Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.17 @ 21:30:34 Player: Fedop Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (1498) 1498 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (679) 679 TOTAL SCORE: 5607 Bonus ------- Follower Combat Kills 119 Met Imprinter 300 Was Imprinted 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/850 Matter 244/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Improved Melee Analysis Suite > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Light Fission Core Improved Particle Charger Improved System Restoration Module Hacking Drone Bay (1/1) Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Armored Treads Medium Treads Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Reaction Control System Medium Reactive Plating > --- WEAPON ----------- Improved Proton Missile Launcher Thermoblaster > --- INVENTORY -------- Light Angular Momentum Engine Improved Reaction Control System Improved Utility Shielding Makeshift Ablative Armor Hacking Drone Bay CR-A16's Pointy Stick Sapper Charge Sapper Charge Sapper Charge Sapper Charge [Rating: 59] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Thermoblaster Impact Weapon Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 4 | . . 2 . . . 2 Utility 3 | . . . . . . 3 Weapon . | . . . . . . . Parts Attached 61 | 6 8 5 . 4 16 22 Power 9 | 1 1 1 . . 5 1 Engine 6 | 1 1 1 . . 3 . Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 20 | 2 1 4 . 2 4 7 Treads 4 | . . . . . 3 1 Leg 1 | . . . . . . 1 Wheel 5 | 2 1 . . 2 . . Hover 6 | . . 4 . . . 2 Flight 4 | . . . . . 1 3 Utility 20 | 1 2 . . 2 3 12 Device 8 | . 1 . . 1 . 6 Storage 3 | 1 1 . . 1 . . Processor 6 | . . . . . 2 4 Hackware 1 | . . . . . 1 . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 12 | 2 4 . . . 4 2 Energy Gun 2 | 1 . . . . 1 . Energy Cannon 2 | . 2 . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 4 | . 1 . . . 2 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 . . 1 . . Corrupted Parts 3 | . . . . . 3 . System Corruption 24 | . . . . . 24 . Parts Lost 30 | . . . . . 16 14 Power 4 | . . . . . 3 1 Propulsion 15 | . . . . . 6 9 Utility 5 | . . . . . 2 3 Weapon 6 | . . . . . 5 1 Highest Loss Streak 8 | . . . . . 7 8 To Critical Strikes . | . . . . . . . Average Backups 8 | . 8 9 10 11 8 7 Power 1 | . 1 2 3 2 1 . Propulsion 2 | . 2 3 3 3 2 . Utility 3 | . . 1 1 2 3 5 Weapon 2 | . 3 3 3 3 1 1 Tool/Special . | . . . . . . . Unused Backups 20 | . 7 2 . . 6 5 Power 3 | . 1 1 . . . 1 Propulsion 7 | . 4 . . . 3 . Utility 7 | . . 1 . . 2 4 Weapon 3 | . 2 . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 78 | . 90 93 100 91 65 76 Engine 7 | . 14 11 11 11 5 3 Core 2 | . . . . . 1 7 Treads 9 | . . . . . 15 12 Wheel 8 | . 28 5 . 15 10 . Hover 10 | . . 32 44 24 . 5 Device 5 | . 5 11 11 6 . 10 Storage 9 | . 14 11 11 10 9 5 Processor 5 | . . . . . 6 11 Energy Cannon 6 | . 20 22 11 11 4 . Launcher 8 | . 2 . 10 11 8 8 Peak Build Rating 59 | 6 12 17 17 24 29 59 Average Rating 27 | 4 10 14 15 21 22 46 On Entrance 14 | . 6 12 17 15 22 29 Avg Prop Armor Cover (%) 9 | . . . . 4 12 8 Naked Turns . | . . . . . . . Heaviest Build 65 | 12 24 24 24 52 53 65 Greatest Support 76 | 26 32 32 25 60 76 76 Greatest Overweight (x) 21 | . . 3 . 1 3 21 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 25 25 10 Average Capacity 12 | 7 9 10 10 15 14 9 Most Carried 19 | 2 10 10 10 14 19 10 Average Carried 10 | . 8 9 10 11 10 9 Final Capacity 25 | 8 10 10 10 25 10 5 Final Carried 14 | 2 10 10 10 14 10 5 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1140 | 201 119 . 4 107 430 279 Remotely . | . . . . . . . Salvage Created 1385 | . 229 58 16 . 338 744 Parts 84 | . 13 1 7 . 23 40 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 29 | . . . . . 29 . Prevented 2 | . . . . . 