Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 22:10:32 Player: Nephilimelody Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1056) 1056 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2986 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 87/100 System Corruption 0% Temperature Cool (30) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Advanced Targeting Computer Target Analyzer > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (10) --- Heat Sink Trap Scanner Machine Analyzer Medium Laser Small Laser Heavy Particle Gun Light Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Core Shielding > --- WEAPON ----------- Heavy Particle Cannon Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Heat Sink Medium Laser Small Laser Heavy Particle Cannon Heavy Particle Cannon Light Assault Rifle Heavy Hammer Katana [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 43 | 7 1 6 29 Power 9 | 1 . 1 7 Engine 6 | 1 . 1 4 Core 3 | . . . 3 Reactor . | . . . . Propulsion 12 | 2 . 3 7 Treads . | . . . . Leg 10 | 2 . 3 5 Wheel 1 | . . . 1 Hover . | . . . . Flight 1 | . . . 1 Utility 7 | 1 1 1 4 Device 1 | . . . 1 Storage 2 | 1 . 1 . Processor 3 | . 1 . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | 3 . 1 11 Energy Gun 2 | 2 . . . Energy Cannon 4 | . . . 4 Ballistic Gun 5 | 1 . . 4 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Corrupted Parts 1 | . . 1 . System Corruption 3 | . . 3 . Parts Lost 31 | . . 6 25 Power 9 | . . 1 8 Propulsion 12 | . . 4 8 Utility 2 | . . . 2 Weapon 8 | . . 1 7 Highest Loss Streak 9 | . . 3 9 To Critical Strikes . | . . . . Average Backups 7 | 1 3 7 8 Power 1 | . 1 1 1 Propulsion . | . . . . Utility 1 | . . 1 1 Weapon 4 | . 1 4 5 Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 73 | . 88 90 66 Engine 9 | . 14 10 9 Core 1 | . . . 2 Leg 18 | . 28 35 11 Flight 2 | . . . 3 Storage 9 | . 14 11 9 Processor 10 | . 3 11 11 Protection 1 | . . . 1 Energy Gun 1 | . 14 2 . Ballistic Gun 11 | . 14 11 11 Launcher 2 | . . 9 . Slashing Weapon 2 | . . . 3 Peak Build Rating 22 | 6 7 11 22 Average Rating 13 | 5 6 10 16 On Entrance 5 | . 6 7 8 Avg Prop Armor Cover (%) 2 | . . . 2 Naked Turns . | . . . . Heaviest Build 36 | 12 12 23 36 Greatest Support 40 | 20 20 40 33 Greatest Overweight (x) 7 | 2 . 2 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 2 5 10 10 Average Carried 7 | 1 3 7 8 Final Capacity 10 | 8 8 10 10 Final Carried 9 | 2 5 9 8 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1084 | 152 47 417 468 Remotely . | . . . . Salvage Created 1119 | . 47 435 637 Parts 68 | . 4 26 38 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 1 11 15 Melee 3 | . . . 3 Guns 8 | . 1 3 4 Cannons 5 | . . . 5 AOE 11 | . . 8 3 Classes Destroyed 10 | . 1 7 2 Worker 6 | . . 4 2 Tunneler 1 | . . . 1 Hauler 3 | . . 2 1 Recycler 1 | . . 1 . Operator 1 | . . . 1 Watcher 3 | . . 1 2 Swarmer 9 | . . 3 6 Grunt 13 | . 1 6 6 Duelist 2 | . . 1 1 Sentry 3 | . . 1 2 Best Kill Streak 6 | . 1 6 5 Combat Bots Only 5 | . 1 3 5 Max Kills in Single Turn 4 | . 1 4 4 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 258 | . 1 54 203 Missed 83 | . . 21 62 Hits 175 | . 1 33 141 Melee 5 | . . 5 . Projectile 170 | . 1 28 141 Critical Strikes 3 | . . 3 . Damage Taken 3006 | . 10 692 2304 Core 640 | . . 85 555 Absorbed by Shields . | . . . . Redirected to Shielding 8 | . . . 8 Regen/Repaired (Parts) 64 | . . . 64 Core Remaining (%) 92 | 100 100 78 . Volleys Fired 103 | . 5 31 67 Largest 2 | . 2 2 2 Hottest 150 | . 60 60 150 Shots Fired 183 | . 10 61 112 Gun 129 | . 10 40 79 Cannon 32 | . . . 32 Launcher 22 | . . 21 1 Special . | . . . . Kinetic 115 | . 5 31 79 Thermal 32 | . . . 32 Explosive 22 | . . 21 1 Electromagnetic 14 | . 5 9 . Robot Hit Streak 9 | . 2 5 9 Robot Miss Streak 4 | . 2 2 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 104 | . 5 29 70 Core Hits 72 | . 1 37 34 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . . 3 Smash 1 | . . . 1 Sever 2 | . . . 2 Melee Attacks 14 | . . . 14 Impact 2 | . . . 2 Slashing 12 | . . . 12 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3542 | . 15 1379 2148 Guns 755 | . 15 251 489 Cannons 550 | . . . 550 Explosions 1830 | . . 1128 702 Melee 406 | . . . 406 Ramming 1 | . . . 1 Kinetic 670 | . . 181 489 Thermal 1042 | . . 63 979 Explosive 1338 | . . 1065 273 Electromagnetic 85 | . 15 70 . Impact 74 | . . . 74 Slashing 332 | . . . 332 Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Matter Fused 2 | . . 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 288 | . . 