Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 22:25:39 Player: THN-L0C Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (434) 434 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (240) 240 TOTAL SCORE: 3019 Bonus ------- Aligned with FarCom 300 Friendly Fire -60 Cogmind --------- Core Integrity 0/400 Matter 248/300 Energy 310/310 System Corruption 0% Temperature Cool (9) Movement Rolling (150) Ox4 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Huge Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Advanced Myomer Leg Advanced Myomer Leg Armored Wheel Armored Wheel Cargo Storage Unit Medium Matter Pod (0) Medium Matter Pod (0) AS-neutralizer No. 17b Light EM Pulse Cannon Assault Rifle 8R-AWN's Boregun 8R-AWN's Boregun Datajack Longsword +1 Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Wheel > --- UTILITY ---------- Huge Storage Unit Medium Matter Pod Improved Terrain Scanner > --- WEAPON ----------- 8R-AWN's Boregun Longsword +1 > --- INVENTORY -------- Ion Engine Light Ion Engine Armored Wheel Armored Wheel Armored Wheel Armored Wheel Cargo Storage Unit Medium Matter Pod Medium Matter Pod Light EM Pulse Cannon Assault Rifle Assault Rifle Rocket Launcher Datajack [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Weapon Shielding Weapon Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 29 | 8 . 1 4 . 16 . Power 4 | 2 . . 1 . 1 . Engine 2 | 2 . . . . . . Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 6 | 2 . . 2 . 2 . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel 4 | . . . 2 . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 2 . . 1 . 5 . Device 2 | 1 . . . . 1 . Storage 5 | 1 . . 1 . 3 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 11 | 2 . 1 . . 8 . Energy Gun . | . . . . . . . Energy Cannon 3 | . . . . . 3 . Ballistic Gun 4 | 2 . . . . 2 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 9 | . . . . . 6 3 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon 3 | . . . . . 1 2 Highest Loss Streak 4 | . . . . . 4 3 To Critical Strikes 2 | . . . . . 2 . Average Slot Usage (%) 91 | . 100 100 80 88 76 72 Engine 8 | . 14 14 4 . . . Core 3 | . . . 6 11 8 11 Treads 18 | . 28 28 13 . . . Wheel 6 | . . . 8 22 20 22 Device 12 | . 14 14 11 11 10 11 Storage 15 | . 14 14 14 22 16 19 Ballistic Gun 15 | . 28 18 11 11 7 6 Launcher 8 | . . 9 11 11 8 2 Peak Build Rating 27 | 7 7 9 15 15 27 24 Average Rating 10 | 6 7 8 11 15 16 22 On Entrance 11 | . 7 7 9 15 15 24 Naked Turns . | . . . . . . . Heaviest Build 152 | 15 15 17 97 97 152 110 Greatest Support 40 | 40 40 40 40 24 24 24 Greatest Overweight (x) 8 | 2 . . 4 4 8 4 Average Overweight (x) 1 | . . . 1 4 5 4 Largest Inventory Capacity 30 | 8 8 8 25 25 30 25 Average Capacity 13 | 7 8 8 13 25 27 25 Most Carried 21 | 3 4 8 16 20 21 17 Average Carried 10 | 1 3 7 9 18 18 16 Final Capacity 25 | 8 8 8 25 25 25 25 Final Carried 20 | 3 4 8 16 20 17 16 Class Distribution -------------------- 89% | Mutant 10% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 665 | 328 62 44 53 64 114 . Remotely . | . . . . . . . Salvage Created 610 | 146 114 17 53 154 114 12 Parts 45 | 16 4 8 3 7 3 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 16 | . 3 5 2 1 1 4 Melee 1 | . . . . . 1 . Guns 4 | . 3 . . . . 1 AOE 11 | . . 5 2 1 . 3 Classes Destroyed 7 | 2 1 1 3 . . . Worker 1 | . . . 1 . . . Tunneler 4 | 4 . . . . . . Recycler 3 | 1 . . . 2 . . Watcher 1 | . . . 1 . . . Swarmer 9 | . . 5 . . . 4 Grunt 5 | . 3 . 1 1 . . Duelist 1 | . . . 1 . . . Best Kill Streak 4 | 4 3 3 4 3 1 4 Combat Bots Only 4 | . 3 3 2 1 1 4 Max Kills in Single Turn 3 | 1 1 3 2 2 1 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 2 1 . 2 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . 1 . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 153 | . 19 3 2 4 53 72 Missed 41 | . 6 1 . 2 10 22 Damage Taken 1509 | . 173 18 34 32 796 456 Core 412 | . . . . . 