 3 | . 1 2 Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 1 1 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Prototype ID Bank 1 | . 1 . Level Access Points 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 904 | 77 564 263 Spaces Moved 519 | 20 362 137 Core . | . . . Treads . | . . . Legs 519 | 20 362 137 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 150 Average Speed 142 | 120 133 171 Slowest Speed 180 | 120 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 3 46 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 630 | 58 417 155 Wait 46 | 29 17 . Move 517 | 19 361 137 Hop . | . . . Pick Up 9 | 1 3 5 Fast Attach 5 | 1 . 4 Attach 1 | . . 1 Detach . | . . . Swap 11 | . 10 1 Drop 11 | . 10 1 Fire 29 | 8 16 5 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 78 | -11/Scrapyard | Entered Materials 401 | -10/Materials | Discovered new exit (range 9) 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Utility x2 717 | -9/Materials | Identified exit to Materials 905 | -9/Materials | Self-destructed Last Messages --------------- 00766_ Identified Imp. Medium Laser. 00769_ Acquired Particle Gun. 00776_ Acquired Sensor Array. 00780_ Slammed into R-06 Scavenger. 00812_ K-01 Serf collects debris. 00823_ A-02 Transporter destroyed. 00828_ Acquired Lgt. EM Pulse Cannon. 00832_ Acquired Weight Redist. System. 00860_ Acquired Terrain Scan Processor. 00893_ Triggered Blade Trap. 00893_ Massive razor-sharp blades shoot up from within the floor. 00893_ Imp. Medium Laser severed. 00893_ Ion Engine severed. 00894_ Acquired Imp. Medium Laser. 00896_ Triggered Blade Trap. 00896_ Massive razor-sharp blades shoot up from within the floor. 00896_ Assault Rifle severed. 00896_ R-06 Scavenger collects Assault Rifle. 00897_ Acquired Ion Engine. 00903_ U-05 Engineer lays Concrete. 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""" #??????????????????????????????????? | | ? ! #??????????????????????????????????? | | ? #??????????????????????????????????? | | #### #??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???# [[#??????????????????????????????????? | | ???# [[#??????????????????????????????????? | | ???# "T" ??????????????????????????????????? | | ???? ??? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Propulsion Shielding 33 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightFocalRedistributor Manual? 0 Play Time 00:07:24 Cumulative 236.1 hours Start 2021.02.27 @ 09:31:41 End 2021.02.27 @ 09:54:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 538 Rogue 538 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7f578e3-cf67-4af3-8ebb-ea7742303333