16 272 Projectiles 10 | . . . 10 Explosions 236 | . . 16 220 Melee 42 | . . . 42 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 371 | . . 199 172 Shots 13 | . . 10 3 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 402 | . 6 18 402 Average Temperature 102 | . 6 6 113 Received Heat Transfer 525 | . 6 159 360 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1164 | . . 100 1064 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 94 | 100 100 95 93 Level 1 5 | . . 4 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 255 | . 30 234 255 Initial 91 | . . 2 91 Average 68 | . 6 108 64 Influence Increases 1140 | . 42 472 626 Destroy 0b10 Robot/C 540 | . 20 220 300 Destroy 0b10 Robot/NC 75 | . . 40 35 Destroy Leader 122 | . 10 56 56 Successful Hack 27 | . 12 4 11 Disable Machine 165 | . . 45 120 Destroy Structure 166 | . . 107 59 Lose Combat Pursuer 45 | . . . 45 Influence Decreases 1140 | . 35 263 842 Entered New Map 130 | . . 5 125 Time Decay 603 | . 35 198 370 Lost Part 257 | . . 60 197 Purge Threat 150 | . . . 150 Squads Dispatched 8 | . 1 3 4 Investigation 4 | . 1 1 2 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 1 17 40 Peak Tracking Total 12 | . 1 5 12 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . . . 3 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 11 | . . 3 8 Max in Single Turn 4 | . . 1 4 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 3 3 5 Terminals 8 | . 2 2 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 40 | . 10 10 20 Successful 20 | . 6 2 12 Failed 20 | . 4 8 8 Catastrophic 4 | . . 1 3 Database Lockouts . | . . . . Manual . | . . . . Terminals 31 | . 7 8 16 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 3 | . 3 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 16 | . 4 2 10 Record 3 | . 1 1 1 Prototype ID Bank 2 | . . . 2 Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . . 1 . Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Locate Traps 1 | . . . 1 Disarm Traps 2 | . . . 2 Dispatch Records 1 | . . . 1 Recall Investigation 1 | . . . 1 Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 11 | . 3 3 5 Full Trace Events 8 | . 2 2 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter 32 | . 32 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 52 | . . . 52 Terrain 52 | . . . 52 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1857 | 66 117 434 1240 Spaces Moved 866 | 46 82 266 472 Core 15 | 6 . . 9 Treads . | . . . . Legs 806 | 40 82 266 418 Wheels 25 | . . . 25 Hover . | . . . . Flight 20 | . . . 20 Fastest Speed 50 | 50 120 120 95 Average Speed 166 | 118 120 123 203 Slowest Speed 400 | 190 120 260 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 18 33 40 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 180 | . . 124 56 Melee . | . . . . Projectile 6 | . . . 6 AOE 174 | . . 124 50 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1067 | 54 90 310 613 Wait 11 | . . . 11 Move 863 | 45 81 265 472 Hop . | . . . . Pick Up 22 | 2 3 6 11 Fast Attach 28 | 6 1 3 18 Attach 9 | . . 2 7 Detach . | . . . . Swap 10 | 1 . 2 7 Drop 6 | . . 1 5 Fire 103 | . 5 31 67 Melee 14 | . . . 14 Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Identified exit to Mines 170 | -10/Materials | Discovered new exit (range 13) 184 | -10/Materials | Entered another Materials area 184 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Build established: Mutant 412 | -9/Materials | Lost 3 parts (1p2n) 539 | -9/Materials | Discovered new exit (range 15) 618 | -9/Materials | Entered another Materials area 618 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 643 | -8/Materials | Lost 3 parts (2n1w) 881 | -8/Materials | Repaired Aluminum Leg? 1350 | -8/Materials | Lost 6 parts (1p3n1u1w) 1427 | -8/Materials | Core integrity fell below 50% 1469 | -8/Materials | Lost 7 parts (4p1n1u1w) 1828 | -8/Materials | Garrison activated, responded to threat 1843 | -8/Materials | Core integrity fell below 20% 1858 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- R-06 Scavenger destroyed. Acquired 31 matter. Acquired 10 matter. Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper knocked back. K-01 Serf collects debris. Imp. Ion Engine destroyed. K-01 Serf collects debris. K-01 Serf destroyed. S-10 Pest destroyed. Penetrated by Slug. G-47 Trooper suffers critical hit (Destroy). Hvy. Particle Cannon destroyed. Aluminum Leg destroyed. G-47 Trooper suffers critical hit (Smash). Destroyed Aluminum Leg. G-47 Trooper system corrupted by crushing effect. 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