Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 20:45:59 Player: the Result: Destroyed by EX-DEC with AWS/EX-DEC Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (691) 691 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (244) 244 TOTAL SCORE: 2235 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Friendly Fire -116 Cogmind --------- Core Integrity 0/250 Matter 217/300 Energy 148/160 System Corruption 1% Temperature Cool (21) Movement Rolling (110) Ox2 Location -10/Exiles Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Wheel Wheel Wheel Combat Airjet Heat Sink High-capacity Matter Pod (200) Structural Scanner Tractor Beam Beam Rifle Beam Rifle AWS/Gauss Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Wheel Wheel Combat Airjet Heat Sink High-capacity Matter Pod Structural Scanner Tractor Beam Beam Rifle Beam Rifle Beam Rifle Beam Rifle Mini Grenade Launcher Mining Laser [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Shotgun Ballistic Gun AWS/Gauss Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 44 | 10 14 15 5 Power 5 | 1 1 2 1 Engine 4 | 1 1 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 4 2 7 . Treads 2 | . 2 . . Leg . | . . . . Wheel 11 | 4 . 7 . Hover . | . . . . Flight . | . . . . Utility 10 | 3 3 2 2 Device 4 | 2 1 1 . Storage 4 | 1 1 . 2 Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 16 | 2 8 4 2 Energy Gun 10 | 2 5 2 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon 4 | . 3 1 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 3 6 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 2 | . 1 1 . Weapon 4 | . 2 2 . Highest Loss Streak 4 | . 3 4 . To Critical Strikes . | . . . . Average Backups 13 | 4 13 13 15 Power 1 | . 1 1 1 Propulsion 2 | 2 2 2 3 Utility 3 | . 2 3 4 Weapon 5 | 1 6 6 5 Tool/Special . | . . . . Unused Backups 16 | 1 3 2 10 Power 1 | . . . 1 Propulsion 6 | . 2 1 3 Utility 5 | . . 1 4 Weapon 4 | 1 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 97 94 77 Engine 13 | . 14 13 12 Treads 11 | . 20 4 . Wheel 16 | . 7 23 28 Device 5 | . 10 . . Storage 14 | . 14 14 14 Protection 7 | . 1 13 12 Energy Gun 7 | . 7 13 2 Ballistic Gun 1 | . . . 4 Ballistic Cannon 11 | . 19 5 . Launcher 1 | . . 4 1 Peak Build Rating 27 | 7 11 13 27 Average Rating 11 | 5 9 11 14 On Entrance 7 | . 7 11 11 Naked Turns . | . . . . Heaviest Build 56 | 13 34 36 56 Greatest Support 40 | 26 40 40 20 Greatest Overweight (x) 2 | 1 1 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 35 | 8 15 15 35 Average Capacity 14 | 7 13 15 17 Most Carried 16 | 8 15 15 16 Average Carried 13 | 4 13 13 15 Final Capacity 20 | 8 15 15 20 Final Carried 16 | 8 15 15 16 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Exi Matter Collected 1372 | 300 613 459 . Remotely 268 | 10 224 34 . Salvage Created 1066 | 173 550 343 . Parts 62 | 15 34 13 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Combat Hostiles Destroyed 23 | . 10 13 . Guns 7 | . 3 4 . Cannons 11 | . 7 4 . AOE 5 | . . 5 . Classes Destroyed 12 | 2 7 3 . Worker 2 | . 1 1 . Builder 1 | . 1 . . Tunneler 7 | 5 1 1 . Hauler 2 | . 2 . . Recycler 3 | 1 2 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 3 | . 3 . . Grunt 11 | . 7 4 . Demolisher 2 | . . 2 . Zionite 1 | . . 1 . Assembled 7 | . . 7 . Best Kill Streak 5 | 3 4 5 . Combat Bots Only 5 | . 3 5 . Max Kills in Single Turn 3 | 1 2 3 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Hostile Shots Fired 84 | . 47 35 2 Missed 13 | . 5 8 . Hits 71 | . 42 27 2 Melee 4 | . . 4 . Projectile 67 | . 42 23 2 AOE 15 | . . 15 . Critical Strikes 2 | . . 2 . Damage Taken 1501 | . 564 919 18 Core 253 | . 76 159 18 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . . 52 . Regen/Repaired (Parts) 112 | . 112 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 103 | 12 55 35 1 Largest 2 | 2 2 2 2 Hottest 112 | 100 112 90 112 Shots Fired 183 | 24 97 60 2 Gun 86 | 24 26 34 2 Cannon 93 | . 71 22 . Launcher 4 | . . 4 . Special . | . . . . Kinetic 93 | . 71 22 . Thermal 33 | 24 7 . 2 Explosive 4 | . . 4 . Electromagnetic 53 | . 19 34 . Robot Hit Streak 10 | 5 10 7 1 Robot Miss Streak 5 | 1 4 5 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 110 | 13 58 38 1 Core Hits 64 | 7 24 33 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2337 | 163 1234 925 15 Guns 845 | 163 354 313 15 Cannons 1116 | . 839 277 . Explosions 376 | . 41 335 . Melee . | . . . . Ramming . | . . . . Kinetic 1116 | . 839 277 . Thermal 426 | 163 128 120 15 Explosive 215 | . . 215 . Electromagnetic 580 | . 267 313 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 1 6 4 Message Errors 4 | . . 4 . Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . 1 . Energy Discharges 3 | . . 1 2 Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 8 | . 8 . . Projectiles 6 | . 6 . . Explosions 2 | . 2 . . Melee . | . . . . Knockbacks 9 | . 8 1 . Impact . | . . . . Kinetic 9 | . 8 1 . Secondary . | . . . . Self-Inflicted Damage 59 | . . 59 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 247 | 213 199 247 21 Average Temperature 57 | 100 37 61 21 Received Heat Transfer 210 | . 