304 108 Absorbed by Shields . | . . . . . . . Redirected to Shielding 35 | . . . . . 35 . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 38 | 8 11 3 6 2 . 8 Largest 2 | 2 2 1 1 1 . 1 Hottest 40 | 40 40 33 33 33 . 33 Shots Fired 57 | 16 22 3 6 2 . 8 Gun 44 | 16 22 . . . . 6 Cannon . | . . . . . . . Launcher 13 | . . 3 6 2 . 2 Special . | . . . . . . . Kinetic 44 | 16 22 . . . . 6 Thermal . | . . . . . . . Explosive 13 | . . 3 6 2 . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 8 | 3 8 2 3 1 . 1 Robot Miss Streak 4 | 2 2 1 4 1 . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 50 | 8 15 1 3 1 20 2 Core Hits 38 | 6 7 3 8 4 4 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 4 | . 1 . . . 3 . Destroy 1 | . 1 . . . . . Sever 3 | . . . . . 3 . Melee Attacks 20 | . . . . . 20 . Impact . | . . . . . . . Slashing 19 | . . . . . 19 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2345 | 107 199 312 398 202 888 239 Guns 331 | 107 199 . . . . 25 Cannons . | . . . . . . . Explosions 1108 | . . 294 398 202 . 214 Melee 888 | . . . . . 888 . Ramming 18 | . . 18 . . . . Kinetic 331 | 107 199 . . . . 25 Thermal 100 | . . . 100 . . . Explosive 1008 | . . 294 298 202 . 214 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 888 | . . . . . 888 . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 130 | . . 47 46 13 20 4 Projectiles . | . . . . . . . Explosions 110 | . . 47 46 13 . 4 Melee 20 | . . . . . 20 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 20 | . . . 13 . . 7 Shots 2 | . . . 1 . . 1 Rammed 4 | . . 4 . . . . Targets Rammed 4 | . . 4 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 33 | . 2 . . . . 33 Average Temperature 9 | . 2 . . . . 14 Received Heat Transfer 282 | . 99 . 12 18 . 153 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . . 100 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 169 | 25 97 132 169 125 . 95 Initial 65 | . 16 37 . 65 . . Average 42 | 10 27 26 137 81 . 79 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 25 | . 5 6 3 2 1 8 Peak Tracking Total 7 | . 4 3 2 2 7 5 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 3 | . . . . . 3 . Traps Extracted . | . . . . . . . Installed 5 | . . 2 . . 3 . Triggered . | . . . . . . . Most Traps Carried 4 | . . 4 3 3 3 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 5 | . . 1 4 . . . Max in Single Turn 3 | . . 1 3 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 3 | . 2 . . . 1 . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 5 . . . 1 . Successful 4 | . 3 . . . 1 . Failed 2 | . 2 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 5 . . . 1 . Terminals 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . Terminals 3 | . 3 . . . . . Operators 1 | . 1 . . . . . Skim 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 2 | . . . 2 . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 2059 | 120 215 965 202 49 463 45 Spaces Moved 1141 | 55 106 588 114 29 230 19 Core 9 | 9 . . . . . . Treads 810 | 46 106 588 70 . . . Legs . | . . . . . . . Wheels 322 | . . . 44 29 230 19 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 90 150 135 150 Average Speed 159 | 150 160 160 155 150 166 150 Slowest Speed 210 | 160 160 160 160 150 210 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 5 25 96 15 9 59 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 108 | . . 28 45 16 . 19 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 108 | . . 28 45 16 . 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 1296 | 73 130 607 133 33 292 28 Wait 25 | 1 13 2 . . 9 . Move 1135 | 54 105 587 113 28 229 19 Hop . | . . . . . . . Pick Up 26 | 2 1 6 9 3 5 . Fast Attach 9 | 7 . . . . 2 . Attach 11 | . . . 1 . 10 . Detach 6 | . . . . . 6 . Swap 9 | 1 . 1 3 . 4 . Drop 8 | . . 2 1 . 4 1 Fire 38 | 8 11 3 6 2 . 8 Melee 20 | . . . . . 20 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . 4 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 5 | . . 