Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.20 @ 17:53:35 Player: writers.room Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (40) 200 Value Destroyed (1163) 1163 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2443) 2443 TOTAL SCORE: 10166 Bonus ------- Pacifist 200 High Alert Combat Kills 154 Follower Combat Kills 1149 Entered DSFs 1000 Friendly Fire -60 Cogmind --------- Core Integrity 0/1150 Matter 182/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Datajack Peak State ------------ > --- POWER ------------ Backup Power I Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Antigrav System Linear Gravjet > --- UTILITY ---------- Advanced Weight Redist. System Gravity Neutralizer Triangulator Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Disruptor Cannon Heavy Mace Heavy Mace Heavy Mace > --- INVENTORY -------- Heavy Particle Cannon Heavy Battle Rifle [Rating: 79] Favorites ----------- Power Enhanced Nuclear Core Engine Backup Power III Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Cesium-ion Thruster Treads Advanced Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Flail Energy Gun Backup Laser I Energy Cannon Ion Burst Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Fac DSF Fac Was Fac Slots Evolved 12 | . . . 2 2 2 . . . 2 . . 2 . 2 . . Power 3 | . . . . . 1 . . . . . . 1 . 1 . . Propulsion 3 | . . . 2 1 . . . . . . . . . . . . Utility 3 | . . . . 1 1 . . . 1 . . . . . . . Weapon 3 | . . . . . . . . . 1 . . 1 . 1 . . Parts Attached 115 | . . . 21 9 14 2 . 7 15 2 19 5 9 11 . 1 Power 16 | . . . 3 1 . . . 2 2 . 4 1 2 1 . . Engine 3 | . . . 2 1 . . . . . . . . . . . . Core 10 | . . . 1 . . . . 2 2 . 1 1 2 1 . . Reactor 3 | . . . . . . . . . . . 3 . . . . . Propulsion 36 | . . . 11 . 6 . . 1 1 . 7 2 4 3 . 1 Treads 3 | . . . . . . . . . . . . . . 3 . . Leg 6 | . . . 6 . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . Hover 7 | . . . . . . . . . . . 5 2 . . . . Flight 19 | . . . 5 . 5 . . 1 1 . 2 . 4 . . 1 Utility 35 | . . . 4 5 5 1 . 1 8 1 5 1 . 4 . . Device 14 | . . . 2 2 1 . . 1 3 1 2 1 . 1 . . Storage 2 | . . . . . . . . . . . . . . 2 . . Processor 2 | . . . . . 2 . . . . . . . . . . . Hackware 2 | . . . . . . . . . 1 . 1 . . . . . Protection 15 | . . . 2 3 2 1 . . 4 . 2 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 28 | . . . 3 3 3 1 . 3 4 1 3 1 3 3 . . Energy Gun 5 | . . . . 2 . . . 1 . . . . . 2 . . Energy Cannon 7 | . . . . 1 1 . . . 2 1 . 1 1 . . . Ballistic Gun 5 | . . . . . 1 1 . 1 . . . . 2 . . . Ballistic Cannon 3 | . . . 3 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . 1 2 . 3 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 8 | . . . . 1 1 . . 1 3 2 . . . . . . Parts Lost 43 | . . . . 3 . . . 1 8 . 4 . 14 12 . 1 Power 6 | . . . . . . . . . 1 . 1 . 2 2 . . Propulsion 21 | . . . . 3 . . . . 4 . 3 . 6 4 . 1 Utility 9 | . . . . . . . . 1 1 . . . 3 4 . . Weapon 7 | . . . . . . . . . 2 . . . 3 2 . . Highest Loss Streak 14 | . . . . 2 . . . 1 6 . 4 . 14 6 . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 67 | . . . 65 46 35 100 100 99 87 47 77 84 55 51 . 3 Engine 2 | . . . 7 . 5 15 15 5 . . . 3 1 . . . Core 6 | . . . . 5 . . . 9 12 6 5 1 9 7 . . Treads 2 | . . . . . . . . . . . . . . 11 . . Leg 1 | . . . 23 . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 13 25 13 . . . Flight 16 | . . . 9 18 13 38 38 37 29 13 8 . 5 . . 3 Device 7 | . . . . 