Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 17:42:05 Player: Sasha Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (68) 340 Value Destroyed (1948) 1948 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (155) 155 TOTAL SCORE: 4103 Bonus ------- High Alert Combat Kills 267 Friendly Fire -112 Cogmind --------- Core Integrity 0/550 Matter 103/300 Energy 160/160 System Corruption 18% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Small Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle Subdweller Shrapnel Launcher > --- INVENTORY (8) ---- Light Ion Engine Medium Storage Unit Makeshift System Shield Particle Gun Particle Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Airjet > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Visual Processing Unit Signal Interpreter Core Shielding > --- WEAPON ----------- High-powered Shotgun Makeshift Shrapnel Gun > --- INVENTORY -------- Medium Storage Unit Makeshift System Shield Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher Subdweller Shrapnel Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 52 | 7 14 2 29 Power 7 | 1 2 . 4 Engine 5 | 1 2 . 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 13 | 2 2 1 8 Treads 2 | . . . 2 Leg 5 | 2 . . 3 Wheel 1 | . . . 1 Hover 4 | . 2 1 1 Flight 1 | . . . 1 Utility 10 | 2 4 . 4 Device 4 | 1 1 . 2 Storage 2 | 1 1 . . Processor 3 | . 2 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 22 | 2 6 1 13 Energy Gun 8 | 2 2 1 3 Energy Cannon 4 | . . . 4 Ballistic Gun 4 | . 1 . 3 Ballistic Cannon . | . . . . Launcher 4 | . 1 . 3 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 3 | . . . 3 Corrupted Parts 4 | . . . 4 System Corruption 17 | . . . 17 Parts Lost 27 | . 4 5 18 Power 4 | . 1 1 2 Propulsion 10 | . 1 2 7 Utility 4 | . 1 . 3 Weapon 9 | . 1 2 6 Highest Loss Streak 9 | . 3 1 9 To Critical Strikes . | . . . . Average Backups 6 | 1 5 7 6 Power . | . . . . Propulsion . | . 1 . . Utility 1 | . . 4 2 Weapon 2 | . 2 2 2 Tool/Special . | . . . . Unused Backups 4 | . 1 1 2 Power 1 | . . . 1 Propulsion 1 | . 1 . . Utility 2 | . . 1 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 86 | . 98 80 71 Engine 8 | . 13 3 2 Leg 4 | . 6 . 4 Hover 17 | . 21 25 6 Device 5 | . 7 . 4 Storage 10 | . 8 14 9 Processor 12 | . 10 14 14 Protection 2 | . . . 6 Energy Gun 11 | . 21 3 1 Energy Cannon 1 | . . . 3 Ballistic Gun 2 | . . . 7 Launcher 4 | . 2 9 3 Special Melee Weapon 3 | . 2 9 . Peak Build Rating 24 | 7 10 9 24 Average Rating 10 | 5 8 6 15 On Entrance 5 | . 7 9 7 Avg Prop Armor Cover (%) 3 | . . . 3 Naked Turns . | . . . . Heaviest Build 24 | 11 13 12 24 Greatest Support 40 | 20 20 12 40 Greatest Overweight (x) 6 | . 1 1 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 8 8 Average Capacity 7 | 7 6 8 8 Most Carried 8 | 3 8 8 8 Average Carried 6 | 1 5 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 8 6 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1318 | 166 310 109 733 Remotely . | . . . . Salvage Created 1897 | 21 403 22 1451 Parts 95 | 4 24 1 66 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 5 | . 2 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 17 | . . 17 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 45 | . 15 2 28 Guns 15 | . 10 . 5 Cannons 3 | . . . 3 AOE 25 | . 4 2 19 Classes Destroyed 15 | 1 4 2 8 Worker 1 | . 1 . . Builder 6 | . . . 6 Tunneler 2 | 1 . . 1 Hauler 2 | . . . 2 Recycler 5 | . . . 5 Mechanic 1 | . . . 1 Watcher 4 | . 3 . 1 Swarmer 9 | . 9 . . Grunt 24 | . 6 . 18 Brawler 2 | . . . 2 Duelist 2 | . . . 2 Protector 2 | . . . 2 Sentry 4 | . . . 4 Subdweller 2 | . . 2 . Zionite 2 | . . 