2 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 35 | . 5 1 4 . 11 14 Guns 1 | . . . . . 1 . Cannons 10 | . 5 1 1 . 3 . AOE 22 | . . . 3 . 7 12 Classes Destroyed 9 | . 2 1 1 . 3 2 Builder 2 | . . . . . . 2 Watcher 1 | . 1 . . . . . Swarmer 10 | . . . 4 . 5 1 Grunt 16 | . 5 . . . 2 9 Brawler 2 | . . . . . 1 1 Duelist 2 | . . . . . 1 1 Sentry 2 | . . 1 . . 1 . Hunter 2 | . . . . . 1 1 Programmer 1 | . . . . . . 1 Best Kill Streak 4 | . 3 1 4 . 4 3 Combat Bots Only 4 | . 2 1 4 . 4 3 Max Kills in Single Turn 4 | . 1 1 2 . 4 2 Gunslinging . | . . . . . . . Exploded 4 | . . . 2 . 4 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 330 | . 16 2 7 . 159 146 Missed 104 | . 3 1 3 . 56 41 Hits 226 | . 13 1 4 . 103 105 Melee 2 | . . . . . . 2 Projectile 224 | . 13 1 4 . 103 103 Critical Strikes 7 | . . . 1 . 1 5 Damage Taken 4012 | . 145 18 30 . 1751 2068 Core 1275 | . 44 . 6 . 367 858 Absorbed by Shields . | . . . . . . . Core Remaining (%) 62 | 100 82 . . . 6 . Volleys Fired 78 | . 14 1 3 . 35 25 Largest 2 | . 2 2 2 . 2 1 Hottest 260 | . 136 136 98 . 260 260 Shots Fired 98 | . 21 2 5 . 45 25 Gun 3 | . . . . . 3 . Cannon 55 | . 21 2 3 . 28 1 Launcher 40 | . . . 2 . 14 24 Special . | . . . . . . . Kinetic 1 | . . . . . . 1 Thermal 81 | . 21 2 3 . 39 16 Explosive 8 | . . . 2 . 6 . Electromagnetic 8 | . . . . . . 8 Robot Hit Streak 7 | . 5 3 4 . 7 6 Robot Miss Streak 4 | . 2 . 1 . 4 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 59 | . 13 2 1 . 27 16 Core Hits 52 | . 7 1 6 . 19 19 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . 1 . Burn 1 | . . . . . 1 . Melee Attacks 12 | . 1 . . . . 11 Impact 1 | . 1 . . . . . Slashing . | . . . . . . . Piercing 11 | . . . . . . 11 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3148 | . 266 40 136 . 1144 1562 Guns 53 | . . . . . 53 . Cannons 726 | . 266 40 20 . 368 32 Explosions 2367 | . . . 116 . 723 1528 Melee . | . . . . . . . Ramming 2 | . . . . . . 2 Kinetic 32 | . . . . . . 32 Thermal 2136 | . 266 40 20 . 678 1132 Explosive 582 | . . . 116 . 466 . Electromagnetic 396 | . . . . . . 396 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 24 | . . . . . 24 2 Average Corruption 14 | . . . . . 18 1 Corruption Purged 2 | . . . . . . 2 Corruption Blocked . | . . . . . . . Effects 50 | . . . . . 44 6 Message Errors 12 | . . . . . 11 1 Matter Fused 16 | . . . . . 13 3 Heat Flow Errors 4 | . . . . . 4 . Energy Discharges 7 | . . . . . 6 1 Data Loss (minor) 2 | . . . . . 2 . Data Loss (major) 1 | . . . . . 1 . Misfires 4 | . . . . . 4 . Alerts 3 | . . . . . 2 1 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 99 | . . . . . 15 84 Projectiles 15 | . . . . . 15 . Explosions 84 | . . . . . . 84 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 47 | . . . . . 47 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 670 | . 420 78 78 . 470 670 Average Temperature 141 | . 162 39 37 . 100 226 Received Heat Transfer 1377 | . 78 . . . 537 762 Effects 17 | . 1 . . . 2 14 Shutdowns 9 | . 1 . . . 1 7 Energy Bleed 2 | . . . . . . 2 Interference 1 | . . . . . 1 . Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 5 | . . . . . . 5 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . 1 . Heat Transferred 3603 | . 481 74 37 . 1171 1840 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 103 | . 83 30 97 . . 103 Initial 9 | . . 9 . . . 7 Average 34 | . 33 4 41 . . 39 Influence Increases 1489 | . 143 30 97 . 687 532 Destroy 0b10 Robot/C 760 | . 100 20 80 . 280 280 Destroy 0b10 Robot/NC 15 | . 5 . . . . 10 Destroy Leader 122 | . 22 10 10 . 50 30 Allied During Kill 27 | . . . . . 27 . Successful Hack 24 | . . . . . . 24 Disable Machine 75 | . 15 . . . . 60 Destroy Structure 46 | . 1 . 7 . . 38 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 405 | . . . . . 