6 2 7 7 6 12 13 19 15 8 3 . . Processor 2 | . . . . . . 7 7 7 5 . . . . . . . Hackware 1 | . . . . . . . . . 1 . 5 5 5 4 . . Protection 5 | . . . 9 7 3 15 15 15 5 . 2 5 1 4 . . Energy Gun 2 | . . . . 6 . . . . . . . . . 13 . . Ballistic Gun 1 | . . . . . 2 7 7 5 . . . . 3 . . . Ballistic Cannon 1 | . . . 13 . . . . . . . . . . . . . Special Weapon 2 | . . . . . 2 7 7 7 3 . . . . . . . Impact Weapon 5 | . . . . . . . . 1 12 13 18 17 1 . . . Naked Turns 315 | . 36 8 60 61 67 . . . . . . . . 14 55 14 Heaviest Build 84 | . . . 21 19 21 21 21 29 45 18 42 48 48 84 . . Greatest Support 90 | 3 3 3 40 16 28 25 25 34 39 24 62 62 62 90 3 7 Greatest Overweight (x) 2 | . . . 1 2 . . . 1 1 . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 5 5 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 13 5 5 Most Carried 5 | . . . 5 1 3 5 5 5 5 5 5 2 5 5 1 2 Average Carried 2 | . . . . . . 4 5 4 4 5 4 2 2 . 1 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . 3 5 5 5 5 5 2 2 . 1 1 1 Class Distribution -------------------- 39% | Sprinter 35% | Mutant 12% | Tank 7% | Commander-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Tank | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Fac DSF Fac Was Fac Matter Collected 1436 | 200 . . 378 49 75 298 . 104 150 . 80 . . 102 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1501 | . . . 504 95 170 . . 68 562 . . . . 102 . . Parts 66 | . . . 33 2 10 . . 1 16 . . . . 4 . . Haulers Intercepted 4 | . . . . . 1 . . 1 2 . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Fac DSF Fac Was Fac Combat Hostiles Destroyed 25 | . . . 14 2 . . . . 7 . . . . 2 . . Melee 3 | . . . . . . . . . 2 . . . . 1 . . Guns 3 | . . . . 2 . . . . . . . . . 1 . . Cannons 13 | . . . 13 . . . . . . . . . . . . . AOE 4 | . . . 1 . . . . . 3 . . . . . . . Classes Destroyed 10 | . . . 4 . 2 . . . 4 . . . . . . . Worker 3 | . . . . . 2 . . . 1 . . . . . . . Builder 3 | . . . . . . . . . 3 . . . . . . . Hauler 4 | . . . . . 1 . . 1 2 . . . . . . . Recycler 4 | . . . 3 . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . Swarmer 8 | . . . 7 . . . . . 1 . . . . . . . Grunt 10 | . . . 4 2 . . . . 4 . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . Sentry 4 | . . . 3 . . . . . . . . . . 1 . . Programmer 2 | . . . . . . . . . 1 . . . . 1 . . Best Kill Streak 9 | . . . 9 1 3 . . 1 8 . . . . 1 . . Combat Bots Only 7 | . . . 7 1 . . . . 4 . . . . 1 . . Max Kills in Single Turn 6 | . . . 2 1 2 . . 1 6 . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . . . . 3 . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Fac DSF Fac Was Fac Hostile Shots Fired 682 | . 4 . 63 104 76 . . 11 79 . 20 . 95 212 2 16 Missed 265 | . 1 . 22 39 34 . . 4 25 . 10 . 41 82 . 7 Damage Taken 7160 | . 25 . 445 744 389 . . 138 1228 . 402 . 1326 2234 90 139 Core 2702 | . 25 . 134 484 185 . . 14 214 . 112 . 384 972 90 88 Absorbed by Shields 58 | . . . . . . . . . . . . . 58 . . . Redirected to Shielding 113 | . . . . . . . . 13 . . . . . 100 . . Regen/Repaired (Parts) 108 | . . . . . . . . 3 85 . . 20 . . . . Core Remaining (%) 65 | 100 . 90 66 12 . . . 71 . . 61 . 61 . . . Volleys Fired 92 | . . . 32 13 24 1 1 9 3 . . . 1 8 . . Largest 3 | . . . 2 2 1 1 1 1 1 . . . 3 3 . . Hottest 137 | . . . 78 110 63 5 5 33 100 . . . 137 125 . . Shots Fired 130 | . . . 47 20 24 2 1 9 3 . . . 3 21 . . Gun 56 | . . . . 20 5 1 . 7 . . . . 2 21 . . Cannon 54 | . . . 47 . 3 . . . 