159 51 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . 1 . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 2 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 2 . . . Heat Transferred 914 | 481 346 50 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 104 | 15 60 104 . Initial . | . . . . Average 15 | 2 12 21 . Influence Increases 631 | 30 332 269 . Destroy 0b10 Robot/C 360 | . 200 160 . Destroy 0b10 Robot/NC 95 | 30 55 10 . Destroy Leader 80 | . 40 40 . Allied During Kill 12 | . . 12 . Successful Hack 26 | . 26 . . Destroy Structure 58 | . 11 47 . Influence Decreases 631 | 30 332 269 . Time Decay 534 | 30 275 229 . Lost Part 57 | . 17 40 . Lost Ally 10 | . 10 . . Purge Threat 30 | . 30 . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 17 20 . Peak Tracking Total 3 | . 3 3 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed 3 | . . 3 . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Exi Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Machines Accessed 10 | . 9 . 1 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 33 . 1 Successful 21 | . 20 . 1 Failed 13 | . 13 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 23 | . 22 . 1 Terminals 30 | . 30 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 9 . 1 Part Schematic 1 | . 1 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Terminal Index 1 | . 1 . . Unreport Threat 1 | . 1 . . Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 8 | . 8 . . Assimilate 2 | . 2 . . Botnet 5 | . 5 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 32 | . 32 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 1 | . 1 . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Total Allies 3 | . 1 2 . Largest Group 2 | . 1 2 1 Highest-Rated Group 39 | . 8 39 31 Highest-Rated Ally 31 | . 8 31 31 Total Orders . | . . . . Ally Attacks 30 | . . 30 . Total Damage 368 | . . 368 . Kills 9 | . . 9 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Active Infowar (turns) 921 | 34 887 . . Seismic 921 | 34 887 . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Exi Turns Passed 3158 | 127 1550 807 674 Spaces Moved 2291 | 81 948 642 620 Core 7 | 7 . . . Treads 640 | . 595 45 . Legs . | . . . . Wheels 1644 | 74 353 597 620 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 80 Average Speed 113 | 83 132 99 102 Slowest Speed 160 | 100 160 160 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 69 | 4 94 95 83 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 64 | . 9 55 . Melee . | . . . . Projectile 6 | . 3 3 . AOE 58 | . 6 52 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Total 2673 | 113 1146 756 658 Wait 118 | . 74 32 12 Move 2288 | 80 947 641 620 Hop . | . . . . Pick Up 45 | 8 15 9 13 Fast Attach 21 | 8 7 3 3 Attach 13 | . 3 7 3 Detach 2 | . 2 . . Swap 33 | 2 18 12 1 Drop 33 | 3 11 14 5 Fire 103 | 12 55 35 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 14 | . 14 . . Trap 3 | . . 3 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 16) 837 | -10/Materials | Repaired Imp. Light Cannon 917 | -10/Materials | Discovered new exit (range 16) 1056 | -10/Materials | Discovered new exit (range 7) 1334 | -10/Materials | Lost 3 parts (1u2w) 1678 | -10/Materials | Entered Mines 1741 | -10/Mines | Found a hidden stash of uninstalled traps 1742 | -10/Mines | Assembled infested the area 1747 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1789 | -10/Mines | Core integrity fell below 50% 1813 | -10/Mines | Lost 4 parts (2n1u1w) 1844 | -10/Mines | Discovered new exit (range 8) 1863 | -10/Mines | Core integrity fell below 20% 1935 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1935 | -10/Mines | Discovered new exit (range 5) 2139 | -10/Mines | Learned Materials security intel 2234 | -10/Mines | Discovered new exit (range 15) 2485 | -10/Mines | Entered Exiles 2485 | -10/Exiles | Accompanied by 1 ally 2510 | -10/Exiles | Met 8R-AWN 2515 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2523 | -10/Exiles | Build established: Scavenger-Mutant 2524 | -10/Exiles | Met EX-HEX 2553 | -10/Exiles | Met EX-BIN 2618 | -10/Exiles | Met EX-DEC 2649 | -10/Exiles | Visited The Gauntlet 2847 | -10/Exiles | Aligned with FarCom system 2848 | -10/Exiles | Given EX-Vault access code 2877 | -10/Exiles | Opened EX-Vault 2884 | -10/Exiles | Found AWS/Gauss 2909 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3045 | -10/Exiles | Discovered new exit (range 10) 3159 | -10/Exiles | Attacked by the Exiles 3159 | -10/Exiles | Destroyed by EX-DEC with AWS/EX-DEC Last Messages --------------- the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 02939_ Acquired Mni. Grenade Launcher. 03045_ EXIT=FOUND 03108_ Dropped AWS/Gauss. 03110_ Acquired AWS/Gauss. 03158_ Machine disabled. 03159_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 17% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowRelayStrikerail Manual? 0 Play Time 00:30:53 Cumulative 184.4 hours Start 2025.07.11 @ 20:16:15 End 2025.07.11 @ 20:45:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 57 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3b1c434-8b02-48bc-bc55-8d8b417c2954