2 . Best Kill Streak 18 | 1 6 2 18 Combat Bots Only 11 | . 5 2 11 Max Kills in Single Turn 3 | 1 2 2 3 Gunslinging . | . . . . Exploded 2 | . 2 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 265 | . 69 18 178 Missed 87 | . 20 10 57 Hits 178 | . 49 8 121 Melee 1 | . . . 1 Projectile 177 | . 49 8 120 Critical Strikes 10 | . 1 1 8 Actively Blocked 3 | . . . 3 Damage Taken 2850 | . 496 202 2152 Core 733 | . 106 70 557 Absorbed by Shields . | . . . . Redirected to Shielding 56 | . . . 56 Core Remaining (%) 64 | 100 . 29 . Volleys Fired 125 | 2 43 7 73 Largest 2 | 2 2 1 2 Hottest 136 | 80 100 30 136 Shots Fired 210 | 4 84 7 115 Gun 135 | 4 77 . 54 Cannon 34 | . . . 34 Launcher 40 | . 6 7 27 Special 1 | . 1 . . Kinetic 71 | . 2 . 69 Thermal 99 | 4 59 . 36 Explosive 17 | . 6 7 4 Electromagnetic 23 | . 17 . 6 Robot Hit Streak 12 | 2 8 3 12 Robot Miss Streak 6 | 1 4 1 6 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 126 | 3 47 5 71 Core Hits 122 | 1 25 7 89 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 4 | . 4 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . 2 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6021 | 31 847 418 4725 Guns 1220 | 31 520 . 669 Cannons 392 | . . . 392 Explosions 4398 | . 319 418 3661 Melee . | . . . . Ramming 11 | . 8 . 3 Kinetic 3157 | . 8 . 3149 Thermal 1067 | 31 424 . 612 Explosive 1137 | . 319 418 400 Electromagnetic 649 | . 88 . 561 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 18 | . . . 18 Average Corruption 9 | . . . 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Alerts 1 | . . . 1 Misdirections 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 245 | . . . 245 Projectiles 6 | . . . 6 Explosions 239 | . . . 239 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 275 | . 8 . 267 Shots 8 | . . . 8 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 267 | 36 267 . 261 Average Temperature 71 | 20 83 . 53 Received Heat Transfer 1182 | . 147 9 1026 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 4 | . . . 4 Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 2 | . 2 . . Heat Transferred 2024 | 75 975 . 974 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 3 | . . . 3 Low Security (%) 70 | 100 100 . 20 Level 1 2 | . . . 7 Level 2 22 | . . . 60 Level 3 3 | . . . 10 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 802 | 5 142 . 802 Initial 3 | . 3 . . Average 195 | . 58 . 433 Influence Increases 1720 | 5 478 15 1222 Destroy 0b10 Robot/C 820 | . 300 . 520 Destroy 0b10 Robot/NC 115 | 5 20 . 90 Destroy Leader 162 | . 66 . 96 Successful Hack 5 | . 5 . . Disable Machine 45 | . 30 . 15 Anti-Garrison Action 150 | . . . 150 Destroy Structure 183 | . 27 . 156 Partial Spotted 60 | . . . 60 Lose Combat Pursuer 180 | . 30 15 135 Influence Decreases 918 | . 391 107 420 Entered New Map 47 | . 2 45 . Time Decay 641 | . 349 52 240 Lost Part 230 | . 40 10 180 Squads Dispatched 10 | . 3 . 7 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault 3 | . . . 3 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 85 | . 22 12 51 Peak Tracking Total 11 | . 4 5 11 Tactical Retreats 9 | . 2 2 5 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 2 | . . 2 . Triggered . | . . . . Most Traps Carried 1 | . . 1 . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 4 | . 2 . 2 Max in Single Turn 1 | . 1 . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 999 | 5 627 . 367 Optics 590 | . 223 . 367 Sensors 342 | . 342 . . Seismic 67 | 5 62 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2012 | 76 936 403 597 Spaces Moved 2060 | 49 1182 572 257 Core 6 | 2 . . 4 Treads 26 | . . . 