3 . . . 1 . . . Launcher . | . . . . . . . . . . . . . . . . . Special 20 | . . . . . 16 1 1 2 . . . . . . . . Kinetic 62 | . . . 47 . 5 1 . 7 . . . . 2 . . . Thermal 39 | . . . . 20 . . . . 3 . . . . 16 . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 9 | . . . . . 3 . . . . . . . 1 5 . . Robot Hit Streak 9 | . . . 8 4 7 2 3 5 3 . . . 2 9 . . Robot Miss Streak 9 | . . . 3 3 9 . . 1 1 . . . 6 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 90 | . . . 28 12 11 2 1 6 17 . . . 2 11 . . Core Hits 57 | . . . 17 4 12 1 . 1 10 . . . 5 7 . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 3 . . . . . . . Critical Strikes 5 | . . . 2 . . . . . 3 . . . . . . . Blast 2 | . . . 2 . . . . . . . . . . . . . Smash 3 | . . . . . . . . . 3 . . . . . . . Melee Attacks 47 | . . . . . . . . 3 42 . 2 . . . . . Impact 47 | . . . . . . . . 3 42 . 2 . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 4 . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 4 . . . . . . . Damage Inflicted 3705 | . . . 779 244 227 21 . 79 2094 . . . 65 196 . . Guns 600 | . . . . 244 66 21 . 79 . . . . 50 140 . . Cannons 753 | . . . 673 . 22 . . . 43 . . . 15 . . . Explosions 1103 | . . . 106 . 136 . . . 861 . . . . . . . Melee 1190 | . . . . . . . . . 1190 . . . . . . . Ramming 59 | . . . . . 3 . . . . . . . . 56 . . Kinetic 889 | . . . 673 . 66 21 . 79 . . . . 50 . . . Thermal 470 | . . . 106 244 . . . . 43 . . . . 77 . . Explosive 861 | . . . . . . . . . 861 . . . . . . . Electromagnetic 236 | . . . . . 158 . . . . . . . 15 63 . . Impact 1190 | . . . . . . . . . 1190 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 2 2 2 2 2 2 2 . . 4 14 14 Average Corruption 2 | . . . . . 2 2 2 2 1 2 2 . . 2 11 14 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 26 | . . . . . . 4 1 2 2 3 3 . . 8 2 1 Message Errors 5 | . . . . . . 2 . 2 . 1 . . . . . . Matter Fused 4 | . . . . . . 1 . . . . . . . 2 1 . Heat Flow Errors 4 | . . . . . . . 1 . 1 . . . . 2 . . Energy Discharges 5 | . . . . . . . . . . . 1 . . 3 1 . Data Loss (minor) 4 | . . . . . . . . . . 2 1 . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . 1 . . . . . . . . . . Alerts 2 | . . . . . . . . . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 691 | . . . 22 . 7 . . . 662 . . . . . . . Projectiles 22 | . . . 22 . . . . . . . . . . . . . Explosions 89 | . . . . . 7 . . . 82 . . . . . . . Melee 580 | . . . . . . . . . 580 . . . . . . . Knockbacks 10 | . . . 6 . . . . . 4 . . . . . . . Impact 3 | . . . . . . . . . 3 . . . . . . . Kinetic 6 | . . . 6 . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 238 | . . . . . 1 . . . 224 . . . . 13 . . Shots 2 | . . . . . . . . . 2 . . . . . . . Rammed 18 | . . . . . 1 . . . . . . . . 17 . . Targets Rammed 19 | . . . . . 1 . . . . . . . . 18 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 . . Highest Temperature 437 | . . . 330 437 32 60 190 18 367 . 13 1 42 255 . . Average Temperature 97 | . . . 118 264 12 24 41 11 96 . 13 1 19 61 . . Received Heat Transfer 1092 | . . . 117 126 159 . . 9 360 . 108 . 150 63 . . Effects 10 | . . . 1 4 . . . . 5 . . . . . . . Shutdowns 3 | . . . . 2 . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . Short Circuit 3 | . . . 1 1 . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . Impact Corruptions 15 | . . . . . . . . . 15 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 840 | . . . 50 444 . . . . 50 . . . . 