2 . . 3 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered Mines 421 | -10/Mines | Found a hidden stash of uninstalled traps 472 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 479 | -10/Mines | Learned location of 2 exits from Materials 791 | -10/Mines | Learned Materials trap positions 1091 | -10/Mines | Discovered new exit (range 5) 1101 | -10/Mines | Learned Materials security intel 1102 | -10/Mines | Discovered new exit (range 8) 1188 | -10/Mines | Received a Mining Laser from a helpful Derelict 1301 | -10/Mines | Entered Materials 1301 | -9/Materials | Accompanied by 1 ally 1301 | -9/Materials | Evolved 2 slots: Utility x2 1302 | -9/Materials | Identified exit to Materials 1303 | -9/Materials | Loaded intel: 21 trap records 1363 | -9/Materials | Discovered new exit (range 12) 1503 | -9/Materials | Entered Mines 1546 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1546 | -9/Mines | Discovered new exit (range 5) 1552 | -9/Mines | Entered Exiles 1590 | -9/Exiles | Met 8R-AWN 1615 | -9/Exiles | Met EX-HEX 1654 | -9/Exiles | Met EX-BIN 1672 | -9/Exiles | Aligned with FarCom system 1674 | -9/Exiles | Given EX-Vault access code 1717 | -9/Exiles | Opened EX-Vault 1724 | -9/Exiles | Found Longsword +1 1763 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1791 | -9/Exiles | Exiles lab attacked by MAIN.C 1856 | -9/Exiles | Warned about trapping Exiles lab 1861 | -9/Exiles | Attacked by the Exiles 1889 | -9/Exiles | Discovered new exit (range 10) 1955 | -9/Exiles | Found Prototype Ballistic Gun 1955 | -9/Exiles | Identified 8R-AWN's Boregun 1958 | -9/Exiles | Core integrity fell below 50% 1975 | -9/Exiles | Destroyed 8R-AWN 1982 | -9/Exiles | Found Prototype Device 1988 | -9/Exiles | Found 8R-AWN's Boregun 2004 | -9/Exiles | Lost 4 parts (2n1u1w) 2015 | -9/Exiles | Left Exiles lab with Longsword +1 2015 | -9/Exiles | Entered Mines 2038 | -8/Mines | Core integrity fell below 20% 2045 | -8/Mines | ME-RLN came to Exiles' defense 2060 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01991_ Acquired Prototype Leg. 01994_ Acquired Rnf. Fission Core. 01998_ Acquired 114 matter. A strange signal echoes through the mines. LOCATION=UNKNOWN GOAL=ESCAPE 02016_ C-30 ARC bursts open, deploying its payload. 02016_ S-10 Pest unfolds itself. 02017_ S-10 Pest destroyed. 02017_ Destroyed Flight Unit. 02020_ S-10 Pest destroyed. 02027_ Rocket Launcher destroyed. 02032_ The unstable cave ceiling collapses. 02032_ S-10 Pest destroyed. 02043_ Dropped Ion Engine. 02045_ ME-RLN: "I came as fast as I could... Wait, it was you!" 02049_ Assault Rifle destroyed. 02049_ Critical hit (Burn: +37). 02057_ ME-RLN hacks G-47 Trooper, rebooting. 02057_ Med. Matter Pod destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ?????????????????????????#########?????????? | | ????????????????#####????# * #?????????? | | ????????????????# ###?# #### #?????????? | | ????????????????# ### #???????????????? | | ????????????????## ## #???????????????? | | ???????????????## g p #???????????????? | | ???????????????# *% g #???????????????? | | ???????????????# %= ####???????????????? | | ???????????????## [g##??????????????????? | | ?????????????#### # =#???????????????????? | | ?????????????# @ ##???????????????????? | | ??????? ####????????????????????? | | ??????# ????????????????????????? | | ??????# #### ?????????????????????????? | | ?????????????### ?????????????????????????? | | ???????????????##??????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 310 Matter Stores 313 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseBiometalShovel Manual? 0 Play Time 00:13:12 Cumulative 335.8 hours Start 2024.10.10 @ 22:13:32 End 2024.10.10 @ 22:25:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 257 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 79 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d70773dd-167b-49ba-ae0e-2c62dbe532fa