330 75 Influence Decreases 1415 | . 120 53 97 . 675 470 Entered New Map 19 | . . 14 . . . 5 Time Decay 1100 | . 120 39 97 . 519 325 Lost Part 290 | . . . . . 150 140 Lost Ally 6 | . . . . . 6 . Squads Dispatched 14 | . 2 4 . . 1 7 Investigation 10 | . 2 3 . . . 5 Extermination 2 | . . . . . . 2 Reinforcement 1 | . . 1 . . . . Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . 1 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 7 7 5 . 46 32 Peak Tracking Total 11 | . 4 4 4 . 11 9 Tactical Retreats 11 | . . . . . 9 2 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 5 | . 1 . . . . 4 Max in Single Turn 1 | . 1 . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 10 | . 1 5 . . . 4 Terminals 6 | . 1 5 . . . . Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 36 | . 4 17 . . . 15 Successful 13 | . 3 4 . . . 6 Failed 22 | . 1 13 . . . 8 Catastrophic 3 | . 1 1 . . . 1 Database Lockouts 1 | . . . . . . 1 Manual 19 | . 4 14 . 1 . . Terminals 21 | . 4 17 . . . . Fabricators 6 | . . . . . . 6 Repair Stations 6 | . . . . . . 6 Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . . 3 Garrison Access . | . . . . . . . Terminal Hacks 4 | . 3 1 . . . . Part Schematic 3 | . 3 . . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 3 | . . . . . . 3 Load Schematic 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . . 2 Retrieve Study 2 | . . . . . . 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . 3 . . . . Terminals 3 | . . 3 . . . . Botnet 3 | . . 3 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 1 5 . . . 4 Full Trace Events 8 | . 1 3 . . . 4 Feedback Events 2 | . . . . . . 2 Corruption 2 | . . . . . . 2 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 3 . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 51 | . . . . . . 51 Total Part Build Rating 2 | . . . . . . 2 Part Studies Acquired 2 | . . . . . . 2 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 2 | . . . . . 2 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 . Highest-Rated Group 157 | . . . . 157 154 . Highest-Rated Ally 41 | . . . . 41 41 . Total Orders . | . . . . . . . Ally Attacks 23 | . . . . . 23 . Total Damage 856 | . . . . . 856 . Kills 4 | . . . . . 4 . Allies Corrupted 2 | . . . . . 2 . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 2051 | . 153 210 233 125 . 1330 Optics 934 | . . . . . . 934 Seismic 1404 | . 153 210 233 125 . 683 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . . 1 3 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 5088 | 66 347 210 233 1011 1730 1491 Spaces Moved 4093 | 62 248 283 178 1289 1320 713 Core 210 | 3 . . . . 179 28 Treads 1036 | . . . . . 561 475 Legs 124 | . . . . . . 124 Wheels 1171 | 59 248 37 . 379 448 . Hover 1341 | . . 246 178 910 3 4 Flight 211 | . . . . . 129 82 Fastest Speed 35 | 50 90 48 48 48 35 40 Average Speed 100 | 88 92 56 48 63 118 165 Slowest Speed 1100 | 100 100 245 48 115 250 1100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 3 | . . . . . 3 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 3 34 20 27 90 94 17 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . . . 2 5 . Spaces Dug 11 | . . . . . . 11 Terrain Destroyed 109 | . . . 10 . 68 31 Melee 11 | . . . . . . 11 Projectile 1 | . . . . . 1 . AOE 97 | . . . 10 . 67 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 4957 | 69 345 330 319 1486 1435 973 Wait 571 | . 47 32 138 164 21 169 Move 4087 | 61 247 282 177 1288 1319 713 Hop . | . . . . . . . Pick Up 57 | 2 15 5 . 10 20 5 Fast Attach 50 | 6 3 1 . 4 15 21 Attach 12 | . . 2 . 1 6 3 Detach 12 | . 1 . . 4 3 4 Swap 25 | . 7 2 1 3 6 6 Drop 52 | . 10 5 . 12 10 15 Fire 78 | . 14 1 3 . 35 25 Melee 12 | . 1 . . . . 