296 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Fac DSF Fac Was Fac Peak Influence 1091 | . . . 465 357 447 156 109 373 1091 385 301 130 91 50 50 50 Initial 340 | . . . . 196 162 156 109 76 195 340 269 127 91 7 5 35 Average 281 | . . . 206 264 247 156 109 264 632 365 284 127 38 21 24 36 Maximum Alert Level 3 | . . . 2 1 2 . . 1 3 1 1 . . . . . Low Security (%) 48 | 100 100 100 55 2 38 100 100 26 5 . . 100 100 100 100 100 Level 1 28 | . . . 30 97 60 . . 73 8 100 100 . . . . . Level 2 13 | . . . 13 . . . . . 47 . . . . . . . Level 3 9 | . . . . . . . . . 37 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . Squads Dispatched 21 | . . . 2 2 1 . . 2 9 . 2 . 1 2 . . Investigation 9 | . . . . 1 . . . . 4 . 2 . . 2 . . Extermination 3 | . . . . . 1 . . . 2 . . . . . . . Reinforcement 7 | . . . 2 1 . . . 2 1 . . . 1 . . . Assault 2 | . . . . . . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Fac DSF Fac Was Fac Distress Signals 3 | . . . 2 . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 128 | . 5 . 14 19 10 . . 9 29 6 9 . 5 13 5 4 Peak Tracking Total 12 | . 6 . 6 12 5 . . 3 7 6 7 . 3 4 4 4 Tactical Retreats 9 | . . . . 1 3 . . . 2 . . . 1 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Fac DSF Fac Was Fac Traps Triggered 11 | . . . . . 1 . 1 . 2 . 1 . 4 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Objects Rigged 1 | . . . 1 . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Fac DSF Fac Was Fac Machines Disabled 15 | . . . 1 . 4 . . 1 8 . . . . 1 . . Max in Single Turn 4 | . . . 1 . 4 . . 1 3 . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Fac DSF Fac Was Fac Machines Accessed 32 | . 1 . 1 2 4 . 1 . 10 . 2 4 . 6 . 1 Terminals 16 | . 1 . 1 2 2 . 1 . 4 . 1 1 . 2 . 1 Fabricators 6 | . . . . . 1 . . . 3 . . 1 . 1 . . Repair Stations 8 | . . . . . 1 . . . 3 . 1 1 . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . 1 . . Total Hacks 70 | . 2 . 3 4 6 . 3 . 22 . 6 8 . 15 . 1 Successful 33 | . 1 . 2 1 6 . 1 . 12 . . 6 . 4 . . Failed 37 | . 1 . 1 3 . . 2 . 10 . 6 2 . 11 . 1 Catastrophic 5 | . . . . 3 . . . . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 21 | . 2 . 3 4 3 . . . 5 . . . . 3 . 1 Terminals 32 | . 2 . 3 4 4 . 3 . 7 . 4 1 . 3 . 1 Fabricators 17 | . . . . . 1 . . . 9 . . 3 . 4 . . Repair Stations 19 | . . . . . 1 . . . 6 . 2 3 . 7 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . 1 . . Terminal Hacks 6 | . . . . . 1 . 1 . 3 . . 1 . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . Open DSF 5 | . . . . . 1 . 1 . 2 . . 1 . . . . Fabricator Hacks 11 | . . . . . 1 . . . 7 . . 1 . 2 . . Network Status 2 | . . . . . 1 . . . 1 . . . . . . . Load Schematic 5 | . . . . . . . . . 3 . . 1 . 1 . . Build 4 | . . . . . . . . . 3 . . . . 1 . . Repair Station Hacks 6 | . . . . . 1 . . . 1 . . 3 . 1 . . Scan Component 2 | . . . . . . . . . 1 . . 1 . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . Refit 3 | . . . . . 1 . . . . . . 1 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 8 | . 1 . 2 1 3 . . . 1 . . . . . . . Terminals 8 | . 1 . 2 1 3 . . . 1 . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . Assimilate 3 | . . . . 1 1 . . . 1 . . . . . . . Botnet 3 | . 1 . 1 . 1 . . . . . . . . . . . Detonate 1 | . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . . 2 2 . 1 . 7 . 2 3 . 4 . . Full Trace Events 10 | . . . . 2 . . . . 4 . 2 . . 2 . