Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 17:46:35 Player: jupart Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (313) 313 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1498 Bonus ------- None Cogmind --------- Core Integrity 202/400 Matter 260/300 Energy 142/280 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Small Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Mace > --- INVENTORY (20) --- Medium Laser Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Mace Mace Mace > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads High-capacity Storage Unit Medium Laser Assault Rifle Assault Rifle [Rating: 16] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Mace Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Mace Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 23 | 6 4 9 4 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads 7 | 2 . 3 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 5 1 Device . | . . . . Storage 4 | 1 . 2 1 Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 3 . Artifact . | . . . . Weapon 5 | 2 2 1 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 3 | . 2 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 11 | . . 3 8 Power 1 | . . . 1 Propulsion 4 | . . 1 3 Utility 4 | . . 2 2 Weapon 2 | . . . 2 Highest Loss Streak 8 | . . 2 8 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 89 90 93 Engine 12 | . 14 11 11 Treads 23 | . 28 22 19 Storage 12 | . 14 11 12 Protection 10 | . 3 13 18 Energy Gun 2 | . 5 . . Ballistic Gun 2 | . 5 . . Impact Weapon 26 | . 16 33 30 Naked Turns . | . . . . Heaviest Build 27 | 14 20 27 27 Greatest Support 43 | 40 40 43 43 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 8 | 6 8 8 9 Most Carried 7 | 2 5 7 7 Average Carried 4 | 1 3 4 6 Final Capacity 20 | 8 8 8 20 Final Carried 7 | 2 5 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 366 | 217 64 85 . Remotely . | . . . . Salvage Created 400 | . 69 298 33 Parts 22 | . 8 14 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 15 | . 5 7 3 Melee 8 | . . 5 3 Guns 5 | . 5 . . Classes Destroyed 6 | . 1 4 1 Worker 1 | . . 1 . Swarmer 5 | . 5 . . Grunt 4 | . . 4 . Brawler 1 | . . 1 . Sentry 2 | . . 2 . Assembled 3 | . . . 3 Best Kill Streak 3 | . 3 3 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 175 | . 16 66 93 Missed 50 | . 6 19 25 Damage Taken 2057 | . 84 694 1279 Core 220 | . 22 56 142 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 91 . . Volleys Fired 7 | . 7 . . Largest 2 | . 2 . . Hottest 70 | . 70 . . Shots Fired 13 | . 13 . . Gun 13 | . 13 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 7 | . 7 . . Thermal 6 | . 6 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 4 | . 4 . . Robot Miss Streak 1 | . 1 . . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 38 | . 8 21 9 Core Hits 10 | . 5 4 1 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 4 | . . 3 1 Critical Strikes 6 | . . 4 2 Smash 6 | . . 4 2 Melee Attacks 40 | . . 29 11 Impact 40 | . . 29 11 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks 6 | . . 4 2 Damage Inflicted 1171 | . 103 680 388 Guns 103 | . 103 . . Cannons . | . . . . Explosions . | . . . . Melee 1068 | . . 680 388 Ramming . | . . . . Kinetic 53 | . 53 . . Thermal 50 | . 50 . . Explosive . | . . . . Electromagnetic . | . . . . Impact 1068 | . . 680 388 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 246 | . . 167 79 Projectiles . | . . . . Explosions . | . . . . Melee 246 | . . 167 79 Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . 18 10 6 Average Temperature 8 | . 8 8 6 Received Heat Transfer 425 | . . 285 140 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 4 . Impact Corruptions 11 | . . 7 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | . 148 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 246 | . 135 246 95 Initial 95 | . . 56 95 Average 108 | . 115 133 87 Maximum Alert Level 1 | . . 1 . Low Security (%) 91 | 100 100 81 100 Level 1 8 | . . 18 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 7 16 17 Peak Tracking Total 13 | . 4 6 13 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 5 | . 4 1 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 10 1 . Successful 4 | . 4 . . Failed 7 | . 6 1 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 6 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Dispatch Records 1 | . 1 . . Reinforcement Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 4 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 672 | 64 216 295 97 Spaces Moved 325 | 37 115 131 42 Core 5 | 5 . . . Treads 320 | 32 115 131 42 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 145 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 25 24 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 405 | 44 135 171 55 Wait 7 | . 2 5 . Move 322 | 36 114 130 42 Hop . | . . . . Pick Up 6 | 2 3 1 . Fast Attach 13 | 6 3 4 . Attach 8 | . 1 3 4 Detach 5 | . 3 2 . Swap 2 | . . 2 . Drop 2 | . 2 . . Fire 7 | . 7 . . Melee 33 | . . 24 9 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 10) 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 302 | -9/Materials | Build established: Mutant 442 | -9/Materials | Discovered new exit (range 15) 576 | -9/Materials | Entered Mines 625 | -9/Mines | Assembled infested the area 673 | -9/Mines | Self-destructed Last Messages --------------- 00652_ as-07441 system corrupted by crushing effect. 00652_ as-36465 destroyed. 00655_ Mace follow-up attack on as-75572. 00655_ Destroyed Asb. Hover Unit. 00655_ as-75572 system corrupted by crushing effect. 00655_ as-75572 destroyed. 00658_ Mace follow-up attack on as-20833. 00658_ Destroyed Asb. Hover Unit. 00658_ as-20833 system corrupted by crushing effect. 00658_ Lgt. Armor Plating destroyed. 00658_ Lgt. Treads destroyed. 00660_ Hrd. Light Armor Plating destroyed. 00662_ as-20833 suffers critical hit (Smash). 00662_ Destroyed Asb. Heavy Rifle. 00662_ as-20833 system corrupted by crushing effect. 00662_ as-20833 destroyed. 00662_ Hvy. Ion Engine destroyed. 00665_ Imp. Treads destroyed. 00668_ Mace destroyed. 00669_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# ?????? | | ?????????????????????????????????????????# #?????? | | ???????????????????????????????????????### ####??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????### ####??? | | ?????????????????????????????????????????# #?????? | | ???????????????????????????????????????### ####??? | | ??????????????????????????????????????## #### | | ??????????????????????????????????????# # | | ??????????????????????????????????????# ## | | ??????????????????????????????????????## #### | | ???????????????????????????????????????###??## # | | ???????????????????????????????????????????## # | | ?????????????????????????###???????????????# # | | ????????????????????????? #???????????????# ## | | ?????????????????????????# #???????????????# # | | ?????????????????????????# #???????????????## # | | ????????????????????????## #????????????????### # | | ???????????????##########a ###????????????????# # | | ???????????????# a%a% ####?????????????# # | | ???????????????# aaaa@ ############### # | | ???????????????# a###aa aa # | | ????????????????????## a # | | ?????????????????????####### ################## | | ???????????????????????????## ##????????????????? | | ????????????????????????????####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingUtilityExtractor Manual? 0 Play Time 00:10:02 Cumulative 5.6 hours Start 2024.04.19 @ 17:31:50 End 2024.04.19 @ 17:46:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 64x57 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8a4a6d24-d14e-4e8f-b1f9-454edd76ed71