11 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 355 | -10/Materials | Discovered new exit (range 15) 356 | -10/Materials | Build established: Mutant 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Propulsion x2 599 | -9/Materials | Discovered new exit (range 8) 624 | -9/Materials | Entered Mines 632 | -9/Mines | Met a Derelict bent on vengeance 745 | -9/Mines | Learned location of Zion (-7) 808 | -9/Mines | Learned location of Storage (-7) 855 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 857 | -9/Mines | Entered Zion 971 | -7/Zion | Learned location of 1 exit from Lower Caves 982 | -7/Zion | Given the Hacking Drone Bay 982 | -7/Zion | Found Prototype Device 982 | -7/Zion | Identified Hacking Drone Bay 1038 | -7/Zion | Met Imprinter 1051 | -7/Zion | Imprinted 1053 | -7/Zion | Declared Zion's savior 1165 | -7/Zion | Learned location of Armory (-4) 1214 | -7/Zion | Found CR-A16's Pointy Stick 1272 | -7/Zion | Received a hallucinogenic algorithm 1272 | -7/Zion | Ran a hallucination algorithm 1755 | -7/Zion | Learned Factory security intel 1761 | -7/Zion | Discovered new exit (range 16) 1868 | -7/Zion | Entered Proximity Caves 1868 | -6/Proximity Caves | Accompanied by 4 allies 2230 | -6/Proximity Caves | Lost 3 parts (2p1w) 2302 | -6/Proximity Caves | Learned Factory interactive machine intel 2308 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2388 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2444 | -6/Proximity Caves | Lost 7 parts (5n1u1w) 2459 | -6/Proximity Caves | Core integrity fell below 50% 2515 | -6/Proximity Caves | Encountered a Derelict sapper outpost 2634 | -6/Proximity Caves | Core integrity fell below 20% 2668 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 2708 | -6/Proximity Caves | System corruption reached 10% 3298 | -6/Proximity Caves | Build established: Scavenger-Mutant 3556 | -6/Proximity Caves | Discovered new exit (range 6) 3598 | -6/Proximity Caves | Entered Factory 3598 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 3600 | -6/Factory | Loaded intel: 55 interactive machine locations 3881 | -6/Factory | Central database locked down 4581 | -6/Factory | Lost 4 parts (3n1u) 4829 | -6/Factory | Fabricated Flight Unit (x2) 5005 | -6/Factory | Core integrity fell below 50% 5035 | -6/Factory | Lost 8 parts (1p5n1u1w) 5071 | -6/Factory | Core integrity fell below 20% 5089 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04984_ G-50 Soldier knocked back. 04989_ Flight Unit destroyed. 04989_ Gravmag System destroyed. 04995_ Mic. Nuclear Core destroyed. 04997_ Critical hit (Burn: +37). 05002_ Flight Unit destroyed. 05003_ Critical hit (Burn: +37). 05004_ Carbon-fiber Leg destroyed. 05014_ Dropped Med. Storage Unit. 05014_ Dropped Adv. Heat Sink. 05015_ Dropped Seismic Detector. 05016_ Critical hit (Burn: +37). 05027_ Acquired Xenon Bombardment Thruster. 05029_ Acquired Imp. Particle Charger. 05045_ Acquired Imp. Melee Analysis Suite. 05052_ Imp. Reaction Control System destroyed. 05057_ K-01 Serf cleans the Terminal. 05059_ Detecting system override signal. 05076_ Assembly Bed disabled. 05086_ Xenon Bombardment Thruster destroyed. 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"" ""* + | | # !!! ! %! # | | # !!] + | | # #+#####+###############"####" """####? | | " # #??????# ! ! % #??? | | # + """ """ """ #?????## """ #???? | | ##### """ """ """ #?????#" " """ #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 32 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 63 Targeting Accuracy 13 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 11 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Lgt. Fission Core | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed ZioniteAlertDoomcannon Manual? 0 Play Time 01:22:35 Cumulative 65.6 hours Start 2026.08.17 @ 18:40:10 End 2026.08.17 @ 21:30:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ce19cf7-c13f-4d00-b099-95a8e4850a4a