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . Robots Built 12 | . . . . . . . . . 9 . . . . 3 . . Authchips 1 | . . . . . . . . . 1 . . . . . . . Time 608 | . . . . . . . . . 456 . . . . 152 . . Total Robot Build Rating 60 | . . . . . . . . . 45 . . . . 15 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . Time 38 | . . . . . . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . 1 . . . . . . . . Non-combat 2 | . . . . . 2 . . . . . . . . . . . Combat 3 | . . . . . 2 . . 1 . . . . . . . . Robot Hacks Applied 8 | . . . . . 7 . . 1 . . . . . . . . parse_system 5 | . . . . . 4 . . 1 . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . . find_fabricator 1 | . . . . . 1 . . . . . . . . . . . find_dsf 1 | . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Fac DSF Fac Was Fac Total Allies 34 | . . . . . 1 20 . . 10 . . . . 3 . . Largest Group 20 | . . . . . 1 20 20 20 13 . . . . 3 . . Highest-Rated Group 520 | . . . . . 10 520 520 520 340 . . . . 87 . . Highest-Rated Ally 35 | . . . . . 10 35 35 35 31 . . . . 29 . . Total Orders 1 | . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . Ally Attacks 317 | . . . . . . . . 89 219 . . . . 9 . . Total Damage 5041 | . . . . . . . . 1608 3300 . . . . 133 . . Kills 40 | . . . . . . . . 12 28 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Fac DSF Fac Was Fac Turns Passed 3527 | 15 36 8 284 195 304 220 69 184 916 99 220 149 113 625 55 35 Spaces Moved 4857 | 30 70 15 207 241 506 377 97 358 1193 229 427 244 166 512 110 75 Core 758 | 30 70 15 73 124 120 . . . . . . . . 192 110 24 Treads 295 | . . . . . . . . . . . . . . 295 . . Legs 67 | . . . 67 . . . . . . . . . . . . . Wheels 62 | . . . . . 62 . . . . . . . . . . . Hover 521 | . . . . . . . . . . . 178 244 83 16 . . Flight 3154 | . . . 67 117 324 377 97 358 1193 229 249 . 83 9 . 51 Fastest Speed 20 | 50 50 50 31 31 23 23 23 23 20 29 32 40 31 40 50 40 Average Speed 43 | 50 50 50 67 57 41 23 23 31 25 31 37 41 42 108 50 43 Slowest Speed 225 | 50 50 50 190 197 100 23 23 100 100 32 52 52 120 225 50 50 Overloaded Moves 229 | . . . . . . . . . 188 41 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . 1 2 5 . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 27 7 15 30 17 96 4 97 18 77 8 6 95 10 85 3 Regions Visited 16 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 15 | . . . . . . . . 2 11 . 2 . . . . . Terrain Destroyed 63 | . . . 28 . . . . 2 31 . 2 . . . . . Melee 15 | . . . . . . . . 2 11 . 2 . . . . . Projectile 1 | . . . 1 . . . . . . . . . . . . . AOE 47 | . . . 27 . . . . . 20 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Fac DSF Fac Was Fac Total 6060 | 29 70 14 305 279 575 507 142 415 1746 255 481 288 207 561 109 77 Wait 798 | . 1 . 24 4 27 117 27 29 479 23 24 38 5 . . . Move 4828 | 29 69 14 206 238 502 368 96 357 1193 228 426 243 163 512 109 75 Hop 7 | . . . . 1 2 3 . . . . . . 1 . . . Pick Up 31 | . . . 6 . 2 8 . 2 6 . 1 . 5 . . 1 Fast Attach 78 | . . . 13 7 13 1 . 6 4 2 11 5 5 11 . . Attach 33 | . . . 5 1 1 1 . 1 11 . 8 . 4 . . 1 Detach 37 | . . . 2 7 3 1 . 1 8 . 4 1 4 6 . . Swap 4 | . . . 3 1 . . . . . . . . . . . . Drop 64 | . . . 14 7 . 7 . 7 7 2 5 1 8 6 . . Fire 92 | . . . 32 13 24 1 1 9 3 . . . 1 8 . . Melee 40 | . . . . . . . . 3 35 . 2 . . . . . Ram 8 | . . . . . 1 . . . . . . . . 7 . . Kick . | . . . . . . . . . . . . . . . . . Crush 11 | . . . . . . . . . . . . . . 11 . . Escape Stasis 26 | . . . . . . . 18 . . . . . 