26 Legs 212 | 47 86 . 79 Wheels 1 | . . . 1 Hover 1815 | . 1096 572 147 Flight . | . . . . Fastest Speed 50 | 50 56 56 56 Average Speed 68 | 117 60 60 111 Slowest Speed 350 | 120 190 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 96 47 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 291 | . 39 38 214 Melee . | . . . . Projectile . | . . . . AOE 291 | . 39 38 214 Terrain Rammed 1 | . 1 . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2439 | 60 1310 619 450 Wait 123 | . 36 27 60 Move 2057 | 48 1181 571 257 Hop . | . . . . Pick Up 35 | 3 18 6 8 Fast Attach 25 | 7 1 . 17 Attach 29 | . 10 3 16 Detach 10 | . 2 . 8 Swap 10 | . 6 . 4 Drop 17 | . 8 3 6 Fire 125 | 2 43 7 73 Melee 4 | . 4 . . Ram 1 | . 1 . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap 2 | . . 2 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Lost 3 parts (1n1u1w) 339 | -10/Materials | Discovered new exit (range 20) 343 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 10) 380 | -10/Materials | Discovered new exit (range 11) 406 | -10/Materials | Discovered new exit (range 7) 547 | -10/Materials | Identified exit to Mines 569 | -10/Materials | Identified exit to Materials 768 | -10/Materials | Discovered new exit (range 8) 771 | -10/Materials | Identified exit to Subcaves 1013 | -10/Materials | Entered Subcaves 1014 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1014 | -10/Subcaves | Approached by a straggling Scientist 1100 | -10/Subcaves | Core integrity fell below 50% 1110 | -10/Subcaves | Discovered new exit (range 12) 1114 | -10/Subcaves | Identified exit to Materials 1194 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1195 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1202 | -10/Subcaves | Discovered exit to Materials (range 14) 1210 | -10/Subcaves | Learned location of Zion (-7) 1210 | -10/Subcaves | Met a Zionite searching for "candidates" 1416 | -10/Subcaves | Entered Materials 1416 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1631 | -8/Materials | Destroyed 7 combat bots 1773 | -8/Materials | Lost 7 parts (1p3n1u2w) 1816 | -8/Materials | First assault squad dispatched 1927 | -8/Materials | Core integrity fell below 50% 1950 | -8/Materials | Core integrity fell below 20% 1967 | -8/Materials | System corruption reached 10% 1973 | -8/Materials | Destroyed 11 combat bots 1984 | -8/Materials | Lost 9 parts (1p2n2u4w) 2013 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01983_ Integrated Corrupted Aluminum Leg (+1). 01983_ U-05 Engineer builds a Wall. 01984_ Acquired 73 matter. 01987_ System corrupted: Heat flow error (+285). 01987_ Acquired Lgt. Nuclear Core. 01988_ U-05 Engineer lays Concrete. 01990_ Acquired Particle Gun. 01990_ U-05 Engineer builds a Wall. 01992_ Penetrated by Slug. 01995_ U-05 Engineer lays Concrete. 01995_ Slug penetrates Wall. 01996_ U-05 Engineer lays Concrete. 01996_ Critical hit (Burn: +37). 01998_ Slug penetrates Earth. 01999_ R-06 Scavenger collects Corrupted Structural Scanner. 02003_ R-06 Scavenger collects Corrupted Wheel. 02009_ Y-45 Defender destroyed. 02010_ System corrupted: Matter fused (-10). 02010_ Penetrated by Slug. 02013_ Slug penetrates Wall. 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""" """ #???? | | ???????? # """ """ #???? | | ????????######## #???? | | ???????????????####/#######????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed MicrowarpPulsarLaser Manual? 0 Play Time 00:55:32 Cumulative 48.2 hours Start 2026.08.10 @ 16:47:12 End 2026.08.12 @ 17:42:05 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51e0b1de-071a-4398-b35c-01e8da64dadc