8 . . . Rewire 3 | . . . . . . . . . . . . . 3 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: [*Upp] / DSF) -5/DSF -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 9) 52 | -10/Materials | Entered Mines 54 | -10/Mines | Discovered new exit (range 10) 60 | -10/Mines | Entered Materials 60 | -9/Materials | Evolved 2 slots: Propulsion x2 252 | -9/Materials | Destroyed 7 combat bots 334 | -9/Materials | Discovered new exit (range 15) 344 | -9/Materials | Entered another Materials area 344 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 478 | -8/Materials | Released all parts (6) 523 | -8/Materials | Core integrity fell below 50% 535 | -8/Materials | Core integrity fell below 20% 537 | -8/Materials | Discovered new exit (range 6) 539 | -8/Materials | Entered Factory 539 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 632 | -7/Factory | Released all parts (2) 843 | -7/Factory | Sucked down chute 843 | -7/Factory | Entered Waste 844 | -7/Waste | Joined by Warlord forces that had cleared the area 901 | -7/Waste | Discovered new exit (range 20) 1000 | -7/Waste | Build established: Sprinter 1063 | -7/Waste | Entered Factory 1063 | -7/Factory | Accompanied by 20 allies 1111 | -7/Factory | Identified exit to DSF 1132 | -7/Factory | Entered DSF 1132 | -7/DSF | Accompanied by 20 allies 1151 | -7/DSF | Additional patrols routed to DSF 1171 | -7/DSF | Discovered new exit (range 15) 1211 | -7/DSF | Lost 10 allies 1263 | -7/DSF | Sterilization system engaged 1283 | -7/DSF | Ambient heat levels rising (+10) 1298 | -7/DSF | Ambient heat levels rising (+10) 1313 | -7/DSF | Ambient heat levels rising (+10) 1316 | -7/DSF | Entered Factory 1316 | -6/Factory | Accompanied by 10 allies 1316 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1709 | -6/Factory | Fabricated G-50 Soldier (x3) 1861 | -6/Factory | Fabricated G-50 Soldier (x3) 2016 | -6/Factory | First assault squad dispatched 2036 | -6/Factory | Lost 5 allies 2072 | -6/Factory | Fabricated G-50 Soldier (x3) 2148 | -6/Factory | Lost 5 allies 2184 | -6/Factory | P-60 Hacker assimilated allied 26-60R(m) 2220 | -6/Factory | Lost 6 parts (1p3n1u1w) 2225 | -6/Factory | Lost 3 allies 2232 | -6/Factory | Sucked down chute 2232 | -6/Factory | Entered Waste 2237 | -6/Waste | Spotted C-40 Crusher 2237 | -6/Waste | Spotted C-40 Crusher 2288 | -6/Waste | Spotted C-40 Crusher 2291 | -6/Waste | Spotted C-40 Crusher 2291 | -6/Waste | Spotted C-40 Crusher 2296 | -6/Waste | Spotted C-40 Crusher 2320 | -6/Waste | Discovered new exit (range 12) 2331 | -6/Waste | Entered Factory 2500 | -6/Factory | Discovered new exit (range 14) 2551 | -6/Factory | Entered another Factory area 2551 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 2571 | -5/Factory | Lost 4 parts (1p3n) 2605 | -5/Factory | Repaired Adv. Weight Redist. System 2680 | -5/Factory | Discovered new exit (range 15) 2699 | -5/Factory | Identified exit to DSF 2700 | -5/Factory | Entered DSF 2727 | -5/DSF | Additional patrols routed to DSF 2786 | -5/DSF | Build established: Mutant 2807 | -5/DSF | Discovered new exit (range 16) 2813 | -5/DSF | Entered Factory 2813 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 2818 | -4/Factory | Lost 14 parts (2p6n3u3w) 2877 | -4/Factory | Lost 3 parts (1p2n) 3178 | -4/Factory | Build established: Tank 3255 | -4/Factory | Fabricated G-50 Soldier? 3297 | -4/Factory | Lost 3 allies 3360 | -4/Factory | Lost 6 parts (1p2n2u1w) 3398 | -4/Factory | Core integrity fell below 50% 3436 | -4/Factory | Core integrity fell below 20% 3438 | -4/Factory | Sucked down chute 3438 | -4/Factory | Entered Waste 3442 | -4/Waste | Spotted C-40 Crusher 3448 | -4/Waste | Spotted C-40 Crusher 3453 | -4/Waste | EMP discharged 3453 | -4/Waste | System corruption reached 10% 3466 | -4/Waste | Spotted C-40 Crusher 3467 | -4/Waste | Spotted C-40 Crusher 3478 | -4/Waste | Spotted C-40 Crusher 3486 | -4/Waste | Discovered new exit (range 15) 3486 | -4/Waste | Spotted C-40 Crusher 3493 | -4/Waste | Entered Factory 3528 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03438_ S-27 Virus destroyed. 03438_ R-10 Processor collects VTOL Module. 03438_ Triggered Chute Trap. 03438_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 03443_ ALERT: Foreign system detected. Charging EMP. 03453_ System corrupted (+10). 03454_ System corrupted: Matter fused (-9). 03469_ System corrupted: Energy discharge (-23). 03486_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03504_ Acquired Impulse Thruster. 03506_ Connecting with Terminal... 03506_ Current location identified: Factory 03511_ ALERT: All DSF locations entering lockdown mode. 03521_ System corrupted: Substantial component data lost. 03522_ K-01 Serf collects debris. 03526_ Impulse Thruster destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????? ???????????? | | ????????????????????????? ??????????? | | ???????????????????????? ??????????? | | ???????????????????????? ! ??????????? | | ???????????????????????? ??????????? | | ???????????????????????? ??????????? | | ???????????????????????? ??????????? | | ????? ????????????????" ??????????? | | ???? ########???????"" ??????????? | | ??# #??????""" ""#?????????? | | ??# #???# """" ""#?????????? | | ??# #???# """" T"#?????????? | | ?## #???# """" ""#?????????? | | ?? #?????"""" ""#?????????? | | ?? #??????? ???????????? | | ? ##########/####?????????? | | ??""" @ #?????????? | | ??""" #?????????? | | """ !! +?????????? | | !! ss #?????????? | | ! s #?????????? | | ############+### ###### #?????????? | | #?# # #????? #?????????? | | #?# #######????? #?????????? | | #?# " " #????????????#?????????? | | #?# " " #??????????????????????? | | #?# " " #??????????????????????? | | #?# " " #??????????????????????? | | #?# " " #??????????????????????? | | ### " " #??????????????????????? | | + " " #??????????????????????? | | ### ""T"" " " #??????????????????????? | | #?# """"" " " #??????????????????????? | | #?# #??????????????????????? | | #?##############??????????????????????? | | ##?????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 35 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 74 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ G-50 Soldier | -6/Factory | Hacked Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Authchip G-50 Soldier | x3 | -6/Factory G-50 Soldier | x3 | -6/Factory | Preloaded G-50 Soldier | x3 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Below Deadly Force War Machine We Are Legion Challenges ------------ None Game ------ Seed MasterEnhancedDetonator Manual? 0 Play Time 01:35:49 Cumulative 38.0 hours Start 2024.04.06 @ 13:24:05 End 2024.06.20 @ 17:53:35 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 70 Adventurer 14 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35a7b2b2-78b1-4a11-a